Wizard 1
CLASS & LEVEL BACKGROUND PLAYER NAME
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS
INSPIRATION
STRENGTH
9 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
PERSONALITY TRAITS
Hit Point Maximum
Strength
DEXTERITY
Dexterity
14 ●
Constitution
Intelligence
CURRENT HIT POINTS IDEALS
● Wisdom
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
12 1
Acrobatics (Dex) Total SUCCESSES
Animal Handling (Wis)
D6 FAILURES
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE Athletics (Str)
15 Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
•Class Traits (Wizard) -
Insight (Wis)
Arcane Recovery:
Intimidation (Cha)
You have learned to regain
WISDOM Investigation (Int)
some of your magical energy
Medicine (Wis)
12 Nature (Int) First, Intelligence should be your highest
by studying your Spellbook.
Perception (Wis) ability score, follow ed by Constitution or Once per day when you
Performance (Cha)
Dexterity. finish a short rest, you can
If you plan to join the Sch ool of choose expended spell slots
Persuasion (Cha) Enchantment, make
CHARISMA
Religion (Int) Charisma your next-best score to recover. The spell slots can
10 Sleight of Hand (Dex)
have a combined level that
Skills: C hoose two from Arcana, History, is equal to or less than half
Stealth (Dex) Insight,
Survival (Wis) Investigation, M edicine, and Religion your wizard level (rounded
up), and none of the slots can
SKILLS ATTACKS & SPELLCASTING
be 6th level or higher.
PASSIVE WISDOM (PERCEPTION)
CP • (a) a quarterstaff or
(b) a dagger
SP • (a) a component
Languages
pouch or (b) an
Common EP
arcane focus
• (a) a scholar’s pack
Proficiencies GP
or (b) an explorer’s
All amours and shields.
pack
Simple and Martial Weapons. PP
• Spellbook
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
CHARACTER NAME EYES SKIN HAIR
NAME
SYMBOL
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
ADDITIONAL FEATURES & TRAITS
CHARACTER BACKSTORY TREASURE
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Int 10+int
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
*
*
*
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 2 7
EPAR
SPELL NAME
ED
PR
*
4
*
*
SPELLS KNOWN
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.