[INFO] - timeBeginPeriod( 1 )
[INFO] - OpenGL version 4.6.0 NVIDIA 560.94
[INFO] - GLSL version 4.60 NVIDIA
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Using XInput 1.4
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: [Link] libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: [Link] libVorbis 1.3.4
------------------------------------
[INFO] - Changing number of worker threads to: 1
[INFO] - Command Line:
[INFO] - C:\Games\The Binding of Isaac Rebirth\[Link]
[INFO] - Game Version: J181
[INFO] - Successfully reserved 1073741824 bytes of memory for Lua
[INFO] - Running Lua Script: resources/scripts/[Link]
[INFO] - Lua mem usage: 746 KB and 921 bytes
[INFO] - Running Lua Script: resources/scripts/[Link]
[INFO] - Lua mem usage: 807 KB and 569 bytes
[INFO] - Binding of Isaac: Repentance+ v1.9.7.8.J181
[INFO] - load archives: 9858 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1192x890
[INFO] - Renderbuffer ID: 1 size 2048x1024
[INFO] - Framebuffer Width: 1192
Render Width: 1192
Window Width: 1192
Multiplier: 2.980010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - begin list mods
[INFO] - LOADED MOD c:\games\the binding of isaac rebirth/mods/external-item-
descriptions-master/content/
[INFO] - LOADED MOD c:\games\the binding of isaac
rebirth/mods/isaac_visibletintedrock/content/
[INFO] - HQX4 size: 1192x890
[INFO] - Running Lua Script: C:\Games\The Binding of Isaac Rebirth/mods/external-
item-descriptions-master/[Link]
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua Debug: External Item Descriptions v4.89_73a5cce loaded.
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua mem usage: 8807 KB and 966 bytes
[INFO] - Viewport: 1192x890
[INFO] - Framebuffer Width: 1192
Render Width: 1192
Window Width: 1192
Multiplier: 2.980010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - playing cutscene 1 (Intro).
[INFO] - HQX4 size: 1192x890
[INFO] - Viewport: 1192x890
[INFO] - Framebuffer Width: 1192
Render Width: 1192
Window Width: 1192
Multiplier: 2.980010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 1192x890
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep+[Link].
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 155
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep+[Link].
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 155
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep+[Link].
[INFO] - SteamCloud could not find or open rep+[Link].
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open Repentance save file
rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep+[Link].
[INFO] - SteamCloud could not find or open rep+[Link].
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open Repentance save file
rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep+[Link].
[INFO] - SteamCloud could not find or open rep+[Link].
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open Repentance save file
rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep+[Link].
[INFO] - SteamCloud could not find or open rep+[Link].
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open Repentance save file
rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Menu Online Lobby Init
[INFO] - Menu Friend Lobbies Init
[INFO] - Menu Multiplayer Init
[INFO] - Menu Options Online Init
[INFO] - Menu Create Lobby Init
[INFO] - Menu Online Awards Init
[INFO] - Queued Path music/Repentance/Genesis Retake Twisted [Link]
[INFO] - Queued Path music/Repentance/Genesis Retake Light [Link]
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep+[Link].
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 155
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Preload sound 0.
[INFO] - RNG Start Seed: 1NA6 9GXR (3035541607) [Continue, 1]
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: 0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 0)
[INFO] - allocate 1357 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [RoomConfig] load stage 28: Dross (mode 0)
[INFO] - allocate 919 rooms.
[INFO] - [ModManager] load stage 28: Dross (mode 0)
[INFO] - [ModManager] load stage 28: Dross (mode 0)
[INFO] - [RoomConfig] load stage 13: ??? (mode 0)
[INFO] - allocate 30 rooms.
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 979864213
[INFO] - Lua mem usage: 8807 KB and 858 bytes
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to -1, (Prev: 0)
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Total entity spawn time: 14 ms
[INFO] - Total ANM2 loading time: 183 ms
[INFO] - AnmCache memory usage: 1982368 bytes in 119 entries.
[INFO] - music stopped playing
[INFO] - Total entity spawn time: 61 ms
[INFO] - Total ANM2 loading time: 183 ms
[INFO] - AnmCache memory usage: 1997132 bytes in 124 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.590(New Room)
[INFO] - SpawnRNG seed: 1311154482
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(1000), Variant(141), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,360.00)
[INFO] - Lua mem usage: 8872 KB and 40 bytes
[INFO] - Entity Pickup Initialized as: 5.50.1 Seed: 87230896
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: e375e528
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: f630a3a1
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.10001(Mirror Room)
[INFO] - SpawnRNG seed: 979864213
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8877 KB and 956 bytes
[INFO] - Room 1.590(New Room)
[INFO] - SpawnRNG seed: 1311154482
[INFO] - Lua mem usage: 8878 KB and 468 bytes
[INFO] - Found a candidate
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 4117814049
[INFO] - Spawn Entity with Type(217), Variant(3), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(871), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(3), Pos(400.00,280.00)
[INFO] - Lua mem usage: 8880 KB and 328 bytes
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 84bf600f
[INFO] - Room 1.597(New Room)
[INFO] - SpawnRNG seed: 2304046929
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8878 KB and 468 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.5014(White Fire Room)
[INFO] - SpawnRNG seed: 770090286
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(4), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(874), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(874), Variant(0), Pos(360.00,200.00)
[INFO] - Lua mem usage: 8880 KB and 328 bytes
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: d8d0d849
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 7.3()
[INFO] - SpawnRNG seed: 3147255516
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 49d9e2cc
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(240.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: eb9670a4
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 6926a8d6
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 8880 KB and 92 bytes
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.5014(White Fire Room)
[INFO] - SpawnRNG seed: 770090286
[INFO] - Lua mem usage: 8880 KB and 632 bytes
[INFO] - Room 1.597(New Room)
[INFO] - SpawnRNG seed: 2304046929
[INFO] - Lua mem usage: 8880 KB and 860 bytes
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 4117814049
[INFO] - Lua mem usage: 8879 KB and 384 bytes
[INFO] - Room 1.315(New Room)
[INFO] - SpawnRNG seed: 3095785120
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(873), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(560.00,320.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 8878 KB and 772 bytes
