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Design Thinking Assignment Overview

The document outlines assignments for the B.E. / CSE(CS) program for the academic year 2024-2025, focusing on Design Thinking. It includes written assignments, case studies, seminars, and multiple-choice questions across various units, detailing specific topics and marks distribution. The assignments aim to assess students' understanding and application of Design Thinking principles and methods.

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kalai vendhan
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0% found this document useful (0 votes)
24 views7 pages

Design Thinking Assignment Overview

The document outlines assignments for the B.E. / CSE(CS) program for the academic year 2024-2025, focusing on Design Thinking. It includes written assignments, case studies, seminars, and multiple-choice questions across various units, detailing specific topics and marks distribution. The assignments aim to assess students' understanding and application of Design Thinking principles and methods.

Uploaded by

kalai vendhan
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOC, PDF, TXT or read online on Scribd

Department of Computer Science and Engineering

Assignment –I
Academic Year &
Degree / Program B.E. / CSE(CS) 2024-2025 & II
Semester
Course Code &
24CST21 & Design Thinking Year / Sem. I / II
Course Name
Name of the Faculty
[Link] Regulation R2024
& Department
Email kalaivendhank@[Link] Contact No 9566350349
Written assignment/Case study/ MCQ (24 Marks)
Assignment -1 Seminar ( 16 marks ) (One marks each Question )
( 40 Marks ) Unit 1 Unit 2 Unit 1 Unit 2 Unit 3
8 8 8 8 8
Written assignment/Case study/ MCQ (16 Marks)
Assignment -2 Seminar ( 24 marks ) (One marks each Question )
( 40 Marks ) Unit 3 Unit 4 Unit 5 Unit 4 Unit 5
8 8 8 8 8

[Link]. UNIT - I (Fundamentals of Design Thinking) Marks BL SL


WRITTEN ASSIGNMENT QUESTIONS
1. Lean Five Stages of Design Thinking in an software developer 8 K4 A2,A3
perspective.
2. Briefly address the following with real time example.
i) When to use Design Thinking 8 K4 A4,A5
ii) How to use Design thinking
3. As to make Design Thinking principle successful whom we want to 8 K4 B3,B4
involve in it?
4. Elaborate the statement “Less is More” in Design Thinking concept. 8 K3 B5,B6
5. “Last 2% equals 200%” – How it is equal ?justify? 8 K3 B7,B8
6. Based on Design Thinking concept How we need to Prioritize. 8 K2 C1,C2,C3
Case study /Seminar / Mini Project (PPT)
7. Proposed your Personal Visualization about your Father and Family 8 K3 A1
using pictures with appropriate titles.
8. Recommend a Wheel of Engineering students life by your own and
grant mark for it and let us know how you balancing your engineering 8 K3 B1
students life.
9. “How to make students engage in Lab hours” – We just want to
categorize your ideas and weigh it with 1000gm, 100gm, 10gm Ideas and 8 K3 B2
pick the most impactful solution for it.
UNIT - II (Step 1: The ‘Feel’ Stage)
WRITTEN ASSIGNMENT QUESTIONS
1. What is the Feel Stage being all about? What role does a design thinker
8 K3 A1,A3
plays in the stage.
2. 8 K3 A4,A5
Based on this advertisement pen the Persona of the lady.
3. “CATWOE analysis is a method for analyzing a problem from different
8 K3 B1,B2
perspectives to identify solutions” - Justify
4. Cartographic Perspective is a meta-level framework – Brief the statement 8 K3 B5,B6
5. Elaborate understanding your stakeholders in Super Market business with
8 K3 B7,B8
Stakeholder Mapping.
6. Design an Empathy map for “Designing an E-commerce Website for
8 K2 C1,C2,C3
Busy Professionals “ using diagram.
Case Studies/Seminar / Mini project
7. Develop a Journey map “Customer Journey for Buying a Product
8 K4 A2
Online”.
8. Propose a CATWOE analysis for “Improving the User Experience of 8
K4 B3
a Grocery Delivery App”.
9. Propose a Cartographic Perspective from L0 to Ln for developing 8 K3 B4
banking software.

