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Driver Syndicate Alpha Release Notes

The Driver Syndicate Alpha version release notes from January 2022 detail various improvements and fixes, including enhancements to AI pathfinding, wanted car tracking, and map display. Additionally, updates to Lua allow for disabling replays in mission scripts, while the SDK includes a fix for model file compilation. The Editor now features console output for better debugging.

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Murilo Zanardo
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0% found this document useful (0 votes)
5 views1 page

Driver Syndicate Alpha Release Notes

The Driver Syndicate Alpha version release notes from January 2022 detail various improvements and fixes, including enhancements to AI pathfinding, wanted car tracking, and map display. Additionally, updates to Lua allow for disabling replays in mission scripts, while the SDK includes a fix for model file compilation. The Editor now features console output for better debugging.

Uploaded by

Murilo Zanardo
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

The Driver Syndicate

Alpha version
January 2022
Release notes

===**General**===
- Fix scripted object removal (ambient sounds are now removed after de-spawn)
- Improve AI pathfinding queries with multithreading - it is now less frame time
spikes
- Improve wanted cars tracking in felony system (no spamming radio when both cops
and gangs present)
- Improved map display (adjust map flashing, targets display)
- Fix frozen reflection after changing environment settings
- Re-recorded chases and cutscene cars in demo missions

===**Lua**===
- Replays can be disabled in mission scripts by setting `[Link] =
false` before mission initialization
- Added disabling of menu items

===**SDK**===
- fix EgfMan not compiling model files

===**Editor**===
- Console output in Editor

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