0% found this document useful (0 votes)
8 views3 pages

Metal Slug 3 Game Overview and Features

Metal Slug 3, released in May 2000 by SNK, features returning heroes battling General Morden with an emphasis on boss encounters and multiple level routes. New gameplay elements include humorous character transformations like 'fatty' and 'Zombiefication', adding unique mechanics to the gameplay. The game is notable for its sci-fi movie homages and was the last in the series developed by SNK, with various ports available for different consoles.

Uploaded by

frann.garcia0
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
8 views3 pages

Metal Slug 3 Game Overview and Features

Metal Slug 3, released in May 2000 by SNK, features returning heroes battling General Morden with an emphasis on boss encounters and multiple level routes. New gameplay elements include humorous character transformations like 'fatty' and 'Zombiefication', adding unique mechanics to the gameplay. The game is notable for its sci-fi movie homages and was the last in the series developed by SNK, with various ports available for different consoles.

Uploaded by

frann.garcia0
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Metal Slug 3 (c) 05/2000 SNK.

The heroes of the first two games return once more to do battle with the ever-
present General Morden and his vast army. The third game of the series places a
greater emphasis on defeating hulking boss characters than the two previous
outings. Metal Slug 3 also introduced multiple routes through most levels, vastly
increasing the replay value of the game. For example; on the first level the player
reaches a point where they can either continue over land, or enter a small
submarine and head down into the ocean depths, where they will be faced with a
variety of huge, deadly sea-dwelling creatures.

Metal Slug 3 introduced a number of new elements that have a direct affect on the
player's character - similar to the 'mummification' of the second game. The first
of these is the 'fatty' affect : should the player pick up too much food (fish, for
example) their character will morph in an obese version of itself. This doesn't
have any detrimental effect on performance and is included purely for reasons of
humour. Another effect is the now infamous 'Zombiefication'; should the player's
character be attacked by a Zombie, he or she will become Zombie until they are
either killed, or pick up a first-aid, which will restore the player's character
back to human form. Movement while in the zombie state is slow and restricted but
the player is armed with what can perhaps be best described as the 'Zombie Vomit';
a huge arc of blood that can be used to destroy oncoming enemies. A second Zombie
attack while the player's character is in a Zombie state will result in the player
losing a life.

- TRIVIA -

This game was the last game in the Metal Slug series developed by SNK. The
underwater stages are a graphical nod to Irem's 1993 classic, "In the Hunt". This
is understandable as many of SNK's Metal Slug developers originally worked for
Irem.

Metal Slug 3 features a number of sci-fi movie homages : Mission 2 features a guest
appearance by the Men in Black. The carnivorus plant aliens in Mission 4 are a
parody of the sci-fi musical comedy, 'The Little Shop of Horrors'. The squid-like
aliens in the gigantic Mission 5 (known as 'Mars People') are a homage to the
movie, 'Independence Day'. Also, the alien clones you face in this stage seem to
parody the sci-fi movie clasic, 'Invasion of the body snatchers'. Finally, the last
boss battle seems to be slightly inspired in the ending sequence in the sci-fi
horror, 'Alien Resurrection'. One of the hostages (who also appeared in Metal Slug
2 & X, by the way) known as Hyakkutaro will join the fight by shooting fireballs.

Noise Factory released a limited-edition soundtrack album for this game (Metal Slug
3 Original Soundtrack - NF-0002) on 31/01/2003.

- SERIES -

1. Metal Slug - Super Vehicle-001 (1996)


2. Metal Slug 2 - Super Vehicle-001/II (1998)
3. Metal Slug X - Super Vehicle-001 (1999)
4. Metal Slug 1st Mission (1999, SNK Neo Geo Pocket Color)
5. Metal Slug 2nd Mission (2000, SNK Neo Geo Pocket Color)
6. Metal Slug 3 (2000)
7. Metal Slug 4 (2002)
8. Metal Slug 5 (2003)
9. Metal Slug 6 (2006)

- STAFF -
Planners : Meeher, Akio
Enemy sequence : Narusawa, Arita
Character chief : Akio
Background chief : Susumu
Designers : Cannon, Tomo, Kozo, Kuichin, Flying Fox, Curry
Wizard : Andy
Enemy's brain : Aba
Programmers : Tecchan-Take, Dramania Hide, Fujisawa, Nakatsuka, Seeker
Sound : Hiya!, Bero-ou, Hohi_Hohi, Q_Jiroo, Maitaro

- PORTS -

* Consoles :
Sony PlayStation 2 (2003): complete the arcade mode to unlock 2 mini-games called
Another mission 1 and Another mission 2.
Microsoft XBOX (2004)
Nintendo GameBoy Advance (2005, "Metal Slug Advance")
MAMEInfo:
0.57 [?]

Neo-Geo

- TECHNICAL -

SNK Neo-Geo MVS hardware


Game ID : 0256

Main CPU : 68000 (@ 12 Mhz)


Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : YM2610 (@ 8 Mhz)

Screen orientation : Horizontal


Video resolution : 320 x 224 pixels
Aspect ratio : 4/3
Screen refresh : 59.19 Hz
Palette colors : 4096

Players : 2
Control : 8-way joystick
Buttons : 3 (Character Effect/Metal Slug Effect)
= > [A] Shoot/Gun Attack, [B] Jump/Jump Board Vehicle, [C] Grenade/Artillery Attack

WIP:
- 0.57: Added NeoGeo Metal Slug 3 and clone (not encrypted).

LEVELS: 5

Other Emulators:
* Calice
* Nebula

Romset: 92224 kb / 27 files / 76.12 zip

ROM REGION:
[Link] 40000 cpu1 c0000
[Link] 400000 cpu1 100000
[Link] 400000 cpu1 500000
[Link] 20000 gfx2 0
sp-s2.sp1 20000 usr1 0
sp-s.sp1 20000 usr1 0
usa_2slt.bin 20000 usr1 0
sp-e.sp1 20000 usr1 0
[Link] 20000 usr1 0
[Link] 20000 usr1 0
[Link] 20000 usr1 0
[Link].1024 20000 usr1 0
uni-bios.22 20000 usr1 0
[Link] 20000 usr1 0
[Link] 20000 usr1 0
sm1.sm1 20000 cpu2 0
[Link] 80000 cpu2 0
[Link] 10000 gfx4 0
[Link] 400000 snd1 0
[Link] 400000 snd1 400000
[Link] 400000 snd1 800000
[Link] 400000 snd1 c00000
[Link] 800000 gfx3 0
[Link] 800000 gfx3 1
[Link] 800000 gfx3 1000000
[Link] 800000 gfx3 1000001
[Link] 800000 gfx3 2000000
[Link] 800000 gfx3 2000001
[Link] 800000 gfx3 3000000
[Link] 800000 gfx3 3000001

ORIGINAL:
Metal Slug 3

CLONES:
Metal Slug 3 (not encrypted)
Metal Slug 3 (decrypted C)

You might also like