-- Instances:
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at
your own risk!
]]
_G.FriendColor = [Link](0, 0, 255)
_G.EnemyColor = [Link](255, 0, 0)
_G.UseTeamColor = true
--------------------------------------------------------------------
local Holder = [Link]("Folder", [Link])
[Link] = "ESP"
local Box = [Link]("BoxHandleAdornment")
[Link] = "nilBox"
[Link] = [Link](1, 2, 1)
Box.Color3 = [Link](100 / 255, 100 / 255, 100 / 255)
[Link] = 0.7
[Link] = 0
[Link] = false
[Link] = false
local NameTag = [Link]("BillboardGui")
[Link] = "nilNameTag"
[Link] = false
[Link] = [Link](0, 200, 0, 50)
[Link] = true
[Link] = [Link](0, 1.8, 0)
local Tag = [Link]("TextLabel", NameTag)
[Link] = "Tag"
[Link] = 1
[Link] = [Link](0, -50, 0, 0)
[Link] = [Link](0, 300, 0, 20)
[Link] = 15
Tag.TextColor3 = [Link](100 / 255, 100 / 255, 100 / 255)
Tag.TextStrokeColor3 = [Link](0 / 255, 0 / 255, 0 / 255)
[Link] = 0.4
[Link] = "nil"
[Link] = [Link]
[Link] = false
local LoadCharacter = function(v)
repeat wait() until [Link] ~= nil
[Link]:WaitForChild("Humanoid")
local vHolder = Holder:FindFirstChild([Link])
vHolder:ClearAllChildren()
local b = Box:Clone()
[Link] = [Link] .. "Box"
[Link] = [Link]
[Link] = vHolder
local t = NameTag:Clone()
[Link] = [Link] .. "NameTag"
[Link] = true
[Link] = vHolder
[Link] = [Link]:WaitForChild("Head", 5)
if not [Link] then
return UnloadCharacter(v)
end
[Link] = [Link]
b.Color3 = [Link]([Link].r, [Link].g, [Link].b)
[Link].TextColor3 = [Link]([Link].r, [Link].g, [Link].b)
local Update
local UpdateNameTag = function()
if not pcall(function()
[Link] =
[Link]
local maxh = [Link]([Link])
local h = [Link]([Link])
end) then
Update:Disconnect()
end
end
UpdateNameTag()
Update = [Link]:Connect(UpdateNameTag)
end
local UnloadCharacter = function(v)
local vHolder = Holder:FindFirstChild([Link])
if vHolder and (vHolder:FindFirstChild([Link] .. "Box") ~= nil or
vHolder:FindFirstChild([Link] .. "NameTag") ~= nil) then
vHolder:ClearAllChildren()
end
end
local LoadPlayer = function(v)
local vHolder = [Link]("Folder", Holder)
[Link] = [Link]
[Link]:Connect(function()
pcall(LoadCharacter, v)
end)
[Link]:Connect(function()
pcall(UnloadCharacter, v)
end)
[Link]:Connect(function(prop)
if prop == "TeamColor" then
UnloadCharacter(v)
wait()
LoadCharacter(v)
end
end)
LoadCharacter(v)
end
local UnloadPlayer = function(v)
UnloadCharacter(v)
local vHolder = Holder:FindFirstChild([Link])
if vHolder then
vHolder:Destroy()
end
end
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
spawn(function() pcall(LoadPlayer, v) end)
end
game:GetService("Players").PlayerAdded:Connect(function(v)
pcall(LoadPlayer, v)
end)
game:GetService("Players").PlayerRemoving:Connect(function(v)
pcall(UnloadPlayer, v)
end)
game:GetService("Players").[Link] = 0
if _G.Reantheajfdfjdgs then
return
end
_G.Reantheajfdfjdgs = ":suifayhgvsdghfsfkajewfrhk321rk213kjrgkhj432rj34f67df"
local players = game:GetService("Players")
local plr = [Link]
function esp(target, color)
if [Link] then
if not [Link]:FindFirstChild("GetReal") then
local highlight = [Link]("Highlight")
[Link] = true
[Link] = "GetReal"
[Link] = [Link]
[Link] = [Link]
[Link] = color
[Link] = [Link]
else
[Link] = color
end
end
end
while [Link]() do
for i, v in pairs(players:GetPlayers()) do
if v ~= plr then
esp(v, _G.UseTeamColor and [Link] or (([Link] ==
[Link]) and _G.FriendColor or _G.EnemyColor))
end
end
end