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Product Design Process Overview

The document outlines a comprehensive product design process, emphasizing user empathy through interviews, surveys, and market research. It details steps from defining the problem to brainstorming solutions, sketching, usability testing, and measuring success, while also highlighting design principles and rules for user interface consistency. Additionally, it covers tools and techniques for UI design using Figma, including color selection, typography, and component management.

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Faiza Zulkifal
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0% found this document useful (0 votes)
13 views4 pages

Product Design Process Overview

The document outlines a comprehensive product design process, emphasizing user empathy through interviews, surveys, and market research. It details steps from defining the problem to brainstorming solutions, sketching, usability testing, and measuring success, while also highlighting design principles and rules for user interface consistency. Additionally, it covers tools and techniques for UI design using Figma, including color selection, typography, and component management.

Uploaded by

Faiza Zulkifal
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

1.

Product Design Process:

Emphathise with your user:

 User interview
 Online surveys
 Contextual inquiry
 Market Research

User Analysis:

Affinity Mapping:

Means user sy problems identify [Link] trhn sb problems ka a chart bn jiy ga.

User Personas:

Jo b cheziyn identify krny ky bd hm ak character identify krty [Link] hm product bna kis ky
liy hty hnn.

2. Define the problem:


3. Brainstorm your creative ideas
 Competititors research
 Analysis/design patterns
 User journey mapping./sign up to [Link] main points in this journey
where user face problem
4. Seketching the solutions
 Flow charts
 Diagrams
 Wire frames/screen layouts
5. Design principles
 App genra/target users konsy hnn or modern tecnovlgy ky according product
design krnii h
 Make prototyping.
1.1.1. Create components
1.1.2. Using design system
1.1.3. Prototyping
1.1.4. Preview
6. Usability testing
1.1.1. Moderated usability test(logo ko hire kr ky apny e ofice m testing krvana un sy..
1.1.2. Unmoderated usability testing(online websites/logo sy testing kravna…
1.1.3. Guerrilla testing(Random logo ko app dy kr testing krvana.
1.1.4. Dog fooding test(khud app bna kr khudii test krna.
7. Measuring success.(check on Google analytics/hotjar/mode.

Golden Rules and principles:

 Consistent user interface


 Allow user to nevigate easily through shortcut keys.
 Provide informativr feedback to user at every step like use any symbol to show weak
password
 Design dialouge when process is done like after buying something show thankyou.
 Prevent errors
 Allow user to reverse their actions easily.
 Support internal locus of control like do you really want to save changes made in sheet
 Minimize memory load

Principles:

 Clarity.
 Familarity
 Give control to user
 Make hierarchy (colors, fonts sizes, negatve space mean no fill up over cpacity page,
 flexiability
 accessibility (color contrast checker use this to check color combo

Planning a ui project: creating web and app flowcharts with figjam.

Make a complete flowchart of project using figjam.

Mastering vector shapes in figma:

There are two types:

Vectors shapes:

Points or lines mil ky vector shapes bntii hn. These are [Link] this geometric(fixed shapes
like rectangle,cicle etc) or organic(irregular) shapes are [Link] mrzi strtch kr lo ya pixelate
nii htii [Link] b kmm lytii hn . use pen tool we can make organic/custom shapes.
Raster shapes:

In this iamges/pixels [Link] are not editable.

Contl G kr ky 2,3 shapes ko group kr ky akhty move kr skty hn.

Alignment krna ho to fr ungroup krna h phly.

Find the perfect colors for ui design in figma:

Colors:

Main color:=3-5

Primary color=60%

Secondary color=30%

Accent color=10%

 To find colors the site is: [Link]


 [Link]
 [Link]

Figma typography:

Use fonts families from google fonts.

For screen use mostly sans serif font.

[Link] is a site for typing fonys size.

Use 8 grid principle for line [Link] means use mulitiply/divisible by 8.

Frames and Groups:

these are almost [Link] we increase the size in group all the elements increase according
to [Link] in frame just framw size increase.

Clip content means just things viewed which are in frame size.

Wire framing Essentials in figma:

Plugins:
Kuch features jaisy kisii tool m avaable nii hty to unhyn koii third party bnatii h or ap un sy buy kr
ky ya freely use krty [Link] jaisy hmry mbil m calavultar app nii h to hm osy playsotre sy ja kr
install kr lyty hn.

Means koiii b ecxtra feature ap ny add krna ho to extra plugin add kr skty [Link] bossst up our
[Link] it enhance our softwere and make it more atttractive.

Figma copmonents:

Copment mean kisi fixe object ki copy bna lynaa..then agr os m change kryn to wo chnge hr os
jga effect hoga jahn jahn ya object use kiyaaa gya hogaa.

Main component ky sth jo dimaond shapq bniii htii h wo fill htii [Link] osky instance m ya
dimanond shape blank htii [Link] screens py bh jo b change hoga wo effect kry ga.

Make variants in components:

after making [Link] caiarnt on main compnent to appky different [Link] we


apply these properties on intances.

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