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Campaign Book Patch Notes Overview

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0% found this document useful (0 votes)
11 views14 pages

Campaign Book Patch Notes Overview

Uploaded by

iamowenwalker
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Campaign Book Patch Notes

2.0.0 guide now is accurate about origin feature. Clarified you gain LP
for each 5 Levels, not a one time boost. Living Weapon Capability
» Info Doc Overhaul - Updated and combined all Campaign has been clarified once more. Poke Ball Crafter has been added
Documentations under one Book. Too many changes to make back to Dilletante or whatever its called.
note of, an external Patch Notes was made and posted to the
» Refluffing - Soldier’s Shot has been changed to Coffee and
#Change-Logs Channel now restores +4 Stamina instead of 3.
» Loyalty Changes - Extended Action Caught Pokemon
2.0.1 reduced to -30 LP, as always GM Discretion may change. Hated
Pokemon listen to a Command Check of DC 15. Disliked listen
» Grammar - Updated a bunch of Grammar and Formatting on DC 5. Disliked Pokemon refuse to breed now. If Pokemon are
issues. Trained by other Trianers, they still gain LP, but to a Maximum
» Feedback - Updated a bunch of minor feedback, added this of -10 LP. Participating in an Encounter gains +2 LP instead of
Patch Notes section after so can’t recall exact changes. 1. Defeating a Pokemon in battle now gains +1 LP instead of 2.
Giving 3 Preferred snacks now gives +3 LP instead of +2. Raising
2.0.2 5 Levels is clarified to occur each time they raise 5 Levels and not
just once.
» Grammar - Some grammar issues to clean up. Removed all
Text Frame Errors.
» Shards - Added a Shard section that was forgotten in the 2.1.0
Item Index. However it is placed under the Enchanter section. » Balance Changes - The Healing Enchantment has been
adjusted once more to be less toxic. Khion and Revenant Origins
have been removed and replced with a simpler Cursed Infidel. If
2.0.3 you’re from khion still take that one despite not being as specific.
» Table of Contents - Added Chef and Backpacker back to the Volatile Bomb, Pack Mon and Shadow Meld have been adjusted.
table, weird formatting. Gale Speed feature has been changed. Bronze rank changed
» Slight adjustments - Brutal Proficiency clarified once per to 1-15. Silver 16-30. Gold 31+. Ideologies have been removed
attack. Arcane Specialist clarified with regards to effects. Painless and changed to fluff only. Changed Guardian encounters to be
Challenge clarified for multi-mode encounters. Symbol Sight now avoided by trainer levels under 20.
mentions brands. » Clarifications - Your Starter pokemon can be up to 5 levels
» Trying this out - Masterwork and Heavy Armor don’t have under your Max Pokemon level when starting. Usually this is
a skill requirement anymore. Money tax is enough probably. Not level 5 since the max for level 1 Trainers is level 10, but starting
worth the effort right now until it becomes an issue. at level 10 can have your starter be up to level 30. Intimidate
» Missed Additions - Forgot Poffin Kit exists now. and Command are clarified to not innatively boost friendliness
» Trying this out - Additional Character Slot unlocks at Level for dispositions, but instead defuse very hostile pokemon to GM
20 now. It was meant to reward time investment to give other Discretion. Adjustments have been made to pokemon mode’s
options of player. 1 Month of play roughly equals Level 20 progression in regards to skill ranks. Loyalty clause has been
instead so it’s more reasonable than 40 in retrospect. added for pokemon under level 20 to not exceed -5 LP. Priority
advanced has been clarified. Quick switch actions have been
clarified. Rescue scene usage has been clarified. Instances of
2.0.4 death’s gate has been changed to Death’s door. All instances of
Attacking with a weapon attack or struggling with alchemy has
» Clarifications - Arcane Weapon Effects have had their effects
clarified. Added Very hostile dispositions to Clash Encounters. been reworded. Gale wind has been changed. Updated ground,
Removed ruling on struggles not counting as attacks. water, grass and fire type ace with the new weather wording.
Clarified active pokemon with mounting.
» Changes - Reworded Living Weapon so its not a glorified
master blade used by a knight trope and more of a rotom form » Other- The Corebook changelog has been removed because
equivalent for weapons. Honegun. Arcane Weapon Effects I’m not gonna cross reference two 400+ page docs to play spot
have been balanced slightly. Changed effect on plate armor to the difference.
equivalent runic. Changed Heavy Armor to decrease speed stat » New Additions- Soothing Incense has been added and is
by -5. craftable by Fashionistas. Chandle Arcanist and Cursed Infidel
» Feature Additions- Aiming down the sights, Overwatch, have been added. Paranormal Protection has been added.
Accursed Revenant, Atoned Revenant, Telekinetic and PK Combat » Ortheim Additions- The Ortheim Region is now unlocked
have been reworked or gained additional efefets. Added Weird and able to travel to. Exploration and Adventure areas have been
Oddities to Ordinary Challenge. posted for it as well. Origin Features have been added for areas
in the region. Gauntlet Encounters have been added and can now
be ran in Ortheim or Aethia. A Casino section has been added
but the bot is currently being developed. A Gauntlet Challenge
2.0.5 Mode has also been added.
» Text Fixes - Fire Bringer now shows up on Table of Contents.
Fixed Flourish line break
» Clarifications - Empath now has a DC for Loyalty Channeling.
Hated clarified to be anything more than -16 Loyalty Points.
Added the Hot Springs Project to Loyalty methods. The Character

1
2.2.0 pertaining to poffins have new effects along with the
mixer. Raid bosses of Tier 3 can now go up to -3 CS.
Anything with the [Playtest] Tag means the class is
currently in playtest phase. Meaning it can be drastically Updated pharmacy slightly, dont wanna theory craft
changed or outright removed on our whims. Do not make catalysts yet. Trainer of Champions reworded, i would
a full character concept that revolves around these classes buff but i don’t wanna mess with code again. Swimmer
you’re not willing to get rid of on a moments notice. Reworded. Clarified exp stuff and request bonuses for gms.
Pokemon Advancement Bonus are now active and live
» Balance Changes - Arcane Proficiency is changed. Arcane (Current Pokemon can be retrained to apply to them)
Weapon Focus changed to Elemental Weapon Focus. Hive » Removed/Reworked Other -Guild Mentor Honor
Commander updated effect. Capsule cannon’s effect has Option has been removed and put into Legacy Title. All
changed. Juggler Emergency Release adjusted. Coordinator instances of Flair Battles are removed and everything
Flexible Preparitions changed. Chef’s Hearty Meals has been related to them has been changed or reworked to exclude
changed to a formal cost and adds coffee to the craftables and them. This includes changing to Style Tags, Coordinator,
renamed. Style Expert, Poffins, Voice Lessons, Contest Items, etc.
» Clarifications - Raid Bosses now give EXP equal to their level Grace Edge Removed. Flying Fortitude Armor Gem redone.
mulitplied by initiative. Dragon Fortitude Gem effect clarified.
Ability Mastery removed. Raid Bosses are adjusted to be
Weather effects from Alchemy is now clarified. Command
clarified as a social skill. Status Afflictions have been clariified in
in line with new Pokemon Advancement (Any number of
regards to stacking poisoned/bad poison. Straton Survivor has Pokedges, no expanded movelists, limit on egg moves and
been updated to account for new Rune Master. Clarified Green such).
Thumb.
» Full Class Reworks- Chronicler, Gadgeteer, Rune Master, All
18 Elementalist Classes
2.4.0
» Minor Class Changes- Trickster Explosive Trap and Trained » New/Reworked Classes -Chaos Mage and Weapon
Deception. Oracle Divination. Telepath Prerequisites. Martial Master have been added. Dimensional Outcast has been
Artist removed options. removed.
» New Additions- Rune Empath Specialist Feat Added. » Class/Feat Changes -Arcanist now works with Musical
Crimson Mage class added. Weapons/Weapon Attacks as well, most feats reworded.
» Other - Gather Unown is removed. Warper is removed. Drugs Atomic Phasing has been adjusted to fit new Ultra Space
and Pharmacology are removed. Removed Medical Tolerance. lore. Coaching is no longer once per mon per scene.
Reworked how much stamina is needed to go on events along Look and Learn changes Coordinator prereq from Grace
with free runs. to Groomer, and changes Fashionista to Survivalist.
Enchanting Transformation Changed to Default CS. World
2.2.1 of darkness has a clause for illuminate.
» There’s little consistency to the topic names - Fixed » Other Changes - Pocket Bomb decreased to DB 8.
typos and grammar errors. added versatile proficiency and some Aethian Gauntlets instead changed from 5x to 3x Money
other things. Weapon tags to things. I forgot to write this before value. Food buffs clarified to last till the end of the game
deleting the notes. Yes i’m very professional. day. Dash Keyword updated. The Megalo Shotgun,
Zaiden Blaster, Hortian Rifle, War Scythe, War Axe,
2.3.0 Gauntlets, Katana, Lance, Repeater Crossbow, Poleaxe
and Zweihander have had their effect wording clarified.
» New/Reworked Classes -Saboteur has been Added.
Enraged now clarifies to affect Swifts as well. Accuracy is
Ninja has been Reworked Vastly. Coordinator and Style
no longer considered a Combat Stage. Boss Templates
Expert are reworked.
have their shift actions limited per round and can do tutor/
» New/Changed Features -Many Specialist Features
tm/TP usage as normal. Honored Re-Training added.
have been added and reworked slightly, Divided between
Campaign Mode clarified. Fable Campaign section added.
elemental and normal for organization. Added Harmonia
Added a Crafting price to Runes.
Performer Origin. Peerless Elegance changed to Favored
Style. Flexible Preparitions changed to Grand Performance.
Chronicler can’t ignore space and underwater. Augmented 2.4.1
Enhancement effect [Link] of Crimson Mage now says » Changes -Chao Magic Table Clarifications. Arrogant Boss
Lose a Tick of HP instead of take a tick of damage, wording Trait clarified missing Accuracy debuff.
is dumb. Other small Crimson mage clarifications. Arctic
Denizen Frost has been reworded. Second Strike prereqs
fixed. Blur now gives Blur ability so it has a defensive tag
now. CHronicler Experienced Profiler redone also typo..
» New/Updated Other -Mega Evolution related features/
edges are removed, honor options added and Mega
Evolution is now live with the Mega Dex. Disabled and
Badly Poisoned has been buffed/reworded. Musical
Weaponry now has Arcane Effects. Poffins and berries