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 09cfea0b
[INFO] - Room 4.1()
[INFO] - SpawnRNG seed: 1571760377
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(200.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.100.493 Seed: de098ae2
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(280.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.100.220 Seed: 9d37939c
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(440.00,280.00)
[INFO] - Lua mem usage: 8878 KB and 664 bytes
[INFO] - music stopped playing
[INFO] - Entity Pickup Initialized as: 5.100.532 Seed: 436d4ba5
[INFO] - Entity Pickup Initialized as: 5.100.172 Seed: 99ec53cc
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 532 (Lachryphagy) to player 0 (Isaac) from pool
treasure
[INFO] - Room 1.315(New Room)
[INFO] - SpawnRNG seed: 3095785120
[INFO] - Lua mem usage: 8899 KB and 520 bytes
[INFO] - Room 2.4(Shop L5)
[INFO] - SpawnRNG seed: 3806639705
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(4), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.100.424 Seed: 629a6cdc
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.100.21 Seed: 3fa83de1
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.70.1 Seed: e91a4857
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.300.25 Seed: 072f19fe
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 0d90e0e9
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.90.1 Seed: cb3d5822
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 8896 KB and 916 bytes
[INFO] - Queued Path music/Store [Link]
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 424 (Sack Head) to player 0 (Isaac) from pool shop
[INFO] - Entity Pickup Initialized as: 5.69.1 Seed: a2ddfe8b
[INFO] - item taken without exchange
[INFO] - Entity Pickup Initialized as: 5.300.20 Seed: 4b28dabb
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 7d968e59
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 5eb7c706
[INFO] - item queue flush
[INFO] - Adding collectible 21 (The Compass) to player 0 (Isaac) from pool shop
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.315(New Room)
[INFO] - SpawnRNG seed: 3095785120
[INFO] - Lua mem usage: 8901 KB and 509 bytes
[INFO] - Found a candidate
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 979864213
[INFO] - Lua mem usage: 8899 KB and 401 bytes
[INFO] - Room 1.214(New Room)
[INFO] - SpawnRNG seed: 1395185922
[INFO] - Spawn Entity with Type(817), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(817), Variant(0), Pos(360.00,360.00)
[INFO] - Lua mem usage: 8898 KB and 117 bytes
[INFO] - Entity Pickup Initialized as: 5.70.7 Seed: 0aeb48a2
[INFO] - Entity Pickup Initialized as: 5.300.20 Seed: 6bf5f27d
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 4117814049
[INFO] - Lua mem usage: 8899 KB and 213 bytes
[INFO] - Room 1.597(New Room)
[INFO] - SpawnRNG seed: 2304046929
[INFO] - Lua mem usage: 8901 KB and 651 bytes
[INFO] - Room 1.5014(White Fire Room)
[INFO] - SpawnRNG seed: 770090286
[INFO] - Lua mem usage: 8901 KB and 651 bytes
[INFO] - Room 5.5194(Clog)
[INFO] - SpawnRNG seed: 1736553819
[INFO] - Spawn Entity with Type(914), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8901 KB and 179 bytes
[INFO] - Action PillCard Triggered
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 15c95a86
[INFO] - Boss 92 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.100.24 Seed: 9e0c2522
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 24 (Dessert) to player 0 (Isaac) from pool boss
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.5014(White Fire Room)
[INFO] - SpawnRNG seed: 770090286
[INFO] - Lua mem usage: 8899 KB and 273 bytes
[INFO] - Room 1.597(New Room)
[INFO] - SpawnRNG seed: 2304046929
[INFO] - Lua mem usage: 8901 KB and 837 bytes
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 4117814049
[INFO] - Lua mem usage: 8901 KB and 849 bytes
[INFO] - Room 1.214(New Room)
[INFO] - SpawnRNG seed: 1395185922
[INFO] - Lua mem usage: 8899 KB and 813 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 979864213
[INFO] - Lua mem usage: 8901 KB and 213 bytes
[INFO] - Room 1.590(New Room)
[INFO] - SpawnRNG seed: 1311154482
[INFO] - Lua mem usage: 8901 KB and 849 bytes
[INFO] - Room 1.10001(Mirror Room)
[INFO] - SpawnRNG seed: 979864213
[INFO] - Lua mem usage: 8900 KB and 425 bytes
[INFO] - Room 1.10001(Mirror Room)
[INFO] - SpawnRNG seed: 979864213
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8899 KB and 557 bytes
[INFO] - Room 1.590(New Room)
[INFO] - SpawnRNG seed: 2322506661
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(1000), Variant(141), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,360.00)
[INFO] - Lua mem usage: 8900 KB and 425 bytes
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 040a5f38
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1273992456
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8899 KB and 989 bytes
[INFO] - Room 1.214(New Room)
[INFO] - SpawnRNG seed: 3066954981
[INFO] - Spawn Entity with Type(817), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(817), Variant(0), Pos(360.00,360.00)
[INFO] - Lua mem usage: 8901 KB and 213 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 3728028773
[INFO] - Spawn Entity with Type(217), Variant(3), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(871), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(3), Pos(400.00,280.00)
[INFO] - Lua mem usage: 8901 KB and 673 bytes
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (871.0) spawned by (0.0) damage flags (0)
[INFO] - music stopped playing
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: 0)
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: HA83 L3PP (936569496) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1690149223
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 1: Basement (mode 0)
[INFO] - allocate 1220 rooms.
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 12
[INFO] - 12 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4250796310
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8904 KB and 677 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.1054(New Room)
[INFO] - SpawnRNG seed: 1803603696
[INFO] - Spawn Entity with Type(61), Variant(5), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(61), Variant(5), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8905 KB and 89 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: KJA4 YSHX (1173280189) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2430168779
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 7
[INFO] - place_room: shape 5
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 272348803
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8892 KB and 333 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: C0ZL EZ8A (440786346) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2136787689
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 3: Burning Basement (mode 0)
[INFO] - allocate 1355 rooms.
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 9
[INFO] - place_room: shape 12
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2576711819
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8893 KB and 97 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: AJGZ F9EV (232926465) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2554701266
[INFO] - Curse of Darkness!
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 2: Cellar (mode 0)
[INFO] - allocate 1172 rooms.
