-- Modern Sleek RC7-style Executor with Key System
-- Services
local TweenService = game:GetService("TweenService")
local CoreGui = game:GetService("CoreGui")
-- Key System Variables
local validKeys = {
"RC7-PREMIUM-KEY",
"EXECUTOR-ACCESS-2023"
}
local keyVerified = false
-- Create Key System GUI
local KeySystemGui = [Link]("ScreenGui")
local KeyFrame = [Link]("Frame")
local KeyTitle = [Link]("TextLabel")
local KeyInput = [Link]("TextBox")
local VerifyButton = [Link]("TextButton")
local KeyStatus = [Link]("TextLabel")
[Link] = "RC7_KeySystem"
[Link] = CoreGui
[Link] = [Link]
[Link] = "KeyFrame"
[Link] = KeySystemGui
KeyFrame.BackgroundColor3 = [Link](30, 30, 35)
KeyFrame.BorderColor3 = [Link](0, 0, 0)
[Link] = 0
[Link] = [Link](0.5, -175, 0.5, -100)
[Link] = [Link](0, 350, 0, 200)
[Link] = [Link](0, 0)
[Link] = true
-- Shadow effect
local UICorner = [Link]("UICorner")
[Link] = [Link](0, 8)
[Link] = KeyFrame
local UIGradient = [Link]("UIGradient")
[Link] = [Link]{
[Link](0, [Link](40, 40, 45)),
[Link](1, [Link](25, 25, 30))
}
[Link] = KeyFrame
[Link] = "KeyTitle"
[Link] = KeyFrame
[Link] = 1
[Link] = [Link](0, 0, 0, 15)
[Link] = [Link](1, 0, 0, 30)
[Link] = [Link]
[Link] = "RC7 EXECUTOR - KEY SYSTEM"
KeyTitle.TextColor3 = [Link](240, 240, 240)
[Link] = 18.0
[Link] = "KeyInput"
[Link] = KeyFrame
KeyInput.BackgroundColor3 = [Link](45, 45, 50)
KeyInput.BorderColor3 = [Link](60, 60, 65)
[Link] = 1
[Link] = [Link](0.5, -125, 0.5, -20)
[Link] = [Link](0, 250, 0, 40)
[Link] = [Link]
[Link] = "Enter your key..."
[Link] = ""
KeyInput.TextColor3 = [Link](255, 255, 255)
[Link] = 14.0
[Link] = false
local KeyInputCorner = [Link]("UICorner")
[Link] = [Link](0, 6)
[Link] = KeyInput
[Link] = "VerifyButton"
[Link] = KeyFrame
VerifyButton.BackgroundColor3 = [Link](60, 120, 180)
[Link] = [Link](0.5, -75, 0.5, 30)
[Link] = [Link](0, 150, 0, 35)
[Link] = [Link]
[Link] = "VERIFY KEY"
VerifyButton.TextColor3 = [Link](255, 255, 255)
[Link] = 14.0
[Link] = false
local VerifyButtonCorner = [Link]("UICorner")
[Link] = [Link](0, 6)
[Link] = VerifyButton
[Link] = "KeyStatus"
[Link] = KeyFrame
[Link] = 1
[Link] = [Link](0, 0, 0.8, 0)
[Link] = [Link](1, 0, 0, 20)
[Link] = [Link]
[Link] = "Enter your key to continue"
KeyStatus.TextColor3 = [Link](180, 180, 180)
[Link] = 14.0
-- Main Executor GUI (hidden until key verified)
local ExecutorGui = [Link]("ScreenGui")
local MainFrame = [Link]("Frame")
local TopBar = [Link]("Frame")
local Title = [Link]("TextLabel")
local CloseButton = [Link]("TextButton")
local MinimizeButton = [Link]("TextButton")
local ScriptBox = [Link]("TextBox")
local ButtonsFrame = [Link]("Frame")
local ExecuteButton = [Link]("TextButton")
local InjectButton = [Link]("TextButton")
local ClearButton = [Link]("TextButton")
local SettingsFrame = [Link]("Frame")
local AutoInjectToggle = [Link]("Frame")
local AutoInjectLabel = [Link]("TextLabel")
local AutoInjectSwitch = [Link]("TextButton")
local AutoInjectCircle = [Link]("Frame")
local AutoExecuteToggle = [Link]("Frame")
local AutoExecuteLabel = [Link]("TextLabel")
local AutoExecuteSwitch = [Link]("TextButton")