2
2.4.2 » Item Changes - Large Boomerange effect changed because
i underestimated Double Strike. Mining Kit text fixed. If an
» GMing Changes - Honor gained through GMing is now
Attack granted by Alchemy cannot miss, it instead has AC 3 and
Uncapped. Honor gained from all other sources are still
ignores the effect (This change bypasses the RAW Accuracy
capped at 5. Rewards from GMing have been Adjusted to Check for Status Attacks that didn’t have AC obviously). Fancy
reflect the nature of the Cap. Stamina is removed from GM clothes clariified to be a Natural 1. Paleontologist items can
Rewards. PXP from Encounters is no longer split between be equipped by those who have the prehistoric bond feature.
multiple players. Honor Reward for Boss Templates is Multiple Gadgeteer Items added and changed.
Removed. Honor Bonus for Player number in Encounter is » Other Changes - Tolerance changed to 10 DR because math
added. vs intended reduction. Pokemon under Level 20 can only get less
» Honor Reward Changes - Honored Affluence is than -5 LP upon capture if it was an Extended Capture. Stamina
Removed. Probability Reroll adds Damage Rolls. Honored section clarified with past ruling. Gaining TXP From honor has
Experience Caps at Level 20. Honored Energy increased to been reverted so Level 20+ can gain it again. Retired Character
4 Stamina and can be taken 3 Times a Game Day. Honored rules have been updated and clarified. All instances of Triteran
has been changed to Triterran. Enraged Condition removed Swift
Evolution changed to 10/15 Honor. Honored company
Action effect in book. Swarm and Raid bosses changed their
changed to 25 first slot then 50 Honor per slot. Honored Starting perk for Status Afflictions. Hyper Cures Recipe changed
Regret Added. Aberrations increased to 20. its prerequisite to something that exists now. Honored Injury
» Non Book Changes -Tactician Job is removed. Combat changed to include Battle Scars for higher price. Major Treasures
Trainee Job is added. Max Level Minstrel Job is adjusted. clarified to always be a fight. Newbie section cleaned up and
» Other Changes - The Queue System in the Discord has document links updated.
been adjusted. Choten Origin is removed with a Legacy
Clause specified in the server. Pokemon Mode is Deleted.
You can now have up to 5 Inactive Character Slots.
2.5.1
» Tutor Changes - Updated Tutor Attacks on boss
Stamina Overflow Removed. Honor Overflow changed to
templates. TMs removed and changed to Arcane Tomes
$1,500.
and Training Manuals, listed in your Inventory under
Treasures. Hereditary Attack now clarifies its from Tier
2.5.0 1 Tutor Attacks. Breeding Clarified to determine its
» Playtest Changes - Chronicler’s Archive Tutor can target Inheritence List to look at both parent lists and organize
its own mon multiple times. Chaos Mage had a few Fluff based on tier. Tier 2 Starts at 20, 30 etc. Tier 3 at 40, 50
Table Changes for sake of annoyance. Its base feature also etc, Tier 1 learned upon hatching. Removed Max 3 Cap on
auto rolls after each Encounter instead of spending on Tutor Attacks (Previously TMs, Egg, Tutor). Updated Tutor
it. Crimson Mage clarified cursed blood one time usage Point Expendature to add Manual Training, Corrective
per trigger, Crimson Armor gains interrupt, Sacrificial Lessons, Combat Tutor and Pokemon Tutor. Renamed
Blood changed to twice the rank. Blood siphon works Inheritance Rules to Tutor Rules. Tier 1 is any Level. Tier 2
around drain keywords now, Blood Donation added as a is at least Level 20. Tier 3 is now at least Level 40.
Technique. Gadgeteer Research Field removed and given » Feature Changes - Removed the Mentor Class and
its own Gadgeteer Class. Forbidden Arts changed on Ninja. Tutoring. Added Pokemon Tutor, Combat Tutor and
Letter Press specified on Rune Master and also clarified Corrective Lessons (Edge). Pokemon Professor changed
that only rune masters can use the runes. Saboteur from Mentor to Capture Specialist. Occultism Class
Capstone changed to Specialized Devices. Weapon Master has changed to Naturalism Class Branch. Witch Hunter
base Feat changed. changes to Natural Hunter. Mental Resistance changes to
» Feature Changes - Earthshaker replaces Tremor with Fortified Resistance, Immutible Mind changes to Natural
High Horsepower because i need it for low level Ground Mastery, added Pokemon Edu as Prereq. Let me help you
Attacks. Frozen domain changed slow to rough terrain. with that, adjusted.
Hunter’s Reflexes wording changed to fix it I think? » Other - Specified Hazards can only affect a combatant
Chronicler Frequency Typo fixed. Trickster buffs Flourish, once per Movement and doesn’t stack effects but still
all Techniques Stacked Deck, Explosive Trap, Trained destroys the hazard. Clarified Intercepts are not Attacks by
Deception and Impromptu Trick all adjusted. Fashionista’s removing Class Category. Added Multi-Target clause to
Parfumier and Dress to Impress changed. Style is Eternal Recoil Attacks. Added -10 Initiative Penalty while Slowed.
renamed to Styled Armor. Ancient Heritage changed.
Draconic Concentration changed to affect ranged attacks.
» Attack Changes - Take aim and all similar Attacks have been
reworded to prevent it affecting multiple attacks per round. Skill
Swap clarified cannot be used as an Extended Action and lasts
the Scene not Encounter. Metronome changed to be able to roll
the attack, then shift before using the attack as to not complicate
ranges and fizzling melee moves. Drain Keyword added and
added to all the Attacks that have the gain Half damage taken
effect for consistency sake (Big Root and Liquid Ooze Reworded).
Burst of Speed changed.

3
2.5.2 can be forced for 20 Honor. Major Treasures can be forced
for 30 Honor, neither can be used for patronage. (Honored
» New Classes - Astral Mage, Chronomancer, Warper
» Reworked Classes - Aura Guardian, Hex Mage (Hex Expedition)
Maniac), Rogue, Psionic (Telekinetic), Illusionist, Musician
» Minor Class Changes - Fortress, Sage 2.5.7
Alot of stuff was changed in the above list, so just compare » Added Stuff - Five Strike updated to patched wording.
and contrast to an older version. Venmore Settler Origin added. Chemist Laboratory
» Other Changes - Added a refund on Honored discounted to 15,000 instead of 25,000. Gauntlet Mode
Probability for when you roll lower than your initial roll. If removed. Signature Attack Clarified. Energy Finesse
its higher and you still miss still out of luck, we’ll see going reworded to prevent rainbow status hells. Training
forward. Armor Piercing reworded to instead be a damage grounds dropped elixer of vigor and reduced price to
buff. Minion templates slightly changed HP wise. Clarified 1,500 per tutored move. Clash Trainers get DR now.
Splitting Shift Actions Clarified Suppression on Legendaries. Shield Keyword
Clarified. Horde Encounters are removed. Mount Burst
2.5.3 rules clarified. Underdog requirement removed from
Starters. PXP distribution clarified to not be “one” of
» Typos - Renamed Phantom Pain in Illusionist to
Phantasmal Wit. Fixed typo in Lyrical Style. Fixed typo from the active battlers and just the active ones, can be split.
old Telekinetic to Psionic. Incantation wasn’t showing all Added Automaton in the Pokemon section i dont feel like
the way. Wrong prerequisite for Unleashed Aura updating the table of contents. p285
» Fixes - Adjusted Occult Spellcaster and Mystic Afflicter » CS Clarification - Status Afflictions now make you lower
CS upon gaining the affliciton, not whie afflicted, except
initiative for paralyzed. Baton pass reworded. Default CS
2.5.4 clarified.
» Project Update - Guild Projects have been removed and » Class things - Mystic Recharge changed to 2 AP.
replaced with the Housing Section. Refer to Guild Housing, Incantation Curse bypass changed to 1 AP. Occult
Home Artifacts and Home Expansions for the replacing Spellcaster treats Hex as a Weapon Attack through soul
system. bonded weapons now. Ultimate curse 2+ effect adjusted
» QoL Changes from Projects changing to Homes- You to not take away a volatile affliction but no longer make
can now access your Pokemon from anywhere but can them vulnerable. Cursed Mark remade to not take a
only bring 3 Pokemon with you on Encounters. (Outside standard but apply a passive effect range to allies vs
of Ultra Space). PXP can be given to any Pokemon in the Hexed Targets. Weather effect from Encore Performance
storage so long as 50% goes to active battlers. Some removed. Complex Orders changed in sheet to be shift
Project stuff has moved to NPC Shops such as bounty action.
board. Regional Travel Page updated. Farming Page
updated. Ironman Mode updated.
» Feat/Edge Changes - Playing God creatable Pokemon 2.5.8
have been expanded. Green Thumb has been reworded » Jobs- Job System has been reworked into a side
» Other - All Eggs take 3 IRL Days to hatch. progression system. All Abilities have been reworked as
well
» Misc Changes that started small but got big and
2.5.5 i don’t feel like categorizing them now- Desparate
» Small Fixes - Changed Armory to benefit from Aethia Strike from Tasmaster Updated. Press on from Taskmaster
instead of Fathis. Added the Sky Harbor to benefits from Changed. Pack Master Updated. Shade Caller changes
the Guild. Multiple treasures to be found based on party Twisted Power to Weird Power. Mixed Power Feature
size/2 (Ex: Party of 4 finds 2 Verdant bark). Subsequently gives Mixed Power instead of Twisted Power. Mixed
lowered the selling price of Treasure by about half. Power Pokeedge along with the previous one changed
Draconic Berries changes to Draconic Bush and are slightly prerequisites. Ironman Mode took out the Freelancer Rule.
updated. Added one free travel per day for Ships. Crimson Mage
changes the base Feat, Regenration, Blood Rush, Blood
Shield, Crimson Armor and Revitalizing Ichor. Ambient
2.5.6 Aura can target self now. Astral Mage only gets DR equal
» Housing Stuff - Regional Bonuses can be purchased for to Rank, not double. Fossil reviving now costs 1 Stamina
5k on an Upgrade but are free if you’re in the region listed. and 1,000$. Live and learn updated, Bookworm also
You can only have one per Expansion though. Weapon updated.
Case and Recycling Station changed prereqs. Hexbound
Connecter and Mystic Altar clarified. Added Artifact
Storage, Skill Tutor Books, Training Equipment, Distortion
Module, Holy Fountain
» More Changes - Aberrations are not Treasures for the
sake of being duplicated or being forced. Minor Treasures

