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Unity 5.5.5p2 Initialization Log

The document contains logs from the initialization of a Unity engine version 5.5.5p2, detailing the creation of a graphics device and the loading of various assemblies related to the 3DXChat application. It notes several deprecated messages regarding the OnLevelWasLoaded method, suggesting the use of SceneManager.sceneLoaded instead for future compatibility. The logs also confirm the successful loading of multiple platform assemblies and the initialization of input settings.

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maniacmind3
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0% found this document useful (0 votes)
17 views40 pages

Unity 5.5.5p2 Initialization Log

The document contains logs from the initialization of a Unity engine version 5.5.5p2, detailing the creation of a graphics device and the loading of various assemblies related to the 3DXChat application. It notes several deprecated messages regarding the OnLevelWasLoaded method, suggesting the use of SceneManager.sceneLoaded instead for future compatibility. The logs also confirm the successful loading of multiple platform assemblies and the initialization of input settings.

Uploaded by

maniacmind3
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Initialize engine version: 5.5.

5p2 (371251174a02)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488)
Vendor: NVIDIA
VRAM: 8018 MB
Driver: [Link]
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
- Completed reload, in 2.545 seconds
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
OnLevelWasLoaded was found on GUIcontrol
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on GameControl


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on NickController


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on VRcam


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on nodejs


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\


Managed\[Link] (this message is harmless)
OnLevelWasLoaded was found on weatherGUI
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on GUIactions


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)


Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
OnLevelWasLoaded was found on photoGUI
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

Initialize engine version: 5.5.5p2 (371251174a02)


GfxDevice: creating device client; threaded=1
OnLevelWasLoaded was found on guiPoses
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

<RI> Initializing input.


<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488)
Vendor: NVIDIA
VRAM: 8018 MB
Driver: [Link]
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Loading C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\Managed\
[Link] into Unity Child Domain
- Completed reload, in 0.055 seconds
<RI> Initialized touch support.
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
OnLevelWasLoaded was found on GUIcontrol
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on GameControl


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on NickController


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on VRcam


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)


OnLevelWasLoaded was found on nodejs
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\


Managed\[Link] (this message is harmless)
OnLevelWasLoaded was found on weatherGUI
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on GUIactions


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\


Managed\[Link] (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
OnLevelWasLoaded was found on photoGUI
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

OnLevelWasLoaded was found on guiPoses


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed

(Filename: Line: 383)

<RI> Initializing input.


<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.127500 ms
UnloadTime: 1.180200 ms
Setting up 4 worker threads for Enlighten.
Thread -> id: 7e8c -> priority: 1
Thread -> id: 7e90 -> priority: 1
Thread -> id: 7e94 -> priority: 1
Thread -> id: 7e98 -> priority: 1
The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level1' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level1' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level1' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level1' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.530500 ms
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\
Managed\[Link] (this message is harmless)
390

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 3340.
Total: 1.340600 ms (FindLiveObjects: 0.131000 ms CreateObjectMapping: 0.076100 ms
MarkObjects: 0.939300 ms DeleteObjects: 0.190100 ms)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/[Link]' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

Setting up 4 worker threads for Enlighten.


Thread -> id: 7764 -> priority: 1
Thread -> id: 5ed4 -> priority: 1
Thread -> id: 744c -> priority: 1
Thread -> id: 4e20 -> priority: 1
Generating new favorite config:
C:/Users/mania/AppData/LocalLow/SexGameDevil/3DXChat/[Link] - Could
not find file "C:\Users\mania\AppData\LocalLow\SexGameDevil\3DXChat\favorite-
[Link]".

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

The referenced script on this Behaviour is missing!


(Filename: Line: 1526)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

A script behaviour (probably NickController?) has a different serialization layout


when loading. (Read 72 bytes but expected 68 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your
scripts?

(Filename: Line: 1827)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level13' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The referenced script on this Behaviour (Game Object 'Camera_Canvas') is missing!

(Filename: Line: 1755)

Shader '3DX_Shaders/CLOTHES/1Color Metalness': fallback shader '3DX_Shaders/Fix


Cloth Shadows' not found
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
SOCKET CONNECTED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Generating new favorite config:


C:/Users/mania/AppData/LocalLow/SexGameDevil/3DXChat/[Link] - Could
not find file "C:\Users\mania\AppData\LocalLow\SexGameDevil\3DXChat\favorite-
[Link]".

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Check updates

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

No need update

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Failed to load
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/Plugins/
converter_x86.dll', expected x64 architecture, but was x86 architecture. You must
recompile your plugin for x64 architecture.

(Filename: Line: 127)

Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-


GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Login request
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

answer=login

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Platform assembly: C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\3DXChat_Data\


Managed\[Link] (this message is harmless)
Failed to load
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/Plugins/
converter_x86.dll', expected x64 architecture, but was x86 architecture. You must
recompile your plugin for x64 architecture.

