0% found this document useful (0 votes)
5 views2 pages

MDA Kyosan Right Lamp v4 Scenery Asset

The document describes a scenery asset for a simulation game, specifically a crossing lamp created by author Danish Aniq. It includes details such as the asset's kind, category, and various mesh and texture files used. Additionally, it provides sound script information for a bell sound associated with the asset.
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
5 views2 pages

MDA Kyosan Right Lamp v4 Scenery Asset

The document describes a scenery asset for a simulation game, specifically a crossing lamp created by author Danish Aniq. It includes details such as the asset's kind, category, and various mesh and texture files used. Additionally, it provides sound script information for a bell sound associated with the asset.
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

kuid <kuid:1127624:1071>

username "MDA - Kyosan Right Lamp v4"


kind "scenery"
script "pjl_palang"
class "pjl_palang"
category-keyword "Crossing"
trainz-build 2.9
category-region "ID"
category-era "1990s;2000s;2010s"
author "Danish Aniq"
contact-email "muhammad.danishaniq19@[Link]"
category-class "ZX"
light 1

extensions
{
texture_bercahaya-501228-1 "a1"
texture_bercahaya-501228-2 "a2"
texture_bercahaya-501228-3 "b1"
texture_bercahaya-501228-4 "b2"
texture_bercahaya-501228-5 "corona"
}

mesh-table
{
default
{
mesh "palang_kyosan_2t.im"
auto-create 1
}

ms_1
{
mesh "ms_1.im"
auto-create 0
night-mesh-base "default"
}

ms_2
{
mesh "ms_2.im"
auto-create 0
night-mesh-base "default"
}

a_1
{
mesh "a_1.im"
auto-create 0
night-mesh-base "default"
}

a_2
{
mesh "a_2.im"
auto-create 0
night-mesh-base "default"
}
b_1
{
mesh "b_1.im"
auto-create 0
night-mesh-base "default"
}

b_2
{
mesh "b_2.im"
auto-create 0
night-mesh-base "default"
}

gearbox
{
mesh "[Link]"
anim "[Link]"
auto-create 1
animation-loop-speed 1
att "[Link]"
}
}

thumbnails
{
0
{
image "[Link]"
width 200
height 200
}
}

soundscript
{
bells
{
repeat-delay 0,0
distance 10,100
trigger "play"
volume 1

sound
{
0 "[Link]"
}
}
}

kuid-table
{
}

You might also like