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Understanding Progressive Group Tasks

The document outlines the rules and structure of the Progressive Group Task (PGT) used in outdoor activities, emphasizing the importance of teamwork and following specific guidelines. It details the obstacles, the use of helping materials, and the significance of colors in the task environment. Additionally, it provides instructions for candidates on how to approach the tasks and the expected behavior during the activity.

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0% found this document useful (0 votes)
125 views7 pages

Understanding Progressive Group Tasks

The document outlines the rules and structure of the Progressive Group Task (PGT) used in outdoor activities, emphasizing the importance of teamwork and following specific guidelines. It details the obstacles, the use of helping materials, and the significance of colors in the task environment. Additionally, it provides instructions for candidates on how to approach the tasks and the expected behavior during the activity.

Uploaded by

mrsswati3
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOC, PDF, TXT or read online on Scribd

PROGRESSIVE GROUP TASKS

AIM OF CLASS

AIM – I : To tell you some rules, which are used in the outdoor tasks.

AIM – II : To give you some ideas, which can be used in the outdoor tasks.

Infinity- - - - - - - - - - - - - - - - ------------------------------------ FL- - - - - - - - - - - - - - - -Infinity

PGT 4
S
Infinity- - - - - - - - - - - - - - - - ------------------------------------ SL- - - - - - - - - - - - - - - -Infinity
------------------------------------ FL

PGT3
VS
------------------------------------ SL
------------------------------------ FL

PGT 2
VVS V = Very
------------------------------------ SL S = Simple
------------------------------------ FL SL = Starting Line
FL = Finishing Line
PGT 1 PGT = Progressive
VVVS Group Task
= Out of Bound area for candidates
and helping material
------------------------------------ SL


Candidates

Your place should be here 


(Centre of group) GTO

NUMBER OF WAYS

VVVS
L C R
All Progressive Group Tasks have three ways – Center Way, Left Way, Right
Way, you can go through any one, but always try to go from Center Way at first.
BRIEFING OF PROGRESSIVE GROUP TASK

1. The Progressive Group Task consists of a set of 4 obstacles which are


progressive in nature.

2. The first obstacle of this task is very, very, very simple.

3. The second obstacle is very, very simple.

4. The third obstacle is very simple.

5. The forth and last obstacle is absolutely simple.

6. In the absence of natural obstacles like rivers and nalas in the SSB, they draw a
start line and finish line of white bricks.

7. In area between the start line and the finish line is placed out of bounds for the
candidate.

8. In this out of bound area some structure are placed.

9. To help you in crossing the distance from the start line to finish line. You are then
provided with helping material in the form of a ballis, planks, ropes and small pieces of
wood.

10. To add to you difficulties a Black Box called the load is also provided to you.

11. Every game has its rules hence this tasks also have some rules, listen to these
rules carefully as the GTO will speak out these rules only once before these rules will be
used in all the outdoor tasks.

RULES OF PROGRESSIVE GROUP TASK

GROUP RULE

Group Rule means all the candidates with the helping material and the load must
cross the first obstacle before you go to the second obstacle.

DISTANCE RULE

Any distance which is vertically, horizontally or diagonally four feet or more you
cannot jump that distance.
NOTE:

(a) The word “Jump” is banned for you, only monkeys are jumping, nobody
should say that “I will Jump the distance”.

(b) Each one of you must have a very good idea of four feet’s and three
feet’s.

(c) In Bangalore and Bhopal the rule is three feet’s only.

(d) Here will use the four feet rule.

RULE FOR INFINITY

The Start Line and the Finish Line those mark by ten to 12 feet extends up to
infinity.

RULE FOR HELPING MATERIAL

1. Two solid helping material (i.e. planks, ballis etc) cannot be tied together – Not
allowed.

2. However one solid helping material can be placed on another solid helping
material.

3. A solid helping material can be placed or tide to any structure which is white in
colour.

4. Rope can be tide to a Single, solid helping material.

5. If you have more than one rope and you wish to tie them together than you make
to so.

6. A rope can be tide to any structure which is white in colour.

7. A rope can be coiled into a bundle and placed on any structure which is white in
colour.

RULE FOR COLOUR

These are basically four colours in the SSB, these colours are White, Red,
Green/Yellow/Blue and Black.
WHITE: This colour signifies peace in life hence it is totally inbounds for the
candidate, the helping material and the load.

RED: This colour signifies danger in life hence it is totally out-of-bounds for the
candidate, the helping material and the load.

GREED/YELLOW/BLUE:

(a) You will find one of these three colours in the SSB.

(b) In Air Force, Bhopal and Bangalore you will find Blue colour.

(c) In Allahabad you will get Green and Yellow.

(e) The rule for all three colours is the same. The rule says that this colour is
in bounds for the candidate only. It is out of bound for the helping material
and the load.

BLACK: This colour will always be found at the ground level, it has no significance
of its own and it will assume the colour immediate above it.

RULE FOR LOAD

The load whenever provided will be treated like a baby/TV/Computer/Sushmita


Sen’s Vanitery Box.

NOTE: Do not get involved with the load as it is provided to satisfy the physical
need of the candidates like “Pahelwans” who are physically strong but mentally week.

RULE FOR ONE TIME MOBILE DRUM

(a) The one time mobile drum may or may not be provided to you.

(b) It can be placed anywhere at the Start Line, Middle or Finish Line of any of
these obstacles.

(c) Whenever it is placed the GTO will clearly explain its location and use to
you.

(d) The rule says that it can be picked and placed in the out of bound area
only once.

(e) Whenever it is placed it will considered as fixed and it cannot be moved


thereafter.
(f) Once the task is over. You must leave as it is unless the GTO asks you to
keep it back in its original position.

