local Fluent =
loadstring(game:HttpGet("[Link]
download/[Link]"))()
local Window = Fluent:CreateWindow({
Title = "LOL Hub by Biel " .. [Link],
TabWidth = 160,
Size = [Link](580, 460),
Theme = "Dark"
})
local Tabs = {
AAMenu = Window:AddTab({ Title = "Main", Icon = "cherry" }),
AATP = Window:AddTab({ Title = "Teleports", Icon = "navigation" }),
AutoEnter = Window:AddTab({ Title = "Auto Enter (NOT WORKING)", Icon =
"monitor" }),
UI = Window:AddTab({ Title = "Open UI", Icon = "grab" }),
Misc = Window:AddTab({ Title = "Misc", Icon = "dollar-sign" }),
Settings = Window:AddTab({ Title = "Settings", Icon = "settings" })
}
[Link]:AddParagraph({ Title = "Anime Adventures", Content = "Scripts made by
biel" })
[Link]:AddParagraph({ Title = "Anime Adventures", Content = "Scripts made by biel"
})
[Link]:AddParagraph({ Title = "Anime Adventures", Content = "Scripts made by
biel" })
[Link]:AddParagraph({ Title = "Anime Adventures", Content = "Scripts made by
biel" })
[Link]:AddParagraph({ Title = "More Options Coming Soon", Content =
"Subscribe!!!" })
[Link]:AddParagraph({ Title = "Anime Adventures", Content = "Scripts made by
biel" })
[Link]:AddParagraph({ Title = "Anime Adventures", Content = "Scripts made
by biel" })
-- TELEPORT AIZEN ARENA
function teleporteParaCaminho(jogador, caminho)
if jogador and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then
[Link] = [Link]
end
end
local caminho = workspace:FindFirstChild("_aizenarea"):FindFirstChild("entrance")
local jogador = [Link]
[Link]:AddButton({ Title = "Teleport Aizen Arena", Callback = function()
teleporteParaCaminho(jogador, caminho)
end })
-- TELEPORT GOJO DOMAIN
function teleporteParaCaminho(jogador, caminho)
if jogador and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then
[Link] = [Link]
end
end
local caminho = workspace._gojodomain.entrance
local jogador = [Link]
[Link]:AddButton({ Title = "Teleport Gogo Domain", Callback = function()
teleporteParaCaminho(jogador, caminho)
end })
-- TELEPORT SUKUNA DOMAIN
function teleporteParaCaminho(jogador, caminho)
if jogador and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then
[Link] = [Link]
end
end
local caminho = workspace._sukunadomain.entrance
local jogador = [Link]
[Link]:AddButton({ Title = "Teleport Sukuna Domain", Callback = function()
teleporteParaCaminho(jogador, caminho)
end })
-- TELEPORT ECLIPSE
function teleporteParaCaminho(jogador, caminho)
if jogador and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then
[Link] = [Link]
end
end
local caminho = [Link]
local jogador = [Link]
[Link]:AddButton({ Title = "Teleport Eclipse", Callback = function()
teleporteParaCaminho(jogador, caminho)
end })
-- TELEPORT DOOR
function teleporteParaCaminho(jogador, caminho)
if jogador and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then
[Link] = [Link]
end
end
local caminho = workspace._LOBBIES.Story._lobbytemplategreen1.Barrier
local jogador = [Link]
[Link]:AddButton({ Title = "Teleport Play", Callback = function()
teleporteParaCaminho(jogador, caminho)
end })
-- TELEPORT INFINITE/STORY
local Dropdown1 = [Link]:AddDropdown("Dropdown", {
Title = "World",
Values = {"Namek", "Opção 2", "Opção 3"},
Multi = false, -- Define se o usuário pode selecionar várias opções (true) ou
apenas uma (false).
Default = 1, -- Opção padrão quando a interface carrega.
})
Dropdown1:OnChanged(function(Value)
if Value=="Namek" then
print("Namek Selecionado")
end
end)
local Dropdown2 = [Link]:AddDropdown("Dropdown", {
Title = "Act",
Values = {"Infinite","Teste"},
Multi = false, -- Define se o usuário pode selecionar várias opções (true) ou
apenas uma (false).
Default = 1, -- Opção padrão quando a interface carrega.