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1104896685
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8893 KB and 505 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: AHWP 100C (235643943) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 453216912
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2254995406
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8891 KB and 665 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: DEPT 9SHX (385114173) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3566186963
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1718897347
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8894 KB and 193 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 0A14 23MD (3217085336) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 680513769
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 11
[INFO] - place_room: shape 3
[INFO] - place_room: shape 9
[INFO] - 12 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 584583212
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8892 KB and 281 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 1T13 N7TV (3011570059) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3371100730
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1870553902
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8892 KB and 353 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: GZAR VMKQ (984580688) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 400899145
[INFO] - Curse of the Labyrinth!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 9
[INFO] - place_room: shape 6
[INFO] - place_room: shape 9
[INFO] - 17 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - place_room: shape 11
[INFO] - place_room: shape 10
[INFO] - 17 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - place_room: shape 3
[INFO] - 17 rooms in 10 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 3 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1718101662
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8892 KB and 281 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: VGTD 8CN4 (3595387124) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2125755807
[INFO] - Curse of the Labyrinth!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 10
[INFO] - 18 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1386528949
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8892 KB and 353 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 3QF6 T73D (3294934794) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3427083686
[INFO] - Curse of the Labyrinth!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 11
[INFO] - place_room: shape 9
[INFO] - place_room: shape 7
[INFO] - 17 rooms in 13 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 7
[INFO] - place_room: shape 2
[INFO] - 17 rooms in 13 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - place_room: shape 8
[INFO] - Map Generated in 2 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2911931272
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8892 KB and 281 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 38XV X3DM (3225994777) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 199877973
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1636968921
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8892 KB and 353 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 4.28()
[INFO] - SpawnRNG seed: 1697349624
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.100.4 Seed: 05677539
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 8893 KB and 1005 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement [Link]
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 4 (Cricket's Head) to player 0 (Isaac) from pool
treasure
[INFO] - music stopped playing
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1636968921
[INFO] - Lua mem usage: 8894 KB and 846 bytes
[INFO] - Room 1.1266(New Room)
[INFO] - SpawnRNG seed: 1265344637
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 8893 KB and 286 bytes
[INFO] - Entity Pickup Initialized as: 5.350.2 Seed: 4c428423
[INFO] - item queue flush
[INFO] - Adding trinket 2 (Petrified Poop) to player 0 (Isaac)
[INFO] - Room 6.2010(Gluttony)
[INFO] - SpawnRNG seed: 507854965
[INFO] - Spawn Entity with Type(49), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8896 KB and 54 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 5a4089f6
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: fcaa1698
[INFO] - MiniBoss 3 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 6d67b6e4
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.1266(New Room)
[INFO] - SpawnRNG seed: 1265344637
[INFO] - Lua mem usage: 8896 KB and 806 bytes
[INFO] - Room 1.1044(New Room)
[INFO] - SpawnRNG seed: 436561538
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(360.00,360.00)
[INFO] - Lua mem usage: 8895 KB and 362 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement [Link]
[INFO] - Entity Pickup Initialized as: 5.40.2 Seed: fa00c04e
[INFO] - Room 1.3()
[INFO] - SpawnRNG seed: 3806432389
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(440.00,360.00)
[INFO] - Lua mem usage: 8894 KB and 538 bytes
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: a8e306d9
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 5917db0c
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 4d23d793
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 2.17(Restock Shop L5)
[INFO] - SpawnRNG seed: 1554585316
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(440.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: fa57190b
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.100.349 Seed: 1cc4d0ba
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.90.1 Seed: 59747024
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.100.451 Seed: ab9aac17
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: aad831ad
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Lua mem usage: 8898 KB and 218 bytes
[INFO] - SpawnRNG seed: 1554585316
[INFO] - Entity Pickup Initialized as: 5.90.1 Seed: fa57190b
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.100.380 Seed: 1cc4d0ba
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 59747024
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.100.85 Seed: ab9aac17
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.300.25 Seed: aad831ad
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: b2fd97b7
[INFO] - SpawnRNG seed: 1554585316
[INFO] - Entity Pickup Initialized as: 5.100.289 Seed: fa57190b
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 1cc4d0ba
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: 59747024
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.100.603 Seed: ab9aac17
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.90.1 Seed: aad831ad
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Queued Path music/Store [Link]
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.3()
[INFO] - SpawnRNG seed: 3806432389
[INFO] - Lua mem usage: 8905 KB and 339 bytes
[INFO] - Room 1.681(New Room (copy))
[INFO] - SpawnRNG seed: 272860526
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement [Link]
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8898 KB and 898 bytes
[INFO] - Room 1.1193(New Room)
[INFO] - SpawnRNG seed: 3548471080
[INFO] - Spawn Entity with Type(61), Variant(5), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(61), Variant(5), Pos(360.00,400.00)
[INFO] - Lua mem usage: 8897 KB and 650 bytes
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 1b8d98b8
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 8272ca9c
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: aa3effac
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 1b11942b
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: c5b25c4c
[INFO] - Entity Pickup Initialized as: 5.20.3 Seed: 4a05752f
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 8ffeb746
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: c83cb879
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.681(New Room (copy))
[INFO] - SpawnRNG seed: 272860526
[INFO] - Lua mem usage: 8899 KB and 510 bytes
[INFO] - Room 1.3()
[INFO] - SpawnRNG seed: 3806432389
[INFO] - Lua mem usage: 8900 KB and 122 bytes
[INFO] - Room 2.17(Restock Shop L5)
[INFO] - SpawnRNG seed: 1554585316
[INFO] - Entity Pickup Initialized as: 5.100.289 Seed: fa57190b
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 1cc4d0ba
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: 59747024
[INFO] - Entity Pickup Initialized as: 5.100.603 Seed: ab9aac17