(g) However to pick it up and place it in the out-of-bounds area, you have to
use the above rules.

RULE FOR BREAKING RULE

While you working if you happened to break the rule there is not need to worry
the rule says you must get back to the point from where you started before you broke
the rule.

DEMONSTRATION

1. The GTO will then take you around and show you all the obstacles.

2. He will explain each and every structure to you.

3. He will then ask you as to how much time you need to do these four obstacles.

4. He will then ask you to run to the Start Line, pickup the helping material and start
the task.

5. He will then gently seat down on his chair and observe you in doing the tasks.

6. He will not speak to you unless you do something stupid or it is a purposive


interfere.

7. Progressive group task is a leader less group task, nobody is detailed as leader.
The leader will automatically emerge by virtue of his intelligence, behaviour or
performance.

8. As far as possible you must come forward and demonstrate your Ideas.

9. However do not fight with others.

10. If you are unable to come forward then you can say your Idea from wherever you
standing.

11. Each obstacle will have three approaches, one from the centre (middle), one
from the right and one from the left.

12. Always attack from the centre approach.


DIFFICULTY LEVEL OF PROGRESSIVE GROUP TASKS
(STAGE BY STAGE)

PGT – 4
MOST
IMPORTANT
ENTER QUICKLY
MUST GIVE IDEA
PGT - 3
YOU MUST GIVE
IDEA IN PGT – 3 A+B+C+D+ (E) ROPE TRICK
OTHERWISE PGT – 3
YOU WILL LOST
THE SSB 5 A + B + CANTILEVER + (D) SIMPLE ROPE
PGT – 2

A + B + (C) CANTILEVER
8 STEP BRIDGE PGT – 1
CANDIDATES

TECHNIQUES

A = STEP, B = BRIDGE, C = CANTILEVER, D = SIMPLE ROPE, E = ROPE TRICK

CANTILEVER

Cantilever means one end fixed and one end free (don’t say cantilever to GTO)
(Say – fix it, adda de, fassa de, lagga de etc.)

A B C D E
STEP BRIDGE CANTILEVER SIMPLE ROPE
ROPE TRICK

dne ysys j[k ns Q¡lk ns ck¡/k ns [khap


ys
dne j[k Vhdk ns yxk ns [khap ds
ck¡/k ns
vMk ns <hyk ck¡/k
ns
Lakshman Rekha
LAKSHMAN REKHA

Lakshman rekha is placed between B and C, you must give ideas of C, D and E.

Common questions

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The absence of a pre-assigned leader in the Progressive Group Task promotes organic leadership emergence based on situational demands, intelligence, and group performance. It encourages all participants to take initiative, offer ideas, and collaborate effectively, fostering a democratic environment where leadership traits are naturally displayed and recognized. This can lead to dynamic shifts and adaptability in leadership roles, enhancing group synergy .

The 'Center Way' is strategically emphasized as it typically provides the most direct and feasible path to complete tasks efficiently. Starting from the center allows participants to better coordinate and utilize available materials and team roles effectively, potentially reducing time and effort to accomplish the task. It encourages participants to initially engage in comprehensive planning before proceeding with alternative routes .

Cantilever refers to structural techniques where one end is fixed and the other is free, pivotal for creating bridges or extending materials across obstacles. In the task, candidates must use such concepts adeptly to construct supportive and stable paths, enhancing problem-solving and engineering skills essential for effective task completion. The use of local phrases instead of technical terms reflects adaptation to team dynamics .

Helping materials such as planks and ropes are crucial for problem-solving within the Progressive Group Task. They enable candidates to innovate and develop creative solutions to traverse obstacles safely. By analyzing structural integrity and material versatility, participants learn to leverage these tools to construct bridges or supports, fostering collaborative decision-making and adaptability in challenging environments .

The 'One Time Mobile Drum' serves as an auxiliary tool to assist in navigating challenges within the task. It can be lifted and placed strategically within the out-of-bounds area once, providing an additional resource to bridge gaps or stabilize an area. Its strategic use requires adherence to guidelines and cannot be moved once placed, necessitating careful planning in its deployment .

The 'Infinity Rule' stipulates that the Start and Finish Lines extend infinitely within a ten to twelve-foot range, influencing candidates to focus on lateral and depth wise utilization of this extended area. This requires strategic planning to efficiently use space and manage resources such as planks and ropes over the overall distance, facilitating movement forward in a logical manner .

In the Progressive Group Task, any distance of four feet or more cannot be jumped. This rule is significant as it ensures safety and requires participants to engage in problem-solving skills to find alternative ways to cross obstacles instead of jumping, which reinforces team collaboration and strategic use of available materials .

The 'load' acts as a handicap and is treated humorously as delicate, akin to a baby or valuable object, reminding candidates that while physically strong individuals may try to dominate group tasks, mental acuity is equally important. It brings complexity to tasks, requiring careful handling and strategic thinking to navigate through obstacles effectively without incurring penalties .

The 'Lakshman Rekha' acts as a critical boundary marker signifying the entry into more complex task phases. Crossing this line mandates participants to contribute ideas for subsequent stages, namely C, D, and E, underscoring the importance of proactive participation and idea generation to successfully progress and complete tasks. Failure to engage strategically at this point could lead to difficulties in task succession .

The colors play a critical role by delineating boundaries and permissible actions within the task. White signifies areas that are inbounds for candidates, helping material, and the load; red indicates out-of-bounds danger areas; green/yellow/blue allow candidate movement but restrict the load and helping material. Black is always ground level and assumes the color above it, guiding participants on permissible actions .

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