})
Dropdown2:OnChanged(function(Value)
if Value=="Infinite" then
print("Infinite Selecionado")
end
end)
function teleporteParaCaminho(jogador, caminho)
if jogador and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then
[Link] = [Link]
end
end
local caminho = workspace._LOBBIES.Story._lobbytemplategreen1.Barrier_collision
local jogador = [Link]
local level = workspace._LOBBIES.Story._lobbytemplategreen1.Level
local Active = workspace._LOBBIES.Story._lobbytemplategreen1.Active
local Difficulty = workspace._LOBBIES.Story._lobbytemplategreen1.Difficulty
local timer = workspace._LOBBIES.Story._lobbytemplategreen1.Timer
local world = workspace._LOBBIES.Story._lobbytemplategreen1.World
local teleport = workspace._LOBBIES.Story._lobbytemplategreen1.Teleporting
local select =
game:GetService("Players").[Link]
[Link]
local start =
game:GetService("Players").[Link]
local Toggle = [Link]:AddToggle("MyToggle",
{
Title = "Auto Start",
Description = "Automate start for you",
Default = false, -- esse "," e preciso coloque em qualquer situação
Callback = function(state)
if state and [Link]=="Namek" and [Link]=="Infinite" then
teleporteParaCaminho(jogador, caminho)
[Link]="namek"
[Link]="namek_infinite"
[Link]="Hard"
wait(1)
[Link]=true
select.MouseButton1Click()
[Link]=true
start.MouseButton1Click()
else
[Link]=""
[Link]=0
[Link]="Normal"
[Link]=70
end
end
})
-- MISC
local Input = [Link]:AddInput("Input", {
Title = "Gems",
Default = "",
Placeholder = "Insert Gems Amount",
Numeric = true, -- Only allows numbers
Finished = true, -- Only calls callback when you press enter
Callback = function(Value)
local gems = game:GetService("Players").LocalPlayer._stats.gem_amount
[Link]=Value
end
})
local Input = [Link]:AddInput("Input", {
Title = "Gold",
Default = "",
Placeholder = "Insert Gold Amount",
Numeric = true, -- Only allows numbers
Finished = true, -- Only calls callback when you press enter
Callback = function(Value)
local gold = game:GetService("Players").LocalPlayer._stats.gold_amount
[Link]=Value
end
})
local Input = [Link]:AddInput("Input", {
Title = "Gems Legacy",
Default = "",
Placeholder = "Insert Gems Legacy Amount",
Numeric = true, -- Only allows numbers
Finished = true, -- Only calls callback when you press enter
Callback = function(Value)
local gemsLegacy =
game:GetService("Players").LocalPlayer._stats._resourceGemsLegacy
[Link]=Value
end
})
local Input = [Link]:AddInput("Input", {
Title = "Candy (Halloween Event)",
Default = "",
Placeholder = "Insert Candy Amount",
Numeric = true, -- Only allows numbers
Finished = true, -- Only calls callback when you press enter
Callback = function(Value)
local candy =
game:GetService("Players").LocalPlayer._stats._resourceCandies
[Link]=Value
end
})
local Input = [Link]:AddInput("Input", {
Title = "Holiday Stars (Holiday Event)",
Default = "",
Placeholder = "Insert Holiday Stars Amount",
Numeric = true, -- Only allows numbers
Finished = true, -- Only calls callback when you press enter
Callback = function(Value)
local holidaystar =
game:GetService("Players").LocalPlayer._stats._resourceHolidayStars
[Link]=Value
end
})
local Input = [Link]:AddInput("Input", {
Title = "Player XP",
Default = "",
Placeholder = "Insert Player XP Amount",
Numeric = true, -- Only allows numbers
Finished = true, -- Only calls callback when you press enter
Callback = function(Value)
local playerxp =
game:GetService("Players").LocalPlayer._stats.player_xp
[Link]=Value
end
})
-- UI
local Merchant = game:GetService("Players").[Link]
[Link]:AddButton({ Title = "Merchant Shop", Callback = function()
[Link]=1
end })
-- Settings
local winot = game:GetService("Players").[Link]
local Toggle = [Link]:AddToggle("MyToggle",
{
Title = "Disable Daily Challenges Notifications",
Description = "disable annoying on screen notifications",
Default = true, -- esse "," e preciso coloque em qualquer situação
Callback = function(state)
if state then
[Link]=false
else
[Link]=true
end
end
})