MCQ QUESTIONS
[Link]. Unit – I(Fundamentals of Design Thinking) CO Marks BL
1. What is the primary focus of Design Thinking?
a) Solving problems using predefined solutions
b) Human-centered, iterative process for innovative problem-solving CO1 1 K4
c) Focusing on organizational goals over user needs
d) Generating creative solutions without testing them
2. In the Empathize stage of Design Thinking, what is the primary goal?
a) To generate as many ideas as possible
b) To gain deep insights into users' needs, behaviors, and emotions CO1 1 K4
c) To create testable prototypes
d) To define the problem clearly
3. In the Test stage of Design Thinking, what is the primary goal?
a) To observe how users, interact with the prototype and gather
feedback 1 K3
CO1
b) To define the problem more clearly
c) To create high-fidelity prototypes
d) To brainstorm ideas for solutions
4. What is the key idea behind the "Less is More" law in Design CO1 1 K3
Thinking?
a) Adding more features to a design increases its value
b) Simplicity and clarity are essential in design, avoiding unnecessary
complexity
c) Design should be elaborate and detailed to be effective
d) More options create better user experiences
5. What does the "Last 2% is 200%" law in Design Thinking refer to?
a) The final 2% of a design journey adds the most value and impact
b) Prototypes should be 100% complete before being tested CO1 1 K3
c) The first 2% of design work is the most important
d) Small improvements are not worth the time and effort
6. What is the Wheel of Life used for?
a) To create high-fidelity prototypes
b) To assess satisfaction levels in different areas of life and maintain
CO1 1 K2
balance
c) To define complex problems
d) To organize brainstorming sessions
7. In the Theory of Prioritization, what is meant by selecting the 1000gm
idea?
a) The idea that is the least impactful
CO1 1 K3
b) The idea with the most detailed design
c) The idea that has the most significant impact on the solution
d) The idea that is easiest to implement
8. Who is involved in the Design Thinking process?
a) Only designers
b) Only business leaders
CO1 1 K3
c) Designers, users, business leaders, experts, and representatives
from other disciplines
d) Only engineers
Unit - II(Step 1: The ‘Feel’ Stage)
9. What is the primary focus of the Feel Stage in Design Thinking?
a) Developing solutions based on user feedback
b) Understanding the user’s needs, emotions, and behaviors CO2 1 K4
c) Generating ideas to solve problems
d) Testing prototypes with real users
10. Which of the following is a key role of a Design Thinker in the Feel
Stage?
a) Creating high-fidelity prototypes
CO2 1 K4
b) Observing user behavior and asking open-ended questions
c) Building testable solutions for the user
d) Developing business models
11. What does a Persona represent in the Design Thinking process?
a) A real customer who provides feedback
b) A fictional character based on research to represent a user group CO2 1 K3
c) A product prototype based on user feedback
d) A summary of the project’s budget
12. What is the primary purpose of Journey Mapping in Design CO2 1 K3
Thinking?
a) To develop solutions to be tested with users
b) To understand the emotional and behavioral journey of the user
interacting with a product or service
c) To create detailed financial projections
d) To develop the initial idea for the product
13. Which of the following is a best practice in Journey Mapping?
a) Focus only on the physical interactions the user has with the
product CO2 1 K3
b) Use quantitative data exclusively
c) Visualize the entire user journey, including emotional aspects
d) Create a detailed financial model for the user journey
14. What does Stakeholder Mapping help identify?
a) The best design tools to use
b) The individuals and groups that can affect or be affected by the CO2 1 K2
design project
c) Potential financial investors for the project
d) The most appropriate testing methods
15. What does the Cartographic Perspective (L0) provide in the Design
Thinking process?
a) A detailed breakdown of the system’s components and specific
issues CO2 1 K4
b) A foundational understanding of the overall system before
focusing on details
c) A step-by-step solution to the problem
d) A financial analysis of the design project
16. What is the goal of an Empathy Map?
a) To create detailed user personas based on feedback
b) To understand and visualize a user’s needs, behaviors, and CO2 1 K3
emotions
c) To develop product prototypes for testing
d) To create a product roadmap
Unit - III (Step 2: The ‘Define’ Stage)
17. What is the primary goal of the Define Stage in Design Thinking? CO3
a) To develop solutions based on user insights
b) To clearly define the problem or challenge that needs to be
1 K4
addressed
c) To test prototypes with users
d) To generate new business models
18. Which of the following is a responsibility of a design thinker in the CO3
Define Stage?
a) Create a high-fidelity prototype
1 K3
b) Analyze data gathered during the empathize stage
c) Test solutions with users
d) Evaluate financial feasibility
19. What tool in the Define Stage helps identify the root cause of a CO3
problem by repeatedly asking "Why?"
a) Paraphrasing
1 K3
b) Five Whys
c) Stakeholder Mapping
d) Journey Mapping
20. What is an anti-pattern in Design Thinking? CO3 1 K4
a) A tool used to map the user journey
b) A solution that seems effective initially but leads to negative
consequences
c) A type of prototype that tests ideas with users
d) A method for analyzing stakeholder influence
21. What is the purpose of paraphrasing in the Define Stage? CO3
a) To simplify complex ideas and make them relevant to the user
b) To generate creative solutions for the problem 1 K4
c) To build a user-friendly prototype
d) To visualize the user’s emotional journey
22. What does Challenge Mapping help design thinkers identify? CO3
a) The most effective prototype to test
b) The barriers to innovation and potential solutions 1 K3
c) The financial costs associated with a project
d) The stakeholders' feedback on the design
23. What is a point of view (POV) in the Define Stage? CO3
a) A personal opinion about the problem
b) A document that defines the project's budget
1 K3
c) A specific perspective based on user insights that inspires ideas for
solutions
d) A technical viewpoint that focuses on system architecture
24. What does LORD refer to in the context of a design thinker's skill CO3
set?
a) A method for testing prototypes
b) A framework for gathering user feedback 1 K3
c) A combination of learning, listening, observation, reading, and
dialogue
d) A tool for brainstorming solutions

