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Ren'Py 8.3.2 KeyError Debugging

An uncaught exception occurred in the game due to a KeyError related to a None value in the QuestCheckerBaseOnLocation dictionary. The error happened while executing dialogue scripts and checking available quests based on the current location and time. The issue is traced back to the timeSystem script in the game's code.

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0% found this document useful (0 votes)
21 views1 page

Ren'Py 8.3.2 KeyError Debugging

An uncaught exception occurred in the game due to a KeyError related to a None value in the QuestCheckerBaseOnLocation dictionary. The error happened while executing dialogue scripts and checking available quests based on the current location and time. The issue is traced back to the timeSystem script in the game's code.

Uploaded by

updripjuan
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

I'm sorry, but an uncaught exception occurred.

While running game code:


File "game/[Link]", line 45, in script call
call begin from _call_begin
File "game/tl/pt_br_zenpy/[Link]", line 37034, in script call
user "Vou dar uma olhada na Guilda dos Aventureiros, eles devem ser mais legais
lá."
File "game/tl/pt_br_zenpy/[Link]", line 37526, in script call
user "Vou me teletransportar para lá, será mais rápido."
File "game/tl/pt_br_zenpy/[Link]", line 38060, in script call
user "Indo para o dormitório."
File "game/tl/pt_br_zenpy/[Link]", line 38330, in script call
user "Bom, estou livre agora, vamos ver o que podemos fazer..."
File "game/scripts/System/[Link]", line 17, in script
python:
File "game/scripts/System/[Link]", line 26, in <module>
QuestsAvailable = QuestCheckers(QuestCheckerBaseOnLocation[CurrentLocation],
dayTimeID)
KeyError: None

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/[Link]", line 45, in script call
call begin from _call_begin
File "game/tl/pt_br_zenpy/[Link]", line 37034, in script call
user "Vou dar uma olhada na Guilda dos Aventureiros, eles devem ser mais legais
lá."
File "game/tl/pt_br_zenpy/[Link]", line 37526, in script call
user "Vou me teletransportar para lá, será mais rápido."
File "game/tl/pt_br_zenpy/[Link]", line 38060, in script call
user "Indo para o dormitório."
File "game/tl/pt_br_zenpy/[Link]", line 38330, in script call
user "Bom, estou livre agora, vamos ver o que podemos fazer..."
File "game/scripts/System/[Link]", line 17, in script
python:
File "D:\Renpys pra usar\renpy-8.3.2 com save permanente\renpy\[Link]", line 821,
in execute
[Link].py_exec_bytecode([Link], [Link], store=[Link])
File "D:\Renpys pra usar\renpy-8.3.2 com save permanente\renpy\[Link]", line
1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/System/[Link]", line 26, in <module>
QuestsAvailable = QuestCheckers(QuestCheckerBaseOnLocation[CurrentLocation],
dayTimeID)
KeyError: None

Windows-10-10.0.26100 AMD64
Ren'Py 8.3.2.24090902
Stuck In My Game 0.4.3
Tue Jun 17 18:58:41 2025

Common questions

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The significance of handling exceptions in scripting languages lies in maintaining control over the program's execution flow and ensuring stability and usability, even when unexpected errors occur. From the traceback in Source 1, we learn that the error is a KeyError, which occurs in the file "game/scripts/System/timeSystem.rpy" at line 26. This indicates that the script attempted to access a dictionary key that does not exist. The problem seems to be related to `QuestCheckerBaseOnLocation[CurrentLocation]`, where `CurrentLocation` might not have a corresponding entry, resulting in a KeyError. Addressing this requires adding appropriate exception handling to manage undefined or improperly mapped keys.

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