4
2.5.9 where if you’re cured of the Affliciton, you recover any
lost Combat Stages. Added Drowsy as a separate Status.
» Alchemy Rework- Alchemy has been Reworked into
the Rune Enchanting System. All Catalysts and Gems have (Would’ve added chilled if it didn’t push a page). Honored
been changed into Runes. Announcements will have a Expedition now cannot force Patron Items. Intercepting on
Rework/Exchange post for when the Rework. Mounted Pokemon clarified.
» Enchanting Related Changes - Alchemical Student
Updated. Magitech Assembly Updated. Adaptive 2.6.1
Transmutation changed to Runic Surge. Alchemical Sigil, » GM Lotto - GM Rewards have been modified and
Transmutation Circle and Enchanter updated. Rune Weaver grouped together with modifiers to not have two different
Edge added. Elemental Runes reworded. Experimental timings which i guarenteed nobody remembered, also to
Catalyst/Gems chaned to Experimental Talisman. Psionic account for the new Lotto Tickets. GM Lotto section has
Connection (Esper) updated. Backup Arsenal Updated. been added
Jewelry Updated. Some Catalyst wording changed to Rune. » Automatons - A few QoL updates to Automatons. On
Alchemist Foundry effects changed. Enchanted Bracer creation the creator can apply breeding changes based
updated. Armor descriptions are updated. Foot Weapon on tech edu. Automatons can repair injuries and death
Description updated. Fashion Designer R2 reworded. with scrap. Upgrades can be removed freely. Advanced
Installed Weaponry updated. Weilder Updated. Chaos Roboticist Advanced Scrap costs reduced significantly.
Table 43 Clarified. Weapon Master updated. Warforged » Other - Hot springs clarified for cyrodel effect.
Conjuration updated. Prehistoric Bonds clarified to be a free action. Holy
» Clash Revamp - Clash Trainers have gotten a revamp, Fountain clarifieed to be tonics. Warped potency
being statted in a new way including two trainer classes, adjusted. Intercept rules vs no miss clarified. The following
new trainer effects, new Clash Encounter Rules and access Capabilities have been added or changed: Naturewalk,
to Enchanting. Harvest, Ultra. A few harvest related capabilities have been
removed such as Keystone Warp, Pearl Creation, etc. These
2.6.0 all still exist, however will be moved under Harvest when
the next Pokedex patch comes out. Their old wording is
» Class Updates - There are a lot of classes that have
been changed so if its more than 2 features i’ll just say it still under the Capability Data and wont’ be changed until
was reworked. Provocatuer Reworked. Disciple Capstones the patch is sent through.
Changed, Moment of Weakness updated and Chakra
Chanenling replaced the breathing Feature. Arcanist 2.6.2
Reworked. Marksman Reworked. Enduring Soul base » Minor Update- Pokemon Brawl added as a Minigame.
Feat Updated. Stat Ace Reworked. Chronomage updated
Time Deceleration, Time Acceleration to prevent multiple
turns and updated Temporal Stasis. Warper no longer 2.6.3
has Teleport as a full action. Spark Master updated » Fame Update - Fame has been added as a currency so
Overcharge and Body of Lighting, changed Target on that Honor can remain GM Only. As a result, many sources
Bottled Lightning. Commander Reworked. Astral Mage of prior Honor have been removed or replaced with Fame.
Reworked around not just sleep, turns out action denial This includes Jobs Requests and Events.
even in the slightest is still good when consistent. Hex » Game Week Update - The concept of two Game Days
Mage Forbidden Studies replaced Shackle with Voodoo has combined into one Game Week instead, altering
Doll. Ultimate Curse 3+ effect halved in efficiency. Crimson Frequencies of many many things including Items,
Mage updated to only gain Temp HP at end of the turn Features, Edges, etc. Once per Day and Daily has been
so they cant use the tick to soak another AP. Rogue entirely removed and everything that relied on it has had
Scoundrel Strike Ambush Effect clarifies it lasts 1 round. its frequency changed and/or effect adjusted. No i’m not
» Class Additions - The Introductory section has been listing every little things because there’s too much.
removed because it was misleading. People should only go » Other Affected Things - Harvests change a bit. 15
hobbyist if they know how to balance it so they’re useful Stamina is gained per Game Week, check the Stamina
in combat since this is a combat intensive server. Samurai page for new thing. Encounters no longer costs Stamina.
and Paladin Class have been added. Battle Scars consolidated into taking a week to heal,
» Other - Soul Seer Capability added. Currently only on 8k and 3 Stam to heal. Challenge Mode care package
Arcanist, might add on Spiritomb or something later. adjusted also Amensiac. Switching characters costs 2
Holy Paladin Speciality Feature removed because Paladin Honor now and can be done once per week for free. A few
added. Paladin and Samurai added to clash stuff. Honored features were changed
Probability reworded to only refund if a fail is still a fail
(Before if you rolled higher but still failed it wouldn’t
refund). Guild Librarian Rank 2 widened effect range and
2.6.4
» Minor Update- Training Pokemon now grants LP equal
included Chronicler stuff past one game day. Fierce Boss to their Command Rank instead of half. Variant Researcher
effect typo fixed. Trained Discipline changed to Offensive clarified to not include Ultra Space. Harvest Stamina Typo.
instead of Defensive. Added a clause to Status Afflicitons

