Define a class Bill as described below:
Data members are:
name : to store the name of the consumer
consumerno : to store the consumer number
unitconsumed : to store the unit cosumed
Member methods are :
datainput() : to read the data of a person
compute() : to calculate the bill amount as per criteria.
Units Consumed Rate
Up to 100 units 1.20
More than 100 and up to 200 units 2.20
107 Class as the Basis of All Computation
More than 200 and up to 300 units 3.20
Above 300 units 4.00
Display() – To display the output as per the format:
Consumer Name Consumer No Unit Consumed Bill Amount
Design class called Bank with the following descriptions:
Data members:
name : to store the name of the depositor
acno : to store the account number
type : to store type of the account
bal : to store the balance amount in the account
Member functions:
initialise( ) : to assign the data members with any value.
depo(int a ) : where a is the amount to be deposited and the variable bal is to be
updated.
withdraw( int a) : where a is the amount to be withdrawn after checking the balance
(Minimum balance should be ` 1000) and the variable bal is to be
updated.
print( ) : to print all the details.
Write the main method to create the object of the class and call the above method.
Write a program with the following specifications:
Class name : Student
Data members :
name : To store the name of a student
hindi : To store the marks in hindi subject
english : To store the marks in english subject
maths : To store the marks in mathematics
computer : To store the marks in computer
average : To store the avergae of the marks obtained
grade : To store the grade depending upon the average.
Member methods:
void accept( ) : to accept name and marks in the 4 subjects.
void calcavg( ) : to calculate and store the grade according to the following slabs:
Average marks Grade Obtained
90 and above A++
Between 75 to 89 (both inclusive) A
Between 60 to75 (both inclusive) B
Less than 60 C
Write the main method to create the object of the class and call the above method.