IM STRUGGLING.
😭
```>Creating closures
10 ms: Processing lua files(if they exist!)
10 ms: Loading /[Link] to lua
26 ms: Log from unity. Type: Error
af4b6faa-385b-4b6a-b9d6-b45fbad889d4.zip_OnGameStart_script.lua_closure1:(27,8-9):
')' expected (to close '(' at line 27) near '='
***Broken script start***```
```***Broken script end***
30 ms: Log from unity. Type: Error
Failed to create Lua function from Lua string
30 ms: Creating closures failed:
30 ms: [Link]: File "[Link]" script is broken!!!
at ModsSingleton+[Link] ([Link] name,
ModsSingleton+Mod mod) [0x00000] in <00000000000000000000000000000000>:0
at ModsSingleton+[Link] () [0x00000] in
<00000000000000000000000000000000>:0
at ModsSingleton+[Link]
([Link]`1[T] rawModFiles) [0x00000] in
<00000000000000000000000000000000>:0
at [Link] ([Link]`1[T]
modFileBases) [0x00000] in <00000000000000000000000000000000>:0
at [Link] ([Link] data) [0x00000] in
<00000000000000000000000000000000>:0
at [Link] ([Link][] data) [0x00000] in
<00000000000000000000000000000000>:0
at ModsPopup.<LoadModsButtonClicked>b__25_0 (MyFileBrowserSingleton+UploadResult
t) [0x00000] in <00000000000000000000000000000000>:0
at MyFileBrowserSingleton+<>c__DisplayClass3_0.<GetFromFile>b__1 ([Link][]
t) [0x00000] in <00000000000000000000000000000000>:0
at [Link] ([Link][] paths)
[0x00000] in <00000000000000000000000000000000>:0
at [Link] () [0x00000] in
<00000000000000000000000000000000>:0
at [Link] ([Link][] args) [0x00000] in
<00000000000000000000000000000000>:0
at [Link] () [0x00000] in
<00000000000000000000000000000000>:0
at [Link][T] ([Link]
target, [Link] eventData,
[Link]+EventFunction`1[T1] functor) [0x00000] in
<00000000000000000000000000000000>:0
at [Link]
([Link] pointerEvent, [Link]
currentOverGo) [0x00000] in <00000000000000000000000000000000>:0
at [Link]
([Link]+MouseButtonEventData data) [0x00000]
in <00000000000000000000000000000000>:0
at [Link] (System.Int32
id) [0x00000] in <00000000000000000000000000000000>:0
at [Link] () [0x00000] in
<00000000000000000000000000000000>:0
at [Link] () [0x00000] in
<00000000000000000000000000000000>:0
30 ms: Mod fully loaded!
```