Object-Oriented Software Engineering
Using UML, Patterns, and Java
Elicitation
Chapter 4, Requirements
Outline
• Motivation: Software Lifecycle
• Requirements elicitation challenges
• Problem statement
• Requirements specification
• Types of requirements
• Validating requirements
• Summary
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Software Lifecycle Definition
• Software lifecycle
• Models for the development of software
• Set of activities and their dependency
relationships to each other to support the
development of a software system
• Examples:
• Analysis, Design, Implementation,
Testing
• Typical Lifecycle questions:
• Which activities should I select when I develop
software?
• What are the dependencies between
activities?
• How should I schedule the activities?
Bernd Bruegge & Allen H. Dutoit ! ! Object-Oriented Software Engineering: Using UML, Patterns, and Java 3! 3!
Software Lifecycle Activities
Requirements! System! Detailed! Implemen-!
Analysis! Testing!
Elicitation! Design! Design! tation!
Implemented
Expressed in By
Structured By Realized By
Terms Of Verified
By
class...!
class...!
class...! ?
class....!?
Use Case Application Solution
Domain Subsystems Source Test
Model Domain
Objects Objects Code Cases
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First step in identifying the Requirements:
System identification
• Two questions need to be answered:
1. How can we identify the purpose of a system?
2. What is inside, what is outside the system?
• These two questions are answered during
requirements elicitation and analysis
• Requirements elicitation:
• Definition of the system in terms understood by the
customer (“Requirements specification”)
• Analysis:
• Definition of the system in terms understood by the
developer (Technical specification, “Analysis
model”)
• Requirements Process: Contains the activities
Requirements Elicitation and Analysis.
Bernd Bruegge & Allen H. Dutoit ! ! Object-Oriented Software Engineering: Using UML, Patterns, and Java 5! 5!
Techniques to elicit Requirements
• Bridging the gap between end user and
developer:
• Questionnaires: Asking the end user a list of pre-
selected questions
• Task Analysis: Observing end users in their
operational environment
• Scenarios: Describe the use of the system as a series
of interactions between a concrete end user and the
system
• Use cases: Abstractions that describe a class of
scenarios.
Bernd Bruegge & Allen H. Dutoit ! ! Object-Oriented Software Engineering: Using UML, Patterns, and Java 6! 6!
Scenarios
• Scenario
• A synthetic description of an event or series of actions
and events.
• A textual description of the usage of a system. The
description is written from an end user’s point of view.
• A scenario can include text, video, pictures and story
boards. It usually also contains details about the work
place, social situations and resource constraints.
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More Definitions
• Scenario: “A narrative description of what
people do and experience as they try to make
use of computer systems and applications” [M.
Carroll, Scenario-Based Design, Wiley, 1995]
• A concrete, focused, informal description of a
single feature of the system used by a single
actor.
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Types of Scenarios
• As-is scenario:
• Describes a current situation. Usually used in re-
engineering projects. The user describes the system
• Example: Description of Letter-Chess
• Visionary scenario:
• Describes a future system. Usually used in greenfield
engineering and reengineering projects
• Can often not be done by the user or developer alone
• Example: Description of an interactive internet-
based Tic Tac Toe game tournament
• Example: Description - in the year 1954 - of the
Home Computer of the Future.
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How do we find scenarios?
• Don’t expect the client to be verbal if the system
does not exist
• Client understands problem domain, not the solution
domain.
• Don’t wait for information even if the system
exists
• “What is obvious does not need to be said”
• Engage in a dialectic approach
• You help the client to formulate the requirements
• The client helps you to understand the requirements
• The requirements evolve while the scenarios are being
developed
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Heuristics for finding scenarios
• Ask yourself or the client the following questions:
• What are the primary tasks that the system needs to
perform?
• What data will the actor create, store, change, remove or
add in the system?
• What external changes does the system need to know
about?
• What changes or events will the actor of the system need
to be informed about?
• However, don’t rely on questions and
questionnaires alone
• Insist on task observation if the system already
exists (interface engineering or reengineering)
• Ask to speak to the end user, not just to the client
• Expect resistance and try to overcome it.
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Requirements Elicitation: Difficulties and
Challenges
• Communicate accurately about the domain and
the system
• People with different backgrounds must collaborate to
bridge the gap between end users and developers
• Client and end users have application domain
knowledge
• Developers have solution domain knowledge
• Identify an appropriate system (Defining the
system boundary)
• Provide an unambiguous specification
• Leave out unintended features
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Requirements Process
:problem
statement
Requirements Requirements
elicitation Specification
:nonfunctional
requirements
:functional
model
Analysis Analysis Model
:dynamic model
UML Activity Diagram :analysis object
model
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Requirements Specification vs Analysis
Model
Both focus on the requirements from the user’s
view of the system
• The requirements specification uses natural
language (derived from the problem statement)
• The analysis model uses a formal or semi-formal
notation
• We use UML.
