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FinalBurn Neo Arcade Emulator Guide

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0% found this document useful (0 votes)
317 views5 pages

FinalBurn Neo Arcade Emulator Guide

Uploaded by

badboyluc2k5
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

2024/05/10 23:10 1/5 FinalBurn Neo

FinalBurn Neo
The FinalBurn Neo is a specialized multi-arcade emulator forked
from FinalBurn Alpha after… stuff happened. It was released in
2019.

Due to the complex nature of the situation, Batocera refers to


FBNeo and FBAlpha almost interchangeably. And to add to the
complexity, FBNeo shares a lot of characteristic with MAME as
well. It's strongly recommended to read the arcade guide to
become familiar with how arcade games in general work first.

This system scrapes metadata for the “arcade” group(s) and loads
the fbneo set from the currently selected theme, if available.

Quick reference

Folders: /userdata/roms/fbneo, /userdata/roms/neogeo


Accepted ROM formats: .zip, .7z

Emulators
libretro: FBAlpha
libretro: FBNeo
fba2x

BIOS

FBNeo requires certain BIOS files to be placed in /userdata/roms/fbneo. These are:

FBNeo v1.0.0.0:
[Link] - Neo Geo [BIOS only]
[Link] - PGM (Polygame Master) System BIOS [BIOS only]
[Link] - Super Kaneko Nova System BIOS [BIOS only]
FBNeo v1.0.0.2:
[Link] - Bubble System BIOS
[Link] - C-Chip Internal BIOS [Internal ROM only]
[Link] - DECO Cassette System [BIOS only]
[Link] - ISG Selection Master Type 2006 System Bios [BIOS only]
[Link] - Midway SSIO Sound Board Internal pROM [Internal pROM only]
[Link] - Namco C69 (M37702) (Bios) [BIOS only]
[Link] - Namco C70 (M37702) (Bios) [BIOS only]
[Link] - Namco C75 (M37702) (Bios) [BIOS only]
[Link] - Neo Geo [BIOS only]
[Link] - NMK004 Internal ROM [Internal rom]
[Link] - PGM (Polygame Master) System BIOS [BIOS only]
[Link] - Super Kaneko Nova System BIOS [BIOS only]
[Link] - YM2608 Internal ROM [Internal ROM only]

[Link] - Wiki - [Link]


Last update: 2022/10/18 10:28 systems:fbneo [Link]

ROMs

FBNeo uses ROMsets in similar vein to MAME. A table of which ROMset version is being used in
whatever version of Batocera can be found on the arcade guide. If you came here before reading the
arcade guide, read the arcade guide.

The ROMs themselves should not be decompressed, FBNeo expects them in their provided .zip/.7z
format.

Place your Final Burn Neo ROMs in /userdata/roms/fbneo. You can also place your NeoGeo games
in this folder as well, but if you'd like to organize them into their own “system” you can place them in
/userdata/roms/neogeo instead. This will make them appear as a dedicated system in
EmulationStation.

Emulators

RetroArch

RetroArch has its own page.

libretro: FBAlpha

a.k.a. fbalpha2012, this is an older build of FinalBurn Alpha that performs better on weaker SBCs like
the RPi Zero.

Todo for this emulator: like everything.

libretro: FBNeo

A libretro port of FinalBurn Neo is a specialized multi-arcade emulator forked from Final Burn Alpha
after… stuff happened. This is the most current version of FBNeo available in Batocera.

libretro: FBNeo configuration

ES setting name batocera.conf_key Description ⇒ ES option key_value


Settings that apply to all systems this core supports

[Link] Printed on 2024/05/10 23:10


2024/05/10 23:10 3/5 FinalBurn Neo

ES setting name batocera.conf_key Description ⇒ ES option key_value


Overclock or underclock the emulated
CPU. Can be used to fix slowdown that
occurs on the real arcade machine, but
introduces instability/other issues. Only
supported by some drivers.
CPU CLOCK [Link]-cpu-speed-adjust ⇒ 30% 30%, 40% 40%, 50% 50%, 60%
60%, 70% 70%, 80% 80%, 90% 90%,
100% 100%, 110% 110%, 120% 120%,
130% 130%, 140% 140%, 150% 150%,
160% 160%, 170% 170%, 180% 180%,
190% 190%, 200% 200%.
Skip frames to improve performance, at
the cost of choppy motion.
⇒ No skipping 0, Skip rendering of 1
FRAMESKIP [Link]-frameskip frames out of 2 1, Skip rendering of 2
frames out of 3 2, Skip rendering of 3
frames out of 4 3, Skip rendering of 4
frames out of 5 4.
Show crosshair if playing with a lightgun
CROSSHAIR (LIGHTGUN) [Link]-lightgun-
device.
hide-crosshair
⇒ Off enabled, On disabled.
Settings specific to neogeo
Load appropriate Bios depending on
your choice
⇒ Console AES World AES Asia,
Console AES Japan AES Japan, Arcade
NEOGEO MODE [Link]-neogeo-mode-switch
MVS Europe MVS Asia/Europe, Arcade
MVS USA MVS USA, Arcade MVS Japan
MVS Japan, Arcade Universe BIOS
(Cheats) Universe BIOS.
Change the behavior for the memory
card
MEMORY CARD MODE [Link]-memcard-mode
⇒ Off disabled, Shared shared, Per-
game per-game.

