0 MonoBehaviour Base
0 PPtr<GameObject> m_GameObject
0 int m_FileID = 0
0 SInt64 m_PathID = -509273976269248788
1 UInt8 m_Enabled = 1
0 PPtr<MonoScript> m_Script
0 int m_FileID = 0
0 SInt64 m_PathID = 594341380326793506
1 string m_Name = ""
1 string category = "DefaultUI"
1 string key = "[Link]"
1 string defaultValue = "[Link]"
0 ValueChangedEvent onValueChanged
0 PersistentCallGroup m_PersistentCalls
0 PersistentCall m_Calls
0 Array Array (1 items)
0 int size = 1
[0]
0 PersistentCall data
0 PPtr<$Object> m_Target
0 int m_FileID = 0
0 SInt64 m_PathID = -7759125402367695124
1 string m_TargetAssemblyTypeName = ""
1 string m_MethodName = "set_text"
0 int m_Mode = 0
0 ArgumentCache m_Arguments
0 PPtr<$Object> m_ObjectArgument
0 int m_FileID = 0
0 SInt64 m_PathID = 0
1 string m_ObjectArgumentAssemblyTypeName = "[Link],
UnityEngine"
0 int m_IntArgument = 0
0 float m_FloatArgument = 0
1 string m_StringArgument = ""
1 UInt8 m_BoolArgument = 0
0 int m_CallState = 2