Bernd Bruegge & Allen H. Dutoit ! ! Object-Oriented Software Engineering: Using UML, Patterns, and Java 14! 14!
Types of Requirements
• Functional requirements
• Describe the interactions between the system and its
environment independent from the implementation
“An operator must be able to define a new game. “
• Nonfunctional requirements
• Aspects not directly related to functional behavior.
“The response time must be less than 1 second”
• Constraints
• Imposed by the client or the environment
• “The implementation language must be Java “
• Called “Pseudo requirements” in the text book.
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Functional vs. Nonfunctional Requirements
Functional Requirements Nonfunctional Requirements
• Describe user tasks • Describe properties of the
that the system needs system or the domain
to support • Phrased as constraints or
• Phrased as actions negative assertions
“Advertise a new league” “All user inputs should be
“Schedule tournament” acknowledged within 1
second”
“Notify an interest group”
“A system crash should not
result in data loss”.
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Types of Nonfunctional Requirements
• Usability • Implementation
• Reliability • Interface
• Robustness • Operation
• Safety • Packaging
• Performance • Legal
• Response time • Licensing (GPL, LGPL)
• Scalability
• Certification
• Throughput
• Regulation
• Availability
• Supportability
• Adaptability
• Maintainability Constraints or
Quality requirements Pseudo requirements
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What should not be in the Requirements?
• System structure, implementation technology
• Development methodology
• Parnas, How to fake the software development process
• Development environment
• Implementation language
• Reusability
• It is desirable that none of these above are
constrained by the client.
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Prioritizing requirements
• High priority
• Addressed during analysis, design, and implementation
• A high-priority feature must be demonstrated
• Medium priority
• Addressed during analysis and design
• Usually demonstrated in the second iteration
• Low priority
• Addressed only during analysis
• Illustrates how the system is going to be used in the
future with not yet available technology
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Requirements Analysis Document Template
1. Introduction
2. Current system
3. Proposed system
3.1 Overview
3.2 Functional requirements
3.3 Nonfunctional requirements
3.4 Constraints (“Pseudo requirements”)
3.5 System models
3.5.1 Scenarios
3.5.2 Use case model
3.5.3 Object model
[Link] Data dictionary
[Link] Class diagrams
3.5.4 Dynamic models
3.5.5 User interfae
4. Glossary
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Scenario example Warehouse on Fire
(revisited)
• Bob, driving down main street in his patrol car notices
smoke coming out of a warehouse. His partner, Alice,
reports the emergency from her car.
• Alice enters the address of the building into her wearable
computer , a brief description of its location (i.e., north
west corner), and an emergency level.
• She confirms her input and waits for an acknowledgment.
• John, the dispatcher, is alerted to the emergency by a
beep of his workstation. He reviews the information
submitted by Alice and acknowledges the report. He
allocates a fire unit and sends the estimated arrival time
(ETA) to Alice.
• Alice received the acknowledgment and the ETA.
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Observations about Warehouse on Fire
Scenario
• Concrete scenario
• Describes a single instance of reporting a fire
incident.
• Does not describe all possible situations in
which a fire can be reported.
• Participating actors
• Bob, Alice and John
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After the scenarios are formulated
• Find all the use cases in the scenario that
specify all instances of how to report a fire
• Example: “Report Emergency“ in the first paragraph of
the scenario is a candidate for a use case
• Describe each of these use cases in more detail
• Participating actors
• Describe the entry condition
• Describe the flow of events
• Describe the exit condition
• Describe exceptions
• Describe nonfunctional requirements
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Use Case Model for Incident Management
<<initiates>>
<<initiates>>
FieldOfficer Dispatcher
OpenIncident
<<initiates>>
ReportEmergency
AllocateResources
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How to find Use Cases
• Select a narrow vertical slice of the system (i.e.
one scenario)
• Discuss it in detail with the user to understand the
user’s preferred style of interaction
• Select a horizontal slice (i.e. many scenarios) to
define the scope of the system.
• Discuss the scope with the user
• Use illustrative prototypes (mock-ups) as visual
support
• Find out what the user does
• Task observation (Good)
• Questionnaires (Bad)
Bernd Bruegge & Allen H. Dutoit ! ! Object-Oriented Software Engineering: Using UML, Patterns, and Java 25! 25!
Use Case Example: ReportEmergency
• Use case name: ReportEmergency
• Participating Actors:
• Field Officer (Bob and Alice in the Scenario)
• Dispatcher (John in the Scenario)
• Exceptions:
• The FieldOfficer is notified immediately if the
connection between terminal and central is lost.
• The Dispatcher is notified immediately if the connection
between a FieldOfficer and central is lost.
• Flow of Events: on next slide.
• Special Requirements:
• The FieldOfficer’s report is acknowledged within 30
seconds. The selected response arrives no later than
30 seconds after it is sent by the Dispatcher.
