Argos Darkblade Character Sheet
Argos Darkblade Character Sheet
+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +4 Dexterity
• +10 Constitution +3 29 167 --
+2 +1 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
14
• +11 Charisma
5d6 + 5d10 + 5d8
Resistances - Necrotic Total SUCCESSES
Saving Throw Modifiers Immunities - Magical Sleep,
DEXTERITY FAILURES
+1 Bonus on saves
Advantage to avoid or end the
Disease
+3 charmed condition DEFENSES HIT DICE DEATH SAVES
+0
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons
+3 Stealth DEX Channel Divinity • 1 / Short Rest Lay on Hands Pool • 25 / Long Rest
CHARISMA Your oath allows you to channel divine energy to You have a pool of healing power that can restore
+0 Survival WIS
fuel magical effects. When you use your Channel 25 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
+5 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
saving throws (DC 18).
20 Sorcery Points • 5 / Long Rest
Divine Sense • 6 / Long Rest You have limiteduse - No limited use data available
SKILLS ACTIONS
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Sorcerer 5 / Paladin 5 / Warlock 5 AnthonyBlack22
CLASS & LEVEL PLAYER NAME
Argos Darkblade
Shadar-kai Gladiator (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== SORCERER FEATURES === * Metamagic • PHB 101 pool, or 5 HP to either cure a disease or neutralize a
You gain the ability to twist spells to suit your needs. poison affecting the creature.
* Hit Points • PHB 100
| Extended Spell • PHB | Lay on Hands Pool: 25 / Long Rest • 1 Action
* Proficiencies • PHB 100 When you cast a spell that has a duration of 1 minute
or longer, you can spend <strong>1 sorcery * Fighting Style • PHB 84
* Spellcasting • PHB 101 point</strong> to double its duration, to a maximum You adopt a style of fighting as your specialty.
You can cast known sorcerer spells using CHA as your duration of 24 hours.
spellcasting modifier (Spell DC 18, Spell Attack +10). | Defense • PHB
You can use an arcane focus as a spellcasting focus. | Metamagic - Extended Spell: Special While you are wearing armor, you gain a +1 bonus to
AC.
* Sorcerous Origin • PHB 101 | Quickened Spell • PHB
When you cast a spell that has a casting time of 1 * Spellcasting • PHB 84
| Shadow Magic action, you can spend <strong>2 sorcery You can cast prepared paladin spells using CHA as
points</strong> to change the casting time to 1 bonus your spellcasting modifier (Spell DC 18, Spell Attack
* Eyes of the Dark • XGtE 51 action for this casting. +10). You can use a holy symbol as a spellcasting
You have darkvision out to 120 ft. [3rd] You learn the focus.
darkness spell and can cast it with a spell slot or by | Metamagic - Quickened Spell: Special
spending 2 sorcery points (you can see through the * Divine Smite • PHB 85
darkness created by the spell if cast with sorcery * Ability Score Improvement • PHB 102 When you hit with a melee weapon attack, you can
points). expend one spell slot to deal 2d8 extra radiant damage
=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than
* Strength of the Grave • XGtE 51 1st (max 5d8) and plus 1d8 against undead or fiends
When damage (that isn't radiant or from a critical hit) * Hit Points • PHB 84 (max 6d8 total).
reduces you to 0 HP, you can make a CHA saving
throw (DC 5 + the damage taken). On a success, you * Proficiencies • PHB 84 | Special
instead drop to 1 HP (and can't use this feature again
until you finish a long rest). * Divine Sense • PHB 84 * Divine Health • PHB 85
As an action, you can detect good and evil. Until the You are immune to disease.
| 1 / Long Rest • Special end of your next turn, you can sense anything affected
by the hallow spell or know the location of any * Sacred Oath • PHB 85
* Font of Magic • PHB 101 celestial, fiend, undead within 60 ft. that is not behind
You have 5 sorcery points that you regain when you total cover. You can use this feature 6 times per long | Oath of Vengeance
finish a long rest. You can use your sorcery points to rest.
gain additional spell slots or sacrifice spell slots to gain | Channel Divinity: 1 / Short Rest • 1 Action
additional sorcery points as a bonus action. | 6 / Long Rest • 1 Action
* Channel Divinity • PHB 88
| Sorcery Points: 5 / Long Rest • 1 Action * Lay on Hands • PHB 84 You gain two Channel Divinity options:
You have a pool of healing power that can restore 25
| Convert Sorcery Points: 1 Bonus Action HP per long rest. As an action, you can touch a <strong>Abjure Enemy.</strong> As an action, you
creature to restore any number of HP remaining in the can choose one creature within 60 ft. of you that you
Longsword 1 3 lb.
