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Ant Kholo Character Sheet

The document is a character sheet for an Unknown Adventurer, a level 1 Summoner of the Ant Kholo ancestry. It details the character's attributes, skills, abilities, inventory, and spell statistics, along with notes on actions and campaign details. The character has a variety of skills and abilities, including eidolon-related features, and starts with 20 hit points.

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victor ribeiro
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© All Rights Reserved
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0% found this document useful (0 votes)
15 views4 pages

Ant Kholo Character Sheet

The document is a character sheet for an Unknown Adventurer, a level 1 Summoner of the Ant Kholo ancestry. It details the character's attributes, skills, abilities, inventory, and spell statistics, along with notes on actions and campaign details. The character has a variety of skills and abilities, including eidolon-related features, and starts with 20 hit points.

Uploaded by

victor ribeiro
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Character Name Level Hero Points

XP
Unknown Adventurer
Character Sheet 1 Gain 1 at the start of each session
and when granted by the GM.
Spend 1 to reroll a check.
Player Name Spend All to avoid death.
Ancestry Background Class
Kholo Eidolon Contact Summoner
Heritage and Traits Size Background Notes Class Notes
Ant Kholo
Attributes

+1 Strength
Partial Boost +0 Dexterity
Partial Boost +2 Constitution
Partial Boost +2 Intelligence
Partial Boost +0 Wisdom
Partial Boost +3 Charisma
Partial Boost
Defenses Hit Points
Maximum Current HP Temporary HP
Armor Class Shield Fortitude Reflex Will
Hardness Max HP BT HP T T T

13 + / 7 E
M
L
3 E
M
L
5 E
M
L
20 Dying
Armor Proficiencies Wounded
Unarmored Light Medium Heavy
2 + 5 + 0 0 + 3 + 0 0 + 5 + 0
T T T T Con Prof Item Dex Prof Item Wis Prof Item Resistances and Immunities
10 + 0 +
3 +
0 E
M
E
M
E
M
E
M Defenses Notes
Base Dex* Prof Item L L L L Conditions
* Use armor’s Dex cap if lower

Skills Languages Perception Speed


T
0 0 0 0 Skill Notes
Acrobatics 0 E + + - T
None selected
3
M E

25
+ +
L Dex Prof Item Armor M
L
0 3 0 feet
T Wis Prof Item
Arcana 5 E
M
2 + 3 + 0 Senses and Notes Special Movement
L Int Prof Item
T Low-Light Vision
Athletics 1 E
M
1 + 0 + 0 - 0
L Str Prof Item Armor
T
2 3 0 Strikes
Crafting 5 E + +
M
L Int Prof Item Melee Strikes
T
3 3 0 Weapon Damage
Deception 6 E + +
M B
+ +
L Cha Prof Item P
S
T Str Prof Item
Diplomacy 6 E
M
3 + 3 + 0 Traits and Notes
L Cha Prof Item
T Weapon Damage
Intimidation 6 E
M
3 + 3 + 0 + +
B
P
L Cha Prof Item S
Str Prof Item
T
Anger Phantom Lore
Eidolon 5 E
M
2 + 3 + 0 Traits and Notes
L Int Prof Item
T
Weapon Damage
B
Lore E + + + +
M P
L Int Prof Item Str Prof Item S
T
0 3 0 Traits and Notes
Medicine 3 E + +
M
Wis Prof Item
L
T
Ranged Strikes
Nature 0 E
M
0 +
0 + 0 Weapon Damage
B
L Wis Prof Item + +
P
T S
Dex Prof Item
Occultism 5 E
M
2 +
3 +
0
L Int Prof Item Traits and Notes
T
3 3 0 Weapon Damage
Performance 6 E + +
M B
+ +
L Cha Prof Item P
S
T Dex Prof Item
Religion 0 E
M
0 +
0 +
0 Traits and Notes
L Wis Prof Item
Weapon Proficiencies Critical Specializations
T
Unarmed Simple Martial Advanced Other
Society 2 E
M
2 +
0 + 0 T T T T T
L Int Prof Item E E E E E
T
M M M M M
L L L L L
Stealth 0 E
M
0 +
0 + 0 - 0
L Dex Prof Item Armor Class DC Reminders
T Proficiency Action Icons
Survival 3 E
M
0 + 3 + 0 Untrained +0 [one-action] Single Action
L Wis Prof Item Trained 2 + level [two-actions] Two-Action Activity
T Expert 4 + level [three-actions] Three-Action Activity
Thievery 0 E
M
0 +
0 + 0 - 0 10 + + +
Master 6 + level [free-action] Free Action
L Dex Prof Item Armor Base Key Prof Item Legendary 8 + level [reaction] Reaction

Page One—Statistics ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry and General Feats Class Abilities Inventory
Level Ancestry and Heritage Abilities Class Feats and Features Held Items Bulk
1
Ant Kholo Dutiful Retaliation
Bite (Kholo)
Ancestry Feat
Eidolon Contact (Anger Phantom Eidolon)
Reincarnation Feat
Share Senses
Act Together
Background Skill Feat
Eidolon (Devotion Phantom Eidolon)
Dubious Knowledge
Link Spells
Low-Light Vision
Manifest Eidolon
Skill Feat Class Feat
Evolution Feat
2