Demonstrate an understanding of Design Thinking concepts and principles by explaining their


CO1
relevance in real-world contexts.

CO2 Articulate the significance of a Design Mindset and its impact on creative problem-solving.
CO3 Apply Design Thinking methods effectively at each stage of the problem-solving process.

Course Instructor Module Coordinator Program Coordinator


Department of Computer Science and Engineering
Assignment –II
Academic Year & 2024-2025 &
Degree / Program B.E. / CSE(CS)
Semester II
Course Code & Course
24CST21 & Design Thinking Year / Sem. I / II
Name
Name of the Faculty &
[Link] Regulation R2024
Department
Email kalaivendhank@[Link] Contact No 9566350349

[Link]. UNIT -III Marks BL SL


WRITTEN ASSIGNMENT QUESTIONS
1. 8 K4 A1,A2
2. 8 K4 A4,A5
3. 8 K4 B1,B2
4. 8 K3 B3,B4
5. 8 K3 B7,B8
6. 8 K2 C2,C3
Case study /Seminar / Mini Project (PPT)
7. 8 K3 A3
8. 8 K3 B5
9. 8 K3 B6
10. 8 K3 C1
UNIT – IV
WRITTEN ASSIGNMENT QUESTIONS
1. 8 K3 A1,A2
2. 8 K3 A3,A5
3. 8 K3 B1,B2
4. 8 K3 B3,B4
5. 8 K3 B5,B6,B8
6. 8 K2 C1,C3
Case Studies/Seminar / Mini project
7. 8 K4 A4
8. 8 K4 B7
9. 8 K3 C2
UNIT – V
WRITTEN ASSIGNMENT QUESTIONS
1. 8 K3 A1,A2
2. 8 K3 A3,A4
3. 8 K3 B1,B2
4. 8 K3 B3,B4
5. 8 K3 B5,B6,B7
6. 8 K2 C1,C2
Case Studies/Seminar / Mini project
7. 8 K4 A5
8. 8 K4 B8
9. 8 K3 C3

MCQ QUESTIONS
[Link]. Unit – IV CO Marks BL
1. CO4 1 K4
2. CO4 1 K4
3. CO4 1 K3
4. CO4 1 K3
5. CO4 1 K3
6. CO4 1 K2
7. CO4 1 K4
8. CO4 1 K3
Unit – V
9. CO5 1 K3
10. CO5 1 K3
11. CO5 1 K3
12. CO5 1 K3
13. CO5 1 K3
14. CO5 1 K3
15. CO5 1 K3
16. CO5 1 K3

CO3
CO4
CO5

Course Instructor Module Coordinator Program Coordinator

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