(Filename: Line: 127)

Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-


GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Failed to load
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/Plugins/
converter_x86.dll', expected x64 architecture, but was x86 architecture. You must
recompile your plugin for x64 architecture.

(Filename: Line: 127)

Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-


GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
answer=ok
token=8f6b487af1c75cd2880b5bf966390377

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level2' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level2' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

Unloading 6 Unused Serialized files (Serialized files now loaded: 9)


UnloadTime: 3.617900 ms
showReward

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Unloading 318 unused Assets to reduce memory usage. Loaded Objects now: 11699.
Total: 8.320200 ms (FindLiveObjects: 0.560200 ms CreateObjectMapping: 0.227600 ms
MarkObjects: 6.865900 ms DeleteObjects: 0.666200 ms)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)


The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level3' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 220)

Unloading 8 Unused Serialized files (Serialized files now loaded: 9)


UnloadTime: 1.665600 ms

Unloading 275 unused Assets to reduce memory usage. Loaded Objects now: 19324.
Total: 12.482400 ms (FindLiveObjects: 2.059000 ms CreateObjectMapping: 0.370900 ms
MarkObjects: 9.939300 ms DeleteObjects: 0.112800 ms)

Loading player: woman...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Loading player: man...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

The AssetBundle
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/halloween' can't be
loaded because another AssetBundle with the same files is already loaded.

(Filename: Line: 419)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/[Link]' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/[Link]' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/[Link]' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/[Link]' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

OnLevelWasLoaded was found on ExpressionWindow


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to [Link] instead to get notifications after scene
loading has completed
(Filename: Line: 383)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/[Link]' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/[Link]' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

Player has been loaded: man

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/[Link]' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

Player has been loaded: woman

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

log_as: SubbyPrincessPolly

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)


The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level5' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

Unloading 5 Unused Serialized files (Serialized files now loaded: 11)


UnloadTime: 3.685400 ms
Connect to: [Link]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

[2024.05.04 [Link] [TcpNetworkPeer] Status changed: NetConnection: 1, Status:


InitiatedConnect, InitiatedConnect

Unloading 592 unused Assets to reduce memory usage. Loaded Objects now: 48758.
Total: 42.907700 ms (FindLiveObjects: 2.256200 ms CreateObjectMapping: 0.825500 ms
MarkObjects: 36.056599 ms DeleteObjects: 3.768600 ms)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

A script behaviour (probably CEslider?) has a different serialization layout when


loading. (Read 88 bytes but expected 76 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your
scripts?

(Filename: Line: 1827)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)


The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

The file 'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/level15' is


corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

[2024.05.04 [Link] [TcpNetworkPeer] Status changed: NetConnection: 1, Status:


Connected, Connected
Loading player: woman...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

ConnectionOpened

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Player has been loaded: woman


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Failed to load
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/Plugins/
converter_x86.dll', expected x64 architecture, but was x86 architecture. You must
recompile your plugin for x64 architecture.

(Filename: Line: 127)

Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-


GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
icon Icons/woman_hair/hair_0 not loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

The AssetBundle
'C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\AssetBundles/hair/female/hair_56'
can't be loaded because another AssetBundle with the same files is already loaded.

(Filename: Line: 419)

icon Icons/woman_hair/hair_56 not loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Apply Mode False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Failed to load
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/Plugins/
converter_x86.dll', expected x64 architecture, but was x86 architecture. You must
recompile your plugin for x64 architecture.

(Filename: Line: 127)


Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/converter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/.\libconverter_x86
Fallback handler could not load library C:/Users/mania/OneDrive/Desktop/M-
GamingV4.21.0/3DXChat_Data/Mono/libconverter_x86
Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

The file
'C:/Users/mania/OneDrive/Desktop/M-GamingV4.21.0/3DXChat_Data/[Link]' is
corrupted! Remove it and launch unity again!
[Position out of bounds!]

(Filename: Line: 220)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

icon Icons/woman_cloth/strapon not loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

AssetBundle C:\Users\mania\OneDrive\Desktop\M-GamingV4.21.0\AssetBundles/wear/
female/test_1 does not exist

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Unable to read header from archive file: C:/Users/mania/OneDrive/Desktop/M-


GamingV4.21.0/AssetBundles/wear/female/test

(Filename: Line: 64)

icon Icons/woman_cloth/nimb not loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

icon Icons/woman_cloth/test_1 not loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
icon Icons/woman_cloth/test not loaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

<[Link]> Failed to create device file:


20 Der Prozess kann nicht auf die Datei zugreifen, da sie von einem anderen
Prozess verwendet wird.

(Filename: Line: 54)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Net Radio
Could not read url after 0:00!
[Link]: Error: ConnectFailure (Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.
) ---> [Link]: Ein Verbindungsversuch ist
fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig
reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene
Host nicht reagiert hat.

