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Ourpalm SDK Initialization Logs

The document outlines the initialization and operation of the Ourpalm SDK version 5.0.0.59, detailing the setup of paths and parameters for the SDK. It includes logs of successful initializations, language settings, and the sending of game information logs. Additionally, it notes issues such as failed XML file loading and the sending of statistical data during the SDK's operation.

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0% found this document useful (0 votes)
16 views2 pages

Ourpalm SDK Initialization Logs

The document outlines the initialization and operation of the Ourpalm SDK version 5.0.0.59, detailing the setup of paths and parameters for the SDK. It includes logs of successful initializations, language settings, and the sending of game information logs. Additionally, it notes issues such as failed XML file loading and the sending of statistical data during the SDK's operation.

Uploaded by

dargeli2554
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd

in PCSDK===>.

dbpath===2
dbpath===CreateDirectoryA no
[OurpalmSDK] Ourpalm_Init ourpalm_sdk_base=C:\Program Files (x86)\MU3\pcsdk\
ourpalm_sdk_base.dll
[info]Ourpalm_Entry::Ourpalm_Init sdkversion=[Link], jsonParams =
{"platform_interface_version":1, "PackageName":"[Link].mu3",
"disable_sdk_act_log":1,"persistentDataPath":"C:/Users/TALLER/AppData/Local/Temp/
[Link]/pcsdk/openinstaller"}
[trace]SetLanguage locale_name=en_gb
[trace]SetLanguage new locale_name=en_gb
[info]load xml file [Link]=XML_ERROR_FILE_NOT_FOUND
[OurpalmSDK] Ourpalm_Init ok
[trace]Ourpalm_SendGameInfoLog(1003,role-act,{"roleLevel":"1", "roleVipLevel":"1",
"actId":"openinstaller", "actName":"???????", "detail":"[Link]"})
[info]getStatisticsLogsInfo logId = 1003
[OurpalmSDK] Ourpalm_SendGameInfoLog ok
[info]Ourpalm_Init_Net,Ourpalm_GetData::getdata(INIT),request_num=0,response={"desc
":"
[info]InitSuccess, flag == 0
[info]Ourpalm_Account_HeartBeat startHeartbeat...
[info]Ourpalm_Account_HeartBeat run...count == 0
[info]getStatisticsLogsInfo logId = 0
[info]statistics SendHttpData logid == 0,lognumber ==1
[OurpalmSDK] play pcsdk end
in PCSDK===>.

in PCSDK===>.

dbpath===2
dbpath===CreateDirectoryA no
dbpath===CreateDirectoryA no
[OurpalmSDK] Ourpalm_Init ourpalm_sdk_base=C:\Program Files (x86)\MU3\pcsdk\
ourpalm_sdk_base.dll
[OurpalmSDK] Ourpalm_Init ourpalm_sdk_base=C:\Program Files (x86)\MU3\pcsdk\
ourpalm_sdk_base.dll
[info]Ourpalm_Entry::Ourpalm_Init sdkversion=[Link], jsonParams =
{"platform_interface_version":1, "PackageName":"[Link].mu3",
"disable_sdk_act_log":1,"persistentDataPath":"C:/Users/TALLER/AppData/Local/Temp/
[Link]/pcsdk/downloadcomplete"}
[trace]SetLanguage locale_name=en_gb
[trace]SetLanguage new locale_name=en_gb
[info]load xml file [Link]=XML_ERROR_FILE_NOT_FOUND
[OurpalmSDK] Ourpalm_Init ok
[OurpalmSDK] Ourpalm_Init ok
[trace]Ourpalm_SendGameInfoLog(1003,role-act,{"roleLevel":"1", "roleVipLevel":"1",
"actId":"entergame", "actName":"??????", "detail":"[Link]"})
[info]Ourpalm_Init_Net,Ourpalm_GetData::getdata(INIT),request_num=0,response={"desc
":"
[info]InitSuccess, flag == 0
[info]Ourpalm_Account_HeartBeat startHeartbeat...
[info]InitSuccess, flag == 0
[info]Ourpalm_Account_HeartBeat run...count == 0
[info]Ourpalm_Account_HeartBeat run...count == 0
[info]getStatisticsLogsInfo logId = 0
[info]getStatisticsLogsInfo logId = 1003
[info]statistics SendHttpData logid == 1003,lognumber ==2
[info]statistics SendHttpData logid == 0,lognumber ==2
[OurpalmSDK] Ourpalm_SendGameInfoLog ok
[info]statistics SendHttpData logid == 0,lognumber ==2
[OurpalmSDK] play pcsdk end
[OurpalmSDK] play pcsdk end

Common questions

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The challenges include ensuring accurate data transmission (as indicated by multiple send attempts) and maintaining log integrity across network operations. The SDK sends HTTP data with specific log IDs and maintains a systematic count of log numbers, indicating a strategic approach of retries and confirmation for successful data logging .

Language settings, such as those indicated by `SetLanguage locale_name`, are crucial for localization, affecting both system configurations and user interface by ensuring that user interactions and data presentations are in the appropriate language format, which is essential for user comprehension and system usability across different locales .

The SDK integrates by setting various data paths (`ourpalm_sdk_base`, `persistentDataPath`), interacting directly with user directories. This integration facilitates seamless data flow but raises security concerns regarding data privacy and integrity, as improper handling or exposure of these paths could lead to vulnerabilities and unauthorized access .

The primary function of the Ourpalm SDK as indicated is to initiate and manage game-specific information such as sending game info logs, managing heartbeat operations, and performing initialization routines for the game MU3. It manages data paths, logs game activity, and handles network data retrieval for initialization processes .

The Ourpalm SDK requires precise data path configurations, illustrated by its directory setups and `persistentDataPath` usage. The setup involves specific path allocations for temporary data storage and log file management, essential for maintaining modularity and ease of access to configuration files, suggesting a complex but organized approach to file management .

The Ourpalm SDK logs an error message indicating XML file loading failure with a return message 'XML_ERROR_FILE_NOT_FOUND'. This suggests that while it detects and registers file loading errors, there are no indications of a detailed follow-up or corrective mechanism within the provided source, potentially reflecting limited error-handling capabilities .

Disabling SDK activity logs (`"disable_sdk_act_log":1`) could substantially hinder troubleshooting capabilities, as it would limit visibility into operations and reduce diagnostic data availability. This can impair the ability to monitor and resolve issues, affecting information management by restricting data access required to optimize and ensure SDK functionality .

The SDK uses role-based data, such as role level and VIP status, for targeted logging (`Ourpalm_SendGameInfoLog(1003,role-act,...)`). This approach allows tailored performance tracking and user engagement analysis, providing advantages in personalized game management and strategic decision-making to enhance user experience .

`Ourpalm_Account_HeartBeat` serves to maintain an active session state by periodically signaling activity. Its repetitive logging as starting and running with count suggests it is crucial for ensuring persistent connectivity and tracking session engagements, fundamental for real-time game data processing and networking operations .

Repeated initialization, as indicated by logs such as `Ourpalm_Init` and `InitSuccess`, appears significant for ensuring consistent startup states and recovery from errors. This contributes to system stability by systematically verifying operational readiness and reinforcing the setup environment for robust performance .

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