int action()
{
StartActivity("Aimbot")
local_Player
auxaim
AIMBOT
PlayerPosition(set_aim)
AIMBOT
PlayerFov(set_fov = 180°)
AIMLOCK
PlayerObjectHead(GameObject_Head)<<TrueFunction<<return;
}
{
("Auto Aim"); set_aim = PlayerObjectHead = ("Local_player,PlayerPerto");
}