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IDT - Module2&3 Questions

The document is a question bank for Modules 2 and 3 of a design thinking course at RNS Institute of Technology, covering various concepts such as documentation methods, ideation phases, and prototyping workshops. It includes sample questions on topics like empathy, creative confidence, and the SCAMPER method for problem-solving. The content emphasizes the importance of understanding user needs and structuring ideas effectively in the design process.

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0% found this document useful (0 votes)
19 views3 pages

IDT - Module2&3 Questions

The document is a question bank for Modules 2 and 3 of a design thinking course at RNS Institute of Technology, covering various concepts such as documentation methods, ideation phases, and prototyping workshops. It includes sample questions on topics like empathy, creative confidence, and the SCAMPER method for problem-solving. The content emphasizes the importance of understanding user needs and structuring ideas effectively in the design process.

Uploaded by

santhrupthin
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd

RN SHETTY TRUST®

RNS INSTITUTE OF TECHNOLOG


Autonomous Institution Affiliated to VTU, Recognized by GOK, Approved by AICTE
(NAAC ‘A+ Grade’ Accredited, NBA Accredited (UG - CSE, ECE, ISE, EIE and EEE)
Channasandra, Dr. Vishnuvardhan Road, Bengaluru - 560 098
Ph:(080)28611880,28611881 URL: [Link]
IDT QUESTION BANK

Sample questions – Module 2&3

1. Documentation is done by means of


idea boards, vision boards, daily story based on photos, mind maps, mood pictures, photos of
life situations and people
2. In Design Thinking, theory and practice co-evolve
3. Design thinking is often referred to as – Human centred design
4. Ideation is a phase to - Heighten creativity
5. Important information to create and revise personas-
Understand the user, photos of life situation, mind maps, empathising.
6. Vision prototype is a combination of
Best initial ideas, critical functionalities, initial user ideas,
7. In Scrum process, the individual iterations are called - Sprints

8. In "Define point of view stage", all group members are encouraged to talk based -
Experience

9. Analysing the given information is the best approach is Suitable for obtaining the
good POV?

10. Mindfulness is the basis for enhanced cognitive skills and is a vital aspect
of the design thinking mindset because it stimulates and promotes our
creativity while cultivating our empathy and emotional intelligence.

11. Design thinking is suitable for – well defined, wicked and ill defined problems

12. To concretize the vision step by step, what is required?


Different ideas can be tested in the convergent phase, and the best ones are integrated into the
ultimate solution
13. In the vision prototype, we make an initial combination of
prior knowledge and simplest possible solution, Best initial idea, intriguing insights

14. What is required to build a problem statement?


Statement should have a potential solution that must fit the defined design space and design
scope

15. What prototyping workshops are based on the initial feedback, the prototypes as well as the
way of presenting them are improved

16. Users who have the needs and requirements earlier than the mass market are called lead
users

17. To understand critical needs, it requires - Our own thought process, perspective of user,
empathy
18. Correct steps of Test sequence is Test preparation, conduct, draw inference, document

19. Three steps for building empathy - personal bond, motivation, trust

20. Creative confidence, concentrating on quanity before quality, no criticism of ideas makes for
good brain storming sessions

21. Software as a service is a digital tools can be used to test prototypes quickly

22. A creative spatial environment is characterized by – flexible furniture, lots


of space on the walls, the necessary tools and materials to visualize research
impressions and new ideas

23. Scamper method is used for ideation. It is an approach to creative problem solving process.
SCAMPER acronym stands for – Substitute, Combine, Adapt, Modify, Put to other uses, Eliminate,
Rearrange

24. To structure an idea , the parameters looked into are – Matches the question, exciting,out of
scope, important and urgent, future use

25. Structuring an idea means - Grouping, assigning and describing under an umbrella

26. concept map and mind maps, system maps and giga maps can be used to structure an idea

27. concept map means - Visualization of concepts and showing correlations

28. Mind Map means - the key concept is written in the center and then built up from inside to outside

29. prototyping workshops are places where - multiple variants of prototypes are built, Based
on the initial feedback, the prototypes as well as the way of presenting them are improved,
red or green feedbacks are processed

30. The WH questions - help us make concrete observations in a specific situation, to discover more
emotions and motives, to analyze and scrutinize information already gathered

31. Creative atmosphere consists of


 rolling and stackable materials
 freedom and space
 Place to record the findings

32. Concept mapping has features such as, it creates cross connection between branched concepts

33. With the compilation of communication sheets we achieve - the visualization of the problem and
the situation, a better understanding of possible influences on customers and users, the recognition of
approaches to the solution

34. The statement is that is correct for mind mapping is-

 Kind of brain storming,


 The key concept is written in the centre and then built up from inside to outside
 It helps to bring order to the discovered points

35. Initial prototype can be developed from cardboard, paper, plastic cups, string, tape, and other
materials and then assessed. –TRUE
36. The low, medium, or high degree of resolution - helps us find out what is suitable at what
point in time over the course of the development

37. Paper and sketched chart show high level of resolution : - TRUE

38. What are prototyping workshops?


 Place where multiple variants of prototypes are built
 Based on the initial feedback, the prototypes as well as the way of presenting them
are improved
 Place where red or green feedbacks are processed
39. Feedback community consists of - People with related expertise
40. A creative spatial environment is characterized by – flexible furniture, lots of space on
the walls, the necessary tools and materials to visualize research impressions and new ideas

41. Design space environment is a combination of - Place, people, process and


meaningfulness

42. With the compilation of communication sheets


 the visualization of the problem and the situation,
 an improved understanding of the problem and idea
 a better understanding of possible influences on customers and users,
 order to our thoughts,
 the recognition of approaches to the solution

43. To select an idea that aim at greater vision we should ask few questions to clarify
 What are the personal preferences at management level?
 What is our enterprise’s culture, its values, and and sense of morals?
 Which growth areas have already been defined as part of a strategy discussion?
 What is the financial contribution an idea must yield as a minimum?
 What are the customer needs and trends on the market

44. While selecting an idea, following points to be noted


 Its not recommended to use customer data from digital channels for other business models
or to sell it profitably, it wont succeed.
 selection via the dual matrix with the dimensions of speed of dissemination and
implementability improves profitability
 Defining the criteria at an early stage has at least the advantage that the waste of resources
is reduced and effectiveness is boosted.
45. How to structure and select ideas
 after the ideation, bundle the ideas into clusters and structure them.
 select the most important ideas or clusters and refine them;
 document them.

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