5
2.6.5 2.7.1
» Fame Changes- Events now specifiy the rewards are » Minor Balance Stuff - Berserk blow shard investment
listed and only thing guarenteed per encounter is 5x pxp changed to Occult Edu Rank per Shard and if 3 or more
txp. Notoriety Rank is changed to static 30 Fame per Rank invested you lose 1/3 hp of damage taken instead of
plus a Request needing to be completed based on your flat 10. Rural Farmhand Job reduced to 2 Pokemon
chosen Region. Event Items are reduced to 5/10/20 instead harvestable. Harvest Capability changed to harvest scrap
of 5/15/30. Additionally there is now a Notoriety Tracker based on your Pokemon Edu Rank, and half for Advanced
which serves as a prerequisite needed for Notoriety Ranks. Scrap since Poke Edu should have uses outside of
» Small Changes- Barrier has replaced Imprison in Mystic breeding.
Psionics, and Trick Room becomes a generic Tier 1 Attack. » Other - Mining Kit clarified to be non Harvest
Imprison replaces Magic Powder in Fuin Ninja. Force Encounters and adds a 2 Stam option outside an
Dash increased to 3 AC but removes Recoil 1/3. Coffee Encounter. Quarry rate increased to 10-24 for a fossil.
chef price updated to 500 typo. Illusionist feat typo fixed. Book section cleaned up and added an index of everything
Guardian’s Punishment clarified to only be against the buyable in a Shop. Or a decent portion.
marked foe. Style Entrianment gives forewarn instead of
non existant Anticipation. Spirit Boost reduced to 1 AP,
Shared Senses reworked slightly. 2.7.2
» Definitely not related to Ora but these classes are
just strong as generic combat - Soul Charge reworded
2.6.6 to be At-Will Swift and give Fragments based on a
» Notoriety Job Changes - The following Jobs have triggering arcane weapon attack being used based on
been clarified and/or rebalanced with the introduction original frequency instead of 2 Fragments and bypassing
of Notoriety considering they are sources of Fame. the intended suppression. Energy finesse spirit surge
Gravekeeper R2. Medical Shaman R2. Pokemon Professor changed to 3 Shards because consistency. Mark of vision
R1. Shrine Caretaker R1. Ultra Researcher R2. Freelance changed around and premonition is given to divination.
Mercenary R1/2. Guild Guard R2. Justice Enforcer R2. Double shot upcosted to at-will swift because ap isn’t a
Regional Celebrity R1/2. Rescue Ranger R1/2. Trained hefty enough cost for crit / effect range fishing. Crippling
Gladiator R1/2. Deepsea Fisher R2. Metal Worker R2. shot reduced to 1 AP and can proc on a miss but reduces
Navigation Captain R2. Ranch Assistant R1/2. Academic damage by one step to be more utility rather than a bonus
Innovator, Adjunct Professor, Anthropologist, Community ontop of a nuke.
Service, Subterrean Researcher, Variant Researcher, Bounty » Spire Encounters - Have been added for playtesting.
Request, Growing Renown, Guild Taskforce, Museum Many revisions will likely need to be made so expect new
Curator, Dilligent Crafter, Healthcare Distributor. items and boss revisions along with rules, it’ll take a few
» Notoriety Clarifications - Deific Offering gives stamina runs to fine tune this.
refunds instead of Fame Artifact Display only gives
notoriety to the owner of the house.
2.7.3
» Market Adjustments - Rune Prices lowered to 7k in
2.7.0 NPC Shops. Advanced Scrap roll is lowered in Zaiden to
» Book Rework - Books as a Mechanic have been keep scarcity. Metagross and Porygon Z have also been
reworked entirely and new books have been made and changed to Mech Scrap for same reason. Recycling Station
adjusted as a result along with related features etc. now doesn’t convert Advanced to Mech Scrap due to high
» Tutor Point Rework - Tutor Points have been removed output. Merchant Supplier Job Perk removed. Clarification
and in its place, Pokemon Advancement has arisen. added to Server Rulings that Reductions do not stack, only
» Affected Features - Top Percentage, Versatile Wardobe, using highest reduction value that is applicable. The effects
Dress to Impress, Pokemon caretaker as a whole. Attack of Alchemist Foundry and Shards and Where to Find them
Sync, Signature Technique, Innovation, Combat Tutor, have been swapped and altered due to power level. Buying
Pokemon Tutor, Archive Tutor, Corrective Lessons. All Influence book only gives Notoriety now not Fame.
Features that had a Pokemon lose Tutor Points to gain a » Battle Scars - Paranoia Battle Scar removed so it’s only
thing. Bookworm, Medic. Handyman physical scars. Battle Scars are now optional occurances for
» Other - Evolution and Keepsake section replaced with Normal Mode.
Evolution Boosts. Connection Keyword updated. Heart » Other - Ultra Beasts cannot be forced in Outside Ultra
Booster has its effect changed and recipe price reworked. Beast Areas, only Inner Areas. Ultra Space costs 1 Stamina
All Struggle modifier Capabilities have been changed. All to go to now. Deepsea Fisher Job changed to 2 Stamina.
Training Manuals are removed. Added Pokemon Skills Library now costs 5 Books instead of 15. Yes i forgot
section. Skill Improvement for Breeding changes to once because old books were like 1.5k. Prism Portals clarified
per Egg. Loving Connection added to Egg Qualities. to only be open for 3 IRL Days. Capture Specialist buffed
Following has been changed due to Books: Librarian Job a bit and a decent amount was adjusted in each Feat /
R1/R2, Library Expansion, Library Archive. New Edges Technique. Native Expertise given an 2x limit.
Heavy and light armor proficiency. Some runes balanced. (2.7.3 Continued on next Page)

6
2.7.3 Continued 2.7.4
» Researcher Removal - Researcher as a class concept has » Missed some things - Paranormal Hunter and
been half baked since always, only having half the features, Paranormal Protection removed. Toxin Expert and
being heavily fluffed and not equivalent in output to other Breeding Specialist reworked. Hobbyist changed
classes and serving as a Class Tax for other Players to get Researcher to Alchemist and gains Chemical Burn.
crafting resources/services at a cheaper rate than NPCs. Augmented Mastery and Medical Assistant reworded. Cap
Most of the time whenever you want to go researcher Cannon, Restoration Rune, Wonder Launcher, Chemical
theres only one branch that is integral to the character Mixer, Draconic Berry Bush and Holy Fountain changed
design while the other is just dipping or ignored. The due to item removal and changing.
following will occur to remove Researcher branches and
distribute its relevant Features elsewhere.
» New Classes - Alchemist is a new class combining 2.7.5
Apothecary and Chemist. Artificer is a new class combining » Towns - Housing has been replaced with Towns. The
Artificer and Enchanter. Tempest Mage is a new class entire section has been revamped and a rework guide is
building off Climatologist. provided for retraining over to the new system. Iron Man
» Researcher Changes - All Origins referencing Mode has been updated slightly to clarify stuff with new
Researcher have been adjusted. (Adroit Scientist, Town things and what benefits they have access to.
Kengan Purist and Hortian Dweller). Type Bracers (And » Other - Dilettante removed Tutoring and replaced with
subsequently Plates) have been reduced to 10 DR due Pokemon Tutor for clarity. The Server Rules have been
to type swapping being possible now. Fossil Restoration, considered since the start, clarified and trimmed to keep
Arcane Sight, Fount of Knowledge and Breeding Prodigy info that is most relevant to issues that commonly occur in
have been added/changed as General Features with prior the Server. Venmore Settler Updated.
Researcher effects. Groomer and Green Thumb have been
adjusted. Bookworm, Herbal remedies, Natural Studies, 2.7.51
Iron Mind and Steel Brawn have been added as Edges. » Town Things- Reality Marble has been given a fluff
» Item Removal - Pester Balls, Restoratives and X-Items ish effect since no longer tied to an expansion. Removed
have been removed and replaced with Potions from the concept of debt with accumulated upkeep costs not
Alchemist. paid and specified for inactive players that the town just
» Job Changes - Jobs haven’t been balanced yet so cant use effects. Fixed Hot springs having wrong material
here we go. The following Jobs and Perks have been costs with Mercenary Guild. Off the Grid has been added
changed: Combat Instructer R1/2. Ultra Researcher as a Town Type. Vehicle has been specified to be Swim
R2. Anthropologist. Lore Archivist. Variant Researcher. or Overland speed of 6. Cities and Settlements only gain
Freelance Mercenary R1/2. Grand Tactician R1/2. Guild +1/2 more Influence and dont lose the same because i
Guard R2. Justice Enforcer R2. Pokemon Hunter R1/2. needed more space on the page.
Rescue Ranger R2. Seasoned Criminal R1/2. Daring
Explorer. Guild Taskforce. Museum Curator. Rising
Warrior. Corporation Leader R1/2. Dedicated Fisher 2.7.52
R1/2. Independant Artisan R1. Innovative Engineer R2. » Specialist Features- Added a lot of them.
Metal Worker R2. Navigation Captain R1/2. Personal
Chef R2. Street Performer R1/2. Diligent Crafter. Financial
Investment. Merchant Supplier is removed.
2.7.53
» Capture Contests- Rules have been streamlined a bit to
» Other 2.0- Scrap Scavenger clarified to not have Adv. An be less complex.
offical Throw Maneuver is added along with a Throwable
Item tag, indicating any item you can throw. This allows
you to use items from a distance wow. A note was added 2.7.54
to the Medic class and verbage applied to features so they » Challenge Mode Stuff- Traveler Challenge can now
only work when “Applying” restoratives and not using Teleport and has Travel Roll Charts. Survival Mode is now
them in a big burst. The Restorative rules in using items added for the suffering of everyone. A hexed regional map
are now clarified. Specialized Devices and Equipment will be added in the future soonish for sake of Traveler
Savant clarified. PP Up and Heart Boosters are thrown into Challenge.
the Vitamins Recipe for Chef. Repel Crafter now requires
Alchemy Kit
2.7.55
» Class Changes- Added the new Classes of Geomancer
and Paragon. Removed Terrain Pulse from Tempest
Mage. Deleted Survvialist. Added Domain Links to all
Supernatural Classes. Specialist Features attached to
Survivalist are changed/removed, check book for details.
Changed Survivalist on Hobbyist to Rider Feature. Ow the
Edge can be taken 3 Times now.