[INFO] - Entity Pickup Initialized as: 5.90.1 Seed: aad831ad
[INFO] - Lua mem usage: 8899 KB and 482 bytes
[INFO] - Queued Path music/Store [Link]
[INFO] - Room 1.3()
[INFO] - SpawnRNG seed: 3806432389
[INFO] - Lua mem usage: 8903 KB and 427 bytes
[INFO] - Room 1.681(New Room (copy))
[INFO] - SpawnRNG seed: 272860526
[INFO] - Lua mem usage: 8898 KB and 898 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement [Link]
[INFO] - Room 1.1193(New Room)
[INFO] - SpawnRNG seed: 3548471080
[INFO] - Lua mem usage: 8897 KB and 650 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 5.1089(Little Horn (copy))
[INFO] - SpawnRNG seed: 1149311546
[INFO] - Spawn Entity with Type(404), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8900 KB and 122 bytes
[INFO] - Queued Path music/Afterbirth/Cerebrum Dispersio (boss alt) [Link]
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: 567dc889
[INFO] - Boss 60 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.100.644 Seed: ee5463a6
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 644 (Consolation Prize) to player 0 (Isaac) from pool
boss
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: baf58021
[INFO] - [Frame 5416] Starting stage transition (transition type: 0)
[INFO] - Queued Path music/The [Link]
[INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 4111784325
[INFO] - Curse of Maze
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - place_room: shape 2
[INFO] - place_room: shape 2
[INFO] - 15 rooms in 12 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 413318163
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8899 KB and 187 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement [Link]
[INFO] - Room 1.529(New Room)
[INFO] - SpawnRNG seed: 3195939245
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(240.00,400.00)
[INFO] - Lua mem usage: 8902 KB and 195 bytes
[INFO] - Room 1.1194(New Room)
[INFO] - SpawnRNG seed: 1286021951
[INFO] - Spawn Entity with Type(884), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(15), Variant(3), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(884), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8905 KB and 135 bytes
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 37892640
[INFO] - Room 1.1307(New Room)
[INFO] - SpawnRNG seed: 3393334376
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(440.00,440.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(680.00,440.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(160.00,640.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(1000.00,640.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1040.00,640.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(560.00,680.00)
[INFO] - Lua mem usage: 8905 KB and 703 bytes
[INFO] - Room 1.266(New Room)
[INFO] - SpawnRNG seed: 423616572
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 8905 KB and 703 bytes
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: fd9d7a62
[INFO] - Room 2.2(Shop L3)
[INFO] - SpawnRNG seed: 727504756
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: b3845e0c
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.100.599 Seed: 64e9b409
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: b6b05b3f
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 31d97890
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 8905 KB and 427 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.266(New Room)
[INFO] - SpawnRNG seed: 423616572
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: fd9d7a62
[INFO] - Lua mem usage: 8908 KB and 56 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement [Link]
[INFO] - Room 1.1121(New Room)
[INFO] - SpawnRNG seed: 2782375215
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 8905 KB and 288 bytes
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 71ebaf7e
[INFO] - Room 1.847(New Room (copy))
[INFO] - SpawnRNG seed: 13226966
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,520.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,560.00)
[INFO] - Lua mem usage: 8907 KB and 148 bytes
[INFO] - Room 5.5142(Gurglings (copy))
[INFO] - SpawnRNG seed: 1060261891
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(440.00,320.00)
[INFO] - Lua mem usage: 8907 KB and 324 bytes
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: 4b818d98
[INFO] - Boss 56 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.100.26 Seed: 1b172951
[INFO] - Entity Pickup Initialized as: 5.100.70 Seed: a9bcb762
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 70 (Growth Hormones) to player 0 (Isaac) from pool boss
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.847(New Room (copy))
[INFO] - SpawnRNG seed: 13226966
[INFO] - Lua mem usage: 8906 KB and 987 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement [Link]
[INFO] - Room 1.999(New Room)
[INFO] - SpawnRNG seed: 2188961989
[INFO] - Spawn Entity with Type(305), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(305), Variant(0), Pos(440.00,320.00)
[INFO] - Lua mem usage: 8906 KB and 951 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.847(New Room (copy))
[INFO] - SpawnRNG seed: 13226966
[INFO] - Lua mem usage: 8908 KB and 811 bytes
[INFO] - Room 1.1121(New Room)
[INFO] - SpawnRNG seed: 2782375215
[INFO] - Lua mem usage: 8907 KB and 739 bytes
[INFO] - Room 1.999(New Room)
[INFO] - SpawnRNG seed: 2188961989
[INFO] - Lua mem usage: 8907 KB and 563 bytes
[INFO] - Room 1.1307(New Room)
[INFO] - SpawnRNG seed: 3393334376
[INFO] - Lua mem usage: 8907 KB and 563 bytes
[INFO] - Room 1.1194(New Room)
[INFO] - SpawnRNG seed: 1286021951
[INFO] - Lua mem usage: 8908 KB and 987 bytes
[INFO] - Room 1.529(New Room)
[INFO] - SpawnRNG seed: 3195939245
[INFO] - Lua mem usage: 8907 KB and 563 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 413318163
[INFO] - Lua mem usage: 8908 KB and 175 bytes
[INFO] - Room 1.1079(New Room)
[INFO] - SpawnRNG seed: 2227101289
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: ae2978ea
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 56e88902
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(1000.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(1040.00,240.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1000.00,400.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(200.00,640.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,640.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 9ffd4b9b
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(80.00,680.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 26f4f065
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(560.00,680.00)
[INFO] - Lua mem usage: 8907 KB and 691 bytes
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 382c9c90
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.616(New Room)
[INFO] - SpawnRNG seed: 2046584080
[INFO] - Spawn Entity with Type(276), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8907 KB and 395 bytes
[INFO] - Room 4.25()
[INFO] - SpawnRNG seed: 361295419
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.100.495 Seed: c9d659b4
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 8909 KB and 655 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 495 (Ghost Pepper) to player 0 (Isaac) from pool
treasure
[INFO] - music stopped playing
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: cb9dd726
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: a9984d63
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 85c2c56b
[INFO] - Room 1.616(New Room)
[INFO] - SpawnRNG seed: 2046584080
[INFO] - Lua mem usage: 8907 KB and 459 bytes
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: e966862c
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 16584372
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.1079(New Room)
[INFO] - SpawnRNG seed: 2227101289
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 56e88902
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 9ffd4b9b
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 26f4f065
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 382c9c90
[INFO] - Lua mem usage: 8908 KB and 995 bytes
[INFO] - Room 9.30()
[INFO] - SpawnRNG seed: 1653898024
[INFO] - Spawn Entity with Type(6), Variant(1), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(1), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(5), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8909 KB and 175 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.1079(New Room)
[INFO] - SpawnRNG seed: 2227101289
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 56e88902
