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LOL Hub Script for Anime Adventures

The document is a Lua script for a game hub called 'LOL Hub' that includes various features such as teleportation to different game areas, auto-start functionality, and input fields for modifying player stats like gems and gold. It consists of multiple tabs for organization, including settings and miscellaneous options, and allows players to interact with the game environment through buttons and dropdowns. The script also includes a notification toggle to disable daily challenges notifications.

Uploaded by

agentofficial691
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
22 views5 pages

LOL Hub Script for Anime Adventures

The document is a Lua script for a game hub called 'LOL Hub' that includes various features such as teleportation to different game areas, auto-start functionality, and input fields for modifying player stats like gems and gold. It consists of multiple tabs for organization, including settings and miscellaneous options, and allows players to interact with the game environment through buttons and dropdowns. The script also includes a notification toggle to disable daily challenges notifications.

Uploaded by

agentofficial691
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

local Fluent =

loadstring(game:HttpGet("[Link]
download/[Link]"))()

local Window = Fluent:CreateWindow({


Title = "LOL Hub by Biel " .. [Link],
TabWidth = 160,
Size = [Link](580, 460),
Theme = "Dark"
})

local Tabs = {
AAMenu = Window:AddTab({ Title = "Main", Icon = "cherry" }),
AATP = Window:AddTab({ Title = "Teleports", Icon = "navigation" }),
AutoEnter = Window:AddTab({ Title = "Auto Enter (NOT WORKING)", Icon =
"monitor" }),
UI = Window:AddTab({ Title = "Open UI", Icon = "grab" }),
Misc = Window:AddTab({ Title = "Misc", Icon = "dollar-sign" }),
Settings = Window:AddTab({ Title = "Settings", Icon = "settings" })
}
[Link]:AddParagraph({ Title = "Anime Adventures", Content = "Scripts made by
biel" })
[Link]:AddParagraph({ Title = "Anime Adventures", Content = "Scripts made by biel"
})
[Link]:AddParagraph({ Title = "Anime Adventures", Content = "Scripts made by
biel" })
[Link]:AddParagraph({ Title = "Anime Adventures", Content = "Scripts made by
biel" })
[Link]:AddParagraph({ Title = "More Options Coming Soon", Content =
"Subscribe!!!" })
[Link]:AddParagraph({ Title = "Anime Adventures", Content = "Scripts made by
biel" })
[Link]:AddParagraph({ Title = "Anime Adventures", Content = "Scripts made
by biel" })
-- TELEPORT AIZEN ARENA
function teleporteParaCaminho(jogador, caminho)
if jogador and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then

[Link] = [Link]
end
end

local caminho = workspace:FindFirstChild("_aizenarea"):FindFirstChild("entrance")


local jogador = [Link]

[Link]:AddButton({ Title = "Teleport Aizen Arena", Callback = function()


teleporteParaCaminho(jogador, caminho)
end })
-- TELEPORT GOJO DOMAIN
function teleporteParaCaminho(jogador, caminho)
if jogador and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then

[Link] = [Link]
end
end
local caminho = workspace._gojodomain.entrance
local jogador = [Link]

[Link]:AddButton({ Title = "Teleport Gogo Domain", Callback = function()


teleporteParaCaminho(jogador, caminho)
end })
-- TELEPORT SUKUNA DOMAIN
function teleporteParaCaminho(jogador, caminho)
if jogador and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then

[Link] = [Link]
end
end

local caminho = workspace._sukunadomain.entrance


local jogador = [Link]

[Link]:AddButton({ Title = "Teleport Sukuna Domain", Callback = function()


teleporteParaCaminho(jogador, caminho)
end })
-- TELEPORT ECLIPSE
function teleporteParaCaminho(jogador, caminho)
if jogador and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then

[Link] = [Link]
end
end

local caminho = [Link]


local jogador = [Link]

[Link]:AddButton({ Title = "Teleport Eclipse", Callback = function()


teleporteParaCaminho(jogador, caminho)
end })
-- TELEPORT DOOR
function teleporteParaCaminho(jogador, caminho)
if jogador and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then

[Link] = [Link]
end
end

local caminho = workspace._LOBBIES.Story._lobbytemplategreen1.Barrier


local jogador = [Link]

[Link]:AddButton({ Title = "Teleport Play", Callback = function()


teleporteParaCaminho(jogador, caminho)
end })