PP 0 Crossbow, light 1 5 lb.
EQUIPMENT
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Sorcerer 5 / Paladin 5 / Warlock 5 AnthonyBlack22
CLASS & LEVEL PLAYER NAME
Argos Darkblade
Shadar-kai Gladiator (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
can see to make a WIS saving throw (18). Fiends and * Pact Magic • PHB 107 You can cast false life on yourself at will as a 1st-level
undead have disadvantage on this saving throw. On You can cast known warlock spells using CHA as your spell, without expending a spell slot or material
failure, the creature is frightened and its speed is spellcasting modifier (Spell DC 18, Spell Attack +10). components.
reduced to 0 (and it can't benefit from bonuses to You can use an arcane focus as a spellcasting focus.
speed) for 1 minute or until it takes any damage. On | Improved Pact Weapon • XGtE 57
success, the creature’s speed is halved for 1 minute or * Expanded Spell List • XGtE 55 Your pact weapon can be your spellcasting focus,
until the creature takes any damage. Additional spells are added to the warlock spell list for gains a +1 bonus to its attack and damage rolls
you. (unless it already has a magic bonus), and can be a
<strong>Vow of Enmity.</strong> As a bonus action, shortbow, longbow, light crossbow, or heavy
you can choose a creature you can see within 10 ft. of * Hexblade’s Curse • XGtE 55 crossbow.
you and gain advantage on attack rolls against it for 1 Once per short rest, as a bonus action, choose one
minute or until it drops to 0 HP or falls unconscious. creature you can see within 30 ft. to curse it for 1 * Pact Boon • PHB 107
minute (or until the target dies, you die, or you are Your otherworldly patron bestows a gift upon you for
| Channel Divinity: Abjure Enemy: 1 Action incapacitated). Against the cursed target, you gain a your loyal service.
+5 bonus to damage rolls, score a critical hit on a roll
| Channel Divinity: Vow of Enmity: 1 Bonus Action of 19 or 20, and you regain 10 HP if it dies. | Pact of the Blade • PHB
As an action, you can create a pact weapon in your
* Oath Spells • PHB 88 | 1 / Short Rest • 1 Bonus Action hand (you choose the form, you're proficient with it,
You gain oath spells based on your level that are and it counts as magical). You can also transform a
always prepared and don't count against your daily * Hex Warrior • XGtE 55 magic weapon into your pact weapon by performing a
number of prepared spells. You gain proficiency with medium armor, shields, and special ritual.
martial weapons. Whenever you finish a long rest, you
* Ability Score Improvement • PHB 85 can touch one weapon that you are proficient with and | Create Pact Weapon: 1 Action
that lacks the two-handed property. With that weapon,
* Extra Attack • PHB 85 you can use your CHA modifier for the attack and * Ability Score Improvement • PHB 108
You can attack twice, instead of once, whenever you damage rolls until you finish your next long rest. You
take the Attack action on your turn. can also use your CHA modifier for the attack and
damage rolls for any of your pact weapons if you have === SHADAR-KAI RACIAL TRAITS ===
| 1 Action that feature.
* Ability Score Increases • MotM 5
=== WARLOCK FEATURES === | Special When determining your character’s ability scores,
increase one score by 2 and increase a different score
* Hit Points • PHB 106 * Eldritch Invocations • PHB 107 by 1, or increase three different scores by 1.
You learn fragments of forbidden knowledge that
* Proficiencies • PHB 107 imbue you with an abiding magical ability. | Increase two scores (+2 / +1) •
Increase one of these scores by 2 and a different
* Otherworldly Patron • PHB 107 | Agonizing Blast • PHB 110 score by 1.
