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Java Programming Exercises and Examples

The document outlines a series of Java programming tasks divided into eight sets. Each set includes multiple programming challenges, such as creating classes, demonstrating various Java concepts like abstract classes, exceptions, and GUI components, as well as implementing algorithms for tasks like sorting and solving quadratic equations. The tasks cover a wide range of Java features, including object-oriented programming, multithreading, and event handling.

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Vamshi D
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0% found this document useful (0 votes)
7 views2 pages

Java Programming Exercises and Examples

The document outlines a series of Java programming tasks divided into eight sets. Each set includes multiple programming challenges, such as creating classes, demonstrating various Java concepts like abstract classes, exceptions, and GUI components, as well as implementing algorithms for tasks like sorting and solving quadratic equations. The tasks cover a wide range of Java features, including object-oriented programming, multithreading, and event handling.

Uploaded by

Vamshi D
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

SET-1

a) Write a Java program that prompts the user for an integer and then prints out all prime numbers up to
that integer.
b) Java program to demonstrate abstract usage.
c) Java program that simulates a traffic light.

SET-2
a) Write a Java program to create a Student class with following fields
i. Hall ticket number ii. Student Name iii. Department
Create ‘n’ number of Student objects where ‘n’ value is passed as input toconstructor.
b) Write a java program to crate user defined exception class and test this class.
c) Applet to compute factorial value.

SET-3
a) Write a program to demonstrate packages.
b) Write a java program to demonstrate synchronized keyword.
c) Java program to demonstrate MouseListener, MouseMotionListener.

SET-4
a) Write a Java program for sorting list of names. Read input from command line.
b) Write a java program to implement multiple inheritance.
c) Java program to demonstrate KeyListener.

SET-5
a) Write a java program to demonstrate method overloading and method overriding.
b) Java program to display the table using Labels in Grid Layout.
c) Develop Swing application which uses JTable, JTabbedPane,

SET-6
a) Write a Java program to make frequency count of words in a given text.
b) Write a java program to demonstrate finals, blank finals, final methods, and final classes.
c) Java program that works as a simple calculator.

SET-7
a) Write a Java program that prints all real solutions to the quadratic equation ax2 +bx +c = 0. Read in a, b, c
and use the quadratic formula. If the discriminate b2-4ac is negative, display a message stating that there are
no real solutions.
b) Java program that implements a multi-thread application.
c) Develop Swing application which uses JList, JTree,

SET-8
a) Java program to demonstrate Hashtable usage.
b) Write a java program to demonstrate static member, static method and static block.
c) Write a Java program that creates a user interface to perform integer divisions.

Common questions

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To create a graphical user interface in Java with interactive components such as JList and JTree, you can use the Swing library. Start by creating a JFrame to serve as the main window. Add a JList to provide a list of items and a JTree to visualize hierarchical data. Use event listeners to make the components interactive. For instance, adding a ListSelectionListener allows actions to be performed when an item in the JList is selected, and a TreeSelectionListener does the same for nodes in the JTree.

To create a Java program that prompts the user for an integer and prints all prime numbers up to that integer, you would start by using a `Scanner` object to read input from the user. Then, you would implement a loop from 2 to the entered number, checking each number for primality. To check for primality, iterate from 2 to the square root of the number to see if there are any divisors. If none are found, the number is prime and can be printed.

Abstraction in Java allows you to provide an abstract view of a complex process or system by exposing only relevant functionalities and hiding the implementation details. A Java program can demonstrate abstraction by using abstract classes and interfaces. An abstract class contains abstract methods that must be implemented by subclasses, which can add their specific behavior. For example, an abstract class for a traffic light system could define the behaviors for switch states while specific implementations handle the light color changes.

A Java program can use the `Hashtable` class to map keys to values efficiently, providing fast lookups. `Hashtable` synchronizes on the table, ensuring thread safety during concurrent access, making it suitable for multi-threaded applications. Understand its limitations, like prohibiting `null` keys or values, and opt for `Hashtable` when thread safety with basic operations suffices. Its advantages include atomic operations and simplicity over concurrent `HashMap` alternatives when simple concurrency needs are met.

When implementing a user interface for integer division in Java, use Swing components like `JTextField` for input and `JButton` for operation execution. Validate inputs to ensure they are integers before dividing, and handle exceptions like `ArithmeticException` to catch division by zero. Provide clear feedback through GUI elements such as `JLabel` to display results or error messages. Use try-catch blocks to handle conversion and arithmetic errors robustly. This approach enhances user experience and program reliability.

Method overloading in Java occurs when multiple methods have the same name with different parameter lists within the same class or subclass. Method overriding happens when a subclass provides a specific implementation of a method declared in its superclass. To demonstrate both, create a class with multiple overloaded methods differing by parameter types. Then add a subclass overriding one of these methods to provide a specific behavior, showcasing polymorphism through inheritance.

The `final` keyword in Java is crucial for ensuring immutability and security. When applied to a class, it prevents the class from being subclassed, which can be critical for security, such as preventing method overriding in sensitive classes. Final methods cannot be overridden, ensuring consistent behavior across inheriting classes. Final variables cannot be reassigned, which is important for defining constants or configuration terms. Proper use of `final` enhances design integrity and can prevent unexpected behavior changes.

User-defined exceptions in Java improve robustness by allowing developers to create specific exception types that can handle exceptional conditions that are not covered by standard Java exceptions. This specificity aids in providing clearer and more informative error messages, helping detect and recover from specific errors. For instance, in a student management system, you could define a `InvalidHallTicketException` for handling invalid hall ticket numbers, making the program more robust against input errors.

A Java program calculating word frequency should read the text input, tokenize it into words, and use a data structure like a HashMap to store the word counts. You can iterate over each word in the input text, checking if the word is already in the HashMap. If it is, increment its count; otherwise, add it with a count of one. Finally, iterate through the HashMap to print each word along with its frequency. Employ methods like `String.split()` for tokenization and methods of `HashMap` for counting.

Synchronization in Java prevents concurrent access issues by allowing only one thread at a time to execute a synchronized method or block. This is critical in a multithreaded environment where multiple threads might access shared resources, potentially leading to inconsistent states. For example, if multiple threads are incrementing a shared counter, wrapping the increment operation inside a synchronized block ensures that only one thread can update the counter at a time, hence preventing race conditions.

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