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Mythwind FAQ and Updates

The Mythwind FAQ provides updates and clarifications for the Mythwind Core Box V1.1 and V1.0, including gameplay mechanics, character abilities, and event interactions. Key topics include the handling of cards, resource management, and the effects of various actions within the game. The document aims to assist players in understanding the rules and resolving common questions about gameplay.

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Hakan Kaine
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100% found this document useful (1 vote)
2K views13 pages

Mythwind FAQ and Updates

The Mythwind FAQ provides updates and clarifications for the Mythwind Core Box V1.1 and V1.0, including gameplay mechanics, character abilities, and event interactions. Key topics include the handling of cards, resource management, and the effects of various actions within the game. The document aims to assist players in understanding the rules and resolving common questions about gameplay.

Uploaded by

Hakan Kaine
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Mythwind FAQ

Mythwind FAQ
Mythwind Core Box V1.1
Date Update: March 18, 2025

Friends & Family


Date Update: March 18, 2025

Friend Cards
Question Answer

The backs of the Kiki and Louis cards The only gameplay impact here is that at the end
have been reversed so that Louis’ story is of Louis’ 4th story text (companion), the player is
on Kiki’s cards and visa versa. instructed to shuffle Adventure FF06 into the
Adventure deck.

The front of Xan’s card indicates that she Xan is unlocked by the Monument.
is unlocked by the Quarry on their first 3
cards.

The iconography on the front of Willow’s The rulebook is correct. Her ability allows players
card does not match her ability in the to rearrange and replace their skills.
rulebook.

Mythwind Core Box V1.0 FAQ


Date Update: July 22, 2024

Below you will find the FAQ for the first print run of Mythwind.
Town
Question Answer

Town Charter pg 6 - this lists 10 weather To start the game, you will only have 9 weather
cards among the components, but I can cards available. The 10th will be unlocked as you
only find 9. play.

Town Charter pg 11 - when I reset the The weather deck should not be shuffled for the
game, how do I reset the weather deck? initial game. This is so that events are triggered
daily in the first game which helps introduce
players to the game. Once you’ve played it once,
this is no longer necessary.

Town Charter pg 21 - do you move your Yes, move your mini to each new town location.
mini to the new location if you are able to However, your alignment depends on the first
take multiple town actions? town action that you take.

Town Charter pg 28 - what happens to They are returned to the appropriate location (the
hired workers that are in town or other dice well in the player tray or the tower on the
locations outside of the player tray? town board), which is consistent with how the
other workers are dealt with during the Dusk
phase.

What is the icon on the back of Forest This is an outdated icon and was meant to be the
Card #6? (>>>) icon for the advance construction queue

Do I put the dice from the dice wells back They will go to the tower, If you are saving the
into the supply tray when I change game, be sure to put them in the unlocked
characters? section. That way, you won’t “lock away” access
to any dice.

What town action do I do with my When playing with 5 characters, the Longhouse
character if I am playing with 5 characters can be used by more than one character.
and there are no available spaces?

Can I change the player count between Yes, you can. Make sure you reference the new
seasons? building cost for any future building construction.

How can I reset the game? See at the bottom of this page (spoilers).

What does the ‘Skill’ icon mean when You get to perform a skill action immediately. The
there’s no plus modifier? skill must already have been gained and placed
on the character's tray.

What happens when I finish the story? After you finish the main storyline of Mythwind,
you are free to continue to play the game, build
buildings, and go on any adventures you may
have left. There is no distinct “ending,” so play for
as long as you’d like! Or start the game over and
experience it in a new way :).
What is the highest resource when there When resources are equally tied, they are all
is a tie between resources? considered the highest. For instance, if income
and culture both have a value of 5, while
production and food are at 0, then both income
and culture are treated as the highest resources.

Do upgraded buildings count as the Yes. The upgraded building counts as the
prerequisite for the building it replaced? prerequisite needed.
For example, does the Lumber Mill count
as the Lumber Yard prerequisite when I
build the Quarry?

[Secret Envelope #1 Spoiler] Is a sprite The sprite is reduced by a pip when using the
die reduced by 1 when you use the sprite spite action space. It is returned during Dusk.
die action space and when does it return
from the action space to the character or
the tower?

Can I resolve a building’s effect more than No, you only get that effect once per game day.
once?

If a building was discovered through and No, that building can not be constructed again.
adventure or event card and is destroyed,
is there any way to construct it again?

If a building is rewarded and meant to be You can add it to the lowest numbered
put straight into town, but there are no construction queue spot available.
empty locations, where does it go?

