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Ren'Py Game Initialization Log

The document provides a log of the initialization process for the game 'A Wife's Phone' version 0.6.5_revamp, built on March 9, 2025. It details various loading times and system information, including graphics renderer specifications and screen sizes. The initialization process includes steps such as loading scripts, creating interface objects, and preparing screens.

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dudev2005
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0% found this document useful (0 votes)
10 views1 page

Ren'Py Game Initialization Log

The document provides a log of the initialization process for the game 'A Wife's Phone' version 0.6.5_revamp, built on March 9, 2025. It details various loading times and system information, including graphics renderer specifications and screen sizes. The initialization process includes steps such as loading scripts, creating interface objects, and preparing screens.

Uploaded by

dudev2005
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

2025-03-11 11:59:15 UTC

Windows-10-10.0.19045
Ren'Py 8.3.4.24120703

A Wife's Phone
0.6.5_revamp
Built at 2025-03-09 14:39:40 UTC

Early init took 0.19s


Loading error handling took 0.43s
Loading script took 1.90s
Loading save slot metadata took 0.14s
Loading persistent took 0.00s
Set script version to: (8, 3, 4)
Running init code took 0.48s
Loading analysis data took 0.19s
Analyze and compile ATL took 0.06s
Reloading save slot metadata took 0.07s
Index archives took 0.00s
Dump and make backups took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc took 0.38s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: Disabled thread optimizations.
Creating interface object took 0.24s
Cleaning stores took 0.00s
Init translation took 0.37s
Build styles took 0.00s
Load screen analysis took 0.28s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Prepare screens took 0.67s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Interface start took 1.83s

Initializing gl2 renderer:


primary display bounds: (0, 0, 1920, 1080)
swap interval: 1 frames
Windowed mode.
Vendor: "b'NVIDIA Corporation'"
Renderer: b'NVIDIA GeForce RTX 3070 Ti/PCIe/SSE2'
Version: b'4.6.0 NVIDIA 560.81'
Display Info: None
Screen sizes: virtual=(1080, 2316) physical=(1920, 1057) drawable=(1920, 1057)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1080, 2316) physical=(1920, 1057) drawable=(1920, 1057)
Maximum texture size: 4096x4096
Cleaning stores took 0.00s
Init translation took 0.00s
Build styles took 0.00s
Load screen analysis took 0.21s
Analyze screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.00s

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