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BCA 4th Semester DAA Syllabus

The document outlines the syllabus for the BCA Second Year 4th Semester course on Design and Analysis of Algorithms (DAA:604). It includes a detailed breakdown of teaching hours, examination scheme, and topics covered such as algorithm efficiency, sorting techniques, dynamic programming, and greedy techniques. Recommended textbooks for further reading are also provided.

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0% found this document useful (0 votes)
90 views2 pages

BCA 4th Semester DAA Syllabus

The document outlines the syllabus for the BCA Second Year 4th Semester course on Design and Analysis of Algorithms (DAA:604). It includes a detailed breakdown of teaching hours, examination scheme, and topics covered such as algorithm efficiency, sorting techniques, dynamic programming, and greedy techniques. Recommended textbooks for further reading are also provided.

Uploaded by

Kore Ramesh
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

BCA Second Year Syllabus- 4th Semester (DAA:604)

Paper Code : DAA:604


Paper Name : DESIGN AND ANALYSIS OF ALGORITHMS

Teaching Hours (Per


Examination Scheme
Week)
TH. Internal External Total
Pr. (hours)
(hours) Th. (marks) Th. (marks)
100 (marks)
4 30 70

Lectures = 68 Hours
“In order to design good algorithm, we must first agree the criteria for measuring algorithms. The
emphasis in this course will be on design of efficient algorithm, hence we will measure algorithms in
terms of the amount of the computational resources that algorithm requires.”
Detailed Syllabus

UNIT I
Introduction 10 Hours
What is an Algorithm?, Fundamentals of Algorithmic Problem Solving, Important Problem Types,
Fundamental Data Structures.

Fundamentals of the Analysis of Algorithm Efficiency


Analysis Framework, Asymptotic Notations and Basic Efficiency Classes.

UNIT II
Brute Force and Exhaustive Search 24 Hours

Selection Sort and Bubble Sort, Sequential Search and Brute-Force String Matching, Exhaustive Search,
Depth First Search, Breadth First Search.
Divide and Conquer
Mergesort, Quicksort, Binary Search, Binary tree traversals and related properties.

Decrease and Conquer


Insertion Sort, , Topological Sorting.

Transform and Conquer


Balanced Search Trees, Heaps and Heapsort.

UNIT III
Dynamic Programming 8 Hours
The Knapsack Problem and Memory Functions, Optimal Binary search tree.

Page 1 of 2
BCA Second Year Syllabus- 4th Semester (DAA:604)

UNIT IV
Greedy Technique 6 Hours
Prim’s Algorithm, Kruskal’s Algorithm.

UNIT V 20 Hours

Limitations of Algorithm Power


Lower-Bound Arguments, Decision Trees, P, NP and NP-Complete Problems.

Coping with the Limitation of Algorithm Power


Backtracking (definition only), Branch-and-Bound : Knapsack Problem, Traveling Salesman Problem

RECOMMENDED BOOKS
Main Book:

Introduction to The Design & Analysis of Algorithms, Anany Levitin, 2nd Edition, Pearson
Education, 2007.
Reference Book:
1. Introduction to Algorithms, Thomas H. Cormen, Charles E. Leiserson, Ronal L. Rivest,
Clifford Stein, 2ndEdition, PHI, 2006.
2. Computer Algorithms by Horowitz E., Sahni S., Rajasekaran S., Galgotia Publications, 2001.
3. Introduction to the Design and Analysis of Algorithms A Strategic Approach, R.C.T. Lee, S.S.
Tseng, R.C. Chang & [Link], TMH, 2005.
4. Analysis and Design of Algorithm, [Link]
5. The Design and Analysis of Algorithm, Dexter C, Kozen
6. Algorithms Design Techniques and Analysis, [Link]
7. The Design and Analysis of Algorithms 1974, AV Aho, JE Hopcroft and JD Ullman, Addison-
Wesley Publishing Company

Page 2 of 2

Common questions

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Exhaustive search is a problem-solving strategy that involves checking all possible configurations to find a solution, ensuring that the optimal solution will be found if one exists. It contrasts with more efficient strategies like Divide and Conquer or Dynamic Programming, which utilize problem structure to reduce the number of configurations considered. Exhaustive search is typically used in smaller problem spaces or when no known efficient algorithm exists, such as brute-force methods in string matching and depth first or breadth first search .

Lower-bound arguments help in understanding the minimum amount of resources, like time or space, that any algorithm solving a particular problem must use. They establish a baseline for evaluating algorithm efficiency, indicating whether an algorithm is optimal. By knowing these bounds, researchers can determine if it is possible to improve an algorithm or confirm that a solution is already as good as possible .

Dynamic Programming is crucial for solving problems that involve optimization and where sub-problems overlap. It stores the results of sub-problems to avoid redundant calculations, thereby increasing efficiency. Specific problems where Dynamic Programming applies include the Knapsack Problem and the construction of Optimal Binary Search Trees .

In designing a good algorithm, the criteria for measuring algorithms should focus on the amount of computational resources required by the algorithm. The course emphasizes efficiency, thus algorithms are assessed based on their resource utilization, which primarily includes time and space complexity .

Asymptotic notations are vital in analyzing the efficiency of algorithms as they provide a high-level understanding of algorithm performance in terms of time and space complexity. They abstract the complex details and express the growth rate of an algorithm's resource consumption relative to input size. Typical notations discussed include Big O, Theta, and Omega, which help in categorizing algorithms into basic efficiency classes .

The Greedy Technique is characterized by making the locally optimal choice at each stage with the hope of finding a global optimum. It is typically faster and simpler than other techniques but doesn't always guarantee an optimal solution for every problem. As limitations, it can fail for problems that require considering future consequences, such as NP-complete problems where global optimization is needed. Examples include Prim's and Kruskal's algorithms for minimum spanning trees .

The Divide and Conquer approach works by breaking down a problem into two or more sub-problems that are similar to the original problem but smaller in size. These sub-problems are solved independently and then combined to form a solution to the original problem. Examples of algorithms using this technique include Mergesort, Quicksort, and Binary Search .

Branch-and-Bound is an optimization technique that systematically considers subsets of the solution space to solve problems more efficiently than exhaustive search. For the Knapsack and Traveling Salesman problems, it involves partitioning the solution space into smaller parts ('branches') and calculating bounds for these parts to prune suboptimal solutions, thereby reducing the total number of configurations that need to be examined .

P problems are those solvable in polynomial time, whereas NP problems are verifiable in polynomial time. NP-Complete problems are a class of NP problems that are at least as hard as the hardest problems in NP, and an efficient solution to any NP-Complete problem would solve all NP problems efficiently. These concepts highlight algorithmic power limitations, as there is currently no known polynomial-time solution for NP-Complete problems, such as the Traveling Salesman and Knapsack problems .

'Transform and Conquer' is a strategy that involves reformulating a problem into a different version that is more easily solvable. This transformation can simplify the algorithm needed to solve the problem efficiently. Examples include Heaps and Heapsort, where data structures like a heap are used for efficient management and access of information .

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