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Apocalust Game Initialization Log

The document logs the initialization process of the Ren'Py game engine version 7.6.3 on an Android device (Samsung SM-X216B) running Android 14. It includes details on loading scripts, saving data, and rendering settings, with a total time of approximately 5.86 seconds until the interface is ready. Additionally, it notes an error related to window management during the rendering process.

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mhd.ymin9
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0% found this document useful (0 votes)
91 views2 pages

Apocalust Game Initialization Log

The document logs the initialization process of the Ren'Py game engine version 7.6.3 on an Android device (Samsung SM-X216B) running Android 14. It includes details on loading scripts, saving data, and rendering settings, with a total time of approximately 5.86 seconds until the interface is ready. Additionally, it notes an error related to window management during the rendering process.

Uploaded by

mhd.ymin9
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Sun Mar 2 02:27:37 2025

Estrada777_Android_Port
Ren'Py 7.6.3.23091805

Bootstrap to the start of [Link]. took 0.00s


Bootstrap to the start of [Link]. took 0.00s

Manufacturer samsung Model SM-X216B


Android Version: 14
Device Arch: android-arm64_v8a

Screen diagonal is 9.20339611231 inches.


Version: Ren'Py 7.6.3.23091805
Early init. took 0.10s
Early init. took 0.10s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/[Link]/files/../../../../
Documents/RenPy_Saves/[Link]/game
/data/user/0/[Link]/files/game
Loader init. took 0.08s
Loader init. took 0.08s
Loading error handling. took 0.13s
Loading error handling. took 0.13s
Loading script. took 1.71s
Loading script. took 1.71s
Saving to
/storage/emulated/0/Android/data/[Link]/files/../../../../
Documents/RenPy_Saves/[Link]
Loading save slot metadata. took 0.41s
Loading save slot metadata. took 0.41s
Loading persistent. took 0.01s
Loading persistent. took 0.01s
Set script version to: (7, 4, 11)
Running init code. took 0.96s
Running init code. took 0.96s
Loading analysis data. took 0.22s
Loading analysis data. took 0.22s
Analyze and compile ATL. took 0.03s
Analyze and compile ATL. took 0.03s
Reloading save slot metadata. took 0.22s
Reloading save slot metadata. took 0.22s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.22s
Initial gc. took 0.22s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.24s
Init translation took 0.24s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.19s
Load screen analysis took 0.19s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.76s
Prepare screens took 0.76s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start. took 0.39s
Interface start. took 0.39s

Initializing gles2 renderer:


primary display bounds: (0, 0, 1920, 1092)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'Qualcomm'
Renderer: 'Adreno (TM) 619'
Version: 'OpenGL ES 3.2 V@0530.51 (GIT@82d27a90b3, I4ee8f6bced, 1689170680)
(Date:07/12/23)'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1920, 1200) drawable=(1920, 1200)
Maximum texture size: 4096x4096
Total time until interface ready: 5.85833287239s.
Hid presplash.
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1920, 1200) drawable=(1920, 1200)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1920, 1092) drawable=(1920, 1092)
Maximum texture size: 4096x4096
Flip failed error('The specified window has not been made current',)
Screen sizes: virtual=(1920, 1080) physical=(1920, 1092) drawable=(1920, 1092)
Maximum texture size: 4096x4096

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