7
2.7.56 2.8.02
» Rune Master Rework - The Rune Master Class has » Minor Fixes - Adept and Master Weapon Attacks are
been reworked and is added separate from the next Class clarified to use their original ranges if granted by the
update because I’m biased. Weapon and not just the Weapon Range unless otherwise
» Related Changes - Ancestral Portal has been removed, specified. Clarified that Temporary AP cannot be Drained
Materials can be refunded. Ancient Artifacts is now a and it expends from existing AP Pool
material for the Prism Portals. Ancient Canvas effect
changed. Letter Press Capability removed (Any Prime
Unown can continue to exist). Specialist Features regarding 2.8.03
Rune Master have been updated except “All-Seeing” which » Relics - Added the Edge “Relic Scrapper”. In addition
is removed. added the Relic Keyword to many Items to function as a
disassembling mechanic. Blacksmith and Arcane Smith
have been compressed into 2 Ranks instead of 3.
2.7.57 » Other - Musician can use their Class Attacks as Weapon
» GM Reward Adjustments - Patron Tasks are added as Attacks through Musical Weapons
a Rewards Modifier for GM Reward. If an Encounter Post
is 3 Days old or more you gain an additional Honor as a
Rewards Modifier. If a Session has 3 or more Players you 2.8.1
gain an additional Lotto Ticket. Mini Vouchers have now » Exploration Update - Exploration Encounters have been
been added to the GM Lotto, where if you have at least 10 streamlined, removing level modifiers, skill checks, skill
Tickets at the end of a Week you gain one, however it has chart and player side luck rolls. What has been added are
lesser rewards than Honor Vouchers (This is a guarenteed Exploration Intents which can modify the Encounter based
reward, not randomized like Honor Vouchers). In turn on the Goal of the Session. This can be ignored for just a
Honor Vouchers have had some rewards increased in normal Encounter if desired.
value such as 10k increased to 15k, Random Elemental » Harvest Update - Small updates such as removing the
Reactant to a chosen type, Minor Treasure Voucher to Skill Check and the Luck Check is rolled by the GM. In
Major Treasures or Minor, Random Variant Mon changed addition your results are affected by your Perception or
to Variant mon of a chosen Species. Survival Rank instead of a roll.
» Other - Advanced Roboticist Rank 1, Grave Keeper
Rank 1/2, Pokemon Hunter Rank 1 and Resource
2.7.58 Scavenger Rank 1/2 have been changed. Diligient crafter
» Further Adjustments - GM Lotto now only gives Mini and Performance Theatre have been adjusted with
Vouchers. 2 Mini Vouchers can be expended to make a Fame values. Eon Orb has changed to reference new
Rare Voucher (Formerly Honor Voucher). Rare Voucher Explorations. New ruling made on paying attention to your
can instead force any treasure or gain a minor, while Mini Encounter which includes being able to do other things
Vouchers can force any Minor Treasure. If you instead while in a paused encounter. Alchemist Recipe prices have
have 25+ Tickets in a given week you get a Rare Voucher been updated.
instead of a Mini Voucher. If an Encounter post is 3 Days
old or more you gain additional ticket alongside the prior
patch’s rewards. 2.8.11
» Honor Rewards - Added Honored Legacy to allow for » Hotfixes- Alchemist and Rural Farmhand now have
solely Honor purchases for Event Items instead of a mix of a note that Type Extracts are not considered Pokemon
Fame and Honor. Harvest for sake of economy balance. Ranch assistant
reduced to $800 from $1,000. Familiar Terrain updated on
Chronicler. Rare Slot in Hunting Intents clairified
2.8.0
» Patronage Update - A Majority of info is on the
Mythology Compendium, however some minor 2.8.12
adjustments have been made to the book, including a » Other - Glow Capability Updated. Special Area Rules
section on running Task Encounters. Legend Modifiers have been created to consolidate general area rulesets
added to applicable Origins such as Underwater Rules for all Ocean Areas. Pokemon
Hunter Rank 2 changed to allow 2 Pokemon for Hunting
Intent.
2.8.01
» Minor Fixes - Some Typos have been fixed and added a
few Trianer Classes to the Clash Index that didn’t exist. 2.8.13
» Other - Area Danger Rating added as a more concise
way of conveying the danger of an area.

8
2.8.14 Warper, Chef, Hobbyist
» Very Minor Class Changes - Commander, Duelist,
» Clarifications - Farming Page slightly updated and
Tier 4 changed to -3 Modifier. The Attack “Toxic” has its Enduring Soul, Juggler, Rider, Taskmaster, Stat Ace,
wording changed. Traveler challenge for 2-4 no longer Fortress, Marksman, Musician, Provocateur, Rogue,
forces an ambush encounter but stacks more pokemon Samurai, Skirmisher, Tumbler, Weapon Master, Astral
onto the next in the area. Swarm boss initatives clarified. Mage, Aura Guardian, Chronomancer, Crimson Mage,
Honored wealth added, or readded. Free Actions clarified Paladin, Paragon, Rune Master, Tempest Mage, Alchemist,
to only be usable on your turn unless triggered. Prime Artificer, Chronicler, Fashionista, Gadgeteer,
rune clarified to be [Both]. Hereditary ability clarified to » New Classes - Innovator, Scribe
not pass down abilities with the Unbreedable Keyword » Removed Classes - Capture Specialist, Backpacker
(Will be added later). Iron Grit clarified to prevent perma cs » Capability / Keyword Changes - True Sight Capability
boosting. Gauntlet switch in timing clarified. Rune Master Added. Premonition Changed. Exhaust Changed. Coat
trigger on blessing of the aether added to, Vigilance and Changed. Hazard Changed. Illusionist Changed. Item
Revelations Glyph adjusted. Rune master clarified cant be Keywords added. Wielder Changed. Attacks of Opportunity
done as extended. changed.
» Arcana Edge Changes - Whatever the Astral Deacon
Edge was is new now. Blessed Power, Aura Burn, Aura
2.8.15 Dampening, Aura boost, Inner Balance, Cruel Onslaught,
» Freya Preprep - Freyan Origins have been added and Guardian Bane, Natural Advantage, Delayed Rebirth, All in
added to Clash Trainer Index Moderation, United Front, Soul Summon, Soul Mend, Soul
» Other - Removed the limitation on Honored Hunter Link, Deadly Storm
that disallowed forcing Patronage Items. Considering the » Origin Changes - Radiance Tribe, Akuma Warden,
new structure of gaining Patron Points it’s unneeded to Astavan Citizen, Tayto Ninja
speedrun Patronage. (I don’t feel like updating table of » Rune Changes - Slicing Wind changed to Acceleration,
contents for this patch) Strength Rune, Aura Rune, Rebirth Rune, Misty Rune,
Rebirth Rune, Gaia Rune, Dream Rune, Rebirth Rune,
Rheanite Rune
2.8.16 » General Edge/Feat Changes - Arcane Sight, Ball Crafter,
» Hotfixes- Clarification to Astavan Citizen and Gurashi Specialty Balls/Basic Balls Removed, Athletic Initiative,
Artisan Origin Personal Supply (New), Wild Companion, Throwing
Mastery, Dive, Multitasking, Focused Command,
2.8.17 » Ability Changes - Flutter, Protean, Color Change,
» Freya Region - Added Runes, Town Upgrades, and Wandering Spirit, Dreamspinner, Bad Dreams, Mold
Books that released with new Region Breaker
» Other - Added new Building requirements for Hot » Other Changes - Performance Theatre can only change
Springs and Shipping Port one Attack now per mon. Execute Keyword Removed.
Financial Investment dead :Crabrave:. Rural Farmhand
prereqs changed. Enraged changed. Shields dont stack.
2.8.18 Combat Stages clarified for “Set/Reset”
» Freya Adjustments - Delta Keeper unaffected by Sky
Area Effects. Runescript changed to fit data version. Wild
Rune’s Berserker boost changed. 2.9.01
» Other- A bunch of Typos fixed and added Class
descriptions to each Elementalist path.
2.8.19
» Other- Updated Campaign Info. Deleted Pokemon Brawl
for the sins of needing a Map and not being PbP. 2.9.02
» Hotfixes - Fixed the Damage Scaling on Pocket Bomb,
Saboteur and Dynamite. Trained Gladiator Effects have
2.9 been changed to not be a dippable omniboost. It was
(Just reread the Classes tbh, too much to be detailed. meant as an alternative to money making options but the
Compare to an old Version) economy is barely functional as is so its tradeoff didn’t
exist. Astavan Satellite Origin expanded to be from a
» Major Class Reworks - All Elementalists have been Satellite City and not just rejecting the Oath. Poffins have
reformatted to a new Path Layout and thus are in a been changed to be able to work with Trainers. Priority
Playtest state. Trickster, Style Ace, Type Ace, Athlete, Section Clarified.
Dancer, Hunter, Martial Artist, Roughneck, Chaos Mage,
Empath, Hex Mage, Oracle, Sage, Saboteur
» Minor Class Reworks - Ace Trainer, Cheerleader,
Coordinator, Berserker, Ninja, Geomancer, Illusionist,

