World Building
Sensory Descriptor (d12) Quest Spark (d12)
Add avor to your locations or encounters with these Quickly generate plot hooks.
sensory details
Made Simple
. How to Use:
How to Use:
Roll for each major location or event to add atmosphere. Roll and blend the result into your world and factions.
Example: The ancient forest has a glowing fog that Example: A cursed artifact changes hands, reigniting old
makes travelers nervous. con icts between the trade guild and the beast cult.
Crea Unique Worlds for your favori se ing.
1. Ash- lled air 7. Rotting scent 1. Long-lost heir returns 7. Gate to the
2. Pulsing lights 8. Humming energy seeking revenge. underworld cracks open.
3. Whispering winds 9. Echoing cries 2. Strange star appears 8. Cursed artifact
4. Rumbling ground 10. Blinding sun in the sky. changes hands.
5. Metallic taste 11. Shimmering sky 3. Forbidden technology 9. Rival leader vanishes
6. Glowing fog 12. Distant bells is unearthed. mysteriously.
4. Prophecy names the 10. Ancient species
unworthy. awakens.
Dynamic Con ict Table (d12)
5. Faction splits over a 11. Sacred alliance is
This can help de ne ongoing tensions in the world. dangerous secret. shattered.
6. Monster demands 12. Plague twists the
How to Use: tribute. land itself.
Roll to establish a core world con ict. Example: The
world is shaped by the struggle between Faith vs. The World’s Scar (d8)
Reason.
Every world has a scar — something that changed its
1. Ancient vs. Modern 8. Rich vs. Poor fate forever.
2. Magic vs. Technology 9. Freedom vs. Control
3. Faith vs. Reason 10. Tradition vs. How to Use:
4. Nature vs. Civilization Innovation Roll at world creation or when you need new inspiration.
5. Tribe vs. Tribe 11. Outsiders vs. Locals Example: The world is de ned by an eternal storm that
6. Monster vs. Settlers 12. Destiny vs. Choice circles the world, cutting o entire regions.
7. Old Gods vs. New
Gods
1. Shattered moon that 5. Ruined megacity half-
Con icts bleeds light. swallowed by nature.
2. Magical cataclysm 6. Fracture in reality —
These con icts help shape the protagonist’s journey and
that created a cursed and things slip through.
the world around them.
zone. 7. Forbidden machine no
3. Colossal skeleton that one can destroy.
Man versus:
divides two continents. 8. Wound in time itself —
1. Self 10. Time 20. Power 4. Eternal storm that the past bleeds into the
2. Nature 11. Gods 21. Isolation circles the world. present.
3. Society 12. Bureaucracy 22. Love
4. Technology 13. Poverty 23. Fear
5. Supernatural 14. Memory 24. Desire
6. Man 15. Tradition 25. Unknown World Building Made Simple (v1.0)
Created & Illustrated By: Moses Boyajian
7. Fate/Destiny 16. Knowledge
8. Environment 17. Identity © 2025. Text is openly licensed via CC BY-SA 4.0
9. Unknown 18. Ideology Artwork © 2025 Moses Boyajian. All Rights Reserved.
Species 19. Corruption
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