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Introduction to Object-Oriented Programming

This document introduces Object-Oriented Programming (OOP) and compares it with procedural programming, highlighting key concepts such as abstraction, encapsulation, inheritance, and polymorphism. It emphasizes the benefits of OOP, including program reusability and extensibility, and explains how OOP addresses issues related to data and code separation. The document outlines the fundamental steps in programming and the advantages of being a programmer.
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0% found this document useful (0 votes)
9 views23 pages

Introduction to Object-Oriented Programming

This document introduces Object-Oriented Programming (OOP) and compares it with procedural programming, highlighting key concepts such as abstraction, encapsulation, inheritance, and polymorphism. It emphasizes the benefits of OOP, including program reusability and extensibility, and explains how OOP addresses issues related to data and code separation. The document outlines the fundamental steps in programming and the advantages of being a programmer.
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Object Oriented Programming

[FECEg-3142]

CHAPTER ONE:
Introduction to the OOP
paradigm
Outline
 Introduction
 Comparison between procedural/ structured
programming and OOP.
 Basic concepts: abstraction, encapsulation,
information hiding.
 Program reusability and extensibility.
Introduction
What is programing ?

 Program- Sequence of instructions

3
Cont’d...
How our program work on Digital
machine

4
Cont’d...
Why Programming

5
Cont’d...

Programing Language
 Machine languages
 Assembly languages
 High‐level languages

6
Cont’d...
Steps for writing a Program
 Step 1: Statement of the problem
 Step 2: Input/ output description (Data)
 Step 3: Algorithm development – Sequence of step
 Step 4: Coding
 Step 5: Testing

7
Cont’d...
What is a benefit to be a
programmer

 Positive Social impact.


 Being a creator

Job Satisfaction
8
Comparison between procedural/
structured programming and OOP
There arc two common programming approach:
 procedural programming and

 object-oriented programming (or OOP)

9
Cont’d...

 Procedural programming is a programming


practice centered on the procedures or actions
that take place in a program.
 Object-oriented programming is centered
around the object. Objects are created from
abstract data types that encapsulate data and
functions together.

10
Procedural vs. Object-Oriented
Programming
 In procedural programming the data and the
functions are separate entities.
 When programs become larger and more
complex, the separation of a program's data
and the code that operates on the data can lead
to problems.

11
Cont’d...

MAIN PROGRAM GLOBAL DATA

FUNCTION FUNCTION 2 FUNCTION 3


1

FUNCTION 4 FUNCTION 5

12
Cont’d...
 When the structure of the data changes, the
code that operates on the data must also
change to accept the new format.
 This results in additional work for

programmers and a greater opportunity


for bugs to appear in the code.
 This problem has helped influence the

shift from procedural programming to


object-oriented programming.

13
Cont’d...
 Whereas procedural programming is
centered on creating procedures or functions,
object-oriented programming is centered on
creating objects.
 An object is a software entity that contains
both data and procedures.
 The object is, conceptually, a self-contained
unit consisting of attributes (data) and
procedures (functions).

14
Cont’d...
 OOP addresses the problems that can result from the
separation of code and data through encapsulation
and data hiding.
 Encapsulation refers to the combining of data and
code into a single object.
 Data hiding refers to an object's ability to hide its
data from code that is outside the object.

15
Basic concepts:
 Abstraction
 Encapsulation or information hiding

16
Abstraction
 Abstraction refers to the act of representing
essential features without including the background
details or explanations.
Example We can Driving a car with out knowing
how each system work
 We can use object without knowing its internal
implementation.

17
Encapsulation
 Encapsulation: wrapping up of data and
methods into a single unit (called class)
 Data is not accessible to the outside world and
only those methods in the class can access it
 insulation of the data from direct access by a
program is called data hiding

18
Inheritance

is a process by which object of one class acquire
the property of object of other class

Classes with properties in common can be
grouped so that their common properties are only
defined once

Superclass – inherit its attributes & methods to
the subclass(es).

Subclass – can inherit all its superclass attributes
& methods besides having its own unique
attributes & methods.
19
Cont’d...

Superclass
Vehicle
Subclasses

Automobile Motorcycle Bus

Sedan Sports Car Luxury Bus School Bus

20
Polymorphism

The ability to take more than one form

The same word or phrase can mean different
things in different contexts
Analogy:

In English, bank can mean side of a river or a
place to put money

21
Program reusability and extensibility
 Re-usability – without redundant code
 Sharing a certain code within a program

 Previously written code can be used again

in the new code.


 Extensible – possible to alter additional features

to the existing class.

22
End

23

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