Script Hub for Roblox Game 286090429
Script Hub for Roblox Game 286090429
Rayfield:Notify({
Title = "Sucessfully Executed",
Content = "Notification",
Duration = 5,
Image = 4483362458,
Actions = { -- Notification Buttons
Ignore = {
Name = "Ok!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
getgenv().Peace = {
["Main"] = {
["Intro"] = true,
Fps = {
["Enabled"] = true,
["Percent"] = 0
},
["User InterFace"] = true,
["Keybind"] = "V",
["Visible Text"] = true
},
Cmds = {
["Enabled"] = false,
["Fov"] = "!F",
["Prediction"] = "!P"
},
["Visuals"] = {
["Ambient"] = {
["Enabled"] = false,
["Color"] = [Link](4, 0, 255)
},
["OutDoor Ambient"] = {
["Enabled"] = false, -- // Had To Push The Release
["Color"] = [Link](4, 0, 255)
},
["Fog Modifications"] = {
["Enabled"] = false, -- // Modifies Your Fog
["Color"] = [Link](4, 0, 255),
["Start"] = 25,
["End"] = 100
}
},
["Title"] = {
["Text"] = "peace streamable",
["Extension"] = {
["Fringe"] = "(",
["End"] = ")"
},
["Size"] = 13
},
["Scale"] = {
["X"] = 10 * 10,
["Y"] = 10 * 1
},
["Color"] = {
["Inline"] = [Link](255, 246, 180),
["Outline"] = [Link]()
},
["Fade Speed"] = {
["Intro"] = 0.1,
["Outro"] = 0.01
},
["Link"] = {
["Check"] = {
["Team"] = false,
["IsDead"] = true,
["Visible"] = true,
["Resolver"] = false
},
["Field"] = {
["Visual"] = {
["Enabled"] = true,
["Keybind"] = "T",
["Radius"] = 190.2,
["Inline"] = {
["Transparency"] = 0.4,
["Color"] = [Link](255, 255, 255)
},
["Outline"] = {
["Transparency"] = 0.65,
["Color"] = [Link](0, 0, 0)
},
["Control"] = {
["Stick To Target"] = false
}
}
}
},
["Aiming"] = {
["Redirection"] = {
["Extension"] = {
["Fringe"] = "{",
["End"] = "}"
},
["Tab"] = {
["Enabled"] = true,
["Keybind"] = "X"
},
["HitPart"] = {
["Target"] = "HumanoidRootPart",
["Revaluate"] = {
["Enabled"] = false,
["Origin"] = "Humanoid"
},
["Validated Part"] = {"HumanoidRootPart", "Head"}
},
["HitChance"] = {
["Enabled"] = false,
["Amount"] = 100
},
["Prediction"] = {
["Enabled"] = true,
["Amount"] = 0.145567724521
},
["Panel"] = {
["Method"] = "FindPartOnRayWithIgnoreList",
["Target"] = {
["Enabled"] = true,
["Keybind"] = "C",
["Player"] = nil,
["Position"] = {
["From"] = "LowerTorso"
}
}
},
["IndicateMousePos"] = {
["Enabled"] = true
},
["Drawing"] = {
["Color1"] = [Link](211, 211, 211),
["Color2"] = [Link](128, 0, 0),
["Indication Color"] = [Link](255, 0, 0),
["Line Color"] = [Link](255, 255, 255),
["Line Outline Color"] = [Link](0, 0, 0)
}
},
["Aimbot"] = {
["Panel"] = {
["Enabled"] = true,
["Keybind"] = {
["Enabled"] = "F",
["Disabled"] = "G"
},
["HitPart"] = {
["Target"] = "HumanoidRootPart",
["Revaluate"] = {
["Enabled"] = false,
["Origin"] = "Humanoid"
}
},
["Prediction"] = {
["Enabled"] = true,
["Amount"] = 10
},
["Assist"] = {
["Enabled"] = true,
["Amount"] = 40
},
["Panel"] = {
["Method"] = "Camera",
["Target"] = false,
["Lerp"] = {
["Type"] = "Linear",
["Direction"] = "In"
}
}
}
}
},
["Visual"] = {
["ESP"] = {
Initiate = true,
Enabled = true,
Size = 13,
Font = 2,
Color = [Link](244, 245, 243)
}
}
}
LPH_JIT_MAX(
function()
local Drawing, FromRGB = [Link], [Link]
local UIS, Players, MPS, RunService, Camera, Tween =
game:GetService("UserInputService"),
game:GetService("Players"),
game:GetService("MarketplaceService"),
game:GetService("RunService"),
[Link],
{}
[Link], [Link] =
Direction([Link].X + 800, [Link].Y),
Peace["Title"].Size
[Link], [Link] =
Direction([Link].X, [Link].Y + 400),
Peace["Title"].Size
[Link], [Link] =
Direction([Link].X + 800, [Link].Y +
600),
Peace["Title"].Size
if [Link]["Tab"].Enabled then
[Link] = [Link] ..
