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Lua Script Closure Error in Unity

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0% found this document useful (0 votes)
10 views1 page

Lua Script Closure Error in Unity

Uploaded by

breadv82
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

IM STRUGGLING.

😭
```>Creating closures
10 ms: Processing lua files(if they exist!)
10 ms: Loading /[Link] to lua
26 ms: Log from unity. Type: Error
af4b6faa-385b-4b6a-b9d6-b45fbad889d4.zip_OnGameStart_script.lua_closure1:(27,8-9):
')' expected (to close '(' at line 27) near '='
***Broken script start***```

```***Broken script end***

30 ms: Log from unity. Type: Error


Failed to create Lua function from Lua string
30 ms: Creating closures failed:
30 ms: [Link]: File "[Link]" script is broken!!!
at ModsSingleton+[Link] ([Link] name,
ModsSingleton+Mod mod) [0x00000] in <00000000000000000000000000000000>:0
at ModsSingleton+[Link] () [0x00000] in
<00000000000000000000000000000000>:0
at ModsSingleton+[Link]
([Link]`1[T] rawModFiles) [0x00000] in
<00000000000000000000000000000000>:0
at [Link] ([Link]`1[T]
modFileBases) [0x00000] in <00000000000000000000000000000000>:0
at [Link] ([Link] data) [0x00000] in
<00000000000000000000000000000000>:0
at [Link] ([Link][] data) [0x00000] in
<00000000000000000000000000000000>:0
at ModsPopup.<LoadModsButtonClicked>b__25_0 (MyFileBrowserSingleton+UploadResult
t) [0x00000] in <00000000000000000000000000000000>:0
at MyFileBrowserSingleton+<>c__DisplayClass3_0.<GetFromFile>b__1 ([Link][]
t) [0x00000] in <00000000000000000000000000000000>:0
at [Link] ([Link][] paths)
[0x00000] in <00000000000000000000000000000000>:0
at [Link] () [0x00000] in
<00000000000000000000000000000000>:0
at [Link] ([Link][] args) [0x00000] in
<00000000000000000000000000000000>:0
at [Link] () [0x00000] in
<00000000000000000000000000000000>:0
at [Link][T] ([Link]
target, [Link] eventData,
[Link]+EventFunction`1[T1] functor) [0x00000] in
<00000000000000000000000000000000>:0
at [Link]
([Link] pointerEvent, [Link]
currentOverGo) [0x00000] in <00000000000000000000000000000000>:0
at [Link]
([Link]+MouseButtonEventData data) [0x00000]
in <00000000000000000000000000000000>:0
at [Link] (System.Int32
id) [0x00000] in <00000000000000000000000000000000>:0
at [Link] () [0x00000] in
<00000000000000000000000000000000>:0
at [Link] () [0x00000] in
<00000000000000000000000000000000>:0
30 ms: Mod fully loaded!
```

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