Setting up your mod:
What I need from you:
-Name the Mod should have on Steam
-Logo for the Steam Workshop page
-Logo that is used in game ( for Watermark, Pause menu and other
locations )
What I will do:
-Setting up the mod project
-Adding Watermark to the bottom left ( can be disabled with a config
setting ) and Logo in the Pause Menu
-Mod Radial Menu used by different features ( opened with t by
default )
-Keybind Menu for other optional features and the Mod Radial Menu
Cost: 15€
Optional addiotions:
-Pause Menu Button that links to the Community Website
-Pause Menu Button that leads to the Community Discord
Cost: 5€
Ping System:
Adds a System that lets players create pings in the world that Tribe members
can see:
-When a Ping is created an Audio cue is played
-The Ping lets the Players know what was Pinged by changing the Icon
-Default key is Middle Mouse Button this can be changed in the keybind
Menu
-Comes with 4 config settings:
-EnablePingSystem= ( true or false )
-PingCooldown=5.0 ( how long in sec before a player can ping
again )
-PingDuration=8.0 ( how long the ping will stay in the world )
-PingRange=60000.0 ( how far players can ping in UE units [ 300
is 1 Foundation ] )
Cost: 60€
Tribe Scan:
Players can see every Tribe Member over the hole Map if toggled on:
-Comes with 2 config settings:
-EnableTribeScan= ( true or false )
-TribeScanInterval=0.03333 ( this will update the position 30
times a sec for a smooth display )
Cost: 60€
Armor Info Panel:
Adds a HUD panel on the right side of the screen that Shows the equipped
armor and Durability:
-The Color of the Durability number changes from Green when full to Red
when low
-Also works for Shields
-Can optionaly show Equipped weapons Info too
-Players can toggle the Visiblity on and off ( F5 is the default
binding )
Cost: 40€
Auto Skin System:
Auto equips skins onto items:
-Saves the equipped skin for every Armor Part, Weapon or other items
that can be equipped
-Automaticly adds saved skins if something gets equipped
-Automaticly removes saved skins if the item gets unequipped
-Has Keybind to Reset the system, this will return all saved skins to
the player ( shift+U is the default binding )
Cost: 45€
Weapon Switcher:
Allows Players to quickly switch to Weapons and Tools that are not on there
hotbar.
-Opened from the Mod Radial Menu ( default T )
-Lists all Weapons and Tools in the players inventory they dont have on
there hotbar
-Weapons and Tools equipped using the Weapon switcher get there own
representation like a normal Hotbar slot right over the hotbar
Cost: 35€
Ammo Switcher:
Allows Players to quickly switch to different ammo types for the current
weapon:
-Opened from the Mod Radial Menu ( default T )
-List all ammo types for the current weapon the player has in its
inventory
Cost: 35€
Egg drop System:
Allows Palyers to quickly drop Fertilized Eggs with a press of a button:
-Opened from the Mod Radial Menu ( default T )
-List all Fertilized Eggs the player has in the inventory
-After selecting an Egg type the player can drop them by pressing a key
( default Z )
Cost: 30€
Imprint Share:
The bonus that comes with imprinting a Dino is shared with Tribe Members:
-When mounting a Dino that got imprinted by someone else you still
receive the same bonuses
-Is not tied to who uncryoed the Dino
Cost: 35€
Multiplier for Item weight in the players inventory:
Adds 5 config settings:
-ResourceItemWeightMultiplier=1.0
-StructureItemWeightMultiplier=1.0
-AmmoItemWeightMultiplier=1.0
-WeaponItemWeightMultiplier=1.0
-ArmorItemWeightMultiplier=1.0
Cost: 25€
No Build Zones:
Config setting that lets you create zones where players can't build:
-NoBuildZones= ( X Y Z Range/X Y Z Range ) [ 10000.0 200.0 300.0
6000.0/1 2 3 10000 ]
Cost: 35€
Weapon Restriction Zones:
Config setting that lets you create zones where player can use the restricted
weapons:
-WeapRestrictionZones= ( X Y Z Range
WeaponItemBPPath,WeaponItemBPPath/X Y Z Range | if no weapon items are set it will
restrict all weapons) [ 1 2 3 9000
/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMachinedSniper.PrimalItem
_WeaponMachinedSniper,/Game/PrimalEarth/CoreBlueprints/Weapons/
PrimalItem_WeaponMachinedShotgun.PrimalItem_WeaponMachinedShotgun ]
Cost: 35€
Tek Armor Restriction Zones:
Config setting that lets you create zones where player can't use blocked Tek
Armor abillitys:
-TekArmorRestrictionZones= ( X Y Z Range AbillityTag,AbilityTag/X Y Z
Range | if no Tags are set it will block all abillitys ) [ TekPunch, TekRun,
TekJetpack, TekLanding ]
Cost: 35€
No Riding Zones:
Config settingg that lest you create zones where players can ride on blocked
Dinos:
-RidingRestrictionZones= ( X Y Z Range DinoTag,DinoTag/X Y Z Range | if
no Tags are set it will block all Dinos ) [ DinoNameTags can be found here
[Link] ]
Cost: 35€
Durability numbers on Items and Blueprints:
Durability numbers on Armor, Weapons and Shields:
-Dura will change color from green at full dura and red at low dura
Cost: 10€ per Armorsets, 4€ per Weapon or Shield
Ammo Box:
Item that lets players store Ammo inside.
