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Raiju Ghost Inventory Overview

The document contains an inventory and status report for a player in a game, detailing various items such as ghost types, equipment, and player progression. The player has a Raiju ghost type, with inventories for items like DOTS projectors and ghost writing books. Additionally, it includes daily and weekly challenges, player money, experience, and prestige levels.

Uploaded by

Ruan Lopes
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
11 views35 pages

Raiju Ghost Inventory Overview

The document contains an inventory and status report for a player in a game, detailing various items such as ghost types, equipment, and player progression. The player has a Raiju ghost type, with inventories for items like DOTS projectors and ghost writing books. Additionally, it includes daily and weekly challenges, player money, experience, and prestige levels.

Uploaded by

Ruan Lopes
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

{

"GhostType" : {
"__type" : "string",
"value" : "Raiju"
},
"HeadMountedCameraInventory" : {
"__type" : "int",
"value" : 0
},
"GlowstickInventory" : {
"__type" : "int",
"value" : 0
},
"ParabolicMicrophoneInventory" : {
"__type" : "int",
"value" : 0
},
"DOTSProjectorInventory" : {
"__type" : "int",
"value" : 4
},
"GhostWritingBookInventory" : {
"__type" : "int",
"value" : 16
},
"ThermometerInventory" : {
"__type" : "int",
"value" : 16
},
"SanityPillsInventory" : {
"__type" : "int",
"value" : 0
},
"SoundSensorInventory" : {
"__type" : "int",
"value" : 0
},
"MotionSensorInventory" : {
"__type" : "int",
"value" : 0
},
"StrongFlashlightInventory" : {
"__type" : "int",
"value" : 0
},
"TripodInventory" : {
"__type" : "int",
"value" : 6
},
"SageInventory" : {
"__type" : "int",
"value" : 0
},
"SaltInventory" : {
"__type" : "int",
"value" : 7
},
"EVPRecorderInventory" : {
"__type" : "int",
"value" : 0
},
"DSLRCameraInventory" : {
"__type" : "int",
"value" : 0
},
"CrucifixInventory" : {
"__type" : "int",
"value" : 4
},
"UVFlashlightInventory" : {
"__type" : "int",
"value" : 0
},
"CandleInventory" : {
"__type" : "int",
"value" : 0
},
"LighterInventory" : {
"__type" : "int",
"value" : 0
},
"CameraInventory" : {
"__type" : "int",
"value" : 0
},
"FlashlightInventory" : {
"__type" : "int",
"value" : 3
},
"EMFReaderInventory" : {
"__type" : "int",
"value" : 10
},
"PlayersMoney" : {
"__type" : "int",
"value" : 13
},
"daily0" : {
"__type" : "int",
"value" : 0
},
"SaveVersion" : {
"__type" : "int",
"value" : 1
},
"Level" : {
"__type" : "int",
"value" : 1
},
"daily0Progression" : {
"__type" : "int",
"value" : 1
},
"daily0Completed" : {
"__type" : "int",
"value" : 1
},
"daily0Recieved" : {
"__type" : "int",
"value" : 0
},
"daily0Variant" : {
"__type" : "int",
"value" : 0
},
"daily1" : {
"__type" : "int",
"value" : 1
},
"daily1Progression" : {
"__type" : "int",
"value" : 3
},
"daily1Completed" : {
"__type" : "int",
"value" : 1
},
"daily1Recieved" : {
"__type" : "int",
"value" : 0
},
"daily2Variant" : {
"__type" : "int",
"value" : 0
},
"daily2" : {
"__type" : "int",
"value" : 7
},
"daily2Progression" : {
"__type" : "int",
"value" : 0
},
"daily2Completed" : {
"__type" : "int",
"value" : 0
},
"daily2Recieved" : {
"__type" : "int",
"value" : 0
},
"daily6Variant" : {
"__type" : "int",
"value" : 0
},
"daily3" : {
"__type" : "int",
"value" : 14
},
"daily3Progression" : {
"__type" : "int",
"value" : 2
},
"daily3Completed" : {
"__type" : "int",
"value" : 0
},
"daily3Recieved" : {
"__type" : "int",
"value" : 0
},
"daily14Variant" : {
"__type" : "int",
"value" : 0
},
"dailyChallengeSeed" : {
"__type" : "int",
"value" : 1208223655
},
"weekly0" : {
"__type" : "int",
"value" : 5
},
"weekly0Progression" : {
"__type" : "int",
"value" : 0
},
"weekly0Completed" : {
"__type" : "int",
"value" : 0
},
"weekly0Recieved" : {
"__type" : "int",
"value" : 0
},
"weekly0Variant" : {
"__type" : "int",
"value" : 0
},
"weekly1" : {
"__type" : "int",
"value" : 9
},
"weekly1Progression" : {
"__type" : "int",
"value" : 3
},
"weekly1Completed" : {
"__type" : "int",
"value" : 0
},
"weekly1Recieved" : {
"__type" : "int",
"value" : 0
},
"weekly1Variant" : {
"__type" : "int",
"value" : 0
},
"weekly2" : {
"__type" : "int",
"value" : 12
},
"weekly2Progression" : {
"__type" : "int",
"value" : 0
},
"weekly2Completed" : {
"__type" : "int",
"value" : 0
},
"weekly2Recieved" : {
"__type" : "int",
"value" : 0
},
"weekly2Variant" : {
"__type" : "int",
"value" : 0
},
"weeklyDifficultyProgression" : {
"__type" : "int",
"value" : 0
},
"weeklyDifficultyCompleted" : {
"__type" : "int",
"value" : 0
},
"weeklyDifficultyRecieved" : {
"__type" : "int",
"value" : 0
},
"RepellentTier" : {
"__type" : "int",
"value" : 0
},
"RepellentInventory" : {
"__type" : "int",
"value" : 7
},
"committedRepellentAmount" : {
"__type" : "int",
"value" : 0
},
"IgniterTier" : {
"__type" : "int",
"value" : 1
},
"IgniterInventory" : {
"__type" : "int",
"value" : 5
},
"committedIgniterAmount" : {
"__type" : "int",
"value" : 0
},
"SoundSensorTier" : {
"__type" : "int",
"value" : 1
},
"committedSoundSensorAmount" : {
"__type" : "int",
"value" : 0
},
"SpiritBoxTier" : {
"__type" : "int",
"value" : 1
},
"SpiritBoxTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"SpiritBoxTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"SpiritBoxInventory" : {
"__type" : "int",
"value" : 4
},
"committedSpiritBoxAmount" : {
"__type" : "int",
