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JavaFX 3D Solar System Model

Image Viewer Tool

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navarasamiqac
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0% found this document useful (0 votes)
10 views2 pages

JavaFX 3D Solar System Model

Image Viewer Tool

Uploaded by

navarasamiqac
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

import [Link].

Application;
import [Link].*;
import [Link];
import [Link];
import [Link].*;
import [Link];
import [Link];

public class SolarSystem3D extends Application {


@Override
public void start(Stage primaryStage) {
// Create the Sun (Sphere)
Sphere sun = new Sphere(50);
PhongMaterial sunMaterial = new PhongMaterial();
[Link]([Link]);
[Link]([Link]);
[Link](sunMaterial);
[Link](0);
[Link](0);
[Link](0);

// Create the Earth (Sphere)


Sphere earth = new Sphere(30);
PhongMaterial earthMaterial = new PhongMaterial();
[Link]([Link]);
[Link]([Link]);
[Link](earthMaterial);
[Link](200);
[Link](0);
[Link](0);

// Create the Moon (Sphere)


Sphere moon = new Sphere(10);
PhongMaterial moonMaterial = new PhongMaterial();
[Link]([Link]);
[Link](moonMaterial);
[Link](260);
[Link](0);
[Link](0);

// Create a planetary ring (Cylinder)


Cylinder ring = new Cylinder(100, 2);
PhongMaterial ringMaterial = new PhongMaterial();
[Link]([Link]);
[Link](ringMaterial);
[Link](-200);
[Link](0);
[Link](0);
[Link](Rotate.X_AXIS);
[Link](90);

// Create a custom star (TriangleMesh)


TriangleMesh starMesh = new TriangleMesh();
[Link]().addAll(
0, 0, 0, // Center
20, 0, -10,
-20, 0, -10,
0, 20, -10,
0, -20, -10
);
[Link]().addAll(0, 0); // Placeholder
[Link]().addAll(
0, 0, 1, 0, 2, 0, // Triangle 1
0, 0, 2, 0, 3, 0, // Triangle 2
0, 0, 3, 0, 4, 0, // Triangle 3
0, 0, 4, 0, 1, 0 // Triangle 4
);
MeshView star = new MeshView(starMesh);
PhongMaterial starMaterial = new PhongMaterial([Link]);
[Link](starMaterial);
[Link](0);
[Link](-200);
[Link](0);

// Add lighting
PointLight pointLight = new PointLight([Link]);
[Link](0);
[Link](-300);
[Link](-300);

AmbientLight ambientLight = new AmbientLight([Link]);

// Create a perspective camera


PerspectiveCamera camera = new PerspectiveCamera(true);
[Link](-600);
[Link](-50);
[Link](2000);

// Add all objects to the root group


Group root = new Group(sun, earth, moon, ring, star, pointLight,
ambientLight);

// Create the scene


Scene scene = new Scene(root, 800, 600, true);
[Link]([Link]);
[Link](camera);

// Set up the stage


[Link]("JavaFX 3D Solar System");
[Link](scene);
[Link]();
}

public static void main(String[] args) {


launch(args);
}
}

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