local AutoExecuteCircle = [Link]("Frame")
[Link] = "RC7_Executor"
[Link] = CoreGui
[Link] = [Link]
[Link] = false
[Link] = "MainFrame"
[Link] = ExecutorGui
MainFrame.BackgroundColor3 = [Link](30, 30, 35)
MainFrame.BorderColor3 = [Link](0, 0, 0)
[Link] = 0
[Link] = [Link](0.5, -250, 0.5, -150)
[Link] = [Link](0, 500, 0, 300)
[Link] = true
[Link] = true
[Link] = true
local MainCorner = [Link]("UICorner")
[Link] = [Link](0, 8)
[Link] = MainFrame
local MainGradient = [Link]("UIGradient")
[Link] = [Link]{
[Link](0, [Link](40, 40, 45)),
[Link](1, [Link](25, 25, 30))
}
[Link] = MainFrame
[Link] = "TopBar"
[Link] = MainFrame
TopBar.BackgroundColor3 = [Link](40, 40, 45)
[Link] = 0
[Link] = [Link](1, 0, 0, 30)
local TopBarCorner = [Link]("UICorner")
[Link] = [Link](0, 8)
[Link] = TopBar
[Link] = "Title"
[Link] = TopBar
[Link] = 1
[Link] = [Link](0, 10, 0, 0)
[Link] = [Link](0, 200, 1, 0)
[Link] = [Link]
[Link] = "RC7 EXECUTOR"
Title.TextColor3 = [Link](240, 240, 240)
[Link] = 14.0
[Link] = [Link]
[Link] = "CloseButton"
[Link] = TopBar
[Link] = 1
[Link] = [Link](1, -30, 0, 0)
[Link] = [Link](0, 30, 1, 0)
[Link] = [Link]
[Link] = "×"
CloseButton.TextColor3 = [Link](255, 255, 255)
[Link] = 20.0
[Link] = "MinimizeButton"
[Link] = TopBar
[Link] = 1
[Link] = [Link](1, -60, 0, 0)
[Link] = [Link](0, 30, 1, 0)
[Link] = [Link]
[Link] = "−"
MinimizeButton.TextColor3 = [Link](255, 255, 255)
[Link] = 20.0
[Link] = "ScriptBox"
[Link] = MainFrame
ScriptBox.BackgroundColor3 = [Link](20, 20, 25)
ScriptBox.BorderColor3 = [Link](60, 60, 65)
[Link] = 1
[Link] = [Link](0, 10, 0, 40)
[Link] = [Link](1, -20, 0, 190)
[Link] = [Link]
[Link] = "-- Enter your script here"
[Link] = ""
ScriptBox.TextColor3 = [Link](255, 255, 255)
[Link] = 14.0
[Link] = [Link]
[Link] = [Link]
[Link] = false
[Link] = true
local ScriptBoxCorner = [Link]("UICorner")
[Link] = [Link](0, 6)
[Link] = ScriptBox
[Link] = "ButtonsFrame"
[Link] = MainFrame
[Link] = 1
[Link] = [Link](0, 10, 0, 240)
[Link] = [Link](0, 270, 0, 50)
[Link] = "ExecuteButton"
[Link] = ButtonsFrame
ExecuteButton.BackgroundColor3 = [Link](60, 120, 60)
[Link] = [Link](0, 0, 0, 0)
[Link] = [Link](0, 80, 0, 35)
[Link] = [Link]
[Link] = "EXECUTE"
ExecuteButton.TextColor3 = [Link](255, 255, 255)
[Link] = 14.0
[Link] = false
local ExecuteCorner = [Link]("UICorner")
[Link] = [Link](0, 6)
[Link] = ExecuteButton
[Link] = "InjectButton"
[Link] = ButtonsFrame
InjectButton.BackgroundColor3 = [Link](120, 60, 60)
[Link] = [Link](0, 90, 0, 0)
[Link] = [Link](0, 80, 0, 35)
[Link] = [Link]
[Link] = "INJECT"
InjectButton.TextColor3 = [Link](255, 255, 255)
[Link] = 14.0
[Link] = false
local InjectCorner = [Link]("UICorner")
[Link] = [Link](0, 6)
[Link] = InjectButton
[Link] = "ClearButton"
[Link] = ButtonsFrame
ClearButton.BackgroundColor3 = [Link](60, 60, 120)
[Link] = [Link](0, 180, 0, 0)
[Link] = [Link](0, 80, 0, 35)
[Link] = [Link]
[Link] = "CLEAR"
ClearButton.TextColor3 = [Link](255, 255, 255)
[Link] = 14.0
[Link] = false
local ClearCorner = [Link]("UICorner")
[Link] = [Link](0, 6)
[Link] = ClearButton
[Link] = "SettingsFrame"
[Link] = MainFrame
[Link] = 1
