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Farming Simulator 17 Configuration Log

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0% found this document useful (0 votes)
10 views2 pages

Farming Simulator 17 Configuration Log

loh

Uploaded by

prashanthdev888
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

GIANTS Engine Runtime 7.0.

0 (13628) 64bit (Build Date: Oct 27 2016)


Copyright (c) 2008-2016, GIANTS Software GmbH ([Link]), All Rights
Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i3-6006U CPU @ 2.00GHz
Memory: 7961 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: Intel Corporation
Renderer: Intel(R) HD Graphics 520
Revision: 7
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 720
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Low (auto)
View Distance Factor: 0.750000
Shadow Quality: 0.000000 Size: 1 Filter-Size: 4
Shader Quality: 0
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.300000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Max. Number of Shadow Lights: 0
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: [Link] 1.2.1RC2
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: en
Time: 2023-11-01 09:44:44
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_challengerMT700EFieldViper
Load mod: FS17_challengerMT775EStealth
Load mod: FS17_challengerMT800EFieldPython
Load mod: FS17_challengerMT900EFieldAnaconda
Load mod: FS17_fendt900BlackBeauty
Load mod: FS17_masseyFerguson8737BlackEdition
Load mod: FS17_valtraTSeriesCowEdition
Warning: Player name not allowed. Profanity text filter. Player name adjusted
dataS/cameraPath01.i3d (0.15) ms
dataS/cameraPath02.i3d (0.24) ms
dataS/cameraPath03.i3d (0.19) ms
data/sky/skyUS_day_night.i3d (34.94) ms
data/sky/rain.i3d (2.52) ms
data/sky/hail.i3d (1.72) ms
data/sky/dust.i3d (1.46) ms
data/maps/map01.i3d (3579.93) ms
data/objects/basketball/basketball.i3d (6.31) ms
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (129.94) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (87.90) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (102.52) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (49.95) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (139.89) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (60.67) ms
data/vehicles/trailers/metaltech/db8000.i3d (32.73) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (82.09) ms
data/placeables/shelters/storageShelter02.i3d (6.75) ms
data/placeables/shelters/storageShelter01.i3d (10.24) ms
data/placeables/shelters/vehicleShelter.i3d (4.25) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (13.49) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (6.22) ms
data/objects/pallets/fertilizerTank.i3d (8.34) ms
data/vehicles/train/locomotive.i3d (22.50) ms
data/vehicles/train/wagonTimber.i3d (10.35) ms
data/vehicles/train/wagonWoodChips.i3d (12.10) ms
data/vehicles/train/wagonGrain.i3d (11.43) ms
data/vehicles/train/wagonSugarbeets.i3d (12.56) ms
dataS2/character/player/player01.i3d (426.26) ms
dataS2/character/pedestrians/man03.i3d (7.78) ms
dataS2/character/pedestrians/woman01.i3d (8.74) ms
dataS2/character/pedestrians/man06.i3d (6.26) ms
dataS2/character/pedestrians/man01.i3d (5.86) ms
dataS2/character/pedestrians/man05.i3d (7.06) ms
data/vehicles/trailers/kotte/VE8000.i3d (57.38) ms
dataS2/character/pedestrians/woman06.i3d (82.67) ms
dataS2/character/pedestrians/woman03.i3d (78.15) ms
dataS2/character/pedestrians/man02.i3d (6.96) ms
dataS2/character/pedestrians/woman05.i3d (7.16) ms
dataS2/character/pedestrians/woman04.i3d (8.45) ms
Application exit request forced.
Application exit request forced.

Common questions

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Farming Simulator 17 utilizes a profanity text filter to regulate player identification, ensuring that player names conform to acceptable standards and automatically adjusting any names deemed inappropriate. This mechanism helps maintain a level of decorum and appropriateness within the game environment .

The implementation of the physics engine version 5.9.5 in Farming Simulator 17 is critical for providing a realistic simulation of farm machinery dynamics and environmental interactions, essential for enhancing the authenticity of the gameplay experience. This physics system enables features like realistic vehicle dynamics, terrain interaction, and object manipulation, which are crucial for simulating accurate farming scenarios. However, the complexity of such physics simulations must be balanced with performance considerations, particularly on lower-end hardware, to provide smooth gameplay .

The 'enabled withering' feature in Farming Simulator 17 adds a realistic agricultural challenge, requiring players to carefully manage crop harvesting and planting schedules. The benefit is increased gameplay realism and complexity, as players need to implement efficient farming strategies to prevent crop loss. However, this feature could increase difficulty for some players, necessitating detailed planning and timing that might overwhelm less experienced or casual users .

Farming Simulator 17 incorporates dynamic weather conditions, represented by data files for sky, rain, hail, and dust effects, contributing to the immersive agricultural environment. These conditions affect gameplay by simulating real-life farming challenges, such as soil conditions and visibility, requiring players to adapt their strategies and operations accordingly. This adds a layer of realism and complexity to the simulation .

Farming Simulator 17 supports multiple languages, including English, German, Japanese, Polish, and others, enhancing accessibility for a global audience. This broad language support ensures that players worldwide can engage fully with the game, improving user experience by providing content in their native languages, which is vital for understanding complex gameplay mechanics and enjoying the full depth of the simulation .

The Farming Simulator 17 utilizes the GIANTS Engine 7.0.0, which is configured to work with a system having an Intel Core i3-6006U CPU at 2.00GHz, 7961 MB of memory, and runs on a Windows NT 10.0 64-bit OS. It employs Direct 3D 11 for rendering with the Intel HD Graphics 520 card and is set at an effective resolution of 1280 x 720. The engine starts two threads for the Render threadpool and determines hardware profile level as Low, with a View Distance Factor of 0.750000, Shadow Quality of 0.000000, and a Terrain Normal Mapping enabled, among other graphics configurations .

The GIANTS Engine 7.0.0 enables input systems for keyboard, mouse, and gamepad/joystick, while disabling force feedback, providing flexibility in user interaction within the Farming Simulator 17 environment .

Using moderate LOD and tessellation settings in Farming Simulator 17 helps balance visual fidelity and performance. Advantages include reduced computational load, allowing smoother gameplay on systems with lower hardware capabilities. These settings prioritize essential detail on critical game elements while reducing detail on less significant objects, optimizing resource use. Challenges may involve sacrificing graphical richness which can affect immersion, potentially impacting player satisfaction seeking high realism .

Farming Simulator 17 features a variety of vehicles and machinery that mirror real-world agricultural equipment. These include steerable vehicles such as different models of Case IH tractors and New Holland vehicles, as well as tools like the kuhn Cultimer L300. The game includes harvesters, trailers, and other farm equipment such as the Great Plains GP3P1006NT, Metaltech DB8000 trailers, and a range of trains with various wagons for timber, grain, and sugar beets, reflecting a comprehensive agricultural operation .

The rendering system in Farming Simulator 17 uses Direct 3D 11 with Intel HD Graphics 520. It sets graphical configurations to cater to performance by selecting a Low hardware profile level. The game limits the number of shadow lights to zero and implements low shadow quality to optimize performance. The View Distance Factor, LOD Distance Factor, and Terrain LOD Distance Factor are set at 0.750000, balancing performance and visual quality, while the Foliage Density is at 0.300000 to reduce processing load. These settings help prevent overloading the processing capabilities of lower-end hardware while still maintaining visual consistency .

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