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Use Case Example: ReportEmergency
Flow of Events
1. The FieldOfficer activates the “Report Emergency”
function of her terminal. FRIEND responds by
presenting a form to the officer.
2. The FieldOfficer fills the form, by selecting the
emergency level, type, location, and brief
description of the situation. The FieldOfficer also
describes a response to the emergency situation.
Once the form is completed, the FieldOfficer
submits the form, and the Dispatcher is notified.
3. The Dispatcher creates an Incident in the database
by invoking the OpenIncident use case. He selects
a response and acknowledges the report.
4. The FieldOfficer receives the acknowledgment and
the selected response.
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Another Example: Allocate a Resource
• Actors:
• Field Supervisor: This is the official at the
emergency site.
• Resource Allocator: The Resource Allocator is
responsible for the commitment and
decommitment of the Resources managed by
the FRIEND system.
• Dispatcher: A Dispatcher enters, updates, and
removes Emergency Incidents, Actions, and
Requests in the system. The Dispatcher also
closes Emergency Incidents.
• Field Officer: Reports accidents from the Field
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Allocate a Resource (cont’d)
• Use case name: AllocateResources
• Participating Actors:
Field Officer (Bob and Alice in the Scenario)
Dispatcher (John in the Scenario)
Resource Allocator and Field Supervisor
• Entry Condition:
The Resource Allocator has selected an available resource
• Flow of Events:
1. The Resource Allocator selects an Emergency Incident
2. The Resource is committed to the Emergency Incident
• Exit Condition:
The use case terminates when the resource is committed
The selected Resource is unavailable to other Requests.
• Special Requirements:
The Field Supervisor is responsible for managing Resources
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Order of steps when formulating use cases
• First step: Name the use case
• Use case name: ReportEmergency
• Second step: Find the actors
• Generalize the concrete names (“Bob”) to participating
actors (“Field officer”)
• Participating Actors:
• Field Officer (Bob and Alice in the Scenario)
• Dispatcher (John in the Scenario)
• Third step: Concentrate on the flow of events
• Use informal natural language
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Use Case Associations
• Dependencies between use cases are
represented with use case associations
• Associations are used to reduce complexity
• Decompose a long use case into shorter ones
• Separate alternate flows of events
• Refine abstract use cases
• Types of use case associations
• Includes
• Extends
• Generalization
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<<include>>: Functional Decomposition
• Problem:
• A function in the original problem statement is too
complex
• Solution:
• Describe the function as the aggregation of a set of
simpler functions. The associated use case is
decomposed into shorter use cases
ManageIncident
<<include>>
CreateIncident HandleIncident CloseIncident
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<<include>>: Reuse of Existing Functionality
• Problem: There are overlaps among use cases.
How can we reuse flows of events instead of
duplicating them?
• Solution: The includes association from use case
A to use case B indicates that an instance of use
case A performs all the behavior described in use
case B (“A delegates to B”)
• Example: Use case “ViewMap” describes behavior
that can be used by use case
“OpenIncident” (“ViewMap” is factored out)
<<include>>
OpenIncident
ViewMap
Base Use!
Case! <<include>>
Supplier!
AllocateResources
Use Case!
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<<extend>> Association for Use Cases
• Problem: The functionality in the original
problem statement needs to be extended.
• Solution: An extend association from use case A
to use case B
• Example: “ReportEmergency” is complete by
itself, but can be extended by use case “Help” for
a scenario in which the user requires help
Help
FieldOfficer
<<extend>>
Bernd Bruegge & Allen H. Dutoit ! ReportEmergency
! Object-Oriented Software Engineering: Using UML, Patterns, and Java 34! 34!
Guidelines for Formulation of Use Cases (1)
• Name
• Use a verb phrase to name the use case.
• The name should indicate what the user is trying to
accomplish.
• Examples:
• “Request Meeting”, “Schedule Meeting”, “Propose
Alternate Date”
• Length
• A use case description should not exceed 1-2 pages. If
longer, use include relationships.
• A use case should describe a complete set of
interactions.
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Guidelines for Formulation of Use Cases (2)
Flow of events:
• Use the active voice. Steps should start either
with “The Actor” or “The System …”.
• The causal relationship between the steps
should be clear.
• All flow of events should be described (not only
the main flow of event).
• The boundaries of the system should be clear.
Components external to the system should be
described as such.
• Define important terms in the glossary.
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How to write a use case (Summary)
• Name of Use Case
• Actors
• Description of Actors involved in use case
• Entry condition
• “This use case starts when…”
• Flow of Events
• Free form, informal natural language
• Exit condition
• “This use cases terminates when…”
• Exceptions
• Describe what happens if things go wrong
• Special Requirements
• Nonfunctional Requirements, Constraints
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Summary
• Scenarios:
• Great way to establish communication with client
• Different types of scenarios: As-Is, visionary,
evaluation and training
• Use cases
• Abstractions of scenarios
• Use cases bridge the transition between
functional requirements and objects.
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