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High Velocity Rocket Overview

The document provides detailed information about the 'High Velocity Rocket' item in a game, including its attributes, description, and crafting requirements. It outlines the item's projectile characteristics, sound effects, and blueprint details necessary for crafting. The rocket is designed for short to medium range with significant splash damage, but less damage than standard rockets.

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mopmiste
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© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
5 views3 pages

High Velocity Rocket Overview

The document provides detailed information about the 'High Velocity Rocket' item in a game, including its attributes, description, and crafting requirements. It outlines the item's projectile characteristics, sound effects, and blueprint details necessary for crafting. The rocket is designed for short to medium range with significant splash damage, but less damage than standard rockets.

Uploaded by

mopmiste
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

This file is provided for informational purposes only.

Changes aren't reflected in


game.

ItemDefinition
{
"itemid": -1841918730,
"shortname": "[Link]",
"displayName": {
"token": "[Link]",
"english": "High Velocity Rocket"
},
"displayDescription": {
"token": "[Link]",
"english": "Fast moving rocket ammunition. Short to medium range self-
propelled, unguided rocket which deals large splash damage on impact but less
damage than a normal rocket."
},
"iconSprite": {
"instanceID": 469610
},
"category": 8,
"selectionPanel": 0,
"maxDraggable": 0,
"itemType": 1,
"amountType": 0,
"occupySlots": 0,
"stackable": 3,
"quickDespawn": false,
"rarity": 3,
"spawnAsBlueprint": false,
"inventorySelectSound": {
"instanceID": 170110
},
"inventoryGrabSound": {
"instanceID": 170110
},
"inventoryDropSound": {
"instanceID": 170152
},
"physImpactSoundDef": {
"instanceID": 170216
},
"condition": {
"enabled": false,
"max": 0.0,
"repairable": false,
"maintainMaxCondition": false,
"foundCondition": {
"fractionMin": 1.0,
"fractionMax": 1.0
}
},
"hidden": false,
"flags": 0,
"steamItem": {
"instanceID": 0
},
"Parent": {
"instanceID": 0
},
"worldModelPrefab": {
"guid": "021519925e5818343844164366fee76f"
},
"Traits": 8,
"panel": {
"instanceID": 0
}
}

ItemModProjectile
{
"projectileObject": {
"guid": "8c667093dcccf154b9b2ce12a0bbb1e4"
},
"mods": [],
"ammoType": 32,
"numProjectiles": 1,
"projectileSpread": 0.0,
"projectileVelocity": 100.0,
"projectileVelocitySpread": 0.0,
"useCurve": false,
"spreadScalar": {
"serializedVersion": "2",
"m_Curve": [],
"m_PreInfinity": 2,
"m_PostInfinity": 2,
"m_RotationOrder": 4
},
"attackEffectOverride": {
"guid": ""
},
"barrelConditionLoss": 0.0,
"category": "rocket"
}

ItemBlueprint
{
"ingredients": [
{
"itemDef": {
"instanceID": 566010
},
"amount": 1.0
},
{
"itemDef": {
"instanceID": 566048
},
"amount": 100.0
},
{
"itemDef": {
"instanceID": 566066
},
"amount": 2.0
}
],
"defaultBlueprint": false,
"userCraftable": true,
"isResearchable": true,
"rarity": 3,
"workbenchLevelRequired": 3,
"scrapRequired": 0,
"scrapFromRecycle": 0,
"NeedsSteamItem": false,
"blueprintStackSize": -1,
"time": 10.0,
"amountToCreate": 1,
"UnlockAchievment": "",
"RecycleStat": ""
}

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