[Link] = [Link](0, 300, 0, 240)
[Link] = [Link](0, 190, 0, 50)
[Link] = "AutoInjectToggle"
[Link] = SettingsFrame
[Link] = 1
[Link] = [Link](0, 0, 0, 0)
[Link] = [Link](0, 180, 0, 20)
[Link] = "AutoInjectLabel"
[Link] = AutoInjectToggle
[Link] = 1
[Link] = [Link](0, 100, 1, 0)
[Link] = [Link]
[Link] = "Auto Inject"
AutoInjectLabel.TextColor3 = [Link](255, 255, 255)
[Link] = 14.0
[Link] = [Link]
[Link] = "AutoInjectSwitch"
[Link] = AutoInjectToggle
AutoInjectSwitch.BackgroundColor3 = [Link](60, 60, 65)
[Link] = [Link](1, -40, 0, 0)
[Link] = [Link](0, 40, 0, 20)
[Link] = ""
[Link] = false
local AutoInjectSwitchCorner = [Link]("UICorner")
AutoInjectSwitchCorne
r
[Link] = [Link](0, 10)
[Link] = AutoInjectSwitch
[Link] = "AutoInjectCircle"
[Link] = AutoInjectSwitch
AutoInjectCircle.BackgroundColor3 = [Link](200, 200, 200)
[Link] = [Link](0, 2, 0.5, -8)
[Link] = [Link](0, 16, 0, 16)
local AutoInjectCircleCorner = [Link]("UICorner")
[Link] = [Link](1, 0)
[Link] = AutoInjectCircle
-- Advanced Anti-Hookable Key System
local KeySystem = {}
[Link] = false
[Link] = 0
[Link] = 5
[Link] = {}
[Link] = ""
[Link] = "[Link]
[Link] = false
[Link] = {
primary = [Link]([Link]([Link](33, 126)), 32),
secondary = [Link]([Link]([Link](33, 126)), 32),
tertiary = [Link]([Link]([Link](33, 126)), 32)
}
[Link] = {}
-- Generate a unique machine fingerprint
function KeySystem:GenerateFingerprint()
local fingerprint = {}
-- Collect system information
[Link] =
tostring(game:GetService("Workspace").[Link])
[Link] = tostring(gcinfo())
[Link] = [Link]("%z")
[Link] = [Link]()
[Link] = [Link]
[Link] = [Link]
-- Generate a unique identifier based on player data
local player = game:GetService("Players").LocalPlayer
if player then
[Link] = [Link]
[Link] = [Link]
[Link] = tostring([Link])
[Link] = [Link]
end
-- Generate a session ID
local sessionChars = {}
for i = 1, 32 do
[Link](sessionChars, [Link]([Link](65, 90)))
end
[Link] = [Link](sessionChars)
[Link] = [Link]
[Link] = fingerprint
return self:HashFingerprint(fingerprint)
end
-- Hash the fingerprint data
function KeySystem:HashFingerprint(data)
local dataString = ""
-- Sort keys for consistent order
local keys = {}
for k in pairs(data) do
[Link](keys, k)
end
[Link](keys)
-- Concatenate data
for _, k in ipairs(keys) do
dataString = dataString .. tostring(k) .. ":" .. tostring(data[k]) .. ";"
end
-- Simple hash function (in a real implementation, use a proper hashing
algorithm)
local hash = 0
for i = 1, #dataString do
hash = ((hash << 5) - hash) + [Link](dataString, i)
hash = [Link](hash, hash) -- Convert to 32bit integer
end
return tostring(hash)
end
-- Encrypt data using multi-layer encryption
function KeySystem:Encrypt(data)
if type(data) ~= "string" then
data = tostring(data)
end
-- First layer: XOR with primary key
local encrypted = ""
for i = 1, #data do
local char = [Link](data, i)
local keyChar = [Link]([Link], (i %
#[Link]) + 1)
encrypted = encrypted .. [Link]([Link](char, keyChar))
end
-- Second layer: Substitution with secondary key
local secondPass = ""
for i = 1, #encrypted do
local char = [Link](encrypted, i)
local keyChar = [Link]([Link], (i %