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 9ffd4b9b
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 26f4f065
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 382c9c90
[INFO] - Lua mem usage: 8907 KB and 159 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement [Link]
[INFO] - Room 1.616(New Room)
[INFO] - SpawnRNG seed: 2046584080
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 16584372
[INFO] - Lua mem usage: 8908 KB and 391 bytes
[INFO] - Room 1.1079(New Room)
[INFO] - SpawnRNG seed: 2227101289
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 56e88902
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 9ffd4b9b
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 26f4f065
[INFO] - Lua mem usage: 8909 KB and 347 bytes
[INFO] - Room 9.30()
[INFO] - SpawnRNG seed: 1653898024
[INFO] - Lua mem usage: 8909 KB and 811 bytes
[INFO] - Room 1.1079(New Room)
[INFO] - SpawnRNG seed: 2227101289
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 56e88902
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 9ffd4b9b
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 26f4f065
[INFO] - Lua mem usage: 8907 KB and 127 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement [Link]
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 9.30()
[INFO] - SpawnRNG seed: 1653898024
[INFO] - Lua mem usage: 8910 KB and 183 bytes
[INFO] - Entity Pickup Initialized as: 5.70.5 Seed: 3817af81
[INFO] - Action PillCard Triggered
[INFO] - Queued Path music/Retro Beats [Link]
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 356eb22e
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 83de1812
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 1ae31bb6
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: ccce7ef2
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 88cc9ba6
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 72f396dc
[INFO] - Entity Pickup Initialized as: 5.100.340 Seed: a297ebab
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 340 (Caffeine Pill) to player 0 (Isaac) from pool
demonBeggar
[INFO] - Entity Pickup Initialized as: 5.70.5 Seed: f8019b83
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.1079(New Room)
[INFO] - SpawnRNG seed: 2227101289
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 9ffd4b9b
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 26f4f065
[INFO] - Lua mem usage: 8911 KB and 366 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 413318163
[INFO] - Lua mem usage: 8910 KB and 852 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement [Link]
[INFO] - Room 1.529(New Room)
[INFO] - SpawnRNG seed: 3195939245
[INFO] - Lua mem usage: 8909 KB and 524 bytes
[INFO] - Room 1.1194(New Room)
[INFO] - SpawnRNG seed: 1286021951
[INFO] - Lua mem usage: 8908 KB and 64 bytes
[INFO] - Room 1.1307(New Room)
[INFO] - SpawnRNG seed: 3393334376
[INFO] - Lua mem usage: 8909 KB and 524 bytes
[INFO] - Room 1.999(New Room)
[INFO] - SpawnRNG seed: 2188961989
[INFO] - Lua mem usage: 8909 KB and 984 bytes
[INFO] - Room 1.1121(New Room)
[INFO] - SpawnRNG seed: 2782375215
[INFO] - Lua mem usage: 8911 KB and 208 bytes
[INFO] - Room 1.999(New Room)
[INFO] - SpawnRNG seed: 2188961989
[INFO] - Lua mem usage: 8909 KB and 524 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 7.1()
[INFO] - SpawnRNG seed: 1972974856
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(3), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 70697e9f
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(280.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: d8e1c2e0
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(320.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 152a169b
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(360.00,320.00)
[INFO] - Lua mem usage: 8911 KB and 40 bytes
[INFO] - music stopped playing
[INFO] - Entity Pickup Initialized as: 5.20.2 Seed: 5bf94165
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.999(New Room)
[INFO] - SpawnRNG seed: 2188961989
[INFO] - Lua mem usage: 8910 KB and 772 bytes
[INFO] - Room 1.1121(New Room)
[INFO] - SpawnRNG seed: 2782375215
[INFO] - Lua mem usage: 8910 KB and 136 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement [Link]
[INFO] - Room 1.847(New Room (copy))
[INFO] - SpawnRNG seed: 13226966
[INFO] - Lua mem usage: 8909 KB and 984 bytes
[INFO] - Room 5.5142(Gurglings (copy))
[INFO] - SpawnRNG seed: 1060261891
[INFO] - Lua mem usage: 8908 KB and 912 bytes
[INFO] - Room 27.1(Secret Exit (downpour))
[INFO] - SpawnRNG seed: 267353572
[INFO] - Lua mem usage: 8908 KB and 64 bytes
[INFO] - [Frame 14797] Starting stage transition (transition type: 0)
[INFO] - Level::Init m_Stage 2, m_StageType 5 Seed 2973123309
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 27: Downpour (mode 0)
[INFO] - allocate 764 rooms.
[INFO] - [ModManager] load stage 27: Downpour (mode 0)
[INFO] - [ModManager] load stage 27: Downpour (mode 0)
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8908 KB and 204 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.259(New Room)
[INFO] - SpawnRNG seed: 2049774889
[INFO] - Spawn Entity with Type(870), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(870), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(870), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(871), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(870), Variant(0), Pos(400.00,360.00)
[INFO] - Lua mem usage: 8906 KB and 156 bytes
[INFO] - Entity Pickup Initialized as: 5.20.2 Seed: 2ed47dd2
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: d3de17e9
[INFO] - Entity Pickup Initialized as: 5.10.12 Seed: 88a33ef3
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 80e0b920
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8903 KB and 920 bytes
[INFO] - Room 1.10000(Mirror Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8903 KB and 284 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8905 KB and 144 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 3793675789
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(875), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(875), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 8903 KB and 920 bytes
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Spawn Entity with Type(806), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(4), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(4), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(806), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 8903 KB and 752 bytes
[INFO] - Room 1.415(New Room)
[INFO] - SpawnRNG seed: 2142498945
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(6), Variant(13), Pos(320.00,200.00)
[INFO] - Lua mem usage: 8903 KB and 544 bytes
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: e9b835e9
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 29689aea
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.461(New Room)
[INFO] - SpawnRNG seed: 1262026734
[INFO] - Spawn Entity with Type(876), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8904 KB and 220 bytes
[INFO] - Entity Pickup Initialized as: 5.10.8 Seed: 3fe3937a
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 67f572be
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 91fdb089
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Spawn Entity with Type(873), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(872), Variant(0), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(872), Variant(0), Pos(520.00,520.00)
[INFO] - Spawn Entity with Type(873), Variant(0), Pos(680.00,520.00)
[INFO] - Lua mem usage: 8904 KB and 492 bytes
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 08c38a04
[INFO] - Room 5.5192(Clog)
[INFO] - SpawnRNG seed: 519229937
[INFO] - Spawn Entity with Type(914), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8904 KB and 524 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 7063186f
[INFO] - Boss 92 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 113dccb5
[INFO] - Entity Pickup Initialized as: 5.100.346 Seed: 2813963e
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 346 (A Snack) to player 0 (Isaac) from pool boss
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 15.16(Angel (copy))
[INFO] - SpawnRNG seed: 3936410992
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(560.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.100.510 Seed: 4a287196
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(3), Pos(320.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.100.184 Seed: 456dbce6
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(520.00,280.00)