"value" : 0
},
"HeadGearTier" : {
"__type" : "int",
"value" : 0
},
"HeadGearInventory" : {
"__type" : "int",
"value" : 0
},
"committedHeadGearAmount" : {
"__type" : "int",
"value" : 0
},
"CrucifixTier" : {
"__type" : "int",
"value" : 1
},
"committedCrucifixAmount" : {
"__type" : "int",
"value" : 0
},
"VideoCameraTier" : {
"__type" : "int",
"value" : 1
},
"VideoCameraTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"VideoCameraTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"VideoCameraInventory" : {
"__type" : "int",
"value" : 0
},
"committedVideoCameraAmount" : {
"__type" : "int",
"value" : 0
},
"GhostWritingBookTier" : {
"__type" : "int",
"value" : 1
},
"GhostWritingBookTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"GhostWritingBookTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"committedGhostWritingBookAmount" : {
"__type" : "int",
"value" : 0
},
"EMFReaderTier" : {
"__type" : "int",
"value" : 1
},
"EMFReaderTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"EMFReaderTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"committedEMFReaderAmount" : {
"__type" : "int",
"value" : 0
},
"UVLightTier" : {
"__type" : "int",
"value" : 1
},
"UVLightTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"UVLightTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"UVLightInventory" : {
"__type" : "int",
"value" : 5
},
"committedUVLightAmount" : {
"__type" : "int",
"value" : 0
},
"SaltTier" : {
"__type" : "int",
"value" : 0
},
"committedSaltAmount" : {
"__type" : "int",
"value" : 0
},
"ParabolicMicrophoneTier" : {
"__type" : "int",
"value" : 1
},
"committedParabolicMicrophoneAmount" : {
"__type" : "int",
"value" : 0
},
"FlashlightTier" : {
"__type" : "int",
"value" : 2
},
"FlashlightTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"FlashlightTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"committedFlashlightAmount" : {
"__type" : "int",
"value" : 0
},
"TripodTier" : {
"__type" : "int",
"value" : 1
},
"committedTripodAmount" : {
"__type" : "int",
"value" : 0
},
"DOTSProjectorTier" : {
"__type" : "int",
"value" : 1
},
"DOTSProjectorTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"DOTSProjectorTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"committedDOTSProjectorAmount" : {
"__type" : "int",
"value" : 0
},
"ThermometerTier" : {
"__type" : "int",
"value" : 1
},
"ThermometerTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"ThermometerTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"committedThermometerAmount" : {
"__type" : "int",
"value" : 0
},
"FirelightTier" : {
"__type" : "int",
"value" : 0
},
"FirelightInventory" : {
"__type" : "int",
"value" : 2
},
"committedFirelightAmount" : {
"__type" : "int",
"value" : 0
},
"MotionSensorTier" : {
"__type" : "int",
"value" : 0
},
"committedMotionSensorAmount" : {
"__type" : "int",
"value" : 0
},
"PhotoCameraTier" : {
"__type" : "int",
"value" : 1
},
"PhotoCameraInventory" : {
"__type" : "int",
"value" : 0
},
"committedPhotoCameraAmount" : {
"__type" : "int",
"value" : 0
},
"SanityMedicationTier" : {
"__type" : "int",
"value" : 1
},
"SanityMedicationInventory" : {
"__type" : "int",
"value" : 0
},
"committedSanityMedicationAmount" : {
"__type" : "int",
"value" : 0
},
"LastMode" : {
"__type" : "int",
"value" : 2
},
"LastLoadout" : {
"__type" : "int",
"value" : 0
},
"RewardMultiplier" : {
"__type" : "float",
"value" : 3
},
"recentPlayerIDS" : {
"__type" : "[Link]`1[[[Link], mscorlib,
Version=[Link], Culture=neutral, PublicKeyToken=b77a5c561934e089]],mscorlib",
"value" : [
"76561199536264748"
]
},
"recentPlayerNames" : {
"__type" : "[Link]`1[[[Link], mscorlib,
Version=[Link], Culture=neutral, PublicKeyToken=b77a5c561934e089]],mscorlib",
"value" : [
"bk.com188"
]
},
"recentPlayerPlatforms" : {
"__type" : "[Link]`1[[System.Int32, mscorlib,
Version=[Link], Culture=neutral, PublicKeyToken=b77a5c561934e089]],mscorlib",
"value" : [
0
]
},
"daily3Variant" : {
"__type" : "int",
"value" : 0
},
"daily8Variant" : {
"__type" : "int",
"value" : 0
},
"daily15Variant" : {
"__type" : "int",
"value" : 0
},
"Experience" : {
"__type" : "int",
"value" : 11
},
"NewLevel" : {
"__type" : "int",
"value" : 50
},
"Prestige" : {
"__type" : "int",
"value" : 1
},
"PrestigeIndex" : {
"__type" : "int",
"value" : 1
},
"PrestigeTheme" : {
"__type" : "bool",
"value" : false
},
"DOTSProjectorTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"DOTSProjectorTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"DOTSProjectorTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"DOTSProjectorTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"EMFReaderTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"EMFReaderTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"EMFReaderTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"EMFReaderTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"GhostWritingBookTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"GhostWritingBookTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"GhostWritingBookTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"GhostWritingBookTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"SpiritBoxTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"SpiritBoxTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"SpiritBoxTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"SpiritBoxTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"ThermometerTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"ThermometerTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"ThermometerTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"ThermometerTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"UVLightTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"UVLightTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"UVLightTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"UVLightTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"VideoCameraTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"VideoCameraTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"VideoCameraTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"VideoCameraTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"CrucifixTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"CrucifixTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"CrucifixTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"CrucifixTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"CrucifixTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"CrucifixTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"FirelightTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"FirelightTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"FirelightTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"FirelightTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"FirelightTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"FirelightTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"FlashlightTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"FlashlightTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"FlashlightTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"FlashlightTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"HeadGearTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"HeadGearTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"HeadGearTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"HeadGearTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"HeadGearTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"HeadGearTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"IgniterTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"IgniterTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"IgniterTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"IgniterTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"IgniterTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"IgniterTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"RepellentTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"RepellentTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"RepellentTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"RepellentTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"RepellentTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"RepellentTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"MotionSensorTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"MotionSensorTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"MotionSensorTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"MotionSensorTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"MotionSensorTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"MotionSensorTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"ParabolicMicrophoneTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"ParabolicMicrophoneTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"ParabolicMicrophoneTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"ParabolicMicrophoneTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"ParabolicMicrophoneTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"ParabolicMicrophoneTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"PhotoCameraTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"PhotoCameraTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"PhotoCameraTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"PhotoCameraTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"PhotoCameraTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"PhotoCameraTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"SaltTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"SaltTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"SaltTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"SaltTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"SaltTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"SaltTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"SanityMedicationTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"SanityMedicationTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"SanityMedicationTierTwoUnlocked" : {
"__type" : "bool",
"value" : false
},
"SanityMedicationTierTwoUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"SanityMedicationTierThreeUnlocked" : {
"__type" : "bool",
"value" : false
},
"SanityMedicationTierThreeUnlockOwned" : {
"__type" : "bool",
"value" : false
},
"SoundSensorTierOneUnlocked" : {
"__type" : "bool",
"value" : true
},
"SoundSensorTierOneUnlockOwned" : {
"__type" : "bool",
"value" : true
},
"SoundSensorTierTwoUnlocked" : {
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},
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},
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},
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},
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},
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},