#[Link]) + 1)
secondPass = secondPass .. [Link]((char + keyChar) % 256)
end
-- Third layer: Reverse and XOR with tertiary key
local thirdPass = ""
for i = #secondPass, 1, -1 do
local char = [Link](secondPass, i)
local keyChar = [Link]([Link], (i %
#[Link]) + 1)
thirdPass = thirdPass .. [Link]([Link](char, keyChar))
end
-- Encode to base64-like format
local encoded = ""
for i = 1, #thirdPass, 3 do
local a = [Link](thirdPass, i) or 0
local b = [Link](thirdPass, i+1) or 0
local c = [Link](thirdPass, i+2) or 0
local char1 = [Link](a, 2)
local char2 = [Link]([Link]([Link](a, 3), 4), [Link](b,
4))
local char3 = [Link]([Link]([Link](b, 15), 2), [Link](c,
6))
local char4 = [Link](c, 63)
encoded = encoded ..
[Link]("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",
char1+1, char1+1)
encoded = encoded ..
[Link]("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",
char2+1, char2+1)
if i+1 <= #thirdPass then
encoded = encoded ..
[Link]("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",
char3+1, char3+1)
else
encoded = encoded .. "="
end
if i+2 <= #thirdPass then
encoded = encoded ..
[Link]("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",
char4+1, char4+1)
else
encoded = encoded .. "="
end
end
return encoded
end
-- Decrypt data
function KeySystem:Decrypt(data)
-- Decode from base64-like format
local decoded = ""
for i = 1, #data, 4 do
if i+3 > #data then break end
local char1 =
[Link]("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",
[Link](data, i, i)) - 1
local char2 =
[Link]("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",
[Link](data, i+1, i+1)) - 1
local char3 = [Link](data, i+2, i+2) == "=" and 0 or
[Link]("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",
[Link](data, i+2, i+2)) - 1
local char4 = [Link](data, i+3, i+3) == "=" and 0 or
[Link]("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",
[Link](data, i+3, i+3)) - 1
local byte1 = [Link]([Link](char1, 2), [Link](char2, 4))
decoded = decoded .. [Link](byte1)
if [Link](data, i+2, i+2) ~= "=" then
local byte2 = [Link]([Link]([Link](char2, 15), 4),
[Link](char3, 2))
decoded = decoded .. [Link](byte2)
end
if [Link](data, i+3, i+3) ~= "=" then
local byte3 = [Link]([Link]([Link](char3, 3), 6), char4)
decoded = decoded .. [Link](byte3)
end
end
-- Reverse third layer
local thirdPass = ""
for i = #decoded, 1, -1 do
local char = [Link](decoded, i)
local keyChar = [Link]([Link], (i %
#[Link]) + 1)
thirdPass = thirdPass .. [Link]([Link](char, keyChar))
end
-- Reverse second layer
local secondPass = ""
for i = 1, #thirdPass do
local char = [Link](thirdPass, i)
local keyChar = [Link]([Link], (i %
#[Link]) + 1)
secondPass = secondPass .. [Link]((char - keyChar) % 256)
end
-- Reverse first layer
local decrypted = ""
for i = 1, #secondPass do
local char = [Link](secondPass, i)
local keyChar = [Link]([Link], (i %
#[Link]) + 1)
decrypted = decrypted .. [Link]([Link](char, keyChar))
end
return decrypted
end
-- Validate key with anti-tamper checks
function KeySystem:ValidateKey(key)
-- Increment attempt counter
[Link] = [Link] + 1
-- Check for too many attempts
if [Link] > [Link] then
