Pathfinder Character Sheet Overview
Pathfinder Character Sheet Overview
Name
Ancestry and Heritage
Strix (Draconic Scion)
Level
Character Nex
Sheet
Background
Song of the Deep 8
PROFICIENCY Single Action Class
Player Hero Points
Untrained +0 Two-Action Activity Name Bard
Trained 2+Level Three-Action Activity Size Alignment Traits
Expert 4+Level N
Master 6+Level Free Action Experience Deity
Legendary 8+Level Reaction Points (XP) Not set
+2 DEX DEXTERITY 14
23 UNARMORED
T E M L
LIGHT
T E M L
MEDIUM
T E M L
HEAVY
T E M L DYING WOUNDED
MODIFIER SCORE
+3 CON
MODIFIER
CONSTITUTION
SCORE
16 Shield + 2 6 36 18
RESISTANCES AND IMMUNITIES
INT INTELLIGENCE 12
Saving Throws
+1 MODIFIER SCORE FORTITUDE REFLEX WILL
CONDITIONS
speed 25 feet
MOVEMENT TYPES & NOTES Skills
DEX PROF ITEM ARMOR
ACROBATICS +12 = 2
T E M L
Melee Strikes 10 0 -
INT PROF ITEM
ARCANA +11 = 1
Weapon T E M L
STR PROF ITEM
Bastard Sword 12 = 2
T E M L 10 0
10 0 STR PROF ITEM ARMOR
ATHLETICS +12 = 2
T E M L
Damage
DICE STR B W SPEC OTHER TRAITS
10 0 -
P INT PROF ITEM
1d8 2 S
0 Two-Hand d12
CRAFTING +1 = 1 0
T E M L
0
Weapon STR PROF ITEM
T E M L CHA PROF ITEM
+1 Weapon Striking Longsword 13 = 2 10 1 DECEPTION +14 = 4 10
T E M L
0
Damage CHA PROF ITEM
DIPLOMACY +14 = 4
T E M L
DICE STR B W SPEC OTHER TRAITS
P
10 0
2d8 2 S
0 Versatile P, Magical
CHA PROF ITEM
+4 = 4
T E M L
Weapon STR PROF ITEM INTIMIDATION 0 0
T E M L
= INT PROF ITEM
+11 = 1
T E M L
Damage
Ocean LORE 10 0
DICE STR B W SPEC OTHER TRAITS INT PROF ITEM
P LORE = T E M L
S
WIS PROF ITEM
MEDICINE +10 = 0
T E M L
Ranged Strikes 10 0
Weapon DEX PROF ITEM
T E M L WIS PROF ITEM
+0 = 0
T E M L
Shuriken 12 = 2 10 0 NATURE 0 0
Damage INT PROF ITEM
OCCULTISM +15 = 1
T E M L
DICE SPECIAL W SPEC OTHER TRAITS
B
P
14 0
1d4 2 S
0 20 ft. Agile, Monk, Thrown, Uncommon
CHA PROF ITEM
PERFORMANCE +14 = 4
T E M L
Weapon DEX PROF
T E M L
ITEM 10 0
= WIS PROF ITEM
+0 = 0
T E M L
Damage RELIGION 0 0
DICE SPECIAL B W SPEC OTHER TRAITS INT PROF ITEM
SOCIETY +11 = 1
T E M L
P
S
10 0
Weapon DEX PROF ITEM ARMOR
+2 = 2
DEX PROF ITEM T E M L
=
T E M L
STEALTH 0 0 -
WIS PROF ITEM
SURVIVAL +10 = 0
Damage T E M L
DICE SPECIAL B W SPEC OTHER TRAITS 10 0
P DEX PROF ITEM ARMOR
+2 = 2
T E M L
S
THIEVERY 0 0 -
Weapon Proficiencies
SIMPLE MARTIAL OTHER OTHER
Languages
T E M L T E M L T E M L T E M L
Common, Elven, Strix
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Ancestry Feats and Abilities Class Feats and Abilities
SPECIAL 1st Wings (Strix) FEATURE 1st
Draconic Scion HERITAGE 1st Draconic Scion Dragon Heritage (Lunar Dragon) FEATURE 1st
Empower Wings FEAT 1st FEAT 1st
Draconic Cantrip FEAT 5th Song of Strength FEAT 2nd
FEAT 9th Signature Spells FEATURE 3rd
FEAT 13th Reach Spell FEAT 4th
FEAT 17th FEATURE 5th
Skill Feats Barbarian Dedication FEAT 6th
BACKGROUND Expert Spellcaster FEATURE 7th