[INFO] - Lua mem usage: 8905 KB and 807 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 184 (Holy Grail) to player 0 (Isaac) from pool angel
[INFO] - Queued Path music/Angel [Link]
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: a65f949a
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 0 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.100.239 Seed: ce7b04d2
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 8fe28b72
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 239 (Key Piece 2) to player 0 (Isaac) from pool angel
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 5.5192(Clog)
[INFO] - SpawnRNG seed: 519229937
[INFO] - Lua mem usage: 8908 KB and 840 bytes
[INFO] - music stopped playing
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 1c0bb5bc
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8908 KB and 184 bytes
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 780745778
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(4), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 30285fa9
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(160.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.100.357 Seed: d44d2cbc
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.100.247 Seed: 72a935a9
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 390dce5a
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 2ae54310
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(480.00,320.00)
[INFO] - Lua mem usage: 8907 KB and 432 bytes
[INFO] - Queued Path music/Store [Link]
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8920 KB and 309 bytes
[INFO] - Room 1.415(New Room)
[INFO] - SpawnRNG seed: 2142498945
[INFO] - Lua mem usage: 8910 KB and 116 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Lua mem usage: 8908 KB and 620 bytes
[INFO] - Room 4.4()
[INFO] - SpawnRNG seed: 2154614730
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(400.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.100.268 Seed: 4637af88
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(280.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.100.421 Seed: 0b8fb0ee
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(360.00,200.00)
[INFO] - Lua mem usage: 8910 KB and 836 bytes
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 268 (Rotten Baby) to player 0 (Isaac) from pool
treasure
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Lua mem usage: 8910 KB and 554 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 3793675789
[INFO] - Lua mem usage: 8909 KB and 42 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8909 KB and 354 bytes
[INFO] - Room 10.18( (copy))
[INFO] - SpawnRNG seed: 947158252
[INFO] - Entity Pickup Initialized as: 5.70.6 Seed: 117258d9
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(240.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.20.2 Seed: 153f917c
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(320.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.50.1 Seed: 93e11214
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 8911 KB and 962 bytes
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: a4b09880
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 700e6ca8
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: dfe5d3c9
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8912 KB and 506 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 3793675789
[INFO] - Lua mem usage: 8911 KB and 702 bytes
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Lua mem usage: 8910 KB and 534 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 3793675789
[INFO] - Lua mem usage: 8909 KB and 482 bytes
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Lua mem usage: 8910 KB and 262 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 3793675789
[INFO] - Lua mem usage: 8910 KB and 994 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8910 KB and 262 bytes
[INFO] - Room 1.10000(Mirror Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8913 KB and 118 bytes
[INFO] - Room 1.10000(Mirror Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8910 KB and 746 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2781314397
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8910 KB and 534 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 2524808130
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(875), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(875), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 8909 KB and 826 bytes
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 1003050484
[INFO] - Spawn Entity with Type(806), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(4), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(4), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(806), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 8911 KB and 338 bytes
[INFO] - Entity Pickup Initialized as: 5.69.1 Seed: d8bac80c
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 67b3111b
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 2641bcd3
[INFO] - Entity Pickup Initialized as: 5.90.1 Seed: 46686805
[INFO] - Room 4.10000(Knife Piece Room)
[INFO] - SpawnRNG seed: 2613322952
[INFO] - Entity Pickup Initialized as: 5.100.626 Seed: 80365982
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8910 KB and 194 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 626 (Knife Piece 1) to player 0 (Isaac) from pool
treasure
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 1003050484
[INFO] - Entity Pickup Initialized as: 5.90.1 Seed: 46686805
[INFO] - Lua mem usage: 8910 KB and 713 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 2524808130
[INFO] - Lua mem usage: 8912 KB and 329 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2781314397
[INFO] - Lua mem usage: 8910 KB and 713 bytes
[INFO] - Room 1.10000(Mirror Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8912 KB and 473 bytes
[INFO] - Room 1.10000(Mirror Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8911 KB and 201 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8911 KB and 493 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 3793675789
[INFO] - Lua mem usage: 8914 KB and 349 bytes
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Lua mem usage: 8910 KB and 713 bytes
[INFO] - Room 1.415(New Room)
[INFO] - SpawnRNG seed: 2142498945
[INFO] - Lua mem usage: 8911 KB and 765 bytes
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8910 KB and 713 bytes
[INFO] - Room 1.415(New Room)
[INFO] - SpawnRNG seed: 2142498945
[INFO] - Lua mem usage: 8912 KB and 473 bytes
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Lua mem usage: 8910 KB and 713 bytes
[INFO] - Room 4.4()
[INFO] - SpawnRNG seed: 2154614730
[INFO] - Lua mem usage: 8913 KB and 101 bytes
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: 5fbc9855
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Lua mem usage: 8912 KB and 473 bytes
[INFO] - Room 1.415(New Room)
[INFO] - SpawnRNG seed: 2142498945
[INFO] - Lua mem usage: 8912 KB and 933 bytes
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8911 KB and 33 bytes
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 780745778
[INFO] - Entity Pickup Initialized as: 5.100.357 Seed: d44d2cbc
[INFO] - Entity Pickup Initialized as: 5.100.247 Seed: 72a935a9
[INFO] - Lua mem usage: 8913 KB and 245 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8944 KB and 465 bytes
[INFO] - Room 5.5192(Clog)
[INFO] - SpawnRNG seed: 519229937
[INFO] - Lua mem usage: 8913 KB and 8 bytes
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8911 KB and 592 bytes
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 780745778
[INFO] - Entity Pickup Initialized as: 5.100.357 Seed: d44d2cbc
[INFO] - Entity Pickup Initialized as: 5.100.247 Seed: 72a935a9
[INFO] - Lua mem usage: 8913 KB and 344 bytes
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8918 KB and 9 bytes
[INFO] - Room 1.461(New Room)
[INFO] - SpawnRNG seed: 1262026734
[INFO] - Lua mem usage: 8910 KB and 812 bytes
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 0111e32c
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.415(New Room)
[INFO] - SpawnRNG seed: 2142498945
[INFO] - Lua mem usage: 8910 KB and 812 bytes
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8912 KB and 300 bytes
[INFO] - Room 5.5192(Clog)
[INFO] - SpawnRNG seed: 519229937
[INFO] - Lua mem usage: 8910 KB and 812 bytes
[INFO] - Total entity spawn time: 8652 ms
[INFO] - Total ANM2 loading time: 449 ms
[INFO] - AnmCache memory usage: 4938724 bytes in 298 entries.