You have struck a bargain with an otherworldly being. When you cast eldritch blast, add +5 to the damage it
deals on a hit. * Languages • MotM 5
| The Hexblade Your character can speak, read, and write Common
| Fiendish Vigor • PHB 111 and one other language that you and your DM agree is
ADDITIONAL EQUIPMENT
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Sorcerer 5 / Paladin 5 / Warlock 5 AnthonyBlack22
CLASS & LEVEL PLAYER NAME
Argos Darkblade
Shadar-kai Gladiator (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Argos Darkblade
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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CHA / CHA / CHA 19 / 19 / 20 +11 / +11 / +12
Sorcerer / Paladin / Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Booming Blade Sorcerer +11 1A Self/5 ft. Sphere S,M 1 round SCAG 142 D: 1Rnd, 5 ft. Sphere, S/M
O Green-Flame Blade Sorcerer +11 1A Self/5 ft. Sphere S,M Instantaneous SCAG 142 5 ft. Sphere, S/M
O Shocking Grasp Sorcerer +11 1A Touch V,S Instantaneous PHB 275 V/S
O Minor Illusion Sorcerer -- 1A 30 ft./5 ft. Cube S,M 1 minute PHB 260 D: 1m, 5 ft. Cube, S/M
O Eldritch Blast Warlock +12 1A 120 ft. V,S Instantaneous PHB 237 Count: 3, V/S
O Toll the Dead Warlock WIS 20 1A 60 ft. V,S Instantaneous XGtE 169 V/S
O Magic Missile Sorcerer -- 1A 120 ft. V,S Instantaneous PHB 257 V/S
O Searing Smite <C> Paladin CON 19 1BA Self V Concentration, up to 1 minute PHB 274 D: 1m, V
O Thunderous Smite <C> Paladin STR 19 1BA Self V Concentration, up to 1 minute PHB 282 D: 1m, V
O Wrathful Smite <C> Paladin WIS 19 1BA Self V Concentration, up to 1 minute PHB 289 D: 1m, V
O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M
O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
P Hunter's Mark <C> Paladin (Always Prepared) -- 1BA 90 ft. V Concentration, up to 1 hour PHB 251 Ext. D: (See Description)*, D: 1h, V
P Bane <C> Paladin (Always Prepared) CHA 19 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M
O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M
O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S
O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S
O Protection from Evil and Good <C> Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M
O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S
O Compelled Duel <C> Paladin WIS 19 1BA 30 ft. V Concentration, up to 1 minute PHB 224 D: 1m, V
O Wrathful Smite <C> Warlock WIS 20 1BA Self V Concentration, up to 1 minute PHB 289 D: 1m, V
O Hex <C> Warlock -- 1BA 90 ft. V,S,M Concentration, up to 1 hour PHB 251 D: 1h, V/S/M
O Armor of Agathys Warlock -- 1A Self V,S,M 1 hour PHB 215 D: 1h, V/S/M
O False Life Eldritch Invocations -- 1A Self V,S,M 1 hour PHB 239 D: 1h, V/S/M
O Dragon's Breath <C> Sorcerer DEX 19 1BA Touch/15 ft. Cone V,S,M Concentration, up to 1 minute XGtE 154 D: 1m, 15 ft. Cone, V/S/M
O Shadow Blade <C> Sorcerer -- 1BA Self V,S Concentration, up to 1 minute XGtE 164 D: 1m, V/S
O Spider Climb <C> Sorcerer -- 1A Touch V,S,M Concentration, up to 1 hour PHB 277 D: 1h, V/S/M
O Branding Smite <C> Paladin -- 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V
P Misty Step Paladin (Always Prepared) -- 1BA Self V Instantaneous PHB 260 V
P Hold Person <C> Paladin (Always Prepared) WIS 19 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M
O Find Steed Paladin -- 10m 30 ft. V,S Instantaneous PHB 240 V/S
O Locate Object <C> Paladin -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M
O Magic Weapon <C> Paladin -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S
O Protection from Poison Paladin -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S
SPELLS
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CHA / CHA / CHA 19 / 19 / 20 +11 / +11 / +12
Sorcerer / Paladin / Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Zone of Truth Paladin CHA 19 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S
O Invisibility <C> Warlock -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 D: 1h, V/S/M
O Hold Person <C> Warlock WIS 20 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M
O Darkness <C> Eyes of the Dark -- 1A 60 ft./15 ft. Sphere V,M Concentration, up to 10 minutes PHB 230 D: 10m, 15 ft. Sphere, V/M
O Haste <C> Sorcerer -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 250 D: 1m, V/S/M
SPELLS
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