#include <iostream>
#include <filesystem>
#include <vector>
#include <string>
#include <fstream>
#include <sstream>
#include <mutex>
#include <thread>
#include <queue>
#include <condition_variable>
#include <future>
#include <[Link]>
using namespace std;
namespace fs = std::filesystem;
// Configuration
const int PORT = 3000;
const int MAX_THREADS = std::thread::hardware_concurrency();
const std::string SCRIPTS_DIR = "scripts";
// Thread synchronization
std::mutex queueMutex;
std::condition_variable queueCond;
std::queue<std::function<void()>> taskQueue;
bool stopProcessing = false;
// Thread Pool
std::vector<std::thread> workers;
void log_info(const std::string& msg) { std::cout << "[INFO] " << msg << std::endl;
}
void log_error(const std::string& msg) { std::cerr << "[ERROR] " << msg <<
std::endl; }
// Worker Thread Function
void worker_thread() {
while (true) {
std::function<void()> task;
{
std::unique_lock<std::mutex> lock(queueMutex);
[Link](lock, [] { return ![Link]() ||
stopProcessing; });
if (stopProcessing && [Link]()) return;
task = std::move([Link]());
[Link]();
}
task();
}
}
// Initialize Thread Pool
void start_thread_pool() {
for (int i = 0; i < MAX_THREADS; i++) {
workers.emplace_back(worker_thread);
}
}
// Stop Thread Pool
void stop_thread_pool() {
{
std::unique_lock<std::mutex> lock(queueMutex);
stopProcessing = true;
}
queueCond.notify_all();
for (std::thread& worker : workers) {
[Link]();
}
}
// Ensure Script Directory Exists
void ensure_directory_exists() {
if (!fs::exists(SCRIPTS_DIR)) {
fs::create_directory(SCRIPTS_DIR);
}
}
// Read a file safely
std::string read_file(const std::string& filePath) {
std::ifstream file(filePath, std::ios::binary);
if (!file) return "Error: Unable to open file";
std::ostringstream buffer;
buffer << [Link]();
return [Link]();
}
// Secure Script Execution
std::string execute_script(const std::string& scriptPath) {
if (!fs::exists(scriptPath) || !fs::is_regular_file(scriptPath)) return "Error:
Script not found";
std::string command = "lua " + scriptPath + " 2>&1"; // Example using Lua
std::array<char, 128> buffer;
std::string result;
FILE* pipe = popen(command.c_str(), "r");
if (!pipe) return "Error: Execution failed";
while (fgets([Link](), [Link](), pipe) != nullptr) {
result += [Link]();
}
pclose(pipe);
return result;
}
// HTTP Server Class (Custom)
class CustomHTTPServer {
private:
asio::io_context io_context;
asio::ip::tcp::acceptor acceptor;
public:
CustomHTTPServer(int port)
: acceptor(io_context, asio::ip::tcp::endpoint(asio::ip::tcp::v4(), port))
{}
void start() {
log_info("Server running on port " + std::to_string(PORT));
accept_connections();
io_context.run();
}
private:
void accept_connections() {
auto socket = std::make_shared<asio::ip::tcp::socket>(io_context);
acceptor.async_accept(*socket, [this, socket](std::error_code ec) {
if (!ec) {
handle_request(socket);
}
accept_connections();
});
}
void handle_request(std::shared_ptr<asio::ip::tcp::socket> socket) {
auto buffer = std::make_shared<asio::streambuf>();
asio::async_read_until(*socket, *buffer, "\r\n\r\n",
[this, socket, buffer](std::error_code ec, std::size_t) {
if (!ec) {
std::istream requestStream([Link]());
std::string requestLine;
std::getline(requestStream, requestLine);
std::istringstream iss(requestLine);
std::string method, path, protocol;
iss >> method >> path >> protocol;
std::ostringstream response;
if (path == "/scripts") {
handle_scripts_list(response);
}
else if ([Link]("/scripts/", 0) == 0) {
handle_script_read([Link](9), response);
}
else if ([Link]("/execute/", 0) == 0) {
handle_script_execute([Link](9), response);
}
else {
response << "HTTP/1.1 404 Not Found\r\nContent-Length: 0\r\
n\r\n";
}
asio::async_write(*socket, asio::buffer([Link]()),
[socket](std::error_code, std::size_t) {});
}
});
}
void handle_scripts_list(std::ostringstream& response) {
std::vector<std::string> scriptFiles;
for (const auto& entry : fs::directory_iterator(SCRIPTS_DIR)) {
if (fs::is_regular_file([Link]())) {
scriptFiles.push_back([Link]().filename().string());
}
}
std::ostringstream jsonResponse;
jsonResponse << "{ \"scripts\": [";
for (size_t i = 0; i < [Link](); ++i) {
if (i > 0) jsonResponse << ",";
jsonResponse << "\"" << scriptFiles[i] << "\"";
}
jsonResponse << "] }";
response << "HTTP/1.1 200 OK\r\nContent-Type: application/json\r\n";
response << "Content-Length: " << [Link]().size() << "\r\n\r\n";
response << [Link]();
}
void handle_script_read(const std::string& scriptName, std::ostringstream&
response) {
fs::path scriptPath = fs::path(SCRIPTS_DIR) / scriptName;
std::string fileContent = read_file([Link]());
response << "HTTP/1.1 200 OK\r\nContent-Type: text/plain\r\n";
response << "Content-Length: " << [Link]() << "\r\n\r\n";
response << fileContent;
}
void handle_script_execute(const std::string& scriptName, std::ostringstream&
response) {
fs::path scriptPath = fs::path(SCRIPTS_DIR) / scriptName;
std::string output = execute_script([Link]());
response << "HTTP/1.1 200 OK\r\nContent-Type: text/plain\r\n";
response << "Content-Length: " << [Link]() << "\r\n\r\n";
response << output;
}
};
int main() {
try {
ensure_directory_exists();
start_thread_pool();
CustomHTTPServer server(PORT);
[Link]();
} catch (const std::exception& e) {
log_error("Fatal error: " + std::string([Link]()));
}
stop_thread_pool();
return 0;
}