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},
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},
"TripodTierThreeUnlockOwned" : {
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},
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},
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},
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},
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},
"timeSpentInLight" : {
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},
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},
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},
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"itemsLost" : {
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},
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},
"amountOfCursedPossessionsUsed" : {
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},
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},
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}
},
"ghostDistanceTravelled" : {
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"value" : 44523.875
},
"amountOfGhostInteractions" : {
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},
"doorsMoved" : {
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},
"objectsUsed" : {
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"value" : 596
},
"lightsSwitched" : {
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},
"fuseboxToggles" : {
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},
"amountOfGhostEvents" : {
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},
"abilitiesUsed" : {
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},
"roomChanged" : {
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},
"timeInFavouriteRoom" : {
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},
"amountOfGhostHunts" : {
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},
"totalHuntTime" : {
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"value" : 1715.1134
},
"ACH_COMPLETE_FIFTY_OPTIONAL_OBJECTIVES" : {
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"value" : 50
},
"Flashlight0" : {
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"value" : 3
},
"AutoAdd-1" : {
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},
"AutoAdd0" : {
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},
"AutoAdd1" : {
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},
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},
"AutoAdd3" : {
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"value" : false
},
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},
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},
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},
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},
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},
"AutoBuy-1" : {
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},
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},
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},
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},
"AutoBuy8" : {
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},
"AutoBuy9" : {
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},
"daily0Received" : {
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},
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"Bone1" : {
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"nameKey" : "Contract_Professional",
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"flashlights" : true,
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},
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},
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},
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},
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"AchievementHunterProgression" : {
"__type" : "int",
"value" : 36
},
"objective0Completed" : {
"__type" : "int",
"value" : 1
},
"RoleType" : {
"__type" : "ഺഷഩളദഩദഩപ,Assembly-CSharp",
"value" : 24
},
"DOTSProjector0Amount" : {
"__type" : "int",
"value" : 1
},
"EMFReader0Amount" : {
"__type" : "int",
"value" : 1
},
"Flashlight0Amount" : {
"__type" : "int",
"value" : 3
},
"GhostWritingBook0Amount" : {
"__type" : "int",
"value" : 1
},
"SpiritBox0Amount" : {
"__type" : "int",
"value" : 1
},
"Thermometer0Amount" : {
"__type" : "int",
"value" : 1
},
"UVLight0Amount" : {
"__type" : "int",
"value" : 1
},
"VideoCamera0Amount" : {
"__type" : "int",
"value" : 3
},
"Crucifix0Amount" : {
"__type" : "int",
"value" : 2
},
"Firelight0Amount" : {
"__type" : "int",
"value" : 3
},
"HeadGear0Amount" : {
"__type" : "int",
"value" : 3
},
"Igniter0Amount" : {
"__type" : "int",
"value" : 3
},
"Repellent0Amount" : {
"__type" : "int",
"value" : 3
},
"MotionSensor0Amount" : {
"__type" : "int",
"value" : 3
},
"ParabolicMicrophone0Amount" : {
"__type" : "int",
"value" : 2
},
"PhotoCamera0Amount" : {
"__type" : "int",
"value" : 3
},
"Salt0Amount" : {
"__type" : "int",
"value" : 3
},
"SanityMedication0Amount" : {
"__type" : "int",
"value" : 3
},
"SoundSensor0Amount" : {
"__type" : "int",
"value" : 3
},
"Tripod0Amount" : {
"__type" : "int",
"value" : 3
},
"lighthouseKeeperProgression" : {
"__type" : "int",
"value" : 1
},
"ACH_WITNESS_POLTERGEIST_ABILITY" : {
"__type" : "int",
"value" : 1
},
"TarotTower" : {
"__type" : "int",
"value" : 1
},
"TarotFool" : {
"__type" : "int",
"value" : 1
},
"weekly1Received" : {
"__type" : "int",
"value" : 0
}
}