"redirection" .. " = " .. "enabled" -- [Link]
[Link] =
tostring(
"hitpart" ..
" = " ..
([Link]["Redirection"]["HitPart"]
["Target"]):lower() ..
[Link]
)
else
[Link] = ""
[Link] =
[Link] ..
"redirection" .. " = " .. "disabled" ..
[Link]
end
else
end
end
local Utilitie = {}
[Link] = false
[Link]:Connect(
function(Two, Input)
if not Input then
if [Link] == Peace["Main"]["Keybind"] then
[Link] = not [Link]
if [Link] then
RunService:BindToRenderStep("Table!", 1, Table)
for i = 0, 1, Peace["Fade Speed"].Intro do
wait(0)
[Link] = i
[Link] = i
[Link] = i
end
Peace["Main"]["User InterFace"] = true
Peace["Main"]["Visible Text"] = true
elseif not [Link] then
RunService:UnbindFromRenderStep("Table")
Peace["Main"]["User InterFace"] = false
[Link] = 0.9
[Link] = 0.9
[Link] = 0.9
wait(Peace["Fade Speed"].Outro)
[Link] = 0.8
[Link] = 0.8
[Link] = 0.8
wait(Peace["Fade Speed"].Outro)
[Link] = 0.7
[Link] = 0.7
[Link] = 0.7
wait(Peace["Fade Speed"].Outro)
[Link] = 0.6
[Link] = 0.6
[Link] = 0.6
wait(Peace["Fade Speed"].Outro)
[Link] = 0.5
[Link] = 0.5
[Link] = 0.5
wait(Peace["Fade Speed"].Outro)
[Link] = 0.4
[Link] = 0.4
[Link] = 0.4
wait(Peace["Fade Speed"].Outro)
[Link] = 0.3
[Link] = 0.3
[Link] = 0.3
wait(Peace["Fade Speed"].Outro)
[Link] = 0.2
[Link] = 0.2
[Link] = 0.2
wait(Peace["Fade Speed"].Outro)
[Link] = 0.1
[Link] = 0.1
[Link] = 0.1
wait(Peace["Fade Speed"].Outro)
[Link] = 0.1
[Link] = 0.1
[Link] = 0.1
wait(Peace["Fade Speed"].Outro)
[Link] = 0
[Link] = 0
[Link] = 0
end
end
end
end
)
WTS = (function(Object)
local ObjectVector = Camera:WorldToScreenPoint([Link])
return [Link](ObjectVector.X, ObjectVector.Y)
end)
local Field = {}
[Link], [Link], [Link] = Drawing("Circle"),
Drawing("Circle"), Drawing("Circle")
[Link] = [Link]
[Link] = [Link]
[Link] = [Link]
[Link] = [Link]
[Link] = 3
[Link] = 4
[Link] = 3
[Link] = 0.8
[Link] = [Link]["Redirection"]["Drawing"]["Line Color"]
[Link] = 7
[Link] = 0.4
[Link] = [Link]["Redirection"]["Drawing"]["Line
Outline Color"]
[Link] = true
[Link] = false
[Link] = [Link]
[Link] = [Link]
[Link] = [Link]
[Link] = [Link]
local GameInfo = [Link]
function ClosestToCursor()
local Closest = nil
local Distance = [Link]
for i, v in pairs(Players:GetPlayers()) do
if
v ~= [Link] and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") and
([Link]["Check"]["Team"] == true and ([Link] ~=
[Link]) or
[Link]["Check"]["Team"] ~= true)
then
local MouseLocation = UIS:GetMouseLocation()
return Closest
end
Camera:worldToViewportPoint([Link][[Link]["Redirection"]["HitPart"]
["Target"]].Position)
local TorsoPosition =
Camera:worldToViewportPoint(
[Link][[Link]["Redirection"]["Panel"]
["Target"].[Link]].Position
)
LineToggle(IsVisible)
if not IsVisible then
return
end
local Toggle = {}
[Link], [Link], [Link], [Link] = false,
false, false, false
[Link]:Connect(
function(Two, Value)
if not Value then
if [Link] == [Link] then
[Link] = not [Link]
if [Link] then
[Link] = true
[Link] = true
elseif not [Link] then
[Link] = false
[Link] = false
end
end
end
end
)
[Link]:Connect(
function(Two, Value)
if not Value then
if [Link] == [Link]["Redirection"]
["Tab"].Keybind then
[Link] = not [Link]
if [Link] then
[Link]["Redirection"]["Tab"]["Enabled"] = true
elseif not [Link] then
[Link]["Redirection"]["Tab"]["Enabled"] = false
end
end
end
end
)
[Link]:Connect(
function(Two, Value)