self:BlockUser("Too many failed attempts")
return false
end
-- Check for empty key
if not key or key == "" then
return false
end
-- Anti-debugging checks
if self:DetectDebugger() then
self:BlockUser("Debugger detected")
return false
end
-- Generate fingerprint if not already done
if not [Link] then
self:GenerateFingerprint()
end
-- Prepare validation data
local validationData = {
key = key,
fingerprint = self:HashFingerprint([Link]),
timestamp = [Link](),
sessionId = [Link],
gameId = [Link],
placeId = [Link]
}
-- Encrypt validation data
local encryptedData =
self:Encrypt(game:GetService("HttpService"):JSONEncode(validationData))
-- Here would normally be an HTTP request to validate with server
-- Since we can't make real HTTP requests in this example, we'll simulate it
-- In a real implementation, you would do:
-- local response = game:GetService("HttpService"):PostAsync(
-- [Link],
-- encryptedData,
-- [Link]
-- )
-- Simulate server validation
local isValid = self:SimulateServerValidation(key, encryptedData)
if isValid then
[Link] = true
return true
else
-- Apply time delay for failed attempt to prevent brute forcing
wait([Link]([Link] * 2, 10))
return false
end
end
-- Simulate server validation (in a real implementation, this would be done server-
side)
function KeySystem:SimulateServerValidation(key, encryptedData)
-- This is a placeholder. In a real implementation, this logic would be on your
server.
-- The key validation should never be done client-side in a production
environment.
-- For this example, we'll consider keys that match certain patterns as valid
-- Valid key format: RC7-XXXX-XXXX-XXXX where X is any alphanumeric character
if [Link](key, "^RC7%-[A-Za-z0-9][A-Za-z0-9][A-Za-z0-9][A-Za-z0-9]%-[A-
Za-z0-9][A-Za-z0-9][A-Za-z0-9][A-Za-z0-9]%-[A-Za-z0-9][A-Za-z0-9][A-Za-z0-9][A-Za-
z0-9]$") then
-- Simulate checking against a database
local validKeys = {
"RC7-DEMO-DEMO-DEMO", -- Demo key for testing
"RC7-ABCD-EFGH-IJKL",
"RC7-1234-5678-9ABC"
}
for _, validKey in ipairs(validKeys) do
if key == validKey then
return true
end
end
end
return false
end
-- Detect debugging tools or tampering attempts
function KeySystem:DetectDebugger()
-- Check for common exploitation signs
local env = getfenv(0)
-- Check for modified environment
if [Link] ~= script then
return true
end
-- Check for suspicious globals that might indicate exploits
local suspiciousGlobals = {
"hookfunction", "hookmetamethod", "getrawmetatable", "setrawmetatable",
"getnamecallmethod", "setnamecallmethod", "checkcaller", "newcclosure",
"decompile", "saveinstance", "dumpstring", "getscriptclosure"
}
for _, name in ipairs(suspiciousGlobals) do
if env[name] ~= nil then
return true
end
end
-- Timing check to detect debuggers
local startTime = [Link]()
for i = 1, 1000 do
-- Do some work
local x = i * i
end
local endTime = [Link]()
-- If execution took too long, might be debugged
if endTime - startTime > 0.1 then
return true
end
return false
end
-- Block user if tampering is detected
function KeySystem:BlockUser(reason)
if [Link] then
warn("[KeySystem] User blocked: " .. reason)
end