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Master Study Guide: Software & Security Engineering

The ITSEA2-12 Full Extended Master Study Guide covers essential topics in software engineering, including software processes, architecture, security, and sociotechnical systems. It discusses various software models, architectural patterns, security attributes, and the relationship between security and dependability. Additionally, it highlights the complexities of systems of systems and the limitations of reductionism in engineering complex systems.

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0% found this document useful (0 votes)
3 views3 pages

Master Study Guide: Software & Security Engineering

The ITSEA2-12 Full Extended Master Study Guide covers essential topics in software engineering, including software processes, architecture, security, and sociotechnical systems. It discusses various software models, architectural patterns, security attributes, and the relationship between security and dependability. Additionally, it highlights the complexities of systems of systems and the limitations of reductionism in engineering complex systems.

Uploaded by

Atiyyah Bata
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd

ITSEA2-12 Full Extended Master Study Guide: Block 1 + Block 2

Block 1: Software Process, Software Architecture, and Quality Foundations

Chapter 1: Introduction to Software Engineering

- Software Engineering: An engineering discipline covering specification, development, validation,

and maintenance of software.

- Activities: Specification (what system should do), Development (implementation), Validation

(ensure requirements met), Evolution (change over time).

- Software Types: Generic vs Custom-built.

- Attributes of Good Software: Maintainability, Dependability, Performance, Usability.

- Software Process Models: Waterfall, Incremental, Integration and Configuration, Agile.

- Engineering Ethics: Confidentiality, Competence, Intellectual Property, Computer Misuse.

Chapter 6: Software Architecture

- Architecture Definition: The high-level structure of a software system, including software

components and relationships.

- Architecture in the Small vs Large: Single application vs distributed systems.

- Non-functional Requirements Impact: Performance (reduce distribution), Security (layering),

Availability (redundancy), Maintainability (modularity).

- Architectural Views: Logical, Process, Development, Physical (Krutchen's 4+1 model).

- Patterns: Layered (e.g., Online Banking), Repository (IDE with version control), Client-Server (Web

browser/server), Pipe and Filter (Data transformation pipelines).

- Application Architectures: TPS, Information Systems, Language Processing Systems.

Block 2: Security Engineering, Dependability, Sociotechnical Systems, and Evolution


ITSEA2-12 Full Extended Master Study Guide: Block 1 + Block 2

Chapter 13: Security and Dependability

- Security Attributes: Confidentiality, Integrity, Availability.

- Threat Types: Interception, Interruption, Modification, Fabrication.

- Security Controls: Avoidance, Detection, Recovery.

- Security and Dependability Relationship: Impacts Reliability, Availability, Safety, Resilience.

- Security Risk Assessment: Preliminary, Design, Operational stages.

- Firesmith Requirements: Identification, Authentication, Authorization, Immunity, Integrity, Intrusion

Detection, Nonrepudiation, Privacy, Auditing, Maintenance.

- Misuse Cases: Model attack scenarios during design.

Chapter 14: Secure Design and Testing

- Design Guidelines: Explicit Policy, Defense in Depth, Fail Securely, Usability/Security Balance,

Logging, Redundancy/Diversity, Input Validation, Compartmentalization, Deployment Design,

Recovery Planning.

- Testing Approaches: Experience-Based, Penetration Testing, Automated Tools, Formal

Verification.

Chapter 19: Sociotechnical Systems

- STS Layers: Hardware, Software, People, Processes, Organization.

- Emergent Properties: Functional (e.g., transport capability in bicycles), Non-Functional (e.g.,

reliability, safety).

- Non-Determinism: Caused by human unpredictability and system change.

- Systems Engineering Stages: Conceptual Design, Procurement, Development, Operation,

Evolution.
ITSEA2-12 Full Extended Master Study Guide: Block 1 + Block 2

Chapter 21: Systems of Systems (SoS) and Reductionism

- Reductionism: Breaking systems into parts (traditional software engineering approach).

- Why Reductionism Fails for Complex Systems: No single owner, Political decision-making,

Undefined boundaries.

- Systems of Systems Characteristics: Operational Independence, Managerial Independence,

Evolutionary Development, Emergence, Geographic Distribution.

- SoS Engineering Stages: Conceptual Design, System Selection, Architecture, Interface

Development, Integration/Deployment.

- Frameworks: TOGAF, MODAF for large system architecture planning.

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