Common questions

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The document indicates a structured tier system for different equipment, where the unlocking of higher tiers varies by equipment category. For instance, the UV Light, Ghost Writing Book, and EMF Reader have Tier One unlocked and owned, but higher tiers like Tier Two or Tier Three are not unlocked, although ownership is true for Tier Two in some cases . This suggests a phased progression system where ownership might precede the unlocking of higher tiers, allowing future access once unlocked conditions are met. This structure mirrors a typical game progression mechanism where initial access is basic, requiring conditions to be met for further advancement.

The tier system for items such as the DOTS Projector and Crucifix follows a classic progression model where players unlock and own higher tiers by meeting specific requirements . The initial tiers are unlocked, providing basic access, and higher tiers are owned but not unlocked, fitting into the model where progression is gated by achievements or milestones. This model encourages sustained engagement as players work toward unlocking advanced capabilities, aligning with standard game design principles that foster long-term player commitment.

Prestige and PrestigeIndex both have values of 1, indicating the player has only recently begun their journey in the prestige system . This early stage in the prestige path suggests the player might have reset certain progress metrics to gain prestige, which can enhance status or reputation within the game community. Typically, such systems reward players with increased challenges or unique rewards, creating a feedback loop of achievement and recognition, enhancing social status in the game's ecosystem.

The player's financial balance shows a disparity, with money earned at 67727 and money spent at 90875 . This negative balance suggests an aggressive spending strategy, possibly aiming to quickly acquire and utilize items for progression or strategic advantage. While this approach can expedite advancement or diversification of gameplay experience, it could lead to financial challenges where resource replenishment becomes difficult, necessitating efficient strategies to maximize utility from acquired items.

Metrics like 'time spent investigating' (100870.586) and 'distance travelled' (80652.5859) indicate high player engagement and detailed tracking of gameplay activity . These figures suggest a deep involvement in the game, providing insight into how frequently and extensively a player interacts within the game's environment. Such metrics are useful for understanding player dedication and patterns in gameplay that might inform feature updates or difficulty scaling.

With an 'AchievementHunterProgression' value of 36 , this progression impacts gameplay by setting clear milestones that encourage ongoing participation. Achievements serve as markers of player skill and dedication, providing intrinsic and extrinsic rewards. Such systems increase player motivation by offering satisfaction from accomplished goals and often lead to additional in-game rewards, enhancing the overall gameplay experience and potentially unlocking new content. This mechanism supports long-term player engagement by creating a layered approach to challenges.

The player's inventory, such as the high quantity of items like Video Cameras and Flashlights (each with an amount of 3) compared to specialized tools like the Parabolic Microphone (amount 2), indicates a strategic preference for versatile, general-purpose equipment . This suggests the player prioritizes visibility and documentation, possibly focusing on evidence collection over specialized ghost-hunting techniques. Such choices reflect a strategy emphasizing comprehensive coverage and adaptability, which might be effective in varied or unpredictable scenarios in the game.

Tracking 'objectives completed' (with all three objectives marked as completed) serves as a clear indicator of player success and effective progression within the game . By completing objectives, the player demonstrates an ability to meet game challenges and goals, directly impacting their advancement and potentially unlocking new content or rewards. This metric is a fundamental aspect of assessing a player's skill and achievement level, encouraging continuous play and competitive accomplishment.

Sanity metrics such as 'sanity lost' (6341.762) compared to 'sanity gained' (1290.942) reflect significant gameplay challenges . A high loss relative to gain suggests the player frequently encounters stressful or challenging situations, prompting the use of sanity-restoring items. This balance provides insight into the player's strategy, possibly reflecting risk-taking or aggressive tactics that place them in more hazardous conditions. Managing sanity effectively is crucial in maintaining performance, indicating the player’s adaptive strategies to these dynamics.

The data shows 'items bought' at 601 and 'items lost' at 197, indicating a substantial loss ratio relative to acquisitions . This reflects on player efficiency, suggesting potential areas for improved resource management and decision-making. High item loss could indicate inefficient use or frequent encounters leading to item depletion. Evaluating this ratio provides valuable insight into the player's strategic adaptation and resource utilization, challenging them to optimize use of items for prolonged effectiveness under given gameplay conditions.

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