If a goal card requires a building be In order for a building’s construction to be


Constructed, does that mean that it’s in complete (and therefore, the goal satisfied), the
the Construction queue or that it is in building must have advanced through the
town? Construction queue and be in town.

Does physical quantity limit character Yes, if you can not draw any more of a specific
components? character component, that component is not
available until more have been returned to the
supply.

The Port costs for 3+ player seems high. It’s a misprint. It should read:​

(3+ player) 6 Income; 2 Production; 2 Food

What does the infinity modifier mean on It means all of the dice of that type at that
worker die? location (at the tower or hired)
Event Cards
Question Answer

What does “in play” mean? Some cards include instructions to leave them in
play, which means to keep them face up. They
are not to be discarded from play until instructed
to do so by another event card.

What happens if I’ve missed adding an Refer to this document:


event card? [Link]
CO01N5eNP0PIWlpitFq/view?usp=drive_link

Adventure Cards
Question Answer

What happens if I run out of Adventure There are several Adventure cards (all titled ‘Into
cards? the Unknown’) that get shuffled back into the
Adventure deck after you resolve them. In this
way, the Adventure card deck should never be
empty.

#7 - is it possible to succeed if it’s *spoiler* you only remove ‘1’ from a single die. If
raining? you roll multiple die than you could roll a ‘3’ and
lower one of your other die, in this way
succeeding.

#8 - how many worker die can I have join As many as you have already hired at that time
me? (including the one you may have just hired.)

#25 - do I proceed to the choice if there Yes, you will still choose one of the 3 options and
are no villager dice at the tower to lose? read the result on the back of the card.

What alignment do I get on the ‘Into the You get to choose your alignment.
Unknown’ adventure cards if there are no
dice at the tower?

Goal Cards
Question Answer
Do the outcomes affect all players? Yes. Everyone contributes to goal cards, so the
success or failure outcome impacts all players.

Accelerated Growth (01) - Does the town 3 spaces are sufficient. If your lowest resource at
resource that is required to be 4 spaces the end of the season is Food at 1, and your
higher than the lowest town resource highest is Production at 5, then you’ve succeeded
have to have 3 spaces or 4 spaces the goal card.
between them?

Discover Land (06) - For the reward, do I You get a level 1 skill at no cost.
gain a skill of any level?

Goal Card 27 - For success the No, in order for you to succeed at that goal each
resources need to be in order, do draws resource needs to be at a different value.
count? I have 2 Culture, 2 Food, 1
Income, 1 Production. Is that a success
or fail?

Goal Card 25 - Can I complete the goal if Yes, if there are not enough forest tiles to
I have already discovered all of the land? complete this goal, you can mark it as a success
at the end of the season.

If I fulfill the requirements for a goal No, you only check to see if you have succeeded
before the season ends, is that at a goal card at the end of the season.
considered a success?

Farmer
Question Answer

Pg 18 - When planting, if I can not add to No, you will have to find a way to create space
an existing field of a crop, can I start a around the existing field before you can plant
new field elsewhere? more of that crop.

Pg 31 - Do the Green Thumb, Rancher Yes, these are triggered in the second step of the
and Harvester skills need to be on the character action if those conditions are met.
matching action line AND have the
matching weather card in order to
resolve?

Pg 32 - is equipment triggered even if the Yes. For example, as long as a harvest action is
associated action was as a result of a taken, the sickle would also trigger.
weather effect or worker action?
Crafter
Question Answer

Pg 16 - Can I only refine one material No, you can take this step with every material you
during this step? If I can do more than have in inventory. With each material, you can
one, do I have to choose ‘Begin’ or choose whether you want to ‘Begin’ or ‘Advance’
‘Advance’ for ALL of them? with it.

Pg 16 - Can I only have 4 materials in The maximum number of materials allowed in a


each refinement slot? refinement slot is 5, not 4.

Pg 16 - Can I leave materials in the You can.


inventory slot if I wish?

Pg 21 - Do fulfilled request cards get No, but the unfulfilled request cards do.
separated into their respective pile at the
end of the season?

Pg 25 - When you spend a material for It goes back to the bag.


the ‘good marketing’ skill, does it go back
to the supply or the draw bag?

Pg 25 - How many materials can the It can move any one material.
‘Working Fast’ skill move?

Pg 26 - How do we account for saving Those steps will be updated to:


unfulfilled request cards? Also, pg 27
doesn’t account for fulfilled request Saving the Game
cards. 4. Stack all request cards into a single deck in the
following order from bottom to top: Set aside
request cards (face down,) unfulfilled request
cards (face up,) the request deck for the
upcoming season (face down,) and the fulfilled
request cards (face up). Replace the Crafter
Header on the tray.

