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Wireframing
1. Wireframes are easier to adapt than a concept design.
Answer : True
2. Visual elements must be used as high as possible in a wireframe.
Answer : False
3. Wireframes are not intended to represent the ___________ or communicate the identity or
brand.
Answer : Both the options
4. A designer has to translate the wireframes into a design. Communication is required to support
the wireframe, explaining why page elements are placed there.
Answer : True
5. Defining the information hierarchy is not important for working out the possible options for
arranging the content on a page
Answer : False
6. ________ resemble the look and feel of the final design.
Answer : mockups
7. Wireframes are static.
Answer : True
8. What are the fidelity levels that you must consider while creating a wireframe?
Answer : all the options
9. Mockups exhibit exhibit ___________.
Answer : high fidelity
10. Apart from basic wireframes, what are the other type of wireframes that are available?
Answer : ALL
11. Provide examples for non-digital wireframing tools from the given options.
Answer : Sketching, Blackboarding and Whiteboarding
12. Wireframes exhibit __________.
Answer : low fidelity
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13. In contrast to wireframes, mockups include richer visual elements such as color, visual style, add
typography.
Answer : True
14. Wireframes can be _____________.
Answer : all the options
15. Are word processing software such as Microsoft Word and Apple Pages used for creating
wireframes?
Answer : yes
16. Grid systems are a fundamental part of any design practice.
Answer : True
17. Are prototypes, wireframes, and mockups the same?
Answer : False
18. The different types of fidelity are ______________.
Answer : all the options
19. Will you get a response when you click a prototype?
Answer : yes
20. Wireframes cannot be modified easily and fast to support the iterative and collaborative style of
product design and development in agile enterprises and startups.
Answer : False
21. Design fidelity is the level of functionality and details incorporated into a prototype.
Answer : True
22. _____________ is/are important aspect/aspects of a wireframe.
Answer : both
23. What are the colors used in a wireframe?
Answer : gray, white, and black
24. The different types of fidelity are ______________.
Answer : All
25. Wireframes are never considered to be the blueprint for design.
Answer : False
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26. Wireframing happens _______ in the project lifecycle.
Answer : Early
27. When numerous mockup pages are made as clickable, these mockups can be converted as a
prototype. This is known as a ________ prototype.
Answer : HIGH
28. Prototypes are-_______
Answer : all
29. Mockups are _________.
Answer : STATIC
30. When numerous pages of wireframes are made as clickable, these wireframes can be converted
as a prototype. This is termed as a ________ prototype.
Answer : LOW
31. Mockups are not pixel perfect.
Answer : false
32. Wireframing happens _______ in the project lifecycle.
Answer : earlier
33. The main purposes of a wireframe are to aid in defining the information hierarchy of your design
and to plan and determine how users will interact with the user interface.-
Answer : True