Rogue 1 AraluenRanger1
CLASS & LEVEL PLAYER NAME
AraluenRanger1's Character
Tiefling Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +5 Dexterity
+0 Constitution +3 13 8 --
-1 • +3 Intelligence
CLASS
+3 Wisdom INITIATIVE HIT POINTS
9
+3 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
Resistances - Fire
DEXTERITY FAILURES
+3 DEFENSES HIT DICE DEATH SAVES
16 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor
CONSTITUTION P +5 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+0 +3
+1
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Shortsword, Simple Weapons
10 -1 Athletics STR === TOOLS ===
ABILITY SAVE DC Calligrapher's Supplies, Playing Card Set,
P +5 Deception CHA
Thieves' Tools
+1 History INT
INTELLIGENCE
+3 Insight WIS === LANGUAGES ===
30 ft. (Walking) Common, Infernal, Thieves’ Cant
+1 +3 Intimidation CHA
+1 Investigation INT
13 +3 Medicine WIS SPEED
+1 Nature INT PROFICIENCIES & LANGUAGES
WISDOM E +7 Perception WIS
+3 Performance CHA === ACTIONS ===
+3 P +5 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+1 Religion INT
17 Opportunity Attack, Grapple, Shove, Improvise,
P +5 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
E +7 Stealth DEX === SPECIAL ===
CHARISMA Sneak Attack
+3 Survival WIS
Once per turn, you can deal an extra 1d6 damage
+3 to one creature you hit with an attack with a finesse or
ranged weapon if you have advantage on the attack
roll. You don’t need advantage on the attack roll if
another enemy of the target is within 5 ft. of it, that
17 enemy isn’t incapacitated, and you don’t have
disadvantage on the attack roll.
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
17 PASSIVE WISDOM (PERCEPTION)
Unarmed Strike +1 0 Bludgeoning
13 PASSIVE WISDOM (INSIGHT)
11 PASSIVE INTELLIGENCE (INVESTIGATION)
Darkvision 60 ft.
SENSES WEAPON ATTACKS & CANTRIPS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Rogue 1 AraluenRanger1
CLASS & LEVEL PLAYER NAME
AraluenRanger1's Character
Tiefling Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== ROGUE FEATURES === cast darkness once per long rest. CHA is your
spellcasting ability.
* Hit Points • PHB 95
* Proficiencies • PHB 95
* Expertise • PHB 96
Your proficiency bonus is doubled for any ability check
you make for two chosen proficiencies. [6th] Choose
two additional proficiencies.
* Sneak Attack • PHB 96
Once per turn, you can deal an extra 1d6 damage to
one creature you hit with an attack with a finesse or
ranged weapon if you have advantage on the attack
roll. You don’t need advantage on the attack roll if
another enemy of the target is within 5 ft. of it, that
enemy isn’t incapacitated, and you don’t have
disadvantage on the attack roll.
| Special
* Thieves’ Cant • PHB 96
You have learned thieves’ cant, a secret mix of dialect,
jargon, and code that allows you to hide messages in
seemingly normal conversation. It takes four times
longer to convey such a message than it does to
speak the same idea plainly.
=== TIEFLING RACIAL TRAITS ===
* Darkvision • BR 43
You can see in darkness (shades of gray) up to 60 ft.
* Hellish Resistance • BR 43
You have resistance to fire damage.
* Infernal Legacy • BR 43
You know the thaumaturgy cantrip. [3rd] You can cast
hellish rebuke (2nd) once per long rest. [5th] You can
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Rapier 1 2 lb. Crowbar 1 5 lb.
Shortbow 1 2 lb. Clothes, Common 1 3 lb.
SP 0 Arrows 20 1 lb.
Backpack 1 5 lb.
EP 0 Bedroll 1 7 lb.
Mess Kit 1 1 lb.
GP 15 Tinderbox 1 1 lb.
Torch 10 10 lb.
PP 0 Rations (1 day) 10 20 lb.
Waterskin 1 5 lb.
WEIGHT CARRIED
85 lb. Rope, Hempen (50 feet) 1 10 lb.
ENCUMBERED Leather 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
135 lb. Dagger 1 1 lb.
PUSH/DRAG/LIFT Dagger 1 1 lb.
270 lb. Thieves' Tools 1 1 lb.
EQUIPMENT
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Female 15 Medium 5' 5'' 109
GENDER AGE SIZE HEIGHT WEIGHT
AraluenRanger1's Character
Neutral Red White Black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
The first thing I do in a new place is note the locations of
everything valuable—or where such things could be
hidden.
PERSONALITY TRAITS
People. I’m loyal to my friends, not to
any ideals, and everyone else can
take a trip down the Styx for all I
IDEALS
Someone I loved died because of a
mistake I made. That will never
happen again.
BONDS
When I see something valuable, I can’t think
about anything but how to steal it.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Thaumaturgy Infernal Legacy -- 1A 30 ft. V 1 minute PHB 282 D: 1m, V
SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.