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Pirate Team Script Configuration

The document is a Lua script that configures various game settings for a player in a game, including team selection, webhook settings, player and attack settings, and weapon configurations. It allows customization of combat behaviors, skill usage, and themes, enabling features like safe mode, fast attacks, and weapon cooldown management. Additionally, it includes a loading function to retrieve external scripts from a specified URL.

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nguyenvo1672008
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© All Rights Reserved
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0% found this document useful (0 votes)
25 views3 pages

Pirate Team Script Configuration

The document is a Lua script that configures various game settings for a player in a game, including team selection, webhook settings, player and attack settings, and weapon configurations. It allows customization of combat behaviors, skill usage, and themes, enabling features like safe mode, fast attacks, and weapon cooldown management. Additionally, it includes a loading function to retrieve external scripts from a specified URL.

Uploaded by

nguyenvo1672008
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

script_key = ""

getgenv().Team = "Pirates"
getgenv().WebhookSetting = {
Enable = true,
Url = "",
Embed = true,
StoredFruit = true,
ImageEmbed = true,
CustomImage = false,
CustomImageUrl = "", --Your Url
OnServerHop = true,
BountyChanged = true,
}
getgenv().PlayerSetting = {
SafeMode = true,
SafeModeHealth = {4000,70},--Number And %, Start Safe Mode And Stop Safe Mode
UseRaceV3 = true,
SmartUseRaceV3= true,
DashIfV4 = true,
Dash=true,
IgnoreInCombat = true, --Turn This Off When Reseting Or Hop You Lost Bounty
(Rare, Happens On Some Accounts)
ChatKillEnable = false,
Chat = {"Ez","You're just too bad"},
IgnoreFriends = true, --Serverhop if you friend in your server
}
getgenv().AttackSetting = {
ForceMelee = true,
ForceMeleeTime = 3.5,
StopAttack =true, --When Meet Below Condition
StopAttackAtHealth = 80,--%
FastAttack=true, -- Toggle Fast Attack
}
getgenv().UseSkillSetting = {
-- Three Methods: "Normal", "Fast", "Spam", "SpamAll"
MethodIfTargetOnV4 = "Fast",
MethodIfPlayerOnV4 = "Normal",
MethodIfTargetUseFruit = {Fruits={},Method="Fast"},
NormalMethod = "Normal",
LowHealthPlayerCondition = { --Player Can Attack Us, No Need For Slow Attack
Enable = true,
Health = 70,--%Health That Are Low
Method = "Fast",
},
LowHealthTargetCondition = {
Enable = true,
Health = 30,--%Health That Are Low
DelayFirstTime = {true,2}, --1 Is Enable, 2 Is Second To Delay Before
Attack Again
Method = "Normal",
WaitTime = 1.5,-- If Normal Method, Wait Every Skill If It Hits Target
}
}
getgenv().WeaponsSetting = {
["Melee"] = {
["Enable"] = true,
["Delay"] = 3,
["SwitchNextWeaponIfCooldown"] = true,
["Skills"] = {
["Z"] = {
["Enable"] = true,
["NoPredict"] = true, -- For Dragon Tailon, Disable it
["HoldTime"] = 0,
["TimeToNextSkill"] = 0,
},
[ "X"] = {
["Enable"] = true,
["HoldTime"] = 0,
["TimeToNextSkill"] = 0,
},

["C"] = {
["Enable"] = true,
["HoldTime"] = 0,
["TimeToNextSkill"] = 0,
},
},
},
["Blox Fruit"] = {
["Enable"] = true,
["Delay"] = 4,
["SwitchNextWeaponIfCooldown"] = true,
["Skills"] = {
["Z"] = {
["Enable"] = true,
["HoldTime"] = 2,
["TimeToNextSkill"] = 0,
},
["X"] = {
["Enable"] = true,
["HoldTime"] = 0,
["TimeToNextSkill"] = 0,
},

["C"] = {
["Enable"] = true,
["HoldTime"] = 0,
["TimeToNextSkill"] = 0,
},
["V"] = {
["Enable"] = false,
["HoldTime"] = 0,
["TimeToNextSkill"] = 0,
},
["F"] = {
["Enable"] = true,
["HoldTime"] = 0,
["TimeToNextSkill"] = 0,
},
},
},
["Sword"] = {
["Enable"] = true,
["Delay"] = 0.5,
["Skills"] = {
["Z"] = {
["Enable"] = true,
["HoldTime"] = 0.1,
["TimeToNextSkill"] = 0,
},
["X"] = {
["Enable"] = true,
["HoldTime"] = 0.2,
["TimeToNextSkill"] = 0,
},
},
},
["Gun"] = {
["Enable"] = true,
["Delay"] = 0.5,
["Skills"] = {
["Z"] = {
["Enable"] = true,
["HoldTime"] = 0.1,
["TimeToNextSkill"] = 0,
},
["X"] = {
["Enable"] = true,
["HoldTime"] = 0.1,
["TimeToNextSkill"] = 0,
},
},
},
}
getgenv().Theme = { -- getgenv().Theme = false if you want to disable
OldTheme = true,
Name="Hutao",
--"Raiden","Ayaka","Hutao","Yelan","Miko","Nahida","Ganyu","Keqing","Nilou","Barbar
a","Zhongli","Layla"
Custom={
["Enable"] = false,
['char_size'] = [Link](0.668, 0, 1.158, 0),
['char_pos'] = [Link](0.463, 0, -0.105, 0),
['title_color'] = [Link](255, 221, 252),
['titleback_color'] = [Link](169, 20, 255),
['list_color'] = [Link](255, 221, 252),
['liststroke_color'] = [Link](151, 123, 207),
['button_color'] = [Link](255, 221, 252)
}
}
loadstring(game:HttpGet("[Link]
[Link]"))()

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