at [Link] ([Link] remoteEP, Boolean


requireSocketPolicy) [0x00000] in <filename unknown>:0
at [Link] ([Link] request) [0x00000]
in <filename unknown>:0
--- End of inner exception stack trace ---
at [Link] (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at [Link] () [0x00000] in <filename unknown>:0
at [Link] ([Link]&
_station, [Link]& _playback, [Link]& _ms, [Link]& _error,
[Link]& _errorMessage, [Link]& _nextRecordInfo,
[Link]& _nextRecordDelay) [0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)
DISCONNECT

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

[2024.05.04 [Link] [TcpNetworkPeer] Status changed: NetConnection: 1, Status:


Disconnected, Shutdown Server
disconnect - Game_Server object destroyed

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/[Link]
Line: 51)

Common questions

Powered by AI

Unity handles missing shader issues by attempting to use fallback shaders, which are alternative shaders defined for use when the primary shader fails to load. In the case where '3DX_Shaders/CLOTHES/1Color Metalness' falls back to a non-existent 'Fix Cloth Shadows' shader , it indicates an incomplete shader setup. Developers need to ensure all fallback shaders exist and are correctly referenced in shader code. Reviewing shader import settings and re-importing assets can correct such issues.

Connection errors in a .NET system can be diagnosed by examining the stack trace for specific points of failure. Errors like 'ConnectFailure' and 'SocketException' indicate issues with the endpoint or host responsiveness . Using tools to trace network packets can help verify if requests reach the server and identify potential timeouts. Additionally, reviewing the exception messages and inner exception stack traces provides insights into whether connection issues are caused by high latency or network configuration problems . Implementing retry logic and checking DNS configurations can also mitigate such issues.

When Unity reports specific files as corrupted, like 'resources.assets' and 'level13', the first step is to remove these files and attempt a relaunch of Unity to regenerate them . Backup the project before performing this operation to prevent data loss. Checking system logs for additional corruption or I/O error signals can identify underlying issues. Ensuring that the drive storing these files is not physically damaged or near capacity is also recommended. Utilizing version control can provide clean copies of corrupted files if needed.

To reduce memory usage in a Unity project, improvements can be made by unloading unused assets, as indicated by unloading 45 unused assets in the provided log . Developers can further optimize memory by reducing asset size, such as employing texture compression, and efficiently managing scenes to avoid loading unnecessary objects. Utilizing the Unity Profiler to identify memory-heavy operations helps pinpoint optimization opportunities. Implementing object pooling and optimizing scripts for performance can also contribute significantly to reduced memory footprint.

A 'missing script' error, such as the one involving 'Camera_Canvas', can occur if the script file is deleted, renamed, or not loaded into the project correctly . This often happens when scripts are moved but references in game objects are not updated. Developers can prevent this by ensuring that all script files remain in their original directories or by using the correct references after any changes. Version control systems can track changes in file structures, and Unity's Console can be used to quickly locate and fix broken references.

Serialization issues in Unity, like differing serialization layouts for 'NickController', can be resolved by ensuring consistency in script properties across all build platforms . Developers should check for conditional compilation directives, like '#ifdef UNITY_EDITOR', which may lead to unexpected serialization behavior if not correctly managed. Consistent use of data model attributes and proper script versioning will also help prevent such issues. Ensuring all serialized fields remain unchanged when no longer required across versions can prevent mismatches during loading.

To resolve the 'Position out of bounds!' error in Unity, first address corrupted files like 'resources.assets' and 'level13' by removing them and restarting Unity as advised . Ensure that the scripts are properly serialized, as indicated by the log message regarding different serialization layouts . Additionally, verify if there's a missing script referenced by the game objects, such as 'Camera_Canvas' . Check for any compatibility issues with plugins; for example, recompiling the 'converter_x86.dll' for the expected x64 architecture may be necessary . Finally, review error messages thoroughly to ensure that all missing files or broken links are addressed.

Unity projects require plugins to match the architecture of the target build to ensure compatibility and proper functionality, as seen when attempting to load 'converter_x86.dll' in an x64 environment . Mismatches can be prevented by compiling plugins with configuration flags that match the project's architecture and ensuring that project settings reflect the intended build target. Developers should maintain updated architecture documentation for all dependencies to prevent such configuration errors.

A '.dll' plugin, such as 'converter_x86.dll', may fail to load in Unity if there is an architecture mismatch, which can occur when a project expects x64 architecture but the plugin is compiled for x86 . To resolve this issue, the plugin must be recompiled to match the target architecture of the Unity project. Ensuring that the correct libraries are used during the build process and verifying architecture settings in both Unity and the plugin components are critical steps.

Setting up worker threads in Unity for tasks such as Enlighten, which requires managing multiple threads with different IDs and priorities , poses challenges like ensuring thread safety and managing concurrent execution without race conditions. Developers must properly synchronize shared resources and ensure that the Unity API is only invoked from the main thread. Profiling tools and detailed logging of thread operations can help monitor and debug threading issues.

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