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Software Development Life Cycle Overview

The document outlines the Software Development Life Cycle (SDLC) focusing on the implementation phase, which includes construction, testing, documentation, and installation. Key points include the importance of assigning programmers wisely, coordinating activities through meetings and standards, and the systematic approach to testing and documentation. It also discusses change management during installation and categorizes system adopters into ready, resistant, and reluctant groups.
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0% found this document useful (0 votes)
33 views17 pages

Software Development Life Cycle Overview

The document outlines the Software Development Life Cycle (SDLC) focusing on the implementation phase, which includes construction, testing, documentation, and installation. Key points include the importance of assigning programmers wisely, coordinating activities through meetings and standards, and the systematic approach to testing and documentation. It also discusses change management during installation and categorizes system adopters into ready, resistant, and reluctant groups.
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Software Development

Life Cycle:
Implementation
Perancangan Rekayasa Perangkat Lunak
Implementation

01 02
Construction Testing

03 04
Documentation Installation
01
Construction
• Assigning the programmers
• Coordinating the activities
• Managing the schedule
Assigning the programmer

● Start by looking at the package diagrams


● Assign similar modules to the same programmer
● Remember the "programmer paradox"

○Can't just add more people. Fewer programmers is normally


better
● Adding manpower to a late project makes it later (Brook, 1975)

○ “Just because a woman can make a baby in nine months, it


does not follow that nine women can make a baby in one
month”
Coordinating Activities

● Hold weekly project meetings


○ discuss changes to the system
○ discuss other issues of the past week

● Create and follow standards


● Set up separate workspace for
○ development, testing, production
○ as a minimum, separate files
● Use change control
○program log, sign-in/-out
● Use CASE tools
Coordinating Activities

● Use initial time estimates as a baseline


● Revise time estimates as construction proceeds
● Fight against scope creep
● Monitor “minor” slippage
● Create risk assessment and track changing risks
○ Risks change as deadline approaches
● Fight the temptation to lower quality to meet unreasonable
schedule demands
Anekdot di Pengembangan Software

● Project Manager is a Person who thinks nine women can deliver


a baby in One month
● Developer is a Person who thinks it will take 18 months to
deliver a Baby
● Client is the one who doesn't know why he wants a baby
● Marketing Manager is a person who thinks he can deliver a
baby even if no man and woman are available
● Tester is a person who always tells his wife that this is not the
Right baby
● Human Resource is a person who thinks that a donkey can
deliver a human baby if given 9 months
02
Testing
Testing

● Testing can never prove there are no errors


● The purpose is not to demonstrate that the system is free of
errors
● The purpose is to detect as many errors as possible
● It is dangerous to test early modules without an overall testing
plan
● It may be difficult to reproduce sequence of events causing an
error
● Testing must be done systematically and results documented
carefully
Tahapan Testing

1. Unit testing: Tests each module to assure that it performs its


function
2. Integration testing: Tests the interaction of modules to assure
that they work together
3. System testing: Tests to assure that the software works well as
part of the overall system
4. Acceptance testing: Tests to assure that the system serves
organizational needs
03
Documentation
• System documentation
• User documentation
System documentation

● Compiled and refined System Specification


● Helps programmers and analysts understand the application
● Used for development and maintenance
● Largely a by product of the SDLC phases
● Often can be automated (JavaDoc)
User documentation

● Help users operate the system


● High quality documentation takes about 3 hours per page to
produce
● Should not be left to the end of the project
● User Documentation Type:
○ Reference documents (help system)
■ User needs to learn a specific task
○ Procedures manuals
■ How to perform a business function
■ May require several tasks
○ Tutorials
■ How to use major function of system
04
Installation
Installation

● Transitioning to new systems involves managing change from


pre-existing norms and habits
● Change management involves:
○ Unfreezing -- loosening up peoples’ habits and norms
○ Moving – conversion from old to new systems
○ Refreezing -- institutionalize and make efficient the new
way of doing things
Type of system adopters

● Ready Adopters (20% - 30%)


○ Recognize the benefits
○ Quickly adopt the system
○ Become proponents of the system

● Resistant adopters (20% - 30%)


○ Refuse to accept the change
○ Fight against the system

● Reluctant Adopters (40% - 60%)


○ Apathetic & blow with the wind
Terima Kasih

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