Continuing the Game


3. Separate the face down request cards on the
bottom and set them aside for the season. Then
separate the face up fulfilled request cards (if any)
from the top of the request card deck, the face up
unfulfilled request cards from the bottom of the
request card deck, and the request deck that you
will be using for the upcoming season.

Pg 28 - Does the ‘Gather Materials’ icon Think of that icon as ‘Gather’ and reference pg
mean that I can draw three materials 22. It is a workshop action and so only one
from the bag? material is drawn from the bag.

Can I take a character action, even if Yes. You obviously won’t get that material, but you
there are no materials available for that can otherwise complete that character action.
action line? For example, can I do the Optionally, you can choose to sell the matching
‘Paper’ action line (because there is a material to activate that action line.
skill that I’d like to trigger) even though
there is no paper material available?

Ranger
Question Answer

Pg 7 - Are Ranger items limited by the Yes, if there are no more item cards to draw that
card count? you need, you can not get any more of that item
(tool OR good.)

Pg 26/27 - Do expedition cards get No, they will be shuffled back once you have
shuffled back into their respective decks completed the expedition or been exhausted.
as soon as you explore them?

Pg 29 - Do I have resolve the effects for No, you can do them in order of your choosing.
the item that I’m using in the order that For example, you may spend a rifle to reveal a
they are printed? tier 1 expedition card in order to get meat before
you then sell meat for 3 coins.

Pg 33 - What happens to workers who are They are returned to a player’s dice well or to the
on expedition cards or in the character tower in town if they are showing no pips.
tray during the Dusk phase?

Pg 34 - When I take damage on an Items are tools & goods. When you take damage,
expedition, what is considered an Item discard a single item from your inventory.
that I must discard?

Pg 34 - During the Lose a Good effect, if I No, as long as you have any item cards in your
have no goods to lose but still have tools inventory (such as tools), you’re not exhausted.
in my inventory, am I exhausted?

Pg 35 - During the Restock action, what The cards from the Stock will be added to the
position are the cards that are brought in end Inventory on the right-hand side. They can
from the Stock added to the Inventory? be added in the order of the player’s preference.
Pg 35 - If an expedition card has already If the expedition card has already been flipped
been flipped (through a Reveal action, for up, don’t flip it back down through the Scout
example), would a Scout action flip it back action.
face down?

Pg 36 - Can the Ranger pay for their skills No, the items used to pay for the skills must
from their inventory while they are on come from their stock.
expedition?

Pg 37 - How do I activate the worker skills The worker die is placed in the corresponding
like Community Builder? dice action slot next to the skill. These skills can
only be acted on while the Ranger is on the
expedition and are unique worker skills, whereas
normally, workers do not trigger skills.

Do the skills that are activated while the The Ranger does not have an alignment while on
Ranger is on expedition have an expedition, so the skills that can be activated
alignment? then are available on every expedition card
regardless of alignment.

Skills: One More Thing and Local These skills can only be used once per
Expertise expedition card.

Pg 40 - When on an expedition, at the You only end the exploration. You will only end
end of the day, do I end exploration as the expedition once you have completed the final
stated on pg 26, or do I end the whole expedition card.
expedition as stated on the back of the
journal?

How long does an expedition card remain It remains faceup until the encounters on the card
faceup after a ‘Reveal’ action? have been completed during an expedition.
When that card gets shuffled back at the end of
the expedition, it will get shuffled in facedown.

Expedition cards: A Lookout, A New The number should not be on the icon (it’s a
Route, and Paving Tracks have a misprint) so you simply remove the rightmost
‘Shorten Journey’ icon that indicates that expedition card if able.
you remove a tier 1 expedition card. Do
you only do this if the tier 1 expedition
card is the rightmost card?

[secret envelope spoiler] Can the Ranger No, they can only do that while in town.
send sprites to the Sprite Action space
while on an expedition?

What happens when a worker performs Since workers don’t have character actions, there
an empty building action either through is no penalty. Workers already only accomplish
the backpack/progress action or skill, but one action per game day.
the building (like the fishing ground) does
not allow for a character action?
If a building requires that a hired worker is No, you would have to have a separate worker
lowered in order to get the building effect who has not yet been used this game day.
(like the Union Office) and a worker was
sent to the building through a skill like
‘Community Builder’, could that same
worker be lowered?

When an item is added through a weather At the end of the row on your inventory (right
effect, where do you add it? side.)

