ABSTRACT
Educational are one of the learning media that follow the development of
information technology, learning media using educational can also help students
understand the material being taught. From this educational game, there is a quiz
or question about the categories that are selected by the user. Questions or
questions that arise from each category there are 3 questions related to that
category. Because the questions given are not randomized, either from the
questions given or the order in which the questions appear, it will be very easy to
guess the answer to each question given. Based on the problems mentioned above,
as a solution to prevent the presentation of questions and answers that can be
memorized/remembered by the user, it is necessary to create a system that can give
questions randomly in this game-based learning media. Fisher-Yates Shuffle
algorithm is a solution to solve the above problems.
Keywords: Game Education, Algoritma Fisher Yates Shuffle, Android