-Ammo can be stored by draging the box onto the ammo you want to store
or using the right click option to store all ammo in your inventory
-Stored Ammo Type and amount is shown on the Item description
-If Ammo is stored and the Box is set activ it will automaticly unpack
ammo that your weapon needs and pack it again if you unequip that weapon
-Ammo can be unpacked with the right click option to unpack the Box
-The Ammo Box works with the Ammo Switcher
Cost: 30€
Element Transfer Box:
Box that lets you store and unpack Element for easy server Transfers:
Cost: 20€
Tribute Transfer Box:
Box that lets you store and unpack Tribute Items for easy server Transfers:
Cost: 20€
Level Up Gun:
Tool that lets you quickly set the Level Up Points for Dinos:
-Right click open Menu that lets you set how much Level Ups you want to
put into each stat
-Left click apply saved Level Up configuration to Dinos
-Outlines the aimed Dino
Cost: 35€
Neuter Gun:
Lets you quickly Neuter Dinos:
-Right click mark/unmark Dinos
-Left click Neuter marked Dinos
-Outlines the aimed Dino
Cost: 25€
Name Gun:
Lets you quickly Name Dinos:
-Right click set Name
-Left click apply Name
-Outlines the aimed Dino
Cost: 20€
Pick Up Gun:
Lets you quickly Pick Up structures:
-Has Anti Dupe
-Left click Pick Up the aimed Structure
-Outlines the aimed Structure
Cost: 20€
Saddle Gun:
Quickly equip Saddles onto Dinos:
-Left click will try to equip a saddle to the aimed Dino from your
inventory
-Outlines the aimed Dino
Cost: 25€
Vacuum Compartment Gun:
Quickly copy settings or open Vacuum Comps:
-Right click copy settings
-Left click apply settings
-Middle Mouse Button Open/Close Vacuum Comp Sides
-Outlines the aimed Vacuum Comp
Cost: 35€
Turret Gun:
Copy and apply settings from and to Turrets:
-Right click copy settings
-Left click apply settings
-Outlines the aimed Turret
Cost: 20€
Tool Gun:
Combines all tool Guns into one:
-R opens the mode select menu
-This will contain all Tool Guns you bought from me
-Does nothing on its own
Cost: 35€
Dedicated Storage:
Replacing the Dedi Storage with one that can store consumables and has the
Consolidate feature from the S+ Dedi Storages
Cost: 40€
Tek Structure Crafter:
Crafts all Tek Structures at increased speed:
-Requires the Replicater Engram to be unlocked
-TeKStructureCrafterInventorySlots=
-TeKStructureCrafterCraftSpeed=
Cost: 40€
Loadout Cabinet:
-Players can create and save Loadout presets
-Quickly equip everything in the loadout preset onto your character
-Can Repair all items inside
-Can pull items for presets or repair
Cost: 65€
Custom Vaults:
-Lets players set and Icon and Label that gets show on the front of the
Vault
-Has a config setting for inventory Slots
Cost: 40€
Dino Spawn Level:
3 config settings:
-MinSpawnLevelAllDinos=5 ( Sets the min Level a Dino will spawn at )
-MaxSpawnLevelAllDinos=150 ( Sets the max Level a Dino will spawn at )
-IndividualDinoSpawnLevels= ( "MapName Dino_BP_Path MinLevel MaxLevel"
"," is the saperator for the next entry | if you leve away the MapName it will work
for all maps )
[ Example: TheIsland
/Game/PrimalEarth/Dinos/Carcharodontosaurus/Carcha_Character_BP.Carcha_Character_BP
130
150,/Game/Genesis2/Dinos/BiomeVariants/Gigant_Character_BP_Rockwell.Gigant_Characte
r_BP_Rockwell 145 150 ]
Cost: 40€
Breeding Mutations:
3 config settings:
-BreedMutationChance=0.025 ( 2.5% chance to mutate )
-BreedMutationGivePoints=2 ( a mutation gives 2 points )