What happens to an expedition when the You can either play into the next season and
season ends. continue with the expedition or if you save the
game, there are steps to save the expedition on
pg 38.

When the Ranger gains a new item while No. A new item (like from a weather effect or the
on expedition, does it come from the craft a tool action) will come from the supply.
stock?

When the School allows for an extra Clean it up at the conclusion of the end of
character action at the end of the season, season.
and the Ranger used the
Backpack/Progress action to send a die to
an unused building, when does that die
get cleaned up?

Can I take a character action, even if Yes. You won’t get that item, but you can
there are no items available for that action otherwise complete the character action.
line? For example, can I do the ‘Axe’
action line (because there is a skill that I’d
like to trigger) even though there are no
axe items available?

Merchant
Question Answer

Pg 13 - Is the Merchant stockpile on the No, the market has nothing to do with the
bottom of the market as indicated by the stockpile. The picture is there erroneously.
picture?

Pg 36/37 - When adding a new rival after The rival does get their starting goods, however
a guild takeover, should they get their supplies are limited to the market stockpile.
starting goods? If there are not enough Overages are only allowed during the ‘Update
goods in the market stockpile, would they Stockpile’ step in character upkeep. (pg 43)
get their starting goods from the supply?
Pg 42 - Can the rival add goods to their Yes. Take the goods from the supply if necessary.
stockpile if the market stockpile is empty? They would only not get a good if the merchant or
the previously dealt rival had ALL of those goods.
Additionally, the market is reset in the next step
(pg 43).

Pg 43—If the merchant and the rivals The spent goods are returned to the market
have more goods in play than the market stockpile. Overages are only ever reset during the
allows during the ‘Update Stockpile’ step, ‘Update Stockpile’ step.
you begin the season with more goods in
play than the market allows. When the
“extra” goods are spent, are they returned
to the market stockpile or the supply?

Tendency card #1 - what does the second Sell the rival’s good of the highest market value.
row with the rival icon refer to?

Secret Envelopes
Question Answer

What is the alignment of the town The upgraded town alignments are the same as
upgrades? the original ones.

Does taking a sprite action count as a No, the sprite action takes place during the town
character’s town action? action phase, but is in addition the character’s
town action.

Does Elida require a building to be empty No, she can use any building.
for her to use a building action?

Innkeeper/Expanded Horizons
Question Answer

What town action do I do with my When playing with 5 characters, the Longhouse
character if I am playing with 5 can be used by more than one character.
characters and there are no available
spaces?

Can I sell my only door? No, you must have one door in play at all times.
If my renown drops below a threshold, do No, you keep all of your furniture regardless of
I lose my furniture that needed the higher your renown level.
renown?

Do my guests stay seated at the end of a No, all guests, seated and unseated, are returned
day? to the draw bag after Host Guests step in the
Dusk phase.

When do I shuffle the gossip deck? Shuffle the gossip deck whenever you put gossip
cards back into it.

Do I leave the gossip cards in the Yes! After drawing the gossip card, return it to the
Adventure deck if I switch characters at Innkeeper’s tray.
the end of the season?

Is there any way to draw Gossip cards No, the Mingle action is the only way.
other than the Mingle action?

Winds of Magic
Question Answer

Does the season tile in Winds of Magic Yes.


only require 2 weather icons before
triggering an effect?

When do the components get -​ The buildings are available as soon as


introduced? their pre-requisites are built.
-​ The event and adventure cards (W1-9)
can be introduced into their respective
decks once Secret envelope #2 has been
opened.
-​ The goal cards are a continuation of the
core box goal cards. For example, if you
succeed with goal card 22, shuffle in goal
card W1. Refer to the Winds of Magic
instructions for the specific goal card
numbers.

Resetting the Game (Spoilers below)


Follow these steps to reset Mythwind:
1.​ Rebuild the secret envelopes:
○​ 1: Cards S01 & S02, Tower Upgrade ½, Fyxx, Bouquet, Sun Weather Card with
Sprite Effect
○​ 2: Cards S03 & S04, Tower Upgrade ¾, Chunk, Messler
○​ 3: Cards S05 & S06, Tower Upgrade ⅚, Elida, Ponk
○​ 4: Card S07, Tower Upgrade ⅞
2.​ Re-organize the following decks in numerical order:
○​ Event Cards
○​ Adventure Cards
○​ Goal Cards
3.​ Rebuild the Weather deck
○​ Place the sun weather with the event effect on the top, shuffle the remainder of
the cards and place below.
4.​ Reset all characters
5.​ Perform town charter and character setup

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