[INFO] - Queued Path music/The [Link]
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.17 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: PHTY SR8F (1712076738) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1572079431
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2228830623
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8912 KB and 853 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.17 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: HKJ1 N0M6 (901646756) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2825449964
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 467768901
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 841 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.17 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: XTLH FK4W (2478509402) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1751507240
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 12
[INFO] - place_room: shape 6
[INFO] - place_room: shape 3
[INFO] - place_room: shape 12
[INFO] - 11 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2626668269
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8910 KB and 597 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.17 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 4MGQ 8AVS (3710095614) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3594985094
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - 10 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 728993560
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8910 KB and 901 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 4.14()
[INFO] - SpawnRNG seed: 560508790
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.100.364 Seed: d6a14a49
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8913 KB and 217 bytes
[INFO] - Entity Pickup Initialized as: 5.100.45 Seed: 5051ea68
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.17 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: G96E RH0K (941045859) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 4270286001
[INFO] - Curse of the Lost!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - 15 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2528543513
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8922 KB and 462 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.17 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: JPEL ZDVA (1286067570) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2186627641
[INFO] - Curse of Darkness!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4056179019
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8913 KB and 562 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: Z7VK AGKC (2694442980) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2845542488
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4030745307
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 618 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: PPTH TTGB (1686964025) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 553595774
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3210753637
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 690 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 4WMB P2RV (3682167068) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2841939086
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 10 rooms in 7 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1492749906
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 618 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: QAC0 ZDP9 (2146047344) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1031126397
[INFO] - Curse of the Labyrinth!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - 18 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 621143496
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 690 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: TDKS SXLR (2268886960) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 163612275
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 9
[INFO] - place_room: shape 11
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3297012464
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 618 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: DKZJ PJCG (361101661) [New, 1]
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement [Link]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2142498451
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3333197902
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 690 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: KMFY CPHF (1160003273) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 4080053797
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - place_room: shape 2
[INFO] - place_room: shape 10
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 9 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3681943847
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 618 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: KXPP QE3P (1127590126) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2869526090
[INFO] - Curse of the Lost!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 6
[INFO] - 14 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 206613860
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 690 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: JRAK 2NMV (1278206924) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2387565634
[INFO] - Curse of Maze
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 82823907
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 618 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: Y4BT WJA9 (2842453725) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 564778754
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 3
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2357866833
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8914 KB and 610 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 10.2()
[INFO] - SpawnRNG seed: 1770083451
[INFO] - Entity Pickup Initialized as: 5.360.1 Seed: 6e3f8388
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(280.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.360.1 Seed: 3ce865b5
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(360.00,280.00)
[INFO] - Lua mem usage: 8915 KB and 726 bytes
[INFO] - Entity Pickup Initialized as: 5.70.5 Seed: 4a3e3eca
[INFO] - Entity Pickup Initialized as: 5.70.13 Seed: 3a73292f
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2357866833
[INFO] - Lua mem usage: 8914 KB and 294 bytes
[INFO] - Room 1.997(New Room)
[INFO] - SpawnRNG seed: 3065239906
[INFO] - Spawn Entity with Type(869), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 8912 KB and 790 bytes
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 55c7427f
[INFO] - Room 4.4()
[INFO] - SpawnRNG seed: 574018313
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.100.467 Seed: 9705bbb5
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8913 KB and 702 bytes
[INFO] - Entity Pickup Initialized as: 5.100.661 Seed: 11676779
[INFO] - Queued Path music/The Cellar [Link]
[INFO] - Queued Path music/The Cellar [Link]
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 661 (Quints) to player 0 (Isaac) from pool treasure
[INFO] - Room 1.997(New Room)
[INFO] - SpawnRNG seed: 3065239906
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 55c7427f
[INFO] - Lua mem usage: 8913 KB and 863 bytes
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.136()
[INFO] - SpawnRNG seed: 4244067888
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 8915 KB and 35 bytes
[INFO] - Entity Pickup Initialized as: 5.69.1 Seed: 530e9234
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 53dd0f25
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 50e8449e
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 80b184a3
[INFO] - Room 1.997(New Room)
[INFO] - SpawnRNG seed: 3065239906
[INFO] - Lua mem usage: 8917 KB and 187 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2357866833
[INFO] - Lua mem usage: 8915 KB and 847 bytes
[INFO] - Room 12.5()
[INFO] - SpawnRNG seed: 3165566585
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: 8fadd5fd
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(120.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.100.34 Seed: 42bac9da
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(520.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.100.35 Seed: b170231b
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.100.78 Seed: 3684bfda
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(120.00,360.00)
[INFO] - Entity Pickup Initialized as: 5.100.65 Seed: af193a5d
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(520.00,360.00)
[INFO] - Lua mem usage: 8916 KB and 983 bytes
[INFO] - Removing collectible 105 (The D6) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.105 Seed: b170231b
[INFO] - item queue flush
[INFO] - Adding collectible 35 (The Necronomicon) to player 0 (Isaac) from pool
library
[INFO] - Queued Path music/[Link]
[INFO] - Removing collectible 35 (The Necronomicon) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.35 Seed: 8fadd5fd
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: 42bac9da
[INFO] - item queue flush
[INFO] - Adding collectible 34 (The Book of Belial) to player 0 (Isaac) from pool
library
[INFO] - Adding costume for 34 (The Book of Belial) which was added before and
never removed.
[INFO] - Removing collectible 34 (The Book of Belial) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.34 Seed: 42bac9da
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: 42bac9da
[INFO] - item queue flush
[INFO] - Adding collectible 34 (The Book of Belial) to player 0 (Isaac) from pool
library
[INFO] - Removing collectible 34 (The Book of Belial) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.34 Seed: 42bac9da
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: af193a5d
[INFO] - item queue flush
[INFO] - Adding collectible 65 (Anarchist Cookbook) to player 0 (Isaac) from pool
library
[INFO] - Removing collectible 65 (Anarchist Cookbook) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.65 Seed: af193a5d
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: af193a5d
[INFO] - item queue flush
[INFO] - Adding collectible 65 (Anarchist Cookbook) to player 0 (Isaac) from pool
library
[INFO] - Removing collectible 65 (Anarchist Cookbook) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.65 Seed: af193a5d
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: 3684bfda
[INFO] - item queue flush
[INFO] - Adding collectible 78 (Book of Revelations) to player 0 (Isaac) from pool
library
[INFO] - Removing collectible 78 (Book of Revelations) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.78 Seed: 3684bfda
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: 3684bfda
[INFO] - item queue flush
[INFO] - Adding collectible 78 (Book of Revelations) to player 0 (Isaac) from pool
library
[INFO] - Removing collectible 78 (Book of Revelations) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.78 Seed: 3684bfda
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: b170231b
[INFO] - item queue flush
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 105 (The D6) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.105 Seed: b170231b
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: b170231b
[INFO] - item queue flush
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool library
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2357866833
[INFO] - Lua mem usage: 8963 KB and 88 bytes
[INFO] - Room 1.997(New Room)
