The document outlines the configuration settings for a Minecraft jigsaw structure in a savanna biome. It includes parameters such as generation step, heightmap type, terrain adaptation, and maximum distance from the center. Additionally, it specifies that the structure size is 1 and the use of an expansion hack should be set to false.
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Minecraft Jigsaw Structure Guide
The document outlines the configuration settings for a Minecraft jigsaw structure in a savanna biome. It includes parameters such as generation step, heightmap type, terrain adaptation, and maximum distance from the center. Additionally, it specifies that the structure size is 1 and the use of an expansion hack should be set to false.
"biomes": "minecraft:savanna", <= biome or biome tag "type": "minecraft:jigsaw", <= the structure type (almost always "jigsaw") "step": "surface_structures", <= the generation step. possible values: raw_generation, lakes, local_modifications, underground_structures, surface_structures, strongholds, underground_ores, underground_decoration, fluid_springs, vegetal_decoration, and top_layer_modification "project_start_to_heightmap": "WORLD_SURFACE_WG", <= optional heightmap type. Possible values: WORLD_SURFACE_WG, WORLD_SURFACE, OCEAN_FLOOR_WG, OCEAN_FLOOR, MOTION_BLOCKING, and MOTION_BLOCKING_NO_LEAVES "spawn_overrides": {}, <= override mob spawning inside the structure bounding boxes "terrain_adaptation": "beard_thin", <= possible values: none, beard_thin, beard_box, bury "size": 1, <= This is a number between 1 and 7 (max jigsaw structure pieces). Always 1 for single- structures. "start_height": { "absolute": 0 <= if not 0, will move the start relative to the heightmap }, "max_distance_from_center": 30, <= Value between 1 and 128. The maximum distance that a jigsaw can branch out. "use_expansion_hack": false <= You should always set this to false }