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Overview of Computer Architecture Components

The document provides an overview of computer architecture, focusing on the CPU, its components, and the Von Neumann architecture. It explains the fetch-decode-execute cycle, system buses, and the role of cache memory, as well as detailing embedded systems and their types. Additionally, it discusses concepts like overclocking and the impact of cores on performance.

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0% found this document useful (0 votes)
13 views4 pages

Overview of Computer Architecture Components

The document provides an overview of computer architecture, focusing on the CPU, its components, and the Von Neumann architecture. It explains the fetch-decode-execute cycle, system buses, and the role of cache memory, as well as detailing embedded systems and their types. Additionally, it discusses concepts like overclocking and the impact of cores on performance.

Uploaded by

ajaj
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Computer Architecture

CPU:
 Central processing unit
 Integrated system on a microchip
 Responsible for executing or processing instructions in a computer
 Consists of:
o Control Unit (CU)
o Arithmetic and Logic Unit (ALU)
o Registers
o Buses

Von Neumann Architecture:


 Stored-program concept: Programs and data stored in the same
memory
 CPU directly accesses memory
 Instructions are executed sequentially
 Immediate Access Store: Stores the instructions that are to be
processed, which are fetched by the CPU

Components of CPU:
1. Arithmetic Logic Unit (ALU) – Performs arithmetic and logical
instructions being executed

2. Control Unit (CU) –Reads instructions from memory. Manages and


directs the operations of the CPU and synchronizes them

3. Program Counter (PC) – Stores address of the memory location of


the next instruction to be fetched

4. Current Instruction Register (CIR) - Stores the current instruction


being executed by the CPU.

5. Memory Address Register (MAR) – Stores address of current


instruction being executed
6. Accumulator (ACC) - Stores the interim result during a calculation

7. Memory Data Register (MDR) – Stores the Data from the address
received from the MAR

8. System Clock - Synchronizes all CPU operations, providing timing


signals to coordinate the activities within the CPU.

System Buses
 Used to transmit data and control signals between CPU and memory
 Wider Buses = more data transmitted, faster performance

1. Address Bus:
o Unidirectional
o Carries addresses from CPU to Memory

2. Data Bus:
o Bi-directional
o Carries data from CPU to Memory (and vice-versa)
o Carries data to/from Input and Output Devices

3. Control Bus:
o Bi-directional
o Carries control signals from CU to all other components

Fetch-Decode-Execute Cycle
1. PC contains the address of the next instruction to be fetched
2. This address is copied to the MAR via the address bus
3. The instruction of the address is copied into the MDR temporarily
4. The instruction in the MDR is then placed in the CIR
5. The value in the PC is incremented by 1, pointing to the next
instruction to be fetched
6. The instruction is finally decoded [with the instruction set] and then
executed.

Instruction Set
 Set of operations that need to be decoded in sequence
 Opcode: Informs the CPU what operation needs to be done
 Operand: The data which needs to be acted on, or the memory
register reference

System Clock
 Clock cycle that synchronizes all computer operations
 Clock Speed = number of clock cycles per second

Overclocking
 Using a clock speed higher than the CPU was designed for
 Operations become unsynchronized – frequent crashes
 Leads to overheating

Cores
 One core = ALU, Control Unit and all Registers.
 More cores –
o Faster and better performance
o BUT longer communication time between cores
 So reduces potential performance

Cache
 Cache memory is located within the CPU itself
 Fast memory access for the CPU
 Stores frequently used instructions and data that need to be accessed
faster

Embedded Systems
An embedded system is a combination of hardware and software which
is designed to carry out a specific set of functions
Can contain:
 Microprocessor: Integrated circuit with only CPU (no RAM or ROM)
 Microcontroller: Integrated circuit with CPU, RAM, ROM and
peripherals embedded onto one single chip to carry out a specific task
 System-on-chips (SoC): Includes CPU, memory, and I/O ports on a
single chip

Inputs:
 Sensors (analogue or digital)
 User Input
Outputs:
 Actuator
 Mechanical output
 Software/display output

Non-programmable Embedded Systems:


 Need to be replaced if software needs update

Programmable Embedded Systems:


 Updated by connecting to a computer and downloading software
 Automatic updates over internet

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