CAUTIOUS AGGRESSIVE TACTICAL
*Will attempt to stay in cover whenever possible *Will not enter a Brawl with an opponent that has *Will attempt to stay within 3” of a friendly figure
*Will not enter Brawling combat willingly a higher Combat Skill whenever possible.
ENEMY IN SIGHT?
*Heavy Weapon figures will not move if they have a ENEMY IN SIGHT?
Line of Sight to a target.
Advance at least 1/2 speed, always retaining cover
NO
Advance in or behind terrain trying to establish ENEMY IN SIGHT? NO
where possible. Will cross open ground at full
line of sight. Advance as fast as possible towards the nearest
NO speed.
opponent, attempting to enter into a Brawl.
YES ENEMY WITHIN RANGE? YES ENEMY WITHIN RANGE?
YES ENEMY WITHIN RANGE? Advance at least 1/2 speed, always retaining cover
Advance in or behind terrain trying to engage NO where possible. Will cross open ground at full
NO
targets at as close to maximum range as Advance at least half a move towards enemy speed.
NO
possible without advancing within 12” of attempting to remain in Cover if possible. If they have a clear shot and are in Cover, they will
an enemy voluntarily. YES
remain in place and Aim.
YES Remain in cover and take aimed shots.
YES ENEMY WITHIN 12”? ENEMY WITHIN 12”?
Close to within 12” of opponent, then move to
NO Advance at least half a move towards enemy NO
outflank and get clear Line of Sight.
attempting to remain in Cover if possible.
Advance as fast as possible towards the nearest If within 1 move and with higher Combat Skill,
YES YES
opponent, attempting to enter into a Brawl. they will enter a brawl, otherwise they will fire.
DEPLOYMENT: DEPLOYMENT: DEPLOYMENT:
Set up in 2 “groups,” 6” apart. Set up in one “cluster” with 1” between Set up evenly amont 3 “teams,” 8“apart.
Members of each group should be 1.5-2” apart. each figure. Members of each group should be 1-2” apart.
RAMPAGING DEFENSIVE BEAST
*Will always try to enter Brawling combat *If a terrain feature with friendlies has been entered by *When possible, Beasts will attempt to remain within
an enemy’s forces, those within adjacent features 2” of a friendly figure, attacking the same target.
will move to reinforce.
ENEMY IN SIGHT? ESTABLISHED DEFENSIVE POSITION? ENEMY IN SIGHT?
Move as fast as possible towards the closest Move as far as possible towards the nearest
NO Advance in or behind terrain and within cover NO
opponent NO opponent, while remaining in cover.
on the character’s initial half of the table, not
breaking cover or crossing out of their half.
YES POSSESSING A HEAVY WEAPON? YES CAN THEY ENTER A BRAWL WITHIN 2 MOVES?
Move as fast as possible towards the closest YES ENEMY WITHIN THEIR TERRAIN FEATURE? Move to break Line of Sight and maneuver closer
NO NO
opponent trying to enter Brawling Combat. without breaking cover.
Remain in position, standing still to Aim at
NO Break cover moving as fast as possible towards
YES Stand still and fire. opponents not in their terrain feature. YES
the nearest opponent.
Move to Brawl oppenents within their terrain
YES feature that they have an equal or better
Combat Skill as.
DEPLOYMENT:
Beasts are set up in pairs. Divide the table into 3 roughly
DEPLOYMENT: DEPLOYMENT: equal parts, and place one pair in each, evenly spaced.
Set up in one “cluster” with 1” between Set up evenly amont 3 “teams,” 8“apart. Each pair should have 2” between figures. Any odd
each figure. Members of each group should be 1-2” apart. figure left over is set up on its own.