Per-game dipswitch configuration can be accessed via RetroArch's Quick Menu. While in-game, press
[HOTKEY] + , then go to Options → Dip switch settings. For per-machine service menus, check
the Dip Switches/Diagnostic Input section.

fba2x

A standalone version of Final Burn Alpha, this is a specialized fork of an older build of FBAlpha that
performs better on weaker SBCs like the RPi Zero.

Todo for this emulator: like everything.

[Link] - Wiki - [Link]


Last update: 2022/10/18 10:28 systems:fbneo [Link]

How is this different from MAME?

It's… complicated and no paragraph long block on a random wiki can properly explain it, so take the
rest of this with caution. But the general agreement between users is that FBNeo “focuses” more on
speed and performance than MAME, though in practice there aren't many cases where one emulator
performs better than another on the same game (with the same versioning, settings, etc.). FBNeo also
has a smaller supported library, but still supports an impressively large number of games. One
differentiator that may be significant is that FBNeo supports RetroAchievements and MAME does not.

When it boils down to the pragmatic differences, if you're having issues with an arcade game it's
worth trying it out from sets for both MAME and FBNeo to see if one does better than the other. Some
people may also prefer the simpler romset conventions that FBNeo uses.

Controls

Here are the default Final Burn Neo's controls shown on a Batocera Retropad:

[Link] Printed on 2024/05/10 23:10


2024/05/10 23:10 5/5 FinalBurn Neo

Troubleshooting

Frequently Asked Questions

For problems related to FBNeo itself, refer to libretro FBNeo's F.A.Q.

Further troubleshooting

Most questions are answered in the generic arcade guide.

For further troubleshooting, refer to the generic support pages.

From:
[Link] - [Link] - Wiki

Permanent link:
[Link]

Last update: 2022/10/18 10:28

[Link] - Wiki - [Link]

Common questions

Powered by AI

FBNeo focuses more on speed and performance, as opposed to MAME, which might offer a broader range of supported games. However, in practice, there are not many cases where one emulator outperforms the other on the same game with similar settings. Additionally, FBNeo supports RetroAchievements, which MAME does not. Users sometimes prefer FBNeo for its simpler romset conventions .

An individual might prefer FBNeo over other emulators due to its focus on speed and performance, support for RetroAchievements, and simpler romset conventions compared to alternatives like MAME .

RetroArch acts as a frontend that hosts cores like FBNeo, enabling it to be integrated into the Batocera environment. It provides a consistent interface and additional customization options through its menus, facilitating the management and operation of various emulation settings central to FBNeo's functionality in Batocera .

Frame skipping in FBNeo can improve performance by reducing the number of frames rendered, effectively enhancing the playable speed at the cost of smooth motion. This can result in choppy graphics, which might affect the gaming experience depending on the frequency of frame skips set by the user. It is a trade-off between performance optimization and visual quality .

Challenges in transitioning from MAME to FBNeo may include dealing with a smaller supported library, adjusting to the different romset conventions, and needing to manage BIOS files differently. Additionally, certain performance expectations may need recalibration, as the focus on speed and performance over broad compatibility requires different configurations and setups for optimal functioning .

To set up an organized system for NeoGeo games in FBNeo on Batocera, users should place NeoGeo ROMs into the /userdata/roms/neogeo directory instead of the default fbneo directory. This structure allows the games to appear as a dedicated system within EmulationStation, facilitating easier navigation and use within the Batocera interface .

Adjusting the CPU clock in FBNeo allows users to overclock or underclock the emulated CPU. This setting can help fix slowdown issues that occur on the original arcade machines but may introduce instability or other issues if not properly calibrated. Only some drivers support this feature, with available adjustments ranging from 30% to 200% .

BIOS files are crucial for the functionality of FBNeo, as they contain the essential firmware needed for emulation. They should be placed in the /userdata/roms/fbneo directory and include specific files like neogeo.zip for Neo Geo or pgm.zip for PGM System BIOS. Proper placement and correct files are necessary to ensure the emulator functions correctly .

Users can adjust settings in FBNeo for NeoGeo games such as the NEOGEO MODE, which allows loading of different BIOS types based on region (e.g., Console AES World, Arcade MVS Japan), and the MEMORY CARD MODE, which changes the behavior of the memory cards between options like shared or per-game settings. These adjustments affect how games load and function, providing customization of the gaming experience .

Adjusting the fbneo-cpu-speed-adjust setting would be beneficial in scenarios where an arcade game experiences slowdowns that do not occur on the original hardware. By either overclocking or underclocking the emulated CPU, users can mimic the physical hardware's performance more closely and correct these discrepancies, albeit with potential instability risks .

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