Titan Wrestler 2nd Masquerade of Seasons Stance FEAT 8th
Multilingual 4th FEATURE 9th
Ambush Tactics 6th FEAT 10th
Virtuosic Performer 8th FEATURE 11th
10th FEAT 12th
12th FEATURE 13th
14th FEAT 14th
16th FEATURE 15th
18th FEAT 16th
20th FEATURE 17th
General Feats FEAT 18th
Fast Recovery 3rd FEATURE 19th
Armor Proficiency 7th FEAT 20th
11th Bonus Feats
15th Martial Performance
19th
Inventory
WORN ITEMS INVEST BULK READIED ITEMS BULK OTHER ITEMS BULK
(MAX 10)
Maestro's Instrument (Lesser)
1.0
Padded Armor
Lion's Shield
ENCUMBERED
BULK BASE STR
+7 =5 +2 0 5 13 0
MAXIMUM
4.1 BASE STR
CP SP GP PP
+12 =10 +2
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Character Sketch ETHNICITY NATIONALITY BIRTHPLACE AGE GENDER & PRONOUNS HT WT
Not set Not set
APPEARANCE
Personality
ATTITUDE
BELIEFS
LIKES DISLIKES
CATCHPHRASES
Campaign Notes
NOTES ALLIES
ENEMIES
ORGANIZATIONS
DESCRIPTION DESCRIPTION
DESCRIPTION DESCRIPTION
DESCRIPTION DESCRIPTION
TRIGGER TRIGGER
DESCRIPTION DESCRIPTION
NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION
TRIGGER TRIGGER
DESCRIPTION DESCRIPTION
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Spell Attack Roll Spell Slots Per Day
KEY PROF T E M L
+16 = 4 12 CANTRIP 3 3 3 3
LEVEL
1 2 3 4 5 6 7 8 9 10
Spell DC 4
DC BASE KEY PROF T E M L
26 = 10 4 12 SPONTANEOUS SPELL SLOTS REMAINING
flee. 2
M S V M S V
PRIMAL DIVINE 1: Kinetic Ram PREP PREP
ACTIONS ACTIONS
No description
PREPARED SPONTANEOUS M S V M S V
PREP PREP
Cantrips 1: Sanctuary
ACTIONS ACTIONS
Protect a creature from being attacked.
Read Aura PREP 2
M S V M S V
ACTIONS
Detect if an object is magical, and PREP PREP
determine the school of its magic.
1: Soothe ☆
M S V ACTIONS ACTIONS
Heal the target and bolster them against
Read the Air PREP
mental attacks. 2
M S V M S V
ACTIONS PREP PREP
Pick up societal cues. 2 2: False Life ☆
M S V ACTIONS ACTIONS
PREP
Gain temporary HP 2
Shield M S V M S V
ACTIONS PREP PREP
A shield of magical force blocks attacks
1 2: Loose Time's Arrow
and magic missiles. ACTIONS ACTIONS
M S V
No description 2
PREP
Tame M S V
PREP
M S V
PREP
Make a domesticated animal friendlier to
ACTIONS 2: Worm's Repast
you. 2 ACTIONS ACTIONS
M S V No description 2
PREP M S V M S ✘V
Telekinetic Projectile PREP PREP
ACTIONS 3: Magical Fetters
Fling an object at a creature. 2 ACTIONS ACTIONS
M S V No description 2
PREP M S V M S V
PREP PREP
ACTIONS 3: Moth's Supper ☆
ACTIONS ACTIONS
M S V No description 2
M S V M S V
PREP
PREP PREP
ACTIONS
3: Vampiric Touch
ACTIONS ACTIONS
Deal negative damage and gain
M S V temporary HP with a touch. 2
M S V M S V
Innate Spells 4: Chromatic Ray PREP PREP
ACTIONS
No description R
M S V M S V
PREP PREP
M S V 4: War March
ACTIONS ACTIONS
Focus Spells No description 2
CURRENT MAXIMUM M S V M S V
FOCUS POINTS 1 PREP PREP
M S V M S V M S V
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