General Feat Class Feature Consumables Bulk


3

Skill Feat Class Feat


4

Ancestry Feat Boosts Class Feature


5

Skill Feat Class Feat


6

General Feat Class Feature


7

Skill Feat Class Feat Worn Items Invested Bulk


8 Unarmored 0.0

Ancestry Feat Class Feature


9

Skill Feat Boosts Class Feat


10

General Feat Class Feature


11

Skill Feat Class Feat


12

Ancestry Feat Class Feature


13

Skill Feat Class Feat


14

General Feat Boosts Class Feature


15 Bulk
Light Items 10 light Bulk items = 1 Bulk
Bulk
Skill Feat Class Feat Encumbered Bulk 5 + Str
16
0 Maximum Bulk 10 + Str
Maximum Invested 10
Ancestry Feat Class Feature
Wealth
17
CP SP GP PP
Class Feat
18
Skill Feat
0 0 15 0

General Feat Class Feature Gems and Artwork Price Bulk


19

Skill Feat Boosts Class Feat


20

Page Two—Abilities and Inventory ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch Origin and Appearance
Ethnicity Nationality Birthplace Age Gender & Pronouns Height Weight
Not set Not set

Appearance

Personality
Attitude Deity or Philosophy
Not set

Edicts Anathema

Likes

Dislikes

Catchphrases

Campaign Notes
Notes Allies

Enemies

Organizations

Actions and Activities Free Actions and Reactions


Name Actions Traits Page # Name [free-action] Traits Page #
Act Together 1-3 Summoner, Tandem Dutiful Retaliation [reaction] Eidolon, Occult, Transmutation
Effects Trigger
An enemy within 15 feet of you hits you with a Strike and deals damage to y
Frequency: once per round. You and your eidolon act as one. Either you
Effects
or your eidolon takes an action or activity using the same number of
Requirements: Your eidolon is within 15 feet of you. . Your eidolon
actions as Act Together, and the other takes a single action. . For
Name Actions Traits instinctively flashes with ectoplasmic
Page # Name [free-action] energy, allowing them to strikePage #
Traits
example, if you spent 2 actions to Act Together, you could cast burning
Manifest Eidolon 3 back against an enemy
Concentrate, Conjuration, Manipulate, Summoner, Teleportation who [reaction]
dares to harm you. Your eidolon makes a
hands (2 actions) and your eidolon could Strike (1 action), or your
Effects melee unarmed Strike against the triggering enemy, even if that enemy
Trigger
eidolon could use its Breath Weapon (2 actions) and you could Stride (1
Your eidolon appears in an open space adjacent to you, and can then isn't within your eidolon's reach.
action). . This lets you each use separate exploration activities like Avoid Effects
take a single action. If your eidolon was already manifested, you
Notice as you travel (Core Rulebook 496).
unmanifest it instead. . The conduit that allows your eidolon to manifest
Name Actions Traits Page # Name [free-action] Traits Page #
is also a tether between you. Your eidolon must remain within 100 feet
Share Senses 1 Concentrate, Divination, Scrying, Summoner [reaction]
of you at all times and can’t willingly go beyond that limit. If forced
Effects Trigger
beyond this distance, or if you are reduced to 0 Hit Points, your eidolon’s
Requirements: Your eidolon is manifested. . You project your senses into
physical form dissolves: your eidolon unmanifests, and you need to use Effects
your eidolon, allowing you to perceive through it. When you do, you lose
Manifest Eidolon to manifest it again. . Special This activity has the trait
all sensory information from your own body, but can sense through your
matching your eidolon’s tradition
Name Actions (arcane,
Traits divine, occult, or primal). Page # Name Traits Page #
eidolon’s body for up to 1 minute. You can Dismiss this effect. . Special [free-action]
[reaction]
This action has the trait matching your eidolon’s tradition (arcane,
Effects Trigger
divine, occult, or primal). Your eidolon can also use this ability. When it
does, it projects its senses into your body. Effects

Page Three—Notes and Actions ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Magical Tradition Spell Slots
Arcane Occult Prepared Caster Spells per Day 1
Primal Divine Spontaneous Caster
Spell Rank 1 2 3 4 5 6 7 8 9 10
Spell Statistics Spells Remaining
Spell Attack Spell DC
T T Spells
+6 E
M
3 +
3 16 E
M
10 + 3 +
3
Name Actions Rank Prep Name Actions Rank Prep
L Key Prof L Base Key Prof
Summon Undead 3 1
Cantrips Summon Undead 3 1
Cantrips per Day - Cantrip Rank
1/2 your level rounded up
1
Name ActionsPrep
Detect Magic 2
Eat Fire Reaction
Needle Darts 2
Phase Bolt 2
Void Warp 2

Focus Spells
Focus Points Focus Spell Rank 1
1/2 your level rounded up
Focus Pool Equals the number of focus spells you have (maximum 3).
Refocus Spend 10 minutes to regain 1 Focus Point.

Name Actions
Boost Eidolon 1
Evolution Surge 2

Innate Spells
Name Actions Freq

Rituals
Name Rank Cost Name Rank Cost

Page Four—Spells ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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