if not Value then
if [Link] ==
[Link]["Redirection"].Panel["Target"]["Keybind"] then
[Link] = not [Link]
if [Link] then
[Link]["Redirection"].Panel["Target"].Enabled =
true
[Link]["Redirection"]["Panel"]["Target"].Player =
ClosestToCursor()
RunService:BindToRenderStep("VisualLine", 1,
LineRedirect)
elseif not [Link] then
[Link]["Redirection"].Panel["Target"].Enabled =
false
[Link]["Redirection"]["Panel"]["Target"].Player =
nil
RunService:UnbindFromRenderStep("VisualLine")
[Link]:Wait()
[Link] = false
[Link] = false
end
end
end
end
)
spawn(
function()
pcall(
function()
while wait() do
if ClosestToCursor() ~= nil then
-- Character = ClosestToCursor().Character
[Link]["Redirection"]["HitPart"]["Target"] =
tostring(ClosestPart())
end
end
end
)
end
)
if
[Link]["Aimbot"]["Panel"].Enabled and Target and
[Link]["Aimbot"]["Panel"]["HitPart"]["Target"] ~= nil
then
local Part = [Link]["Aimbot"]["Panel"]["HitPart"]["Target"]
local Position, Movement =
[Link](Mouse.X, Mouse.Y),
[Link]["Aimbot"]["Panel"]["Prediction"].Enabled
[Link] =
[Link]:Lerp(
[Link](
[Link],
[Link][Part].Position +
[Link][Part].Velocity /
[Link]["Aimbot"]["Panel"]["Prediction"].Amount
),
[Link]["Aimbot"]["Panel"].[Link] / 1000,
[Link][[Link]["Aimbot"]["Panel"]
["Panel"].[Link]],
[Link][[Link]["Aimbot"]["Panel"]
["Panel"].[Link]]
)
elseif [Link]["Aimbot"]["Panel"]["Panel"].Method == "Mouse"
then
local A =
Camera:WorldToScreenPoint(
[Link][Part].Position +
[Link][Part].Velocity /
[Link]["Aimbot"]["Panel"]["Prediction"].Amount
)
Position =
mousemoverel(
(A.X - Mouse.X) / [Link]["Aimbot"]
["Panel"].[Link],
(A.Y - Mouse.Y) / [Link]["Aimbot"]
["Panel"].[Link]
)
end
if
[Link]["Aimbot"]["Panel"]["HitPart"].[Link]
and
[Link] ==
[Link]
then
Part = [Link]["Aimbot"]["Panel"]
["HitPart"].[Link]
end
end
end
--[[[Link]:Connect(
function(Two, Value)
if not Value then
if [Link] == [Link]["Aimbot"]["Panel"]["Keybind"] then
[Link]["Aimbot"]["Panel"].Enabled = true
RunService:BindToRenderStep("Aimbot", 1, Aimbot)
else
RunService:UnbindFromRenderStep("Aimbot")
[Link]["Aimbot"]["Panel"].Enabled = false
[Link]["Aimbot"]["Panel"]["Target"] = nil
end
end
end
)--]]
--[[[Link]:Connect(function(Input)
if [Link] == [Link]["Aimbot"]["Panel"]["Keybind"] then
[Link]["Aimbot"]["Panel"].Enabled = true
RunService:BindToRenderStep("Aimbot", 1, Aimbot)
end
end)
[Link]:Connect(function(Input)
if [Link] == [Link]["Aimbot"]["Panel"]["Keybind"] then
RunService:UnbindFromRenderStep("Aimbot")
[Link]["Aimbot"]["Panel"].Enabled = false
[Link]["Aimbot"]["Panel"]["Target"] = nil
end
end)--]]
[Link]:Connect(
function(a)
if not (UIS:GetFocusedTextBox()) then
if a == [Link]["Aimbot"]["Panel"]["Keybind"]
["Enabled"]:lower() then
[Link]["Aimbot"]["Panel"].Enabled = true
RunService:BindToRenderStep("Aimbot", 1, Aimbot)
end
end
end
)
[Link]:Connect(
function(a)
if not (UIS:GetFocusedTextBox()) then
if a == [Link]["Aimbot"]["Panel"]["Keybind"]
["Disabled"]:lower() then
RunService:UnbindFromRenderStep("Aimbot")
[Link]["Aimbot"]["Panel"].Enabled = false
[Link]["Aimbot"]["Panel"]["Target"] = nil
end
end
end
)
Meta.__index = function(t, k)
if
k:lower() == "hit" and
([Link] or
[Link]["Redirection"].Panel["Target"].Enabled)
then
local TargetPlayer
if [Link]["Redirection"].Panel["Target"].Enabled then
TargetPlayer =
[Link]["Redirection"].Panel["Target"].Player