9
2.9.1 2.9.13
» Economy Update Phase 1 (Craftable Items) - Lots » Economy Update Phase 3 - The NPC and Player Shops
of Changes. Such as the following. Weapon Quality has have been reworked into one document consisting of
been removed and replaced with Training Weapons and both along with new services, etc. Being able to buy from
just “Weapons”. Foot Weapons are removed and Musical any Region in Fathis is no longer a Guild Benefit. Bountiful
Weapons scale off Focus now. Weapons Effects have been Harest and Selling to the Guild have been removed as
removed and replaced with curated effects like Arcane Server Rulings since they’re in the general store now.
was. Weapons, Armor, Equipment and Held Items have » Traits Update - Job Progression has been removed and
been balanced and curated with some removed. Light Traits have been added as a concept. The following Edges
Armor and Heavy Armor are removed as concept, keeping and Features have been removed with a large majority
the three categories of fashion physical and arcane. Misc being converted into a Trait. Arcane Smith, ARcane Sight,
Items like Navigation Kit, Pokeball Tool Kit, baby Food, Art of Stealth, Ball Crafter, Bare Necessities, Beast Master,
candy bar, Enriched Water, Super soda, Lemonade and Blacksmith, Bookworm, Breeder, Cartographer, Corrective
Milk are removed. Some minor Items updatd like tags, Lessons, Composter, Fossil Scrapper, Gem Lore, Green
weighted nets, dream mist, bandage, hearty meal, saddle, Thumb, Herbal Remedies, Groomer, Iron Mind, Musical
etc. Crafting Edges related to Equipment have been Weaponry, Mystic Senses, Paleontologist, Pokemon
updated such as armor being removed from blacksmith Tutor, Pokepsychologist, Repel Crafter, Relic Scrapper,
and blacksmith going to rank 1. Honor now gives $2,000 Rune Weaver, Rookie & Veteran Technosmith (Gadgeteer
per. Base Income changed to $300 instead of 200. Crafting Recipes), Traveler and Wild Companion. First Aid Expertise,
Section removed and added as a note to stamina usage Combat Tutor, Pokemon TUtor, Breeding Prodigy. Basic
(1 Stamina = $2,000 of Items, Cap of 3 Stam per Item Cooking, Scrap Scavenger, PokeManiac and Symbol Sight.
removed) » Town Changes - The following were changed.
» Related Changes - Enchanting RE Chart has been Legendary Shrine, Marketplace, Blacksmith Forge, Crafting
updated and rule placed for RE in Accessory Slot is 0 Workshop, Fossil Cleaner, Diplomatic Embassy, National
unless specified otherwise. Alchemist Type Extract recipe Treasury, Corporate Headquarters, Recycling Station,
changed and base feat updated. Artificer Recipes now Mechanist Studio.
have crafting costs. Basic Fashion not limited by skill » Origin Changes - Some Origins have been adjusted,
now. Medic, Medical Assistant and Alchemist changed to mainly their effect or free Trait. Bamorian Smith, Gabrygg
account for Restorative Keyword changes. Medic Training Merchant and Zheletian Wisdom have new Origin Effects.
replaced with Essential Restorative Recipe. Rider given a Akuma Warden, Ayume Caretaker, Chiyu Spiritualist,
bonus for free saddle slots Stat Vitamins now cheaper. Hortian Dweller, Nesev Descendant, Posai Seafarer and
» Other Changes - Restorative Item Keyword changed. Sendoran Explorer have new Trait or Edge Options.
Breakable Keyword removed, Material Keyword and » Other Changes - Advanced Scrap has been removed
Augmentable Keyword added. Glow can now be turned and replaced with Luxurious Material (X Scrap) and will
off. Artificer, Chef, Innovator and Empath Class Prereqs slowly be replaced in the system over time. Geomancer
no longer need Edges turned to Skill. Gabrian Coins are no longer gives a 4th Terrain and Mountain Adjusted.
no longer currency and instead “Treasures” that can be Weather Keyword adjusted to no longer stack ticks in
expended as $1000 only for Gabrygg Stores. Loyalty weather hell. Bug, Psychic and Dragon Weather have been
Clarified. Analyzed OUtcome reworded. Skills fixed for adjusted. Mold Breaker and Magic Bounce have had slight
Ghost Elementalist for banshee and puppeteer and adjustments. Call of the Storm Lugia Gift now bypasses
revenant weapon qualifier. Samurais can now use weapon Weather Rule as well as Consuming Sands. Gadgeteer and
attacks as normal. Requests no longer give static Fame. Saboteur no longer make Technology Weapons as recipes

2.9.11 2.9.131
» Hotfix - Changing the Crafting Prices of Armor and » Typos - Beast master was Aura of Confidence. Rune
Equipment Item. Mostly ones that were above 6k. Refer to Master now gives Rune Weaver as a Trait not edge. Trainer
new pricing. of champions now references Pokemon Husbandry.
Capture Specialist now has no prerequisites. Scrap
searcher was scrap recycling twice, added perception as
2.9.12 a prereq. Mastered Craft Trait added as a generic option.
» Economy Update Phase 2 - Equipment Augmentation Max Traits clarified as 10 not 12. Trenchcoat clarified to not
Edge added. Gadgeeter adjusted slightly to account for have two of the same equipped item. Nesev origin now
Augment Items. Some Typos fixed. Wielder reworded to gives metal worker instead.
work.

2.9.132
» Typos - Hobbyist Dilettante fixed to work with traits
now. Look and learn list is curated again to swap out the
Edges that were removed. Ultra Voyager now no prereqs.

10
2.9.133 2.9.24
» Other - Changed Gabrygg Merchant before it causes an » Balance Changes - Absorbing Defensive Weapons
issue. changed to once per round and damaging. Draconic
Healroot Augment now only makes you immune to poison
rather than poison heal. Dynamite is now once a scene
2.9.2 for non saboteurs, doubles tech edu and no longer resists
» Origin Rework - Origin Features have been removed if not 30. Look and Learn now grants Calculated Anarchy
and replaced with a combination of Character Affiliations, instead of Versatile Explosion and Utility Belt instead of
Heritages and Influences. Specialty Deployment. PSI Gauge can now only trigger
» Other - Players now get 5 Feature at Level 1. Battle once a round for attacking triggers. Snaring Grasp now has
Scars have been expanded. Challenge Modes have HP and can be destroyed. Dabbler can only grant 1 edge
been removed and repalced with Character Modifiers. instead of 2 from advancements. Features gained from
The Concept of an Active Character is removed and all Hobbyist don’t double up on Stats, thus only gaining the
Character Slots are now considered Active at the same HP from the Dillettante, etc. Shield Bearer effect split into
time, no longer requiring switching between. Noble a Bonus for better wording. Foreboding Energy Lair Effect
Heritage Trait removed and Natural Trust Trait added. made more generic and Fleeting Catastrophe added.
» Other Fixes - Charging Stance clarified to inform party
2.9.21 of range change and cannot double DB if party is under
» Small Update - Honor Shop has been updated with 20. Crimson Mage updated to reflect the data. Saboteur
some new stuff and updated older stuff. Please don’t and Gadgeteer no longer list they gain technosmith for
dump honor right away to overwhelm mods. Tavern free. Town Specialties can be changed once per season but
updated. Recovery room cheaper. causes 2 uprising events.

2.9.22 2.9.25
» Pokemon Templates - The Pokemon Template Update » Gen 9 Updates - Scarlands Special Area Rules added.
has gone through, resulting in changes to how Minions, Dex Added to add Gen 9 Legends and Myth Compendium
Swarms, Raids, Guardians and Legendaries battle and adjusted as well. Ruin Rune effects listed, Secrets of the
are statted. We have taken preliminary Playtesting into Empire Book added, Vehicular Technician Trait Added,
consideration and feel like the next step is a live release Engine Capability added
with close observation and future tweaking when needed.
» Other - Spire Encounters have been removed from the
Campaign book and put in a side minigame doc.
2.9.26
» Flora Update - Herbalist added as a Class. Added new
Farming Items and a section for all Flora / Farming Items.
2.9.23 Added Seed Items. Revamped all Mushrooms, Herbs,
» Specialty Features - They have all been removed. Berries and Flowers, removing some and adding new ones.
To salvage some of the ones worth keeping we have Added Flora Items to most Rune Recipes. Added the
added the following Features: Monster Hunter, Strict Farming Supplier Trait, Advanced Plants Trait and
Enforcement, Type Master, Versatile Healer, Combative Pedologist Trait.
Augments. The following Edges: Controlled Anger, » Flora Adjustments - Changed Royal Gardens, Walking
Elemental Strike, Combat Assistance. And Bar Brewmaster Garden, Green Thumb, Planter, Gardener, Kansha Oasis
as a Trait. Scar Recovery has been added as a Book. Aura Heritage, Rune Weaver, Bountiful Berries
Rune Aura Strike Effect has been updated. » Removed - Removed Basic Gardening book, Soil
» Other - General Knowledge Edge has been changed. Conservation Book, Herbs from Preserves and removed the
Illusionist can pay 1 AP to not destroy an illusion. Frenzy Composter Trait
now gives quick temper and can enrage as a swift. » Other Changes - Equipment Augmentation doesn’t have
Offensive Minions now take full CS from their boss. to be craftable items you can make. Arcane Specialist cant
Composter removed the effect given to fruit connosseur. target others. Teleport movement clarified to not provoke
Traveler can now replace special area rules skill checks with attacks of opportunity, also other movement cleaned from
survival. Hunting Intent has been changed to be based core wording. Arcana Attunement clairified on abilities
on a Skill Check not random luck. Experience Tokens have with no tier.
been added as an addition to TXP system.
» Adjustments - Dilettante clarified to not be able to give
hobbyist feats. Dueling proficiency can work on all one
handed weapons. Revered Evolution only gives a capability
now.
» Random Duelist Buffs - Base Feat is Free. Expend
Momentum and Type Methodology changed. Duelist
Manual changed to Duelist Strategy