-BreedMutationRolls=3 ( how often it trys to mutate, 3 is the default )
Cost: 40€
Dinos Disable Ally Looking:
1 config setting:
-DisableDinoAllyLooking= ( true or false )
Cost: 10€
Changing Buff Durations:
Config settings to set the Duration for Buffs:
-"Name"BuffDuration= ( Duration in sec )
Cost: 5€ per setting
Rag Lava Golem Cooldown:
Config setting that lets you set the Rag Lava Golem Cooldown:
-LavaGolemCooldown=
Cost: 35€
Rag Lava Golem Cave Lava Damage:
Config setting that lets you set the damage amount the Lava in the Rag Lava
Golem Cave does:
-LavaGolemCaveLavaDamage=
Cost: 20€
Rag Ice Queen Cooldown:
Config setting that lets you set the Rag Ice Queen Cooldown:
-IceQueenCooldown=
Cost: 35€
Custom Cryopods:
-Shows info about Wild/Tamed Stats, Saddle/Helmet, Maturation, Mating
and Costume on the Cryopod Tooltip
-Shows info about Gender, Saddle and Maturation directly on the item
-Mating times and EXP stored are maintained between severs
-Dinos heal inside the Cryopods
-Babys grow inside the Cryopods
-Uncryoing a Dino sets you as the Imprinter
-When holding R it will try to equip an empty cryopod from your
inventory
-Pressing R will try to equip the next filled cryopod in your inventory
-Right click opens a menu that lets you quickly select a filled cryopod
to equip
Comes with the folowing config settings:
-CryopodDisableQuickSwitch=false
-CryopodDisableBabyMaturation=false
-CryopodUseCombatCheck=true
-CryopodOutOfCombatCryoTime=1.5
-CryopodCryoTime=5.0
-CryopodCombatCooldown=30.0
-CryopodExtraBabyMaturationSpeed=0.0
-CryoSicknessDuration=300.0
-CryoSicknessDisableOnBabys=true
-CryoSicknessRemoveTorpidityOnEnd=true
-CryopodHealthRecoveryMulti=1.0
-DisableCryoSickness=false
-DisableCryoCooldown=false
Cost: 90€
Optional features:
-UncryoRestrictionZones= (X Y Z Range ) Disables all uncryos in that
area ( X Y Z Range DinoTag,DinoTag\X Y Z Range ... ) Disables uncryoing Dinos with
that Tag in the area
-CryopodUseLavaGolemCaveRestriction=false
-CryopodRagLavaGolemCaveRestrictionLocation=-296508.0,-389918.0,-8209.0
-CryopodRagLavaGolemCaveRestrictionRange=33000.0
Cost: 35€
Cryo Gun:
Lets you quickly Cryo Dinos:
-Uses Cryopods as ammo
-Can switch to the last cryoed Dino with a press of a button
-Right click opens a menu that lets you quickly select a filled cryopod
to equip
-Left click cryo aimed Dino
-Outlines aimed Dino
Cost: 35€
Custom Cryo Fridge:
-Lets players set and Dino Icon and label on the top
-Has neuter all option
-Can capture new borns automaticly
-Can snap to each other
Comes with these config settings:
-CryoFridgeInventorySlots=72
-CryoFridgeDisableNeuterAll=false
-CryoFridgeNewBornCaptureNeedsEmptyCryos=true
-DisableCryoFrideBabyCaptureFX=false
Cost: 35€
Cryopod Box:
Store empty Cryopods for use, the Cryo Gun will use them directly from this
box:
-If an empty cryopod is added to your inventory the Box will store it
-Using the Box ( E ) will unpack one cryopod if the box has any
-Has right click option to store all empty cryopods
-Has right click option to unpack the Box
Cost: 25€
Cryopod Sorter:
Sorts cryopods into cryo fridges:
-If you put filled cryopods inside it will sort them into nearby cryo
fridges
-Its sorts them depending on what dino is selected on the custom cryo
fridges
Cost: 15€
Disableing Element Veins and OSDs on Extinction:
Lets you disable for example Blue and Yellow OSDs and small and medium
Element Veins so only the good ones spawn.
Cost: 35€