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Computer Science JSS 1 Exam Questions

This document is a Computer Science examination for JSS 1 students at God is King High School, covering objectives and theory questions related to early counting devices, generations of computers, definitions, and components of computers. It includes multiple-choice questions and open-ended questions that require students to demonstrate their understanding of the subject. The exam aims to assess students' knowledge of fundamental computer concepts and terminology.

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0% found this document useful (0 votes)
26 views2 pages

Computer Science JSS 1 Exam Questions

This document is a Computer Science examination for JSS 1 students at God is King High School, covering objectives and theory questions related to early counting devices, generations of computers, definitions, and components of computers. It includes multiple-choice questions and open-ended questions that require students to demonstrate their understanding of the subject. The exam aims to assess students' knowledge of fundamental computer concepts and terminology.

Uploaded by

lordiwegbu
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd

GOD IS KING HIGH SCHOOL UTE-OWERRE, IKA NORTH EAST LGA DELTA STATE

2nd TERM 2024/2025 ACADEMIC SESSION


SUBJECT: Computer Science
CLASS: JSS 1
SECTION A: OBJECTIVES
1. Which of the following is not a counting device? A. Finger and toes B. Pebbles and grains C. Shoes
D. Cowries
2. _____ is an instrument used for arithmetic calculations A. Abacus B. Basket C. Radio D. Television
3. The Pascaline device was developed by who? A. Muammar Gaddafi B. Blaise Pascal C. Richard
Nixon D. John .F. Kennedy
4. The first computer was invented by who? A. Michael Tyson B. Towa .K. Rano C. Charles Babbage D.
Ezekiel Mar
5. How many generations of computer do we have A.1 B. 2 C. 3 D. 5
6. ______ is an electronic device which accepts data as an input, processes it, stores it, and gives out
information as the output. A. Motorcycle B. Computer C. Calculator D. CCTV
7. The other name for software is ______ A. Program B. Network C. Internet D. Movie
8. The two parts of a computer are ____ and ____ A. Monitor and Keyboard B. Data and Information
C. online and offline D. Software and Hardware
9. The physical components of the computer that can be seen and touched is called______ A. ALU B.
Software C. Hardware D. Microphone
10. _____ enables a computer user to enter data, commands and programs into the CPU. A. Input
device B. Output device C. Abacus D. Monitor
11. _____ is an input device which allows data such as letters, figures, commands, diagrams etc to be
imputed in the computer A. Mouse B. Keyboard C. Mouse D. Joystick
12. The full meaning of ALU is A. All languages used B. Acting legislative union C. Arithmetic and logic
unit D. Amyotrophic Lateral unit
13. _____ can be defined as the process of starting the computer A. Booting B. Loading C. Reading D.
Making
14. The process of turning the computer off is called A. Booting B. Shutting Down C. Reloading D.
Restarting
15. They are ____ types of booting A. 10 B. 5 C. 2 D. 1
SECTION B: THEORY
INSTRUCTIONS: ANSWER ONLY FOUR QUESTIONS
1a. Mention four early counting devices
1b. List all the generations of computer
2a. Define a computer
2b. List the two parts of a computer and explain them
3a. List 4 inputs devices and output devices
3b. State the uses of any two listed in 3a.
4a. What is booting?
4b. What are the two types of booting?

Que Téngas Suerte


GiKHS

Common questions

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Input devices allow users to communicate with and control a computer by entering data and commands. Examples include keyboards for typing text and commands, mice for navigating graphical interfaces, and joysticks for gaming interactions. These devices convert user actions into signals the computer can understand, enabling user-computer interaction .

Booting is crucial because it initializes the computer system, loading the operating system into the computer's main memory to make it functional. The two primary types of booting are cold booting (or hard booting), which starts the computer from a powered-down state, and warm booting (or soft booting), which restarts the computer without turning off the power .

Charles Babbage is recognized for conceptualizing the first mechanical computer, the Analytical Engine, which was designed to be programmable and capable of performing complex calculations. Although never completed in his lifetime, Babbage's designs incorporated fundamental ideas, such as input, processing, memory, and output, laying groundwork for future innovations in computer design and architecture .

Counting devices are tools or mechanisms used to perform arithmetic operations and record quantities, historically including items like fingers, pebbles, and cowries. Shoes do not qualify as counting devices because they do not inherently possess or facilitate a mechanism for counting or arithmetic, lacking any systematic method for quantitative recording or calculation .

Hardware refers to the physical components of a computer that you can see and touch, such as the monitor, keyboard, and motherboard. These components are crucial for executing and managing physical computing tasks. Software, on the other hand, comprises the programs and operating systems that instruct the hardware on what tasks to perform, essentially serving as the interface between the user and the hardware, managing operations and providing user interactivity .

A computer is an electronic device that accepts data as input, processes it according to instructions from software, stores it as necessary, and outputs information as a result. This definition highlights the computer's core functions: inputting, processing, storing, and outputting data, which are foundational to its operation .

The abacus, a manual tool consisting of beads that can be moved along rods, allowed users to perform basic arithmetic operations such as addition, subtraction, multiplication, and division. It provides a visual and tactile way to calculate, relying on spatial manipulation rather than electronic processes. Modern calculators, in contrast, use electronic circuits to perform complex calculations rapidly, with visual displays and digital interfaces simplifying user interaction and expanding computational capabilities far beyond basic arithmetic .

Blaise Pascal developed the Pascaline, an early mechanical calculator designed to perform addition and subtraction directly. The significance of his invention lies in its role as one of the first devices to mechanize arithmetic operations, laying foundational principles for the evolution of mechanical computing devices and later digital computers .

The Arithmetic and Logic Unit (ALU) is a critical component of the CPU that performs arithmetic operations like addition, subtraction, multiplication, and division, as well as logical operations such as comparisons and bitwise operations. It is indispensable for computer operations because it executes all the mathematical and decision-making processes, which are foundational to the computer's ability to perform complex tasks and run software effectively .

The generational progression of computers is marked by significant technological advancements: First-generation computers used vacuum tubes for circuitry and magnetic drums for memory, making them large and power-hungry. The second generation moved to transistors, making computers smaller, more reliable, and energy-efficient. Third-generation computers introduced integrated circuits, further reducing size and cost while improving performance. Fourth-generation computers adopted microprocessors, leading to personal computers. The fifth generation focuses on artificial intelligence, featuring advancements in processor, speed, and interconnectivity .

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