11
2.9.27 2.9.31
» Plant Update Adjustments - Royal Garden clairifed » Faction Adjustments - Fable/Server Campaign concept
Garden Slots to Garden Boxes that are buyable. Cavern removed and changed to Campaign Factions. Otherwise its
Soil can be treated as Low Lighting. Gardening with grace just the same concept as requests. Fortune Tent changed.
effect mirrored to data. Cross Polination clarified to no Floating faction and Satellite district and Martial Barracks
chain breeding. (Plants with 2 effects cant duplicate the changed.
plant by planting it)(As a clarifying rule if 2 Attack herbs » Other - Nimble strikes to photon. Wording cleanup on
are combined, usage uses either or, not both). All Rune weather type aces. Alchemical Assailant Poke Edge added.
Ingredients adjusted again but this time you can use
Flowers or Shards in most recipes that aren’t solely one or
the other. All Tier 1/3 Flowers now Tier 2 2.9.32
» Influences - Added Close Connections Influence. » Misc - Oracle Feature reworded to be more narratively
Removed Hired Servent. Changed Voyaging Nomad to flexible and clear on what it can do. Tick Limiter added.
Trusted Guardian and adjusted the wording. Skill limiter applies to everything now yay. Free Actions
» Other - Clairifed Preserves. Removed Raid Encounters clarified to be unable to be used in the middle of other
(As a separate encounter type). Added the Skill Limiter actions unless triggered.
Server Rule. Harvest Encounters are removed and refluffed
as Foraging (Anything tied to it is adjusted). Added a 2.9.33
section for Encounter Objectives. Coward’s Loss rules » Feature Changes - Warper and Enchanted Ring Feature
updated. clarified for external combat usage and narrative things
involved with warped items.
2.9.28 » Rules Clarity - TXP Tokens cant be traded. Added Misc
Ruling.
» Other - A section for GM Tips has been added. Even if
you’re a frequent GM, please review these as it may allow » Misc - Adjusted the “How to read a Class” Page and
you options to use in Encounters that you didn’t think added Class Roles to each Class along with an explanation
were legal or you were able to do before. Also Regional on each category. Guardian Level is clarified. Shifting Gears
Stamina Travel chart is updated adjusted. Added CS Clause to Battle Frailty. Ultra Infuser
changed to Occult Edu instead of Gen Edu. Removed the
free occupying bonus from the chosen Specialty due to
2.9.29 some buildings just not working with it and earlier design.
» Aethia Rework - Clash Trainer Index has been renamed
for each new area of relevance. Scribe has been added
for Clash Trainers and Botanist was changed to Herbalist. 2.9.34
Aethian Heritages have been added/updated/removed. » Minor Changes - Chase Minigame slight update to
Removed list includes Dashte, Bamor, Disciples of point system.
Cobalion, Grey Clan, Hustow Guild, Isle of Faham, Tayto
Clan (Some are just renamed) 2.9.4
» Other - Terminal Velocity, Lightspeed, Terrain Specialty This Patch brought a massive update to Status Afflictions
(Space), Compulsive Hobby and Quickscope have been and won’t be as detailed:
changed. Support Minions need to be adjacent to heal. » New Classes - Artist and Tactician Added
» Major Changes - All Status Afflictions and Conditions
2.9.3 altered, Take a Breather. A Large number of Attacks and
Abilities altered. Commander, Marksman, Weapon Master,
» Town Rework - Towns have been reworked into the
Faction System and given a new Chapter due to their Arcanist, Empath, Hex Mage, a bunch of Astral Arcana
expansiveness. Edges, Glass Cannon Clause now applies to Trainers
» Related Changes - Adventuring Insurance and Faction » Minor Changes - Minions now take damage from
Manager added as Traits. Naltas and Venmore Heritages Afflictions. Hinder, Flirt, Provoke and Terrorize Maneuver.
updated. Removed Notorious Leader (Influence) and Press, Focused Command, Species Savant, and Dive.
Innovative Engineer due to custom content being moved Training Orders now Swift. Ace Trainer, Cheerleader,
to the Faction system Coordinator, Duelist, Enduring Soul, Juggler, Taskmaster,
Trickster, Speed Ace, Cute Ace, Cool Ace, Type Ace
Stratagems to Swift. Bug Ace, Dark Ace, Dragon Ace,
Electric Ace, Fairy Ace, Fighting Ace, Flying Ace, Ghost Ace,
Ice Ace, Poison Ace, Psychic AceWater Ace, Alchemist,
Artificer, Chronicler, Fashionista, Gadgeteer, Herbalist,
Innovator, Medic, Saboteur, Scribe, Swarmlord, Herald
of Pride, Spark Master, Glamour Weaver, Disciple, Fire
Bringer, Wind Runner, Apparition, Druid, Earth Shaker,
Frost Touched, Prism, Miasmic, Psionic, Stone Warrior,

12
Steelheart, Maelstrom, Athlete, Berserker, Dancer, Fortress,
Hunter, Martial Artist, Musician, Ninja, Provocateur,
2.9.44
» Other - Modmail Bot has been added as a new way to
Rogue, Samurai, Astral Mage, Aura Guardian, Chaos contact moderation and keep things organized. The Mod
Mage, Chronomancer, Crimson Mage, Geomancer, Oracle, Contact Form will be removed henceforth. Journeyman
Paladin, Paragon, Rune Master, Warper, Tempest Mage. is now required to take the Subdivision Honor Reward.
Bad Mood, Flustering Charisma, Kip Up, Smooth, Steel Occult Protection wording changed. Illusionist clarified.
Brawn, Elemental Strike, Alchemical Assailant, Augmented More Clash Trainer Templates added.
Mastery, Focused Tenacity, Blessed Power, Stablize,
Mental Stability, Chaotic Aura, Bodily Modifications, All
in Moderation, Soul Summon, Time Loop. Mini-Noses 2.9.45
changed to name “Sentry Units” » Hazards -Hazard Keyword Updated. Teleporter
» Item Changes - Ensnaring Module, Astral Module, Movement Clarified. All Hazard descriptions updated.
Recovery Module, Bulwark Module, First AId Kit, Mental Following Attacks reworded or rebalanced: Sticky Web,
Herb, Crushroom, Swamp Stalk, Wild Stalk, Castello Scorched Earth, Ion Deluge, Blast Burn, Fire Pledge, Fire
Shroom, Chesto Berry, Aspear Berry, Persim Berry, Nomel Wall, Flaming Dash, Defog, Razor Wind, Wind Wall, Dust
Berry, Wepear Berry, Lum Berry, Mariane Berry, Hooked Cloud, Sinkhole, Spikes, Terraform, Shining Shroud, Poison
Weapon Effect, Staggering, Finesse, Piercing, Silencing, Gas, Toxic Spikes, Barrier, Mystic Circle, Stealth Rock,
Scale Armor, New Acrobat Boots, Rad Fashion, Hexed Iron Spikes, Steam Blast, Steam Cloud. Items: Explosive
Garments, Greater Paralysis, Rage, Paranoia and Toxin Trap, Gas Canister, Smoke Canister, Incendiary Explosion,
Potion, Basic Paranoia Potion, Mystique Tag, Dream Mist, Trail Blazer. Featuers: Fan the Flame, Mold the Earth,
Earthly Incense, Mystic Charm, Purifying Charm, Relic Miasma, Gravel Before Me, Earth Surfing, Plague Spreader,
Crown, Guide to Seduction, Enhancing your Fortitude, Ivy, Sublimation, Steam Surge, Ground Molder, Mycelium
Metallic, Nature, Dream, Steamwork, Floral, Chililed, Toxin, Might, Odious Spray, Amber Rune, Heavy Duty Boots,
Blighted, Restoration, Serenite, Delta, Shokanite, Disaster Smoke Ball, Gas Ball, Gas Mask, Ammunition Storage,
and Ruin Rune. Elemental Flask, Explosive Ball, Pocket Shrapnel Module
Bomb, Dynamite, Laced Ammo, The Art of War, » Push - Push changed to Slide [Keyword]. Push Maneuver
reworded. Changed Attacks: Whirlwind, Ingrain, Cone
of Force, Hyper Voice, Dragon Rush, Circle Throw,
2.9.41 Brutal Swing, Collision Course, Gale Force, Shifting
» QoL Updates - The Honor Reward modifiers are Soil, Defense Curl, Leer, Skull Bash, Roar, Psychic, Head
changed to affect Requests 7 days or older and 24 Smash, Stone Pillar, Tackle clones, Hydro Pump, Hydro
hours or less. Added a new Trainer Retrain discount in Cannon, Downbeat Pulse. Features: Magnetic Attraction,
the Retraining section. Enduring Soul clarified as a Stat Pressurized Flow, Seismic Shift, Relentless Aggression,
Ace Class. Separated Trainer Tiers into Rookie, Bronze, Dome of Protection, Makeshift Modifications, Bigger and
Silver, Gold and Platinum and adjusted their levels for Boulder, Body Toss. Abiliites: Magnet Pull, Blow Away,
sake of future Request generation. Added an Encounter Bodyguard, Bully, Suction Cups, Sumo Stance, Sway,
Scaling option for multi Tier Encounters in Misc Rulings. Thrust, Concussive Weapons.
Elite Trainer specified to pick a General Feature. Server » Stratagems -Stratagem Keyword clarified to be “Bind
Channels updated. in battle only” and not inheritly orders. A bunch of Bind
Features also clairifed to be Stratagems and some having
2.9.42 their actions changed. World of Darkness, Transmutation
» Guild Membership - Honored Leader added. Guild Circle, Musician, Chaotic Blessing, Plasma Form, Unstable
Membership section added. Reality, Illusionary World, Desert Storm (shift action,
» Other - Faction Leaders no longer need to make strategem), Subzero Veil (Shift action, strategem), Glacial
content as a restriction. Bar Brewmaster gives Income now. Aura (shift action, strategem), Aura of Pestilience, World of
Recruitment Center clarified to quarter money gained from Light (Shift Action, Strategem)
selling to bounty board. Ultimate Technique clarified to be » Other/Clarifications -All of Wind Runner has been
Free Action. changed regarding Features. Roughneck swaps Curse with
Bulk Up. Cursed Blood loses HP not Damage. Devoted
Protector updated. Radiant Spotlight changed to Free
2.9.43 Action. Dragon Power Rune updated. Attack and Special
» Hotfixes - Guild Rank Benefits clarified to be any Guild Attack supremacy clarified. Dashing makeover clarified.
member for Journeyman, Division specific for Apprentice, Destined Quest clarified. Quick Claw Clarified. Arsenal of
any guild, Officer Rank specifies for any guild member. the Infinite. Musician gains [Weapon]. Warper clarified to
Guild Requests aren’t limited by division now but instead combat/occult edu. Wrap and Bind changed. Go Fight Win
grant bonus tokens if they match the specified division. changed to swift. Enchanter Clash Trainer changed.
Surround Them hotfixed to remove flinched. Suffocating
damage updated to remove badly poisoned.

