HTML Vs HTML5
SVG, canvas and other virtual vector graphics are supported in
HTML5, whereas in HTML, using vector graphics was only
possible by using it in conjunction with different technologies
like Flash, VML, and Silver-light, etc.
HTML5 uses web SQL databases, application cache for
temporary storing data, meanwhile, in HTML, only browser
cache could be utilized for this purpose
Another difference between HTML and HTML5 worth mentioning
is that the former doesn’t allow JavaScript to run within the web
browser (it instead runs in the browser interface thread)
whereas the latter provides full support for JavaScript to run in
the background (This is possible courtesy to the JS web worker
API of HTML5).
HTML5 is not based on SGML, and that allows it to have
improved parsing rules which provide enhanced compatibility.
In HTML5, inline MathML and SVG can be used in text whereas
this wasn’t possible in HTML.
Some of the deprecated elements that have now been dropped
completely are: isindex, noframes, acronym, applet, basefont,
dir, font, frame, frameset, big, center, strike, tt.
HTML5 supports new kinds of form controls, for example: dates
and times, email, number, range, tel, url, search etc.
There are many new elements introduced in HTML. Some of the
most important ones are: summary, time, aside, audio,
command, data, datalist, details, embed, wbr, figcaption, figure,
footer, header, article, hgroup, bdi, canvas, keygen, mark,
meter, nav, output, progress, rp, rt, ruby, section, source, track,
video.