[INFO] - SpawnRNG seed: 3065239906
[INFO] - Lua mem usage: 8917 KB and 179 bytes
[INFO] - Room 1.136()
[INFO] - SpawnRNG seed: 4244067888
[INFO] - Lua mem usage: 8919 KB and 503 bytes
[INFO] - Room 1.993(New Room)
[INFO] - SpawnRNG seed: 1150806425
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(440.00,400.00)
[INFO] - Lua mem usage: 8918 KB and 535 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 7TLV LN3S (3820669646) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3435405722
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 4
[INFO] - place_room: shape 10
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 645688586
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8917 KB and 843 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 816G 7A44 (4195815806) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3371126141
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 9
[INFO] - 10 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3380013584
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8914 KB and 1007 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 4.14()
[INFO] - SpawnRNG seed: 3162295468
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.100.209 Seed: 4f84c263
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8916 KB and 591 bytes
[INFO] - Entity Pickup Initialized as: 5.100.330 Seed: 0206a372
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 330 (Soy Milk) to player 0 (Isaac) from pool treasure
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3380013584
[INFO] - Lua mem usage: 8917 KB and 857 bytes
[INFO] - Room 1.1160(New Room)
[INFO] - SpawnRNG seed: 2316808914
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 8917 KB and 769 bytes
[INFO] - Queued Path music/Diptera [Link]
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 0660588f
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.286(New Room)
[INFO] - SpawnRNG seed: 2614344674
[INFO] - Lua mem usage: 8917 KB and 945 bytes
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 74f20bfa
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.254(New Room)
[INFO] - SpawnRNG seed: 1367634160
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,320.00)
[INFO] - Lua mem usage: 8917 KB and 341 bytes
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: de4c5a08
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.1194(New Room)
[INFO] - SpawnRNG seed: 3022236356
[INFO] - Entity Pickup Initialized as: 5.60.1 Seed: 4cc27d10
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(120.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 3cc8a699
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(240.00,240.00)
[INFO] - Lua mem usage: 8917 KB and 197 bytes
[INFO] - Room 1.647(New Room (copy))
[INFO] - SpawnRNG seed: 4172998652
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 1790add1
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 55c54bb1
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 32212611
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8919 KB and 877 bytes
[INFO] - Room 5.2052(Gemini)
[INFO] - SpawnRNG seed: 2972163242
[INFO] - Spawn Entity with Type(79), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8917 KB and 961 bytes
[INFO] - Queued Path music/Afterbirth/Cerebrum Dispersio (boss alt) [Link]
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 1
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: 8bbe6227
[INFO] - Boss 17 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.100.240 Seed: 9dbbb58a
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 240 (Experimental Treatment) to player 0 (Isaac) from
pool boss
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.647(New Room (copy))
[INFO] - SpawnRNG seed: 4172998652
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 1790add1
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 55c54bb1
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 32212611
[INFO] - Lua mem usage: 8921 KB and 387 bytes
[INFO] - Room 1.1194(New Room)
[INFO] - SpawnRNG seed: 3022236356
[INFO] - Entity Pickup Initialized as: 5.60.1 Seed: 4cc27d10
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 3cc8a699
[INFO] - Lua mem usage: 8918 KB and 583 bytes
[INFO] - Room 1.254(New Room)
[INFO] - SpawnRNG seed: 1367634160
[INFO] - Lua mem usage: 8917 KB and 43 bytes
[INFO] - Room 1.1194(New Room)
[INFO] - SpawnRNG seed: 3022236356
[INFO] - Entity Pickup Initialized as: 5.60.1 Seed: 4cc27d10
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 3cc8a699
[INFO] - Lua mem usage: 8918 KB and 391 bytes
[INFO] - Room 1.647(New Room (copy))
[INFO] - SpawnRNG seed: 4172998652
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 1790add1
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 55c54bb1
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 32212611
[INFO] - Lua mem usage: 8918 KB and 891 bytes
[INFO] - Room 5.2052(Gemini)
[INFO] - SpawnRNG seed: 2972163242
[INFO] - Lua mem usage: 8919 KB and 227 bytes
[INFO] - Queued Path music/Diptera [Link]
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - [Frame 3338] Starting stage transition (transition type: 0)
[INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 3102909582
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - 13 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1749215885
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8917 KB and 43 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement [Link]
[INFO] - Room 1.1252(New Room)
[INFO] - SpawnRNG seed: 3949179277
[INFO] - Spawn Entity with Type(54), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(840.00,360.00)
[INFO] - Spawn Entity with Type(54), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(840.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(840.00,480.00)
[INFO] - Lua mem usage: 8917 KB and 763 bytes
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: dc93a53b
[INFO] - Room 1.952(New Room (copy))
[INFO] - SpawnRNG seed: 2132371517
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(120.00,320.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8918 KB and 931 bytes
[INFO] - Room 1.330(New Room)
[INFO] - SpawnRNG seed: 3004955819
[INFO] - Entity Pickup Initialized as: 5.50.1 Seed: 10fc3c05
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8919 KB and 479 bytes
[INFO] - Room 1.1311(New Room)
[INFO] - SpawnRNG seed: 3105780026
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 1d253977
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(360.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 01b44f01
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(280.00,400.00)
[INFO] - Lua mem usage: 8919 KB and 815 bytes
[INFO] - Room 1.1098(New Room)
[INFO] - SpawnRNG seed: 3571715184
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(80.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.360.1 Seed: 3d410301
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(320.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.360.1 Seed: b72fb23f
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8919 KB and 243 bytes
[INFO] - Entity Pickup Initialized as: 5.70.6 Seed: 8b25f080
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 5.2015(The Duke of Flies (copy))
[INFO] - SpawnRNG seed: 3971619221
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(67), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 8920 KB and 815 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 8da2d843
[INFO] - Boss 13 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.100.24 Seed: 90141ba7
[INFO] - Entity Pickup Initialized as: 5.100.183 Seed: 169e171d
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 183 (Tooth Picks) to player 0 (Isaac) from pool boss
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.20 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 8TJ6 W1R6 (4223579808) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3373288572
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2463959967
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8917 KB and 385 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.20 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: NBH8 90P3 (1872793636) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1360925298
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 6
[INFO] - place_room: shape 9
[INFO] - place_room: shape 4
[INFO] - place_room: shape 5
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1780632630
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8918 KB and 177 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.20 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: B4D1 84V8 (23593110) [New, 1]
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement [Link]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 330145976
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 6
[INFO] - 10 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3549860825
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8916 KB and 193 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Room 1.142()
[INFO] - SpawnRNG seed: 3034155088
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(360.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: de2f6d86
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(360.00,320.00)
[INFO] - Lua mem usage: 8920 KB and 17 bytes
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 5b554d40
[INFO] - Room 1.923(New Room (copy))
[INFO] - SpawnRNG seed: 502103263
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8919 KB and 729 bytes
[INFO] - Queued Path music/The Cellar [Link]
[INFO] - Queued Path music/The Cellar [Link]
[INFO] - Room 1.1067(New Room)
[INFO] - SpawnRNG seed: 4170830606
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(1080.00,440.00)
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: b6a73dac
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(760.00,560.00)
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: dd7aad8d
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(920.00,560.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(80.00,680.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(1080.00,680.00)
[INFO] - Lua mem usage: 8918 KB and 21 bytes
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: eb922d74
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (244.0) spawned by (0.0) damage flags (4)
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: 0)
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.21 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: VX81 J43G (3541175190) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1528710083
[INFO] - Curse of the Lost!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 9
[INFO] - place_room: shape 10
[INFO] - 15 rooms in 10 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1588469879
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8918 KB and 25 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Isaac is shutting down...
[INFO] - Saving PersistentGameData to Steam Cloud: rep+[Link].
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.21 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - CPU time spent on enemy queries: 0.21 seconds.
[INFO] - delete 1357 rooms.
[INFO] - delete 1220 rooms.
[INFO] - delete 1172 rooms.
[INFO] - delete 1355 rooms.
[INFO] - delete 30 rooms.
[INFO] - delete 764 rooms.
[INFO] - delete 919 rooms.
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/buttons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_player_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_cardspills.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - Isaac has shut down successfully