13
2.9.46 2.9.49(5/3/2024)
» Quality of Life Polishing - A few changes have been » Minor Changes- Illusionist and Tempest Mage got
made to make the new player experience easier as far minor buffs for some reason. Paragon has evolved.
as decision making. The Starting Bonus for Trainers has Effectiveness definition clarified. Double Strike+Five Strike
been removed. To make up for it, Prepared Adventurer rendered invalid. Guild/Faction Events added. Explosive
and Pokemon Collector have been added as Influences. Trap nerf 700 was applied. Skirmisher remembered it
(Since Influences basically became mechanically starting wasn’t named Swordsmaster. Damage Formula wording
character modifiers). Added a “Recommended for New sacrificed itself for the greater good. Trench Rune added.
Players” Tag to some influences, heritages, features, etc. Chilled Rune adjusted slightly. Tinkaton remembered how
Rewrote the Class summaries under the Class Page to be to break molds. Trainer Ranks changed again. Patch Notes
more detailed of an overview. Updated the Class Overview have gained a will of their own and generated a new book.
section for each category (Professional, Supernatural, Minor fixes as usual. One Cardinal was killed in the making
etc) to be more newcomer friendly with descriptions and of these patch notes.
keywords for skimming.
» Other - Fixed some hyperlinks. Wilderness heritage
adjusted. TXP for Adventures is 5 unless the Trial is failed, 2.9.50(7/14/2024)
which leads to 2. Extra movement for Diagonals has been excised.
Mentions of capture checks have been purified.
Flames of Justice is now Innate. Swift Brawler only
2.9.47 works on Damaging Attacks. The Tao trio are no
» Rules- The Server Rules page has been cleaned up and
longer allowed to hand out broken abilities. Their
revamped. While not an entirely different system it is more
clear on what is expected and how punishment will be wording is also hopefully better now. Tyranny is
distributed. now slightly less tyrannical. In an ironic twist Tyrant
» Other - Hobbyist taking Saboteur gives Versatile Raid Boss rules added and other Boss rules adjusted.
Explosion instead of Calculated Anarchy. Piercing Weapons Crimson Mage experimentally nerfed. A whole bunch
clarified wording. Enraged can now be allowed to use a of Elementalists updated. So many. Check yours.
Standard to Take a Breather. Arcanist Robes cooldown increased. Luthier is now
Songsmith. Paradox pokemon have been clarified to
2.9.48 be separate Species rather than evolutions. Injuries
» Minor Changes- Treasure Hunting and Forcing Misc healable per week has been reduced to 3. Trusted
Rule added. Foraging updated to not use a command. Guardian wording clarified. Temporary AP wording
Request Encounter Tickets specified. Instruct and Coaching added. Exciting new General Feature This One Is My
range boost added to Tactician class. Harvest Capability Favorite added. Necromancer class added. Tactician
updated along with Assistant Workers. Ancient Runescript, got mega buffed, enjoy. Weapon Category is now
Atomic Overcharge and Plasma Form updated. Stratagem Weapon Size because Category is too big a word
from several Elementalist Classes and Warper are removed. for Hiro. Shields no longer slow you. Primal Frame
Astral Mage rework applied. Herald of Pride Ascendant
nerfed. Cursed Flame and Phoenix Firebringers have
path rework applied. Psychic Terrain, Curse, Overdrive,
Blighted Touch updated. Psychic Ace and Grass Ace free had stat tags adjusted. Range description updated
actions limited a bit. Dream Eater has been relocated to help clarify Field and Self. Low Lighting went
to the correct tier. One More Chance updated. Herbal back to normal. Fixed some herb categorization
Remedies updated. Enraged now applies Provoked when that hopefully doesn’t break the game. Many
inflicted by an Enemy Combatant. Suppressed no longer many minor fixes. Artist, Martial Artist, Type Ace,
is automatically cured after a Round, instead it’s curable Rogue, Roughneck, Gadgeteer, Coordinator, Chef,
as normal (excluding Bosses). Alchemist’s Chemical Burn, Skirmisher, Fashionista, and Artificer received non-
Experimental Brew and Alchemy Blend are changed. drastic changes. Exactly one was a nerf. Good luck.
Glamour Weaver Celestial Path is changed. Weapon
Master has their techniques revamped. Arcanists must now
consume soul fragments at a polite and reasonable pace.
Double Strike crits became parsable by human beings.
Arcanist robes now require damaging attacks. Persian and
Honchkrow got more stats. Wynaut and Fathian Marowak
remembered they qualified for underdog. Komala
remembered how to be lazy. Glalie is now a guy, he was
just confused for a while. Drink food buffs now have the
correct(mechanically) flavoring. Fixed a bunch of minor
wordings.

14

Common questions

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Job-related features have seen significant changes, such as the removal of the Tactician Job and the addition of the Combat Trainee Job. Other job adjustments include changes to Max Level Minstrel, adjustments to the Queue System, and the rebalancing of jobs for notoriety. These changes aim to streamline role functions and ensure rewards and abilities are appropriately balanced and reflective of player effort .

Raid bosses have been adjusted to align with the new Pokemon Advancement system. They can now go up to -3 Combat Stage (CS) and have any number of Pokedges, no expanded movelists, and a limit on egg moves. These adjustments are intended to maintain balance and fairness in battles, ensuring bosses are challenging yet surmountable under the new system .

Alterations to the prestige and notoriety systems include introducing Fame as a currency to replace many sources of Honor, thereby keeping Honor GM-centric. Notoriety has been redefined with static fame per rank, requiring requests to be completed based on regions, and introducing a Notoriety Tracker to aid rank progression. These changes aim to diversify rewards and make prestige systems more goal-oriented and region-specific .

Character and job flexibility has evolved with significant changes, such as the removal of features like the Tactician Job and the addition of other roles like Combat Trainee. Character slots have been redefined so all are considered active simultaneously, enhancing flexibility. Origin Features have been replaced with Character Affiliations, Heritages, and Influences, allowing for diverse character backgrounds and development without excessive complexity .

The restructuring of combat and attack capabilities, such as the rewording of Multi-Attack capabilities and the introduction of specific keywords like Drain, enhances strategic depth in gameplay. By focusing on clear definitions and limitations, such as in 'Take Aim,' players can now engage with tactical decisions, leveraging new mechanics like synchronized abilities or restructured movement to optimize their strategic play. These adjustments encourage careful planning and adaptation to new combat dynamics, promoting complex strategy development .

Pokemon training and advancement adjustments include implementing the Pokemon Advancement system in place of Tutor Points, with related features being redefined. Training now grants Learning Points (LP) equal to a Pokemon's Command Rank rather than half. Evolution has been restructured to Evolution Boosts, aligning Pokemon development with new metrics and ensuring consistent progress .

Honor rewards have been revised with several key changes: Honor gained through GMing is now uncapped, while honor from other sources remains capped at 5. Rewards from GMing have been adjusted, removing Honor Reward for boss templates and adding an Honor Bonus for player numbers in an encounter. Honored Experience now caps at Level 20, and there are changes to other honor abilities, such as increasing Honored Energy to 4 Stamina, which can be used three times a game day .

The document details changes in item functions to rebalance attacks. Items like the Large Boomerang have undergone effect changes, and attacks such as 'Take Aim' have been reworded to prevent affecting multiple attacks per round. Additionally, the Drain keyword has been added to ensure consistency, affecting attacks that gain half damage taken .

Crafting and related item systems have been restructured with updates to crafting prices for runes, a reduction in the Dash keyword effect, and changes to the accuracy considerations. Food buffs are clarified to last until the end of the game day, and various weapon and item descriptions have been clarified, supporting streamlined crafting with balanced utility .

Contest items have been reworked to exclude Flair Battles, which have been removed. This adjustment includes changing aspects to Style Tags, involving items and abilities such as Poffins, Voice Lessons, and Contest Items. These changes aim to enhance the contest system by focusing on style and presentation rather than previous battle elements .

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