-- TELEPORT INFINITE/STORY
local Dropdown1 = [Link]:AddDropdown("Dropdown", {
Title = "World",
Values = {"Namek", "Opção 2", "Opção 3"},
Multi = false, -- Define se o usuário pode selecionar várias opções (true) ou
apenas uma (false).
Default = 1, -- Opção padrão quando a interface carrega.
})
Dropdown1:OnChanged(function(Value)
if Value=="Namek" then
print("Namek Selecionado")
end
end)
local Dropdown2 = [Link]:AddDropdown("Dropdown", {
Title = "Act",
Values = {"Infinite","Teste"},
Multi = false, -- Define se o usuário pode selecionar várias opções (true) ou
apenas uma (false).
Default = 1, -- Opção padrão quando a interface carrega.
})
Dropdown2:OnChanged(function(Value)
if Value=="Infinite" then
print("Infinite Selecionado")
end
end)

function teleporteParaCaminho(jogador, caminho)


if jogador and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then

[Link] = [Link]
end
end

local caminho = workspace._LOBBIES.Story._lobbytemplategreen1.Barrier_collision


local jogador = [Link]
local level = workspace._LOBBIES.Story._lobbytemplategreen1.Level
local Active = workspace._LOBBIES.Story._lobbytemplategreen1.Active
local Difficulty = workspace._LOBBIES.Story._lobbytemplategreen1.Difficulty
local timer = workspace._LOBBIES.Story._lobbytemplategreen1.Timer
local world = workspace._LOBBIES.Story._lobbytemplategreen1.World
local teleport = workspace._LOBBIES.Story._lobbytemplategreen1.Teleporting
local select =
game:GetService("Players").[Link]
[Link]
local start =
game:GetService("Players").[Link]

local Toggle = [Link]:AddToggle("MyToggle",


{
Title = "Auto Start",
Description = "Automate start for you",
Default = false, -- esse "," e preciso coloque em qualquer situação
Callback = function(state)
if state and [Link]=="Namek" and [Link]=="Infinite" then
teleporteParaCaminho(jogador, caminho)
[Link]="namek"
[Link]="namek_infinite"
[Link]="Hard"
wait(1)
[Link]=true
select.MouseButton1Click()
[Link]=true
start.MouseButton1Click()
else
[Link]=""
[Link]=0
[Link]="Normal"
[Link]=70
end
end
})

-- MISC
local Input = [Link]:AddInput("Input", {
Title = "Gems",
Default = "",
Placeholder = "Insert Gems Amount",
Numeric = true, -- Only allows numbers
Finished = true, -- Only calls callback when you press enter
Callback = function(Value)
local gems = game:GetService("Players").LocalPlayer._stats.gem_amount
[Link]=Value
end
})
local Input = [Link]:AddInput("Input", {
Title = "Gold",
Default = "",
Placeholder = "Insert Gold Amount",
Numeric = true, -- Only allows numbers
Finished = true, -- Only calls callback when you press enter
Callback = function(Value)
local gold = game:GetService("Players").LocalPlayer._stats.gold_amount
[Link]=Value
end
})
local Input = [Link]:AddInput("Input", {
Title = "Gems Legacy",
Default = "",
Placeholder = "Insert Gems Legacy Amount",
Numeric = true, -- Only allows numbers
Finished = true, -- Only calls callback when you press enter
Callback = function(Value)
local gemsLegacy =
game:GetService("Players").LocalPlayer._stats._resourceGemsLegacy
[Link]=Value
end
})
local Input = [Link]:AddInput("Input", {
Title = "Candy (Halloween Event)",
Default = "",
Placeholder = "Insert Candy Amount",
Numeric = true, -- Only allows numbers
Finished = true, -- Only calls callback when you press enter
Callback = function(Value)
local candy =
game:GetService("Players").LocalPlayer._stats._resourceCandies
[Link]=Value
end
})
local Input = [Link]:AddInput("Input", {
Title = "Holiday Stars (Holiday Event)",
Default = "",
Placeholder = "Insert Holiday Stars Amount",
Numeric = true, -- Only allows numbers
Finished = true, -- Only calls callback when you press enter
Callback = function(Value)
local holidaystar =
game:GetService("Players").LocalPlayer._stats._resourceHolidayStars
[Link]=Value
end
})
local Input = [Link]:AddInput("Input", {
Title = "Player XP",
Default = "",
Placeholder = "Insert Player XP Amount",
Numeric = true, -- Only allows numbers
Finished = true, -- Only calls callback when you press enter
Callback = function(Value)
local playerxp =
game:GetService("Players").LocalPlayer._stats.player_xp
[Link]=Value
end
})
-- UI
local Merchant = game:GetService("Players").[Link]
[Link]:AddButton({ Title = "Merchant Shop", Callback = function()
[Link]=1
end })
-- Settings
local winot = game:GetService("Players").[Link]
local Toggle = [Link]:AddToggle("MyToggle",
{
Title = "Disable Daily Challenges Notifications",
Description = "disable annoying on screen notifications",
Default = true, -- esse "," e preciso coloque em qualquer situação
Callback = function(state)
if state then
[Link]=false
else
[Link]=true
end
end
})

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