else
TargetPlayer = ClosestToCursor()
end
[Link]:Connect(
function(message)
if [Link] then
local args = [Link](message, " ")
if args[1] == [Link] and args[2] ~= nil then
[Link] = tonumber(args[2])
end
if [Link] then
local args = [Link](message, " ")
if args[1] == [Link] and args[2] ~= nil then
[Link] =
tonumber(args[2])
end
end
end
end
)
local MouseLoop =
[Link]:Connect(
function()
local MouseLocation = UIS:GetMouseLocation()
[Link] = [Link](RootToViewportPoint.X,
RootToViewportPoint.Y)
[Link] = [Link](RootToViewportPoint.X,
RootToViewportPoint.Y)
else
[Link] = [Link](MouseLocation.X,
MouseLocation.Y)
[Link] = [Link](MouseLocation.X,
MouseLocation.Y)
end
if
[Link] and
[Link] and
Targeted and
not [Link]["Redirection"].Panel["Target"].Enabled
then
local Root = [Link][[Link]["Redirection"]
["HitPart"].Target]
local RootToViewportPoint, IsVisible =
[Link](Camera, [Link])
[Link] = [Link]["Redirection"]["Drawing"]
["Indication Color"]
[Link] = 1
[Link] = 0.4
[Link] = false
[Link] = 20
[Link] = true
[Link] = [Link](RootToViewportPoint.X,
RootToViewportPoint.Y)
else
[Link] = [Link]()
[Link] = false
Rayfield:Notify({
Title = "Notification",
Content = "Executed Silent Aim",
Duration = 5,
Image = 4483362458,
Actions = { -- Notification Buttons
Ignore = {
Name = "Ok!",
Callback = function()
print("The user tapped Ok!")
},
},
})
Rayfield:Notify({
Title = "Binds",
Content = "C Changes Target Style",
Duration = 10,
Image = 4483362458,
Actions = { -- Notification Buttons
Ignore = {
Name = "Got it!",
Callback = function()
print("The user tapped Got it!")
},
},
})
end
end
)
end
)()
end,
})
-- create ScreenGui
local screenGui = [Link]("ScreenGui")
[Link] = "TadachiisESP"
[Link] = playerGui
[Link] = 1
-- create Frame
local holder = [Link]("Frame")
[Link] = "Holder"
[Link] = screenGui
[Link] = [Link](0, 200, 0, 100) -- size of the frame
[Link] = [Link](0.5, -100, 0.5, -50) -- position of the frame at the
center of the screen
holder.BackgroundColor3 = [Link](1, 1, 1) -- white background
[Link] = 0.5 -- semi-transparent
[Link] = true -- makes the frame draggable
[Link] = true
-- create TextLabel
local titleLabel = [Link]("TextLabel")
[Link] = "TitleLabel"
[Link] = "Tadachii's ESP GUI"
[Link] = true
[Link] = holder
[Link] = [Link](1, 0, 0.5, 0) -- fills half of the frame
titleLabel.BackgroundColor3 = [Link](1, 1, 1) -- white background
titleLabel.TextColor3 = [Link](0, 0, 0) -- black text
[Link] = 0.5 -- semi-transparent
-- Remove BillboardGui for each player's head when disabling the ESP
for _, player in ipairs([Link]:GetPlayers()) do
local billboardGui = [Link] and
[Link]:FindFirstChild("Head") and
[Link]:FindFirstChild("PlayerBillboardGui")
if billboardGui then
billboardGui:Destroy()
end
end
end
-- Update the visibility of BillboardGui elements after clicking the button
for _, player in ipairs([Link]:GetPlayers()) do
local billboardGui = [Link] and
[Link]:FindFirstChild("Head") and
[Link]:FindFirstChild("PlayerBillboardGui")
if billboardGui then
[Link] = [Link] == "On"
end
end
end
statusButton.MouseButton1Click:Connect(onButtonClicked)
end,
})
Rayfield:Notify({
Title = "Notification",
Content = "Executed ESP",
Duration = 5,
Image = 4483362458,
Actions = { -- Notification Buttons
Ignore = {
Name = "Ok!",
Callback = function()
print("